SEREBRO - Otpusti menya

posted
Total Posts
40
show more
elena2705
Привет~

Я посмотрела карту

Я не очень понимаю зачем тебе мод, потому что пока карта сырая. Когда сделаешь ее до конца, тогда уже можно отправлять на мод. И да человек что написал под картой. что хороший уровень и т.п., не верь... лет 9 назад это была бы хорошая карта, но сейчас извиняйте) Первым делом зайди на осу вики про критерии ранкинга, всё всё прочти, потому что это очень важно, нужно выполнять всё.

На счёт уровня, у которого комбо 78..... вообще не нрав.... Невозможно играть, невероятная путаница. Картинка не нравиться вообще(

В законченном уровне, но не доделанном уровне, дела обстоят намного лучше. Но знаешь, не надо стримы везде пихать, это овермэп... Поэтому нужно их использовать только тогда, когда это действительно необходимо.
00:22:552 (3,4,5) - я про это место, тут стримы не к месту. Но вот например, 00:23:147 - 00:24:099 - здесь стрим хорошо вписывается, да и вообще стрим оправдан музыкой, так что подмечай такие моменты. Тебе надо научиться внимательно слушать музыку и выделять те моменты, которые действительно нужны. Вот есть ритм, к примеру, "туц туц туц ту ту ту ту туц туц туц ту ту туц...." Вот и отражай этот ритм в своей карте, с помощью объектов. Сейчас пока что, ритм очень плох.

Вообщем давай, удачи!!!!

Заценила уже на ютубе видео про серебро у биг рашен босса??? Просто интересно)))
Shmiklak
We had IRC chat about this map. We've fixed:
  1. Burai Sliders
  2. Rythms
  3. 1/4 ovemapped notes
  4. Vocal emphasising
  5. others
21:21 Shmiklak: дратути жещена
21:21 Shmiklak: женщена
21:21 Shmiklak: начнем
21:21 roo: privetuli
21:21 Shmiklak: 00:15:528 (1) - это бурай слайдер
21:21 Shmiklak: понимаешь значение слова?
21:21 roo: nea perevedi
21:22 Shmiklak: Крч это такие слайдеры которые где то на своем пути замедляются
21:22 Shmiklak: У тебя он в конце замедляется
21:22 Shmiklak: Такое запрещенно правилами нынешними
21:22 Shmiklak: Сейчас покажу
21:22 Shmiklak: Бурай-слайдер (burai slider): слайдер, частично или полностью накладывающийся на себя самого, что ухудшает читаемость границ слайдера. Назван в честь buraimaster1234;
21:22 roo: aa normalno sdelat?
21:22 Shmiklak: Да
21:22 Shmiklak: Сделай обычный слайдер
21:23 roo: oke
21:23 Shmiklak: Без таких замедлялок
21:23 Shmiklak: с паттернами работать можно много
21:23 Shmiklak: поэтому это потом может как-то
21:23 Shmiklak: или когда с основой разберемся
21:24 Shmiklak: 00:23:861 - вот тут просто так дырка в ритме
21:24 Shmiklak: не совсем логично
21:24 Shmiklak: ибо даже если ты вокалы выделяешь
21:24 Shmiklak: то какого черта тут есть этот 00:23:385 (5) -
21:26 roo: togda tam dobavit
21:26 roo: ili na 5om udalit
21:26 Shmiklak: 00:30:766 (1) - такой слайдер тоже сомнительно
21:26 Shmiklak: добавить
21:26 Shmiklak: 00:26:837 (5,6) - вот кстати эти ноты на 1/4 тоже сомнительное удовольствие
21:26 Shmiklak: они не выделяют чего-то конкретного
21:27 Shmiklak: ибо вокал можно как на 1/2 конкретизировать
21:27 Shmiklak: так и на 1/4
21:27 Shmiklak: я предлагаю убрать их
21:27 Shmiklak: Что бы избежать такого понятия как овермаппинг
21:27 Shmiklak: Это когда ноты находятся там где нет звуков в музыке конкретных
21:28 Shmiklak: а кстати
21:28 Shmiklak: в romanised artist
21:28 Shmiklak: надо писать Otpusti Menya
21:28 Shmiklak: а не Let Me Go
21:29 Shmiklak: 00:32:314 (4,6) - эти ноты вообще не нравятся
21:29 roo: aa okay sdelano
21:29 Shmiklak: в любом варианте их понимания
21:29 Shmiklak: ибо если по вокалам смотреть
21:29 Shmiklak: слоги падают так
21:30 Shmiklak: 00:32:194 - ка 00:32:433 - пи 00:32:671 - ля и т.д.
21:30 Shmiklak: На эти кружки ничего не падает
21:30 Shmiklak: бля я щас может быть резко исчезну
21:30 Shmiklak: ну если что завтра допишу
21:30 Shmiklak: ты же будешь утром?
21:30 Shmiklak: часов в 10-12
21:30 roo: aga
21:30 roo: zaydu esli nado
21:30 Shmiklak: окей
21:30 roo: napishi v tg kogda
21:30 Shmiklak: ну я пока тут
21:31 roo: oki
21:31 Shmiklak: ну думаю ты понимаешь про эти 1/4 ноты все
21:31 Shmiklak: я уж не буду каждую указывать
21:31 Shmiklak: сама послушай музыку
21:31 Shmiklak: вокал
21:31 Shmiklak: что на что падает
21:31 Shmiklak: 01:15:528 - вот тут опять дырка
21:31 Shmiklak: В некоторых местах у тебя еще комбо слишком длинное
21:32 Shmiklak: 03:39:337 (4) - такие слайдеры нельзя
21:32 Shmiklak: 03:37:909 (2) - такой тоже не желательно
21:32 Shmiklak: это я щас пробегаюсь по самым важным и неранкабельным местам
21:33 Shmiklak: 00:38:147 (4) - этот слайдер укоротить до 00:38:385 - и замапать дырку образовавшуюся
21:33 Shmiklak: опираясь на музыку
21:33 Shmiklak: 00:51:361 (7) - кстати такой 1/4 можно ибо тут в музыке есть он
21:34 Shmiklak: 00:51:718 (10) - волно слйадеры лучше строить так http://osu.ppy.sh/ss/8271592
21:34 Shmiklak: Это самый базовый и простой вариант
21:35 Shmiklak: 01:10:528 (4) - этот укоротить до 01:10:766 -
21:37 Shmiklak: 02:17:909 (2,3) - тут лучше всего такой ритм подойдет https://puu.sh/wbHVw/141a47dbea.jpg
21:39 Shmiklak: 02:28:147 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,1,2) - много нот, скучно и глупо. Можно слайдерами выделять разницу сил каждой ноты, и кстати напиши что-нибудь, а то мне сайленс могут дать
21:41 Shmiklak: 02:55:766 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3) - вот эту часть я бы вообще брейком заменил а то много что то игры
21:41 Shmiklak: хотя это не обязательно
21:41 roo: a
21:41 roo: ya vse fixu
21:42 Shmiklak: xd
21:42 Shmiklak: с расстановкой комбо вообще беда какая-то
21:42 roo: da ya mapila
21:42 Shmiklak: но тут сложно что-то сказать
21:42 roo: s skinom gde odin cvet
21:42 Shmiklak: все что могу сказать убери все комбо
21:42 roo: xd
21:42 Shmiklak: и поставь их каждый новый такт
21:42 Shmiklak: лол
21:42 roo: aga
21:42 Shmiklak: лучше мапать со стандартным
21:43 Shmiklak: ибо у кастомных может что-то не так быть
21:43 Shmiklak: и все криво пойдет
21:43 Shmiklak: ну на сегодня думаю всё
21:43 Shmiklak: домашнее задание я тебе дал
21:43 Shmiklak: пойду запосчу
-AsrieLx-
TBH, I can't understand anything they say. BUT, I still looked over it.

During the more tense part of the song, I see missing notes in between each note, and try to make your sliders more curvy, not curvy at the start and end. Now, make sure you stick to a topic, not go slider then notes then sliders. After picking one topic that matches the song, afterwards, you can change the topic. I also hear missing notes, don't just follow notes, follow beat. At 02:41:956, That's where there are no notes, try adding notes. In sliders, I hear beats in the sliders ticks, try shortening it and make it a reverse slider, instead of a long slider.

Other than these, everything seems good to me. Good Luck! :)
Topic Starter
roo

-AsrieLx- wrote:

TBH, I can't understand anything they say. BUT, I still looked over it.

During the more tense part of the song, I see missing notes in between each note, and try to make your sliders more curvy, not curvy at the start and end. Now, make sure you stick to a topic, not go slider then notes then sliders. After picking one topic that matches the song, afterwards, you can change the topic. I also hear missing notes, don't just follow notes, follow beat. At 02:41:956, That's where there are no notes, try adding notes. In sliders, I hear beats in the sliders ticks, try shortening it and make it a reverse slider, instead of a long slider. oki I gotcha and fixed everything!

Other than these, everything seems good to me. Good Luck! :)
thank you heaps! :)
Sidetail
[not yours]
00:21:242 (5,1) - from my perspective, circle 1 isnt in a great placement since parts before flows very well and goes along with song, but that particular doesnt
00:21:956 - shouldve been circle
00:21:956 (2,3,4,5) - this seems very awkward, it doesnt follow beats in the background (beat is on white tick) or voice (not a simple rhythm like current). voice should look like https://puu.sh/wd4Rz/0d0ae81481.jpg
00:30:766 (5,1) - switch NC
00:32:671 (7,1) - ^
00:30:766 (5) - this really should`ve been all clickables with 00:31:480 -
00:35:766 (2) - this should be clickable, remove reverse from 00:36:242 (3) - , drag that to 00:36:480 and make slider at 00:36:004. that is the correct rhythm. current one is very off just by hearing it :l
00:41:718 - unnecessary sv change. and just suddenly too low for no reason. would be acceptable if song had a dramatic change, but yeah..
00:45:052 (1) - Assuming this is mapping for insane, i would cut the spinner to 00:49:099 - and place a note above 00:49:814 (1) - at 00:49:337 - . this is better for emphasis purpose imo.
00:51:242 (1,2,3,4,5) - not really fan of this placement. actually 00:51:242 (1,2,3,4) - this does not belong in the song. i could not locate where in the song where it needs burst stream
00:51:718 (1) - rhythms after this is pretty weird.. try this and see if you like it: very left slider is 00:51:718 (1) - https://puu.sh/wd5q7/7ed29c2121.jpg or if you want to make difficulty harder, you can use all single notes from 00:53:623 - to 00:56:480 for jumps. but i recommend first option
01:01:004 (3,4,5,6,7,1,2,3,4,5,6) - ^
02:12:909 (1,2,3,4,1,2,3,4) - ^
02:35:766 (1,2,3,4,5,6,1,2) - ^ (etc, fix other similar sounding parts as well)
01:04:337 (6) - dont really recommend double reverse especially one that covers really important emphasis at 01:05:052, this point really needs to be clickable.
01:00:171 - and 01:00:290 - needs a note (you can do a full stack under the slider or half stack each)
01:07:790 - and 01:07:909 - ^
01:14:337 (10,11) - too close
01:20:766 (1) - delete nc
01:29:337 (1,2,3,4) - what happened to triples you used before for two parts?
01:33:861 (8) - triple just like before (not sure why it gets easier as it goes on, would be nice if the diff is consistently `hard`)
01:39:814 (6,2) - rather fully stack it since current one makes map look less polished.
01:39:337 (5,6) - too close
01:57:433 (5) - slider
01:57:909 (6) - remove reverse and place a note where it originally ended cuz good beat there
02:00:528 (6,7) - distance (wouldve been fine if song chances or emphasis is there but current one just makes it confusing since there is no changes in the song)
02:05:290 (1) - same as above points. would cut this to 02:09:099 - and put note at 02:09:337 - for major important beat (ending with passive notes such as sliderend or spinnerend doesnt really give good character with the song)
02:10:052 (2,3,4,5) - not really in the song so..
02:11:480 (9) - this is good (i like it) but please dont place 02:12:909 (1,2) - under it :c
02:27:671 - , 02:27:790 - , 02:27:909 - needs a note (triple)
02:35:409 - and 02:35:528 - needs a note
02:38:861 (5,6) - distance
02:40:290 (1) - you are treating this note and 02:40:766 (2) - this note in same manner but they have complete different emphasis in the song, so this is where you should be using sv changes. https://puu.sh/wd6ab/29b2270ecf.jpg as an example, first one is 0.75x and second greenline is back to 1x
02:42:433 (5) - this alone is pretty weird.. please map the empty spot in previous spot and after (there is good sound you can map to)
02:44:099 (4,5,6,1) - err... try this https://puu.sh/wd6je/236ebe883a.jpg
02:47:909 (1,2,3,4,5,6) - ^
02:58:623 (1) - out of all these free spaces you decided to place it under the slider :c
03:14:575 (3) - from here to 03:29:814 (3) - this is pretty well done.
03:32:433 - triple here
03:40:052 - ^
03:40:528 (1,1,1,1) - you dont all of them need to be nc here, fix this rhythm and add NC at 03:41:242 -
03:41:956 (1,2,3,4,5,6,7) - thats suddenly very big of a distance change from 95% of the map before ._.

hope that helps
Topic Starter
roo

Sidetail wrote:

[not yours]
00:21:242 (5,1) - from my perspective, circle 1 isnt in a great placement since parts before flows very well and goes along with song, but that particular doesnt
00:21:956 - shouldve been circle
00:21:956 (2,3,4,5) - this seems very awkward, it doesnt follow beats in the background (beat is on white tick) or voice (not a simple rhythm like current). voice should look like https://puu.sh/wd4Rz/0d0ae81481.jpg
00:30:766 (5,1) - switch NC
00:32:671 (7,1) - ^
00:30:766 (5) - this really should`ve been all clickables with 00:31:480 -
00:35:766 (2) - this should be clickable, remove reverse from 00:36:242 (3) - , drag that to 00:36:480 and make slider at 00:36:004. that is the correct rhythm. current one is very off just by hearing it :l
00:41:718 - unnecessary sv change. and just suddenly too low for no reason. would be acceptable if song had a dramatic change, but yeah..
00:45:052 (1) - Assuming this is mapping for insane, i would cut the spinner to 00:49:099 - and place a note above 00:49:814 (1) - at 00:49:337 - . this is better for emphasis purpose imo.
00:51:242 (1,2,3,4,5) - not really fan of this placement. actually 00:51:242 (1,2,3,4) - this does not belong in the song. i could not locate where in the song where it needs burst stream
00:51:718 (1) - rhythms after this is pretty weird.. try this and see if you like it: very left slider is 00:51:718 (1) - https://puu.sh/wd5q7/7ed29c2121.jpg or if you want to make difficulty harder, you can use all single notes from 00:53:623 - to 00:56:480 for jumps. but i recommend first option
01:01:004 (3,4,5,6,7,1,2,3,4,5,6) - ^
02:12:909 (1,2,3,4,1,2,3,4) - ^
02:35:766 (1,2,3,4,5,6,1,2) - ^ (etc, fix other similar sounding parts as well)
01:04:337 (6) - dont really recommend double reverse especially one that covers really important emphasis at 01:05:052, this point really needs to be clickable.
01:00:171 - and 01:00:290 - needs a note (you can do a full stack under the slider or half stack each)
01:07:790 - and 01:07:909 - ^
01:14:337 (10,11) - too close
01:20:766 (1) - delete nc
01:29:337 (1,2,3,4) - what happened to triples you used before for two parts?
01:33:861 (8) - triple just like before (not sure why it gets easier as it goes on, would be nice if the diff is consistently `hard`)
01:39:814 (6,2) - rather fully stack it since current one makes map look less polished.
01:39:337 (5,6) - too close
01:57:433 (5) - slider
01:57:909 (6) - remove reverse and place a note where it originally ended cuz good beat there
02:00:528 (6,7) - distance (wouldve been fine if song chances or emphasis is there but current one just makes it confusing since there is no changes in the song)
02:05:290 (1) - same as above points. would cut this to 02:09:099 - and put note at 02:09:337 - for major important beat (ending with passive notes such as sliderend or spinnerend doesnt really give good character with the song)
02:10:052 (2,3,4,5) - not really in the song so..
02:11:480 (9) - this is good (i like it) but please dont place 02:12:909 (1,2) - under it :c
02:27:671 - , 02:27:790 - , 02:27:909 - needs a note (triple)
02:35:409 - and 02:35:528 - needs a note
02:38:861 (5,6) - distance
02:40:290 (1) - you are treating this note and 02:40:766 (2) - this note in same manner but they have complete different emphasis in the song, so this is where you should be using sv changes. https://puu.sh/wd6ab/29b2270ecf.jpg as an example, first one is 0.75x and second greenline is back to 1x
02:42:433 (5) - this alone is pretty weird.. please map the empty spot in previous spot and after (there is good sound you can map to)
02:44:099 (4,5,6,1) - err... try this https://puu.sh/wd6je/236ebe883a.jpg
02:47:909 (1,2,3,4,5,6) - ^
02:58:623 (1) - out of all these free spaces you decided to place it under the slider :c
03:14:575 (3) - from here to 03:29:814 (3) - this is pretty well done.
03:32:433 - triple here
03:40:052 - ^
03:40:528 (1,1,1,1) - you dont all of them need to be nc here, fix this rhythm and add NC at 03:41:242 -
03:41:956 (1,2,3,4,5,6,7) - thats suddenly very big of a distance change from 95% of the map before ._.

hope that helps
fixed heaps, thanks!! :)
CucumberCuc
Hi

Oh yep, Russian song

[General]
check AiMod (ctrl+shift+a)
add one more diff?

[Not Yours]
00:15:528 (1,1) do this
00:17:433 (3) move to x:51 y:98
00:19:099 (2) move down, different distance
00:20:766 (3) move left
00:24:099 NC
00:25:052 (8,1) it's far
00:25:766 (2) move to x:0 y:120
00:26:956 (5,2) overlap,you can move circle up
00:27:909 (3,4,5) different range
00:29:814 (3,5) NC circle and like for 00:26:956 (5,2)
00:31:956 (2) move to x:172 y:172
00:33:623 (3,4,5) different range, move circle right and can up for triangle form
00:35:528 (1) move left
00:37:194 (2,3) overlap
00:40:290 (1) if you listened song - you have 3 sound in slider, maybe do this?
00:54:099 (4,5,6) different range, do like for 00:55:528 (3,4,5)
00:56:004 (5,6) overlap
00:57:671 (1,2) move up
00:59:575 (4,5,6) do far like for previous 1,2,3?
01:01:004 (3,4,6,7) different range
01:06:480 (4,5) i think it's far, do are close; for example circle 5 can move to x:172 y:100
01:07:433 (7) maybe copy+paste slider 01:09:337 without reverse?
01:08:385 (2,3,4) fix this
01:09:099 (5,1) slightly far
01:11:004 (5,1) ^
01:12:909 (1,2,3,4) do far
01:14:337 (5,6,7) ^
01:15:766 (1,4) overlap
01:16:480 (2,6) stack?
01:17:194 (6,2) overlap
01:21:718 NC
01:31:004 (1,2) swap NC
01:31:004 (1) do more curve
01:31:718 (2) move right
01:32:671 (5,6) do far
01:36:004 (5,1,2,3,4,5) do this?
01:37:671 (6) move to x:328 y:36
01:38:385 (3,4) slider and circle move down
01:40:290 (1,2,3) move up
01:41:004 (4,1) stack and 01:42:194 (2) start slider move down
01:44:575 (3,4) do far
01:45:052 (1,2,3,4,5,6,7) stream not good in this time, put sliders
01:46:718 (2) move left
01:47:433 NC
01:50:290 ^
01:49:337 (5,7) overlap and 01:50:290 (6,7) do far
01:51:956 (2,3) why you do so far
01:52:909 (6,2) overlap
01:53:385 (1) move to x:68 y:228
01:53:623 (2,3) do far
01:55:766 (2,3,1,2) ^
01:58:385 NC
02:00:528 (6) move down
02:01:004 (8,1) overlap
02:11:480 (7) fix slider , but overlap with 02:13:385 (2)
02:13:861 (3,1) overlap
02:15:766 (3,4) slightly far
02:16:242 (4,5,6,7) overlap
02:17:909 (2,4) stack
02:19:099 (5) move left
02:20:528 (1,3) stack and 3,5 overlap
02:35:052 (6,7,8) fix this
02:46:480 (4,1) do stack and circle 3 up to level circle 1
02:50:290 (3,4,5) fix this
02:55:766 (1,2,3,4) why here stream?
02:57:433 (7) not good blanket
02:58:861 (2,3,5,2) overlap
03:00:528 (1,3) ^
03:04:099 (5) not good blanket
03:07:194 (3,4,1,3) overlap
03:10:290 (7,1) far
03:11:242 (2,3) do are close and 03:11:718 (3,1) do far
03:17:909 (9,1) i think it's far
03:19:218 (6,7) do this
03:19:814 (1,2,3) move right
03:26:480 (5,6) not good blankets
03:27:433 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) long combo
03:29:575 (2,3) overlap
03:31:242 (5,1) and 03:32:552 (7,8,2) ^
03:35:290 (2,3,4,5) far
03:37:909 (2,4,6,7,8) overlap
03:42:433 (2,3,4,5,6,7) far
Topic Starter
roo

CucumberCuc wrote:

Hi

Oh yep, Russian song

[General]
check AiMod (ctrl+shift+a)
add one more diff?

[Not Yours]
00:15:528 (1,1) do this
00:17:433 (3) move to x:51 y:98
00:19:099 (2) move down, different distance
00:20:766 (3) move left
00:24:099 NC
00:25:052 (8,1) it's far
00:25:766 (2) move to x:0 y:120
00:26:956 (5,2) overlap,you can move circle up
00:27:909 (3,4,5) different range
00:29:814 (3,5) NC circle and like for 00:26:956 (5,2)
00:31:956 (2) move to x:172 y:172
00:33:623 (3,4,5) different range, move circle right and can up for triangle form
00:35:528 (1) move left
00:37:194 (2,3) overlap
00:40:290 (1) if you listened song - you have 3 sound in slider, maybe do this?
00:54:099 (4,5,6) different range, do like for 00:55:528 (3,4,5)
00:56:004 (5,6) overlap
00:57:671 (1,2) move up
00:59:575 (4,5,6) do far like for previous 1,2,3?
01:01:004 (3,4,6,7) different range
01:06:480 (4,5) i think it's far, do are close; for example circle 5 can move to x:172 y:100
01:07:433 (7) maybe copy+paste slider 01:09:337 without reverse?
01:08:385 (2,3,4) fix this
01:09:099 (5,1) slightly far
01:11:004 (5,1) ^
01:12:909 (1,2,3,4) do far
01:14:337 (5,6,7) ^
01:15:766 (1,4) overlap
01:16:480 (2,6) stack?
01:17:194 (6,2) overlap
01:21:718 NC
01:31:004 (1,2) swap NC
01:31:004 (1) do more curve
01:31:718 (2) move right
01:32:671 (5,6) do far
01:36:004 (5,1,2,3,4,5) do this?
01:37:671 (6) move to x:328 y:36
01:38:385 (3,4) slider and circle move down
01:40:290 (1,2,3) move up
01:41:004 (4,1) stack and 01:42:194 (2) start slider move down
01:44:575 (3,4) do far
01:45:052 (1,2,3,4,5,6,7) stream not good in this time, put sliders
01:46:718 (2) move left
01:47:433 NC
01:50:290 ^
01:49:337 (5,7) overlap and 01:50:290 (6,7) do far
01:51:956 (2,3) why you do so far
01:52:909 (6,2) overlap
01:53:385 (1) move to x:68 y:228
01:53:623 (2,3) do far
01:55:766 (2,3,1,2) ^
01:58:385 NC
02:00:528 (6) move down
02:01:004 (8,1) overlap
02:11:480 (7) fix slider , but overlap with 02:13:385 (2)
02:13:861 (3,1) overlap
02:15:766 (3,4) slightly far
02:16:242 (4,5,6,7) overlap
02:17:909 (2,4) stack
02:19:099 (5) move left
02:20:528 (1,3) stack and 3,5 overlap
02:35:052 (6,7,8) fix this
02:46:480 (4,1) do stack and circle 3 up to level circle 1
02:50:290 (3,4,5) fix this
02:55:766 (1,2,3,4) why here stream?
02:57:433 (7) not good blanket
02:58:861 (2,3,5,2) overlap
03:00:528 (1,3) ^
03:04:099 (5) not good blanket
03:07:194 (3,4,1,3) overlap
03:10:290 (7,1) far
03:11:242 (2,3) do are close and 03:11:718 (3,1) do far
03:17:909 (9,1) i think it's far
03:19:218 (6,7) do this
03:19:814 (1,2,3) move right
03:26:480 (5,6) not good blankets
03:27:433 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) long combo
03:29:575 (2,3) overlap
03:31:242 (5,1) and 03:32:552 (7,8,2) ^
03:35:290 (2,3,4,5) far
03:37:909 (2,4,6,7,8) overlap
03:42:433 (2,3,4,5,6,7) far
spasibki :)
LunarFox
im bad at mapping so everything i say is probably wrong
00:22:909 (5) - fix blanket
00:26:004 (3) - ^
00:36:480 (4) - ^
00:38:147 (5) - ^
01:01:004 (4) - ^
01:05:766 (4) - ^
01:38:385 (3) - ^
wow im good at modding
01:04:337 (6) - unusual spacing
01:14:814 (6) - ^
01:35:290 (3) - could make this follow the pattern of moving down instead of keeping it on top of 2
01:39:814 (6) - unusual spacing
01:44:814 (4) - ^
01:54:337 (4) - ^
02:10:290 (3) - ^
02:26:718 (5) - ^
03:10:052 (6) - ^
03:20:052 (3) - missing a circle after this
03:20:290 (4) - could place a stream instead of this and a circle after

Could also fix aesthetics and stop sliders from overlapping with past objects

idkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk did i mod properly
Tigger
From my modding queue!

Not Yours:
00:20:290 (1,5) - Blanket it / overlap here
00:26:956 (1,4) - Overlap
00:27:909 (4,6) - ^ Please blanket or place it differently
00:31:242 (5,3) - Overlap in editor but allso depends on the AR you have chosen
00:35:528 (1,2,3) - Each object has different spacing
00:49:814 (1,2,3) - Watch your spacing
00:51:242 (1,2,3,4) - Curve the stream more to make it a bit less of an overlap
01:01:956 (6,7) - Fix the blanket
01:02:433 (7,3) - Overlap
01:03:623 (4,6) - ^
01:05:052 (7,3) - ^
01:06:480 (4,2) - ^ Blanket the 4 on the 2's start
01:14:099 (4,6) - Overlap
02:24:814 (7,3) - ^
02:58:861 (2,3) - ^
02:59:575 (3,5) - ^
03:12:671 (1) - Don't double reverse once and a note please
03:36:718 (5) - ^

Hope this helped!

Soul~
QiiXshinez
00:15:528 (1,4,1,3,2) - Don't end sliders on more important beats than the start, or on a just as important beat. Same with repeats.
00:29:694 (8) - No noise here.
00:32:314 (4,6) - No sound again.
00:33:623 (3) - Important thing again.
00:34:575 (5) - ^
00:37:194 (2) - ^
00:38:028 (4) - Noise thing.
00:41:718 (9,10,1) - These are missing beats, fix them up.
00:49:337 (1,2) - No stack leniency 0 can be in maps.
00:50:528 (4) - Important thing.
00:51:361 (2,4) - Noise.
00:52:909 (1,2) - Stack leniency 0 again.
00:56:004 (5) - Important.
00:56:956 (8) - Important.
00:58:980 (2) - Noise.
00:59:575 (4) - Stack 0.
01:01:480 (4,7) - Overlaps. Overlaps everywhere.
01:02:909 (2,5,6,3,2,1,5,5,6,1,6) - All of these. Have the important issue.
01:07:790 (3,4) - Overlaps.
01:12:075 (3) - Noise.
01:16:837 (4) - Overlap.
01:16:480 (2,6) - Stack 0.
Y'know what, this is so bug filled, I give up modding it.
FunnyA
Hello ^^ From My Modding Queue

Well, I write some things you should know.

1. Your Map Hitsound is less varied. Add your hitsound ... especially in the Kiai Time section

Add hitsound for your object from... Then Click them

00:49:337 (1) -Samplest >> Soft ; Additions >> Drum Clap or Finish
02:09:337 (1) -^
03:14:009 (2) -^
03:29:337 (1) -^

And

00:49:814 (1) - Samplest >> Soft ; Additions >> Soft finish
01:05:052 (7) -^
01:20:766 (2) -^
02:09:814 (1) -^
02:25:052 (7) -^
02:40:766 (2) -^
03:14:575 (3) -^
03:29:814 (3) -^

Add also clap sound (Up to you :) )

2. Change the name difficulty of your map. if not, the fear is unranked (it's up to you)

3. Remove Green Combo Color. So stay 3 color only (in the picture)

4. I recommended the sound of his slider is better silent ... (especially for the song that is outside Kiai Time). Add it in to your folder song, for example like this


5. Add a little Breaktime (It's up to you, want to be installed breaktime or not)
02:55:520 to 03:10:776

6. Add the Tag in your Song Set Up (eg name or nickname artist, album name, track release year, etc.)

7. Try checking again on AiMod ... Press (Ctrl + Shift + A)

Maybe ... that's all I can modding your map. Hopefully your map can be ranked.
So, Fighting ^^
Affirmation
Q (efuru requested)

[only one diff?]
00:41:242 (8) - missing NC
00:52:909 (1,2) - weird stack, stack at slidertail.
01:00:766 (2,3) - DS should be higher than 01:00:528 (1,2) -
01:01:956 (6,7) - stack
01:11:242 (1,2) - this stack makes hard reading about sliderreverse.
01:55:528 (1,2,3,4,1,2,3,4) - DS should be neat.
GL
efuru
00:31:718 (1,2,3) - put 2 in the middle of 1 and 3 (so they are same distance)
00:35:528 (1,2,3) - put 2 a bit higher so 1->2 and 2-> are same distance
01:01:956 (6,7) - make the circle exactly on the slider end (right now it slightly off)
02:34:575 (5,6) - make these 2 sliders parallel (right now it is slightly crooked like ur face)

also please make this AR8 so I can read it with DT
Fursum
Hello from my queue.

[Not Yours]

Not a fan of black combo color, impossible to see the approach circle with background dim.

00:32:314 (4,6) - Overmapped.

00:51:599 (4) - Overmapped.

01:01:004 (3,6) - You skipped the beats on white ticks. If you are following the vocals (which you don't over prioritize), 01:02:909 (2,5) - this part has a different rythm than the previous part.

01:45:647 (7) - Overmapped.

02:11:480 (7) - Skipping over many things with this long slider while in Kiai, which is a bad thing because it should be the most intense part. 02:18:861 (4,5,6,7) - This is the same long vocal, but you mapped the beat correctly here.

02:51:004 - Same tune continues but the part has lower note density, so as a result you skipped over many things.

03:14:575 - This part should be a Kiai as well. It is the most intensely mapped part.

03:29:814 - I don't know why you calmed down with the note density, the tune still continues, with the vocal it should even be more intense.

Regarding the last point, the difficulty curve is a bit unfair. It plays like a Hard from the start until that last part. You have some Insane elements scattered in but they should be more frequent like spacing emphasis and such.

03:06:242 (1) - This rythm pattern is better as a Slider-circle-slider-circle imo

03:27:433 (1) - Whoa, this is seriously overdone. You should stop streaming after 5 notes at this difficulty.
LimePixel
Hi, NM request from efuru. Hope it helps:

In general, you need other diffs to create a full spread, if the song is under 5 mins drain time. See the Ranking Criteria.

[Not Yours]
00:19:099 (2,3) - Add a blanket here.

00:22:671 (4,5) - Here as well, but when adding these, you don't have to change spacing, just the position of the slider end. Or use Ctrl+Shift+R and use Selection Centre.
(00:26:004 (3,4) - Here is an example of how it should look. This is good.)

01:01:956 (6,7) - Go to the "View" menu and turn on "Stacking". Here, these 2 aren't stacked properly.

01:05:052 (7) - Add a NC here and either keep or remove the NC from 01:05:290 (1). Your choice

01:41:242 (5) - Ctrl+G? (Suggestion)

02:38:385 (3,4,5,6,7) - Clean this up a bit. The circles seem too unorganized and cluttered.

It's a fun map, good luck
Topic Starter
roo

Fursum wrote:

Hello from my queue.

[Not Yours]

Not a fan of black combo color, impossible to see the approach circle with background dim. ok

00:32:314 (4,6) - Overmapped. ok

00:51:599 (4) - Overmapped. no

01:01:004 (3,6) - You skipped the beats on white ticks. If you are following the vocals (which you don't over prioritize), 01:02:909 (2,5) - this part has a different rythm than the previous part. no

01:45:647 (7) - Overmapped. ok

02:11:480 (7) - Skipping over many things with this long slider while in Kiai, which is a bad thing because it should be the most intense part. 02:18:861 (4,5,6,7) - This is the same long vocal, but you mapped the beat correctly here. no

02:51:004 - Same tune continues but the part has lower note density, so as a result you skipped over many things. ???

03:14:575 - This part should be a Kiai as well. It is the most intensely mapped part. u dont say

03:29:814 - I don't know why you calmed down with the note density, the tune still continues, with the vocal it should even be more intense. no?

Regarding the last point, the difficulty curve is a bit unfair. It plays like a Hard from the start until that last part. You have some Insane elements scattered in but they should be more frequent like spacing emphasis and such.

03:06:242 (1) - This rythm pattern is better as a Slider-circle-slider-circle imo ok

03:27:433 (1) - Whoa, this is seriously overdone. You should stop streaming after 5 notes at this difficulty. oki
thank :)
Topic Starter
roo

LimePixel wrote:

Hi, NM request from efuru. Hope it helps:

In general, you need other diffs to create a full spread, if the song is under 5 mins drain time. See the Ranking Criteria. ye my friend gona make a gd soon :ok_hand:

[Not Yours]
00:19:099 (2,3) - Add a blanket here.

00:22:671 (4,5) - Here as well, but when adding these, you don't have to change spacing, just the position of the slider end. Or use Ctrl+Shift+R and use Selection Centre.
(00:26:004 (3,4) - Here is an example of how it should look. This is good.)

01:01:956 (6,7) - Go to the "View" menu and turn on "Stacking". Here, these 2 aren't stacked properly.

01:05:052 (7) - Add a NC here and either keep or remove the NC from 01:05:290 (1). Your choice

01:41:242 (5) - Ctrl+G? (Suggestion)

02:38:385 (3,4,5,6,7) - Clean this up a bit. The circles seem too unorganized and cluttered.

It's a fun map, good luck
thank you!! :D
Uraomote Error
From my modding queue.

Make another diff if you want this map ranked.

[Not Yours]
00:27:927 (4) - Make a blanket between slider 4 and circle 5.
00:32:212 (3) - I don't think the circle 3 needs a jump. And if not, it must to have a strong sound. But it isn't.
01:05:546 (2,3) - Make a blanket between the circle 2 and slider 3.
01:12:451 (5,1) - ^
01:13:403 (3,4) - ^
01:57:212 (4,5) - ^
02:11:498 (7) - The slider 7 looks weird. I think this slider is better: (You have to disable Grid Snap before editing this slider)

02:12:927 (1,2) - First, make a blanket between slider 1 and slider 2. Second: nazi - Try to make these circle symmetrical.
02:13:879 (3,4) - ^
02:25:784 (3,4) - Make a blanket between slider 3 and circle 4.
02:26:974 (6,7) - ^
03:14:593 - I think make these circle not in same position is impossible - especially when a noob player plays this map. For example: 03:27:451 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16)

Ok. I'll quit. Good luck! :)
Topic Starter
roo

Uraomote Error wrote:

From my modding queue.

Make another diff if you want this map ranked.

[Not Yours]
00:27:927 (4) - Make a blanket between slider 4 and circle 5. err na i like the way i did
00:32:212 (3) - I don't think the circle 3 needs a jump. And if not, it must to have a strong sound. But it isn't. ok
01:05:546 (2,3) - Make a blanket between the circle 2 and slider 3. ok
01:12:451 (5,1) - ^ ok
01:13:403 (3,4) - ^ na
01:57:212 (4,5) - ^ pok
02:11:498 (7) - The slider 7 looks weird. I think this slider is better: (You have to disable Grid Snap before editing this slider)
ill leave it as it is
02:12:927 (1,2) - First, make a blanket between slider 1 and slider 2. Second: nazi - Try to make these circle symmetrical. ок
02:13:879 (3,4) - ^ ок
02:25:784 (3,4) - Make a blanket between slider 3 and circle 4. ок
02:26:974 (6,7) - ^ ок
03:14:593 - I think make these circle not in same position is impossible - especially when a noob player plays this map. For example: 03:27:451 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) ок gotcha

Ok. I'll quit. Good luck! :)
thanks!!!!!!!!!!!!!!!!! ;)
show more
Please sign in to reply.

New reply