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TRUSTRICK - Recall THE END (Anime ED Version)

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Topic Starter
Anxient

KittyAdventure wrote:

Try ask Chaoslitz to used a MP3 and timing from his mapset!
i used his timing, but i kept my mp3 coz i got said mp3 straight from the album
Cryptic
Offset is 18 ms too late, select all points, move -18, and resnap notes.
Topic Starter
Anxient
heavy screeching

fixed
Cryptic
Most diffs have unsnapped slider ends or objects, check AiMod.
Topic Starter
Anxient
im too careless.

please tune in next week for the next update!
Cryptic
Just a tip for ailv in the future: Be wary of how you're using your play space in the future, you neglected the upper right corner a bit!
Bubb'd.
Topic Starter
Anxient
ailv

Cryptic wrote:

Just a tip for ailv in the future: Be wary of how you're using your play space in the future, you neglected the upper right corner a bit!
Bubb'd.
Noted. Thanks for your help mate <3
Nozhomi
I could work but Anxient decided to hurt me and force me to mod send nudes help ;w;

[Normal :]
  1. 00:00:210 - You put red and greenline at same point who use a different volume, remove the green and use red for volume instead. Same for 00:41:804 - / 01:18:472 -
  2. Fix some little yolo spacing 00:12:457 (3,1) - / 00:18:490 (1,2,1) - .
  3. Check blankets like 00:35:117 (1,2) - ya. Won't mention all of them that's your job.
  4. 01:02:165 (3,1) - Could you do a flow who follow more the movement of your reverse like this https://puu.sh/uVRTf/819810d411.png ?
  5. 01:26:465 (1) - Soft hitsound for the end of spinner. The same for all other diffs ofc.
[Advanced :]
  1. Same stuff than Normal about greenlines.
[Hard :]
  1. Same as other diffs for greenlines but only for 00:41:804 - / 00:52:382 - / 01:18:472 - .
  2. Stacks like 00:36:735 (1,2) - / 00:38:037 (1,2) - would be better if you stack the circle on the next slider head just for the readability of them https://puu.sh/uVTUG/05ab790adc.png . Other on kiai are k even if I dislike them a lot.
  3. There's some jumps on kiai who have no real sense nor consistency like 01:06:404 (5,1) - / 01:22:060 (4,1) - . It would be nice if you could revisit these jumps and readjust them as it should be, using same spacing as other or do same on other strong spot but nerfed a bit.
[Light Insane :]
  1. Once again about greenlines well you know what do to, check them.
  2. 00:18:816 - / 00:19:468 (2) - You didn't forget a whistle here ? Same for all diffs.
[ailv's Insane :]
  1. You have a greenline over a red only for volume change at 00:41:804 - , remove it and put kiai and volume change on timing point.
    00:28:924 (1) - I think you can do the curve on the end better than that, just use a circle to see if it's cool or not https://puu.sh/uVXTz/c28d1b4825.png .
  2. Some of your NCing on kiai is inconsistent, for exemple 00:45:711 (2) - should be NC and remove 00:45:386 (1,1) - them as you did on 2nd part of the kiai who have the same structure. Double check that pls.
  3. 00:43:920 (3) - You're missing a strong drum beat on 00:44:083 - for that piano sound, that's not really worth an extended slider.
  4. 01:04:447 (2) - Why extend the slider for vocal when you did it for piano before and wasn't that good ?
  5. 01:09:012 - You forgot whistle + clap.
  6. For your future maps, avoid this kind of overlaps 01:13:088 (1,3) - who looks not that good.
[SHSL:Hope :]
  1. 00:19:468 (2) - No whistle ? I guess same for other diffs.
  2. 00:30:881 (1,2,3,4,5) - Honestly this is terrible. Using 1/8 sliders for a such background sound don't work as intended. This kind of pattern should be used for more prominent sounds on a song. Also it's the end of the calm section, something like this can't work here. Just use a reverse slider here.
  3. 00:34:140 (1,2,1,2,3) - Why you give up on your spacing concept you started with 00:33:814 (1,2,1) - ? Beat like 00:34:302 (2,2) - are not strong at all so why you didn't keep same spacing than 00:33:814 (1,2) - ??? You killed all coherence with the song by doing a higher and constant spacing when you started to emphasis vocal with 00:33:977 (2,1) - . Do smaller spacing for 00:34:140 (1,2) - / 00:34:465 (1,2) - and same you did with 00:33:977 (2,1) - for 00:34:302 (2,1) - .
  4. 00:38:852 (2,3) - Even if guitar start to be a bit stronger, that's still a bit too much spaced here. Nerf that a little.
  5. Probably check greenlines like other diff blablabla.
  6. Nice anime jumps meme kiai.

Mukyu~
Topic Starter
Anxient

Nozhomi wrote:

I could work but Anxient decided to hurt me and force me to mod send nudes help ;w;

[Normal :]
  1. 00:00:210 - You put red and greenline at same point who use a different volume, remove the green and use red for volume instead. Same for 00:41:804 - / 01:18:472 - m.
  2. Fix some little yolo spacing 00:12:457 (3,1) - / 00:18:490 (1,2,1) - . - crap.
  3. Check blankets like 00:35:117 (1,2) - ya. Won't mention all of them that's your job. - ok boss
  4. 01:02:165 (3,1) - Could you do a flow who follow more the movement of your reverse like this https://puu.sh/uVRTf/819810d411.png ?
  5. 01:26:465 (1) - Soft hitsound for the end of spinner. The same for all other diffs ofc.
[Advanced :]
  1. Same stuff than Normal about greenlines.
[Hard :]
  1. Same as other diffs for greenlines but only for 00:41:804 - / 00:52:382 - / 01:18:472 - . mmhm
  2. Stacks like 00:36:735 (1,2) - / 00:38:037 (1,2) - would be better if you stack the circle on the next slider head just for the readability of them https://puu.sh/uVTUG/05ab790adc.png . Other on kiai are k even if I dislike them a lot. - ok
  3. There's some jumps on kiai who have no real sense nor consistency like 01:06:404 (5,1) - / 01:22:060 (4,1) - . It would be nice if you could revisit these jumps and readjust them as it should be, using same spacing as other or do same on other strong spot but nerfed a bit. - the first one seems fine to me tbh, but i changed the second one.
[Light Insane :]
  1. Once again about greenlines well you know what do to, check them. - mm
  2. 00:18:816 - / 00:19:468 (2) - You didn't forget a whistle here ? Same for all diffs. - hhm


[SHSL:Hope :]
  1. 00:19:468 (2) - No whistle ? I guess same for other diffs. - mk
  2. 00:30:881 (1,2,3,4,5) - Honestly this is terrible. Using 1/8 sliders for a such background sound don't work as intended. This kind of pattern should be used for more prominent sounds on a song. Also it's the end of the calm section, something like this can't work here. Just use a reverse slider here. - a buzz slider wont cut it, im going to sacrifice the 1/8 with a 1/4 stream.
  3. 00:34:140 (1,2,1,2,3) - Why you give up on your spacing concept you started with 00:33:814 (1,2,1) - ? Beat like 00:34:302 (2,2) - are not strong at all so why you didn't keep same spacing than 00:33:814 (1,2) - ??? You killed all coherence with the song by doing a higher and constant spacing when you started to emphasis vocal with 00:33:977 (2,1) - . Do smaller spacing for 00:34:140 (1,2) - / 00:34:465 (1,2) - and same you did with 00:33:977 (2,1) - for 00:34:302 (2,1) - . - the vocals are intensifing slowly. getting louder. i reflected that with increasing DS, but i did change 00:34:465 (1,2,3) - this so that it plays more linearly.
  4. 00:38:852 (2,3) - Even if guitar start to be a bit stronger, that's still a bit too much spaced here. Nerf that a little. - i tried
  5. Probably check greenlines like other diff blablabla.
  6. Nice anime jumps meme kiai.

Mukyu~
ailv

Nozhomi wrote:

[ailv's Insane :]
  1. You have a greenline over a red only for volume change at 00:41:804 - , remove it and put kiai and volume change on timing point. fixed
    00:28:924 (1) - I think you can do the curve on the end better than that, just use a circle to see if it's cool or not https://puu.sh/uVXTz/c28d1b4825.png . fixed
  2. Some of your NCing on kiai is inconsistent, for exemple 00:45:711 (2) - should be NC and remove 00:45:386 (1,1) - them as you did on 2nd part of the kiai who have the same structure. Double check that pls. fixed
  3. 00:43:920 (3) - You're missing a strong drum beat on 00:44:083 - for that piano sound, that's not really worth an extended slider. changed this a little to reflect the drum
  4. 01:04:447 (2) - Why extend the slider for vocal when you did it for piano before and wasn't that good ? there isn't a drum beat on the red tick, and to me this played more naturally.
  5. 01:09:012 - You forgot whistle + clap. fixed
  6. For your future maps, avoid this kind of overlaps 01:13:088 (1,3) - who looks not that good.
Topic Starter
Anxient
all upd8d btw
Nozhomi
Normal : 00:41:804 - / 01:18:472 - green+red line still not fixed.
00:18:490 (1,2,1) - Sapcing not fixed.
Soft hitsound for the end of spinner not fixed.

Advanced not fixed.

Hard : 01:18:472 - not fixed (greenline)

On ailv diff : 00:19:468 (2) - / 00:18:816 - / 00:19:468 (2) - whistle missing
Topic Starter
Anxient
speedfix with dying internet yeboi
Nozhomi
Probably my last heart for now (but not forever I hope).
Topic Starter
Anxient
finally ;A; big thanks nozhomi~~~
Chaoslitz
grats xd
Kyouren
Gratzz! :3
Agatsu
grats anxient!
Topic Starter
Anxient
its finally overrrr
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