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Toyosaki Aki - Ichigo Parfait ga Tomaranai

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Rasyad95
General
Pretty good map, i kinda like it, but sometimes the offset kinda weird.

l3lueskyiiz's Easy
00:09:917 (5) - Move 1 tick left to red tick
03:06:530 (2) - Make it 1/2 beat slider + reverse arrow?

Normal
Instead of Normal, change it to normal+ (maybe?) due to its hard criteria (less than 400ms after spinner shouldn;t be a hitcircle) and 1/2 slider repeat in rows. But it's a good diff, i SS it in 1 try.

01:51:530 (7) - Make it parallel with 01:50:239 (4,5)? for a sec i thought thats not a new hitcicle, but from the previous.
02:43:788 (3) - After check all 1/4 slider, this slider doesn't fit with vocal nor music. At that section i only hear 1/2 beat IMHO

Not Bad, Star~
Also if this post doesn't help you, don't give kudosu. Thx before
naught
:oops: :oops:
Katsuri
Hard
02:03:949 (2) - Please do something like..

Normal
Fine~

Easy
01:04:594 (3) - The sound is strange, move the slider to the previous red risk, and move the start of the slider to the previous white risk.
01:09:110 (2) - move the HitCircle to the previous red risk and make the pattern again
02:00:884 (4) - LOL, it's not simetric imo, look..
General
Your mapset is really good, Starred~
The 08 team_Bourdon
Hi :3

|3lueskyiiz's Easy
00:03:143 (2) - 1 grid right
00:32:014 (1) - too close to previous note.
01:02:175 (1) - change like this? > http://puu.sh/1S5d
01:05:562 (1) - too close to previous note
01:09:272 (2,3) - move on the red tick?
01:10:562 (5) - delete new combo
01:36:368 (3) - start on 01:36:691 ? and delete 1 reverse arrow
01:48:949 (2) - 1 grid down
01:51:852 (1) - start on 01:51:691 ?
02:15:078 (5) - delete this note and spinner start at here.
02:27:659 (4) - delete this circle?
02:42:175 (1) - too close to previous note
02:52:497 (1) - don't overlapping this note on 02:51:852 (3). Because can't see the reverse arrow
03:06:046 (1) - 1 grid down

Normal
- this normal have a little bit hard :(

00:05:401 (7) - delete this slider. and use this slider 00:05:078 (6) to do a 3 reverse.
00:40:078 (3) - delete this slider, and use this slider 00:39:755 (2) to here.
00:52:175 (7,8) - delete this note, add a slider at here
01:36:046 (5) - overlap it to same 01:34:755 on this circle
01:37:336 (2) - ^
01:38:949 (1) - this spinner end at 01:40:239?
02:01:207 (4,5) - change to the slider?
02:38:304 (1,2,3,1,2,3) - this note is too hard on normal, change it to easier ;)
02:43:465 (1) - change to the slider or circle? this spinner looks too short.
02:53:465 (2,3,4) - change it to easier~
02:59:272 (5,6) - change to the slider?
03:12:175 (6,7,8) - change it to easier~~
03:19:594 (1) - delete this circle, spinner start at here

Hard
00:25:723 (6) - down + left 3-4 grid
00:36:852 (2) - right + up 1 grid
00:42:014 (1) - up 2 grid
01:02:175 (5) - down 1 grid
01:02:497 (6) - ^
01:02:820 (1) - down + left 1 grid
01:03:465 (2) - ^
02:03:949 (2) - change the slider like "Katsuri" said ?
02:09:271 (4) - copy this 02:08:303 (2) slider, paste and press CTRL+H then press CTRL+R at here. given that looks like same.
02:54:917 (8) - up 2-3 grid?

---------
nice mapset! cute song.
S-T-A-R!!
GoodLuck ;)
gyt
[l3lueskyiiz's Easy]
02:42:175 (1) - too soon after spinner for easy
whistled sliders don't sound good for me

[Normal]
02:40:885 (1,1,2,3,1,1) - hard row of spinners for normal.
So there are some fast notes and fast sliders - maybe rename this to hard and hard to insane?

I don't find much stuff here, sorry.
regenz
don't mod my difficult plz it's not finish just ignore it. and mod the rest .thank! :cry:
val0108
hey o/
[General]
offset 899?
[l3lueskyiiz's Easy]
HP AR OD -1
02:39:608 (1) - start02:38:318 - end02:40:898 -

[Normal]
00:08:626 (1) - fast spinner...
03:15:723 (1) - ^

[hard]
fine

[regenz's Parfait]
wip...?
loveFantasy
me mod 8-)

[General]
- makes the size of approachcircle.png 128x128
- fail-background.png => compress into JPG format
- have the same stack leniency in all diff (Normal has a 0.7 while all other have 0.6)
- have the same tags in all diff that include both your guest diff mappers' name please..
- regenz's diff has a different offset to all other diff
- you need a 1000~1500 audio lead-in (regenz has a 1000) in all diff, and has it the same value in all diff
- disable countdown
- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255

[Easy]
- suggest a re-layout using grid level 4 to prevent the minor inconsistent spacing like <00:03:143> (2). i'll leave all nazi.
- your volume during Soft Sample part is low for me, add least increase the volume on finishes imo.
- remove the whistle on slider body (not hitpoint!) in Normal Sample part, they are too noisy imo.
<01:46:368> add a note
<02:44:110> i suggest don't do this in Easy, how about doing it this way?
<03:06:530> (2) make it 1/2 shorter

[Normal]
- though the spinner+circle following quickly maybe a bit hard for normal...but nicely done~
<01:10:239> remove finish on startpoint
<02:19:917> remove finish on startpoint

[Hard]
- remove the same finishes mentioned in Normal.
- nicely done too.
<00:23:465> (6..) this is not easy to handle, i would expect seeing this only in [Insane]

[regenz]
- WIP.

star
regenz

loveFantasy wrote:

me mod 8-)

[General]
- makes the size of approachcircle.png 128x128 < not neccessary
- fail-background.png => compress into JPG format < it don't work with JPG format Man!
- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255
< it's no problem when force my skin to default skin. if some user edit it. it's his/her job not mine


star
winber1
General

--disable countdown on all diffs

Hard

02:53:475 (6) - new combo
02:53:636 (1) - remove combo
03:07:669 (4) - new combo?

nice map :3

Normal

00:03:475 (1) - *nazi* this note seems a tiny bit off D:
01:10:249 (5) - new combo? (just to be consistent with hard, or you can change hard)
02:19:927 (5) - new combo? (just to be consistent with hard)
03:07:669 (5) - new combo?

Easy

00:16:378 (3) - wut.. lol. w/e.
01:09:765 (3,4) - turn into a slider?
01:10:249 (5) - new combo? (just to be consistent with hard, or you can change hard)
02:19:927 (5) - new combo? (just to be consistent with hard)
02:34:443 - you should map this break.
02:44:120 (5,1) - spacing might be a problem. you probably should try to do something about it. oops nvm... trololo, didn't realize it's not fnished from here on out. It looked finishes when i started, but i hadn't checked the end yet :/
...or if it is finished, you gotta fix spacing xD

Anyways, very nice map! :3
pretty much nothings wrong.

Star~~
loveFantasy

regenz wrote:

- makes the size of approachcircle.png 128x128 < not neccessary
i'm somewhat confused since i read this from ranking guildline..
  1. Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.

regenz wrote:

- fail-background.png => compress into JPG format < it don't work with JPG format Man!
gosh i must be mis-thinking about spinner-background when i was modding..sincerely sorry for that.

regenz wrote:

- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255
< it's no problem when force my skin to default skin. if some user edit it. it's his/her job not mine
in fact that's the same reason to have approachcircle/hitcircle/hitcircleoverlay at the same time if you want to customize any one of them - to prevent inconsistency from users' custom skins. adding one line of code won't hurt, right?

thanks a lot for correcting my mod!
regenz
Because if i setting in storyboard menu form user - preference to > default skin None of your custom skin 'll see on my map. only my skin 'll see so no problem. but currently indy forgot to set it and mine are wip so... if player want to use his/her custom skin. only 1 way to use
is delete my skin in directory and replace with his/her skin.

and about size Beuchi-chan already check this skin. and I think everythings fine so. ... i don't gonna to fix them.
l3lueskyiiz
█ = fix
█ = not fix

l3lueskyiiz's Easy
00:03:143 (2) - Move 1 grid right to have an appropriate spacing
00:08:626 (4,5) - Extand (4) by 1/2, remove (5) and add a note at 00:10:239
01:08:626 (1,2,3,4) - Move them 1/2 earlier
02:14:433 (3,4,5) - Move them 1/2 earlier
02:18:304 (1,2,3) - Move them 1/2 earlier
[l3lueskyiiz's Easy]

Why this diff don't have the same combo colours ?
Btw, combo colours 1 and 5 are really bright and, it hurts a bit the eyes especially during kiai time. >> indy fixed it :3


HP Drain : -1

00:35:117 (B) - It's such a short break, but why it's here btw ? A 2 seconds break is not really useful
01:45:562 (B) - ^

01:54:433 (1) - Align with (3) (no one will cry for a 1 grid spacing error in a Easy :P)
02:42:175 (1) - This slider appear way too fast after the spinner for a Easy ! Maybe make the spinner 1/2 shorter ?

13lueskyiiz's Easy; >> its l3lueskyiiz, hahaha :lol:
- 02:07:336 >> I think finish is better than whistle here
- 02:14:433 (3,4,5) >> Mix these into a slider
- 02:18:304 >> Delete this and just put notes with whistles here and on 02:18:949
- 02:44:110 >> This is tricky for an Easy, maybe put an SB with a waning or something, it confused me too
- Fun, great Easy >> thanks 8-)
|3lueskyiiz's Easy
00:03:143 (2) - 1 grid right
00:32:014 (1) - too close to previous note.
01:02:175 (1) - change like this? > http://puu.sh/1S5d >> that's look great. thanks 8-)
01:05:562 (1) - too close to previous note
01:09:272 (2,3) - move on the red tick?
01:10:562 (5) - delete new combo
01:36:368 (3) - start on 01:36:691 ? and delete 1 reverse arrow
01:48:949 (2) - 1 grid down
01:51:852 (1) - start on 01:51:691 ?
02:15:078 (5) - delete this note and spinner start at here.
02:27:659 (4) - delete this circle?
02:42:175 (1) - too close to previous note
02:52:497 (1) - don't overlapping this note on 02:51:852 (3). Because can't see the reverse arrow
03:06:046 (1) - 1 grid down
HP AR OD -1
02:39:608 (1) - start02:38:318 - end02:40:898 -
i think start note at red tick is hard for easy

but, thanks for every mod 8-)


Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [l3lueskyiiz's Easy].osu
Mikkuri
ว่างแปะดาว เพลงมันส์ดี 8-)
Leorda
Sawasdee

General
* Audio Lead-in 2 seconds is better, IMO
* Offset : 910?

-------------------------------------------------------------------------

Skin
* The comboburst is kinda bad quality picture. Please replace it with better quality picture
* The cursor is ugly
* Scorebar-ki, kidanger, and kidanger2 is cut off on top, bottom, and right

-------------------------------------------------------------------------

l3lueskyiiz's Easy

* I think the spacing is too big for easy diff.....

02:00:895 (4) - This slider seems not symetric (Nazi)
03:06:540 (2) - End at 03:06:862?

-------------------------------------------------------------------------

Easy
* Approach Rate +1?

00:16:378 (3) - This slider seems not symetric (Nazi)
01:04:443 (4) - Hidden slider trace can be confusing for beginner player, please make it visible
01:09:765 (2) - ^
02:14:120 (3) - ^
02:19:443 (3) - ^
03:01:862 (2) - ^
03:07:185 (3) - ^

-------------------------------------------------------------------------

Normal
* Do not place this object after spinner, since this song is fast and this is normal diff. Example 00:18:314 (1) You better to remove this or move further away. Otherwise, some noobs can't click the notes after spinner

00:39:765 (2,3) - I think this is tricky for average player
00:59:282 (4) - Ugly slider
03:05:895 (1) - Hidden slider trace can be confusing for noobs, please make it visible

-------------------------------------------------------------------------

I guess I take a nap

EDIT : lol, I didn't knew that this is still WIP. But, oh well, please let me know next time~
regenz
Backup ไม่ต้องอัพโหลดนะ จบไค 2 ยังไมไ่ด้เรียง

Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [regenz's Parfait].osu
Kurowolfe
Hi there, sorry for the late mod (=.=)
Nway, here's what I can say about the song:
kurohacker's mod
[General]
Add 'regenz' to all the maps.
Update the guest maps ASAP, I had to download them manually to mod them. =P

[l3lueskyiiz's Easy]
Erm, add youself in the tags? XD
The spacing is rather irregular here; are you using the Distance Snap, by any chance? Coz it seems that you're not. Either way, I recommend that you standardize the spacing in this map, since it is an Easy after all.

0'03''143 - Irregular spacing.
0'08''626 - Spacing issues, fix it.
0'28''949 - I suggest that you add a note here, and fix the spacing here too.
1'25''723 - ^
1'34''433 - Move this slider to 1'34''110; I prefer if you follow the bass backbeat instead of Yui singing, but you need to stick to only one in this combo.
1'36''691 - Add claps at the beginning and at the end of the slider, to follow the sound pattern of [1].
1'46''691 - New combo.
1'55''723 - Remove one reverse from the slider. Sounds better with Yui's 'kerori'.
2'20''239 - Maybe remove new combo here?
3'06''530 - How about flipping this horizontally?

[Easy]
0'16''378 - How about replacing the slider with this one, it fits the beats perfectly-> http://puu.sh/2dFG

Here's the code if you're interested, paste this under [HitObjects] in the .osu file for this diff:
430,145,163798,2,0,B|499:144|499:144|499:225,1,140,8|8

2'10''249 - The tick in the middle is not coinciding with the red point of the slider, unlike the rest of these sliders. It might be a pain to rearrange the notes after this, but I highly suggest doing so.
2'18''314 - Add a note here, I was expecting one XD
2'59''604 - Maybe new combo here?
3'07''991 - Start new combo here, and...
3'08''314 - Delete the one here.

[Normal]
0'24''443 - 0'28''959 - Please stack the yellow notes with the corresponding purple notes perfectly. Use grid level 4 if needed.
1'38''636 - I think it's better to stack [4] here with [2] before.
2'33''153 - Erk, the sliders look funky! Replace [1] and [2] with this one->http://puu.sh/2dFI

Here's the code, do the same like in Easy:
312,192,153153,6,0,B|288:160|288:160|264:192|264:192|240:160|240:160|216:192|216:192|192:160|192:160|168:192,1,240,0|8
168,288,154443,2,0,B|192:320|192:320|216:288|216:288|240:320|240:320|264:288|264:288|288:320|288:320|312:288,1,240,0|8
But, you might need to readjust the position a bit (distane snap is acting weird in my laptop) and rearrange the next notes to standardize the spacing.

[Hard]

2'38''314 - Hmm, maybe you should arrange [1]-[4] and the next [1]-[4] like so? ->http://puu.sh/2dFJ
http://puu.sh/2dFM

3'09''765 - Can you point [8] towards the left instead of the right? Its end is blocking off [2] in the next combo , making it hard to see.

[regenz's Parfait]
I'm not sure if this is official, since I saw the word backup in regen'z last post (I can't read Thai), and the notes are all over the place, and the combos are massive.
Add l3lueskyiiz in the tags.

Like the song, love most of the maps, and love the skin. So, one star to you guys~
All the best! :)
HeatKai
[Blueskyiiz's easy]
00:03:153 (2) - spacing
01:09:120 (2,3,4) - move to the front red tick
01:09:765 (4) - Change to small slider " http://puu.sh/2kDJ "
02:18:314 (1) - end at the front red tick
02:19:282 (2) - put at 02:19:120
02:19:604 (3) - delete replace it by 1 small slider ~
03:06:540 (2,3,4,5) - please hear "to ma janai " or whatever the lyrics is XD follow that ~

End it same as other diff !

[easy]
FINE ~~
nice one :D

[normal]

Reduce Hp drain rate by 1

Sweet T_T

[hard]

Is it me only or what ?
I cannot find anything O.O

[overall]
Ganbatteh :D
wcx19911123
HI

[l3lueskyiiz's Easy]
00:57:346 - add circle?
01:02:185 (1) - symmetrical
01:09:282 (2,3,4) - try this :
01:51:862 (1) - start at 01:52:185 ?
01:55:733 (3) - repeat 1 time less
02:00:895 (4) - symmetrical
02:07:346 (1) - ^
02:14:443 (3) - start at 02:14:282 end at 02:14:927
03:06:540 (2) - try :

[Easy]
00:36:862 (1,2) - to slider , this rhythm comes out first time , kinda hard to read when first hear the rhythm , slider first then circles on the same rhymth after is much better
01:04:443 (4,5) - stack ?
01:09:765 (2,3) - ^

[Normal]
fine

[Hard]
fine

really like this song > <
can I make an Insane 0.0?
l3lueskyiiz
█ = fix
█ = not fix

Leorda wrote:


l3lueskyiiz's Easy

* I think the spacing is too big for easy diff.....

02:00:895 (4) - This slider seems not symetric (Nazi)
03:06:540 (2) - End at 03:06:862?

kurohacker wrote:

[l3lueskyiiz's Easy]
Erm, add youself in the tags? XD
The spacing is rather irregular here; are you using the Distance Snap, by any chance? Coz it seems that you're not. Either way, I recommend that you standardize the spacing in this map, since it is an Easy after all. i fix it to 1.0 now

0'03''143 - Irregular spacing.
0'08''626 - Spacing issues, fix it.
0'28''949 - I suggest that you add a note here, and fix the spacing here too.
1'25''723 - ^

1'34''433 - Move this slider to 1'34''110; I prefer if you follow the bass backbeat instead of Yui singing, but you need to stick to only one in this combo.
1'36''691 - Add claps at the beginning and at the end of the slider, to follow the sound pattern of [1].
1'46''691 - New combo.
1'55''723 - Remove one reverse from the slider. Sounds better with Yui's 'kerori'.
2'20''239 - Maybe remove new combo here?
3'06''530 - How about flipping this horizontally?

HeatKai wrote:

[Blueskyiiz's easy]
00:03:153 (2) - spacing
01:09:120 (2,3,4) - move to the front red tick
01:09:765 (4) - Change to small slider " http://puu.sh/2kDJ "
02:18:314 (1) - end at the front red tick
02:19:282 (2) - put at 02:19:120
02:19:604 (3) - delete replace it by 1 small slider ~
03:06:540 (2,3,4,5) - please hear "to ma janai " or whatever the lyrics is XD follow that ~

End it same as other diff !

wcx19911123 wrote:

[l3lueskyiiz's Easy]
00:57:346 - add circle?
01:02:185 (1) - symmetrical

01:09:282 (2,3,4) - try this :
01:51:862 (1) - start at 01:52:185 ?
01:55:733 (3) - repeat 1 time less
02:00:895 (4) - symmetrical
02:07:346 (1) - ^
02:14:443 (3) - start at 02:14:282 end at 02:14:927
03:06:540 (2) - try :
l3lueskyiiz
HakuNoKaemi
[General]
The Comboburst are badly cutted, plus have some blurry grain..i can remove the grain... but would you mind to cut them better?

[l3lueskyiiz's Easy]
00:21:540 (2) - 2 grid level 3 down as it'll be better for spacing plus graphic ( you Beat Blaket it with (1) and (3) )
02:57:346 (3) - Make Distance Snap 0.0x and stack it under (2) end more precisely (press Shift while Stacking for a Perfect Stack)
03:06:056 (1,2,3,4,5) - It don't follow music that much... in 03:06:056 (1,2) - There is a Spacing Error... please follow this:3
↑ You can reuse this in similiar places, if you want

[Easy]
00:36:540 (x) - Add a Hit Circle here or Add a Slider that start here and end in 00:36:862 (1) -
01:46:217 (x) - Add a Slider that end in 01:46:540 (1) -
Those are because you suddenly pass from following beat to voice... with this this pass should be lesser
swish
thanks request~

All Suggestion

[General]
fine~

[l3lueskyiiz's Easy]
SPOILER
  1. 00:05:088 (4) - [nazi]1grid up (grid level4)
  2. 00:29:282 (1) - [nazi]1grid up (grid level4)
  3. 00:57:346 (6) - 2 or 3grid down
  4. 01:54:443 (1) - stack with 01:58:959 (3) - ?
  5. 01:55:088 (2) - stack with 01:57:024 (1) - ?
  6. 02:14:282 (3) - repeat decrease and spinner start to here? 02:14:927 (x) ~ 02:17:669 (x)
  7. 02:19:282 (2,3) - change like this?



  8. 02:52:507 (1) - 1 repeat decrease?
  9. 03:08:636 (1) - 1grid right,copy&paste 03:11:217 (2) - here,ctrl+h and ctrl+r (remove NC please don't forget)

[Easy]
SPOILER
(hmm.. I think it is a little hard for new players ;_; rename to [Normal]?)

If you change it to [Normal],HP: 4 AR: 5 OD: 4 ?

  1. 01:08:636 (1) - add note?
  2. 02:18:314 (1) - ^
  3. 03:06:056 (1) - ^

[Normal]
SPOILER
(rename to [Hard]? +_+)

If you change it to [Hard],HP: 5 AR: 6 OD: 5 ?

other fine~

[Hard]
SPOILER
(rename to [Insane].. imo)

If you change it to [Hard],HP: 7 AR: 7 OD: 7 ?

other fine~

nice mapset,but please think about rename.. ;_;

star~
Diasios
[l3lueskyiiz's Easy]

  • • 00:37:024 (4) - Add "New Combo"
    • 00:51:862 (4) - ^
    • 00:53:798 (1) - Remove "New Combo"
    • 02:19:282 (2) - Move this circle 1/2 earlier. Also, you could delete this slider 02:18:314 (1) then add two circles at 02:18:314 and at 02:18:798
    • 03:22:185 (green timing section) - Delete this timing section (otherwise you could just move it at 03:22:830)
Daiguren
sorry for late

l3lueskyiiz's Easy
01:36:540 (x) - add a note here?
02:18:314 (1,2,3,4) - how about like this?
03:06:540 (2,3,4) - ^
02:56:378 (2,3) - not complete overlay
03:13:798 (3) - new combo

Easy
fine. but I think it just like a Normal :o

Normal
fine

Hard
fine

good map .~ star
GiNa
Mod by request
Note that they all suggestions, so you don’t really change them if you don’t want to.

My Mod
[l3lueskyiiz’s Easy]
00:32:024 (1) – move this to 00:32:185 and end it at 00:34:443
02:14:282 (3) – move this to 02:14:443 –
02:18:314 (1) – make this longer, which ends at 02:18:959 –

[Easy]
-I feel like this is not a easy nor normal >,<.
00:12:507 – add a note ? Sounds better imo.
00:13:798 – ^
00:15:088 – ^
00:25:411 – ^
00:26:701 – ^
00:27:991 – ^

[Normal]
00:31:217 – add a note ?

[Hard]
00:38:153 (6) – NC ?
-Nice diff ;D

Moe song ;3
Starred ~
Pereira006
hello~~

thank mod req

Some Suggestions
---------------------------------------------------------------------------------------
l3lueskyiiz's Easy

00:03:475 (3) - Grid 1 dowm
00:05:088 (4) - grid 1 left
00:29:282 (1) - slider the end make this http://puu.sh/37a6 because most better symentrical the next combo
00:44:765 (1) - Grid 1 dowm
00:46:056 (2) - Grid 1 dowm
01:23:153 (2) - Grid 1 up
01:23:475 (3) - Grid 1 up and right
01:38:636 (1) - Put new combo and 01:38:959 (1) - remove new combo
01:38:959 (2,3) - Grid 1 left
01:52:185 (2,3) - Incosiente spacing 01:53:153 (3) - grid 1 left
02:11:862 (1,2,3) - This my imo http://puu.sh/37be this just better the play
02:56:378 (2) - the end slider is weird stack with 02:57:346 (3) - make better stack?
---------------------------------------------------------------------------------------
[easy]

01:04:443 (4,5) - Stack ?
01:38:959 (1,2,3,4) - http://puu.sh/37dY 01:39:927 (3) - just behind note (1) and note (4) - just stack with note (2) ? THIS JUST MY IMO
02:37:991 (2) - Stack weird with 02:38:314 (1) - the end slider

you should rename "normal"
---------------------------------------------------------------------------------------
Normal

huh lol Rename "hard"? ¬¬

00:12:830 (4) - Stack weird with 00:14:120 (1)
01:34:765 (3) - Stack weird with 01:37:346 (2)
01:46:217 (1) - put new combo and remove new combo at 01:46:540 (1) if you fix this so remove new combo at 01:49:120 (1) and pute new combo at 01:49:443 (1) -
02:35:733 (1) - maybe this http://puu.sh/37ex ? more better symentrical that because
02:37:024 (2) - same above 02:35:733 (1) and that like this http://puu.sh/37eG ^^
02:51:540 (4) - ugly slider curve maybe make better curve? MY IMO
---------------------------------------------------------------------------------------
Hard

ho my so good but maybe rename "insane" ?

this really is fine only me ¬¬
---------------------------------------------------------------------------------------

Sorry my bad english and STAR!
Shiki
Hi~ Let's go!

[General]
Why it has 2 Easy diffs. :o
You can make a Easy-Normal-Hard-Insane diff spread.

[l3lue...'s Easy]
00:12:507 (3) - I found the vocal 1/2 earlier. Maybe you should move the note 1/2 eariler to fit the vocal? Or it feels weird.
00:39:604 (5) - ^. But you must change the slider to something else. It doesn't fit the music.
02:00:895 (4) - Shorten by 1/1 beat.
02:19:120 (2) - Move it 1/2 earlier.
02:53:798 (2) - 1 grid left.

[Easy]
00:16:378 (3) - Shorten by 1/1 beat.
00:18:314 (x) - Add a note here.
00:18:636 (1,2,3,4,5,6) - I don't think the rhythm fits the music. I think it should be this

00:21:540 (1,2) - ^
01:34:765 (3) - The vocal starts 1/2 later. It will confuse players.
01:37:346 (5) - ^
02:18:314 (1,2,3,4,5) - Maybe a bit hard for new players to read.

[Normal]
It should really be a Hard. Because of those 1/2 beats.
I think it's fine to me.

[Hard]
00:15:894 (7) - Maybe add a repeat? And move the spinner 1/2 later.
02:38:314 (1,2,3,4) - Why it has a different shape with 02:39:604 (1,2,3,4) ?

Nice map :)
Good luck~
l3lueskyiiz
█ = fix
█ = not fix

HakuNoKaemi wrote:

[l3lueskyiiz's Easy]
00:21:540 (2) - 2 grid level 3 down as it'll be better for spacing plus graphic ( you Beat Blaket it with (1) and (3) )
02:57:346 (3) - Make Distance Snap 0.0x and stack it under (2) end more precisely (press Shift while Stacking for a Perfect Stack)
03:06:056 (1,2,3,4,5) - It don't follow music that much... in 03:06:056 (1,2) - There is a Spacing Error... please follow this:3
↑ You can reuse this in similiar places, if you want

swish wrote:

[l3lueskyiiz's Easy]
SPOILER
  1. 00:05:088 (4) - [nazi]1grid up (grid level4)
  2. 00:29:282 (1) - [nazi]1grid up (grid level4)
  3. 00:57:346 (6) - 2 or 3grid down
  4. 01:54:443 (1) - stack with 01:58:959 (3) - ?
  5. 01:55:088 (2) - stack with 01:57:024 (1) - ?
  6. 02:14:282 (3) - repeat decrease and spinner start to here? 02:14:927 (x) ~ 02:17:669 (x)
  7. 02:19:282 (2,3) - change like this?

    >> it doesnt show :|
  8. 02:52:507 (1) - 1 repeat decrease?
  9. 03:08:636 (1) - 1grid right,copy&paste 03:11:217 (2) - here,ctrl+h and ctrl+r (remove NC please don't forget)

xxheroxx wrote:

[l3lueskyiiz's Easy]

  • • 00:37:024 (4) - Add "New Combo"
    • 00:51:862 (4) - ^
    • 00:53:798 (1) - Remove "New Combo"

    • 02:19:282 (2) - Move this circle 1/2 earlier.Also, you could delete this slider 02:18:314 (1) then add two circles at 02:18:314 and at 02:18:798
    • 03:22:185 (green timing section) - Delete this timing section (otherwise you could just move it at 03:22:830)

Daigurenhyourinmaru wrote:

l3lueskyiiz's Easy
01:36:540 (x) - add a note here?
02:18:314 (1,2,3,4) - how about like this?
SPOILER
ATTACH[123.png]
03:06:540 (2,3,4) - ^
02:56:378 (2,3) - not complete overlay
03:13:798 (3) - new combo

gina91189 wrote:

My Mod
[l3lueskyiiz’s Easy]
00:32:024 (1) – move this to 00:32:185 and end it at 00:34:443
02:14:282 (3) – move this to 02:14:443 –
02:18:314 (1) – make this longer, which ends at 02:18:959 –

Pereira006 wrote:

l3lueskyiiz's Easy

00:03:475 (3) - Grid 1 dowm
00:05:088 (4) - grid 1 left
00:29:282 (1) - slider the end make this http://puu.sh/37a6 because most better symentrical the next combo
00:44:765 (1) - Grid 1 dowm
00:46:056 (2) - Grid 1 dowm
01:23:153 (2) - Grid 1 up
01:23:475 (3) - Grid 1 up and right
01:38:636 (1) - Put new combo and 01:38:959 (1) - remove new combo
01:38:959 (2,3) - Grid 1 left
01:52:185 (2,3) - Incosiente spacing
01:53:153 (3) - grid 1 left
02:11:862 (1,2,3) - This my imo http://puu.sh/37be this just better the play
02:56:378 (2) - the end slider is weird stack with 02:57:346 (3) - make better stack?

Shiki wrote:

[l3lue...'s Easy]
00:12:507 (3) - I found the vocal 1/2 earlier. Maybe you should move the note 1/2 eariler to fit the vocal? Or it feels weird.
00:39:604 (5) - ^. But you must change the slider to something else. It doesn't fit the music.
02:00:895 (4) - Shorten by 1/1 beat.
02:19:120 (2) - Move it 1/2 earlier.
02:53:798 (2) - 1 grid left.
Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [l3lueskyiiz's Easy].osu
l3lueskyiiz
gdeath
Sorry for the delay.
As per your request, here is my mod =)

[l3lueskyiiz's Easy]:
  1. 01:36:701 (3) - The slider doesnt follow the rhythm. well. I'd suggest you to add a slider start at 01:36:540 and end on 01:37:024.
    Also, put another slider at 01:37:507 and end on 01:38:314.
[Normal]:
  1. 02:48:798 - I'd rather reverse once instead of twice and put a circle(02:48:636) on the top of end tail.

[Hard]:
  1. All fine!
[Insane]:
  1. 03:18:636 (1,2,3,4,5) - The pattern is completely the same as "Hard". It would be better if you could change another pattern.
The song is so sweet. Acutally, there is no main issue in your map.
All above statements are my suggestions. Hope those helped and good luck :3
MoodyRPG
l3lueskyiiz's Easy
Fine

Normal
00:24:443 (2) - More symetric with (3)

Insane
01:10:249 (1) - Remove new combo?
02:19:927 (1) - ^?

Star
spboxer3
[l3lueskyiiz's Easy]
tick 0.5?
00:03:153 (2) - let it left 1 grid(size 4)
01:08:636 (1) - This comes too soon after the spinner. Remember new players don't spin well and need a lot of time to readjust their aim after spinners.
02:18:314 (1) - ^

[Normal]
03:15:733 (1) - let it same as "Easy's diff" ?

[Hard]
00:18:636 (1) - 01:20:003 (6) - I think rhythm is strange.
01:44:443 (2,5,7) - let it stright!
02:44:765 (1) - how about stack under 02:42:507 (1) - ?

[Insane]
00:26:056 (7,1,2) - not stright
02:06:782 - add 1 note and remove 02:07:104 (7) - ?

star!
KSHR
modding ;)


SPOILER
General
  1. Easy & Normal's Slider Velocity are same. It's not very good. change either of them if you can


l3lueskyiiz's Easy
  1. 00:05:411 (5) - remove clap
  2. 00:08:636 (4) - add whistle at bar
  3. 01:29:282 (2) - add clap
  4. 01:30:572 (4) - add clap at beginning and end
  5. 01:33:153 (6) - add clap at beginning
  6. 02:52:507 (1) - remove finish at beginning, add whistle at beginning and the second turn
  7. 02:54:765 (x) - add note with whistle


Normal
  1. 00:56:056 (2) - plz try ↓. this fits with song better (not change hitsounds)
  2. 02:05:088 (5) - same as 00:56:056 (2)
  3. 02:19:443 (4) - remove clap
  4. 02:19:604 (5) - remove clap at end
  5. 03:19:604 (1) - remove finish, and set a section(volume 5%) at 03:22:830


Hard

  • AR +1, please (I felt fun better)
    Stack Leniency -1
  1. 03:19:604 (1) - remove finish, and set a section(volume 5%) at 03:22:830


Insane
  1. 00:32:669 (5) - add clap at beginning
  2. 00:33:314 (6) - ^
  3. 00:35:249 (3) - add clap
  4. 00:35:894 (5) - ^
  5. 01:42:346 (5) - add clap at beginning
  6. 01:42:991 (6) - ^
  7. 01:44:927 (3) - ^
  8. 01:45:572 (4) - ^
  9. 03:19:604 (1) - remove finish, and set a section(volume 5%) at 03:22:830

fight~ :)
l3lueskyiiz
Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [l3lueskyiiz's Easy].osu

█ = fix
█ = not fix

gdeath wrote:

[l3lueskyiiz's Easy]:
01:36:701 (3) - The slider doesnt follow the rhythm. well. I'd suggest you to add a slider start at 01:36:540 and end on 01:37:024.
Also, put another slider at 01:37:507 and end on 01:38:314.

spboxer3 wrote:

[l3lueskyiiz's Easy]
tick 0.5?
00:03:153 (2) - let it left 1 grid(size 4)
01:08:636 (1) - This comes too soon after the spinner. Remember new players don't spin well and need a lot of time to readjust their aim after spinners.
02:18:314 (1) - ^

KSHR wrote:

l3lueskyiiz's Easy
00:05:411 (5) - remove clap
00:08:636 (4) - add whistle at bar
01:29:282 (2) - add clap
01:30:572 (4) - add clap at beginning and end

01:33:153 (6) - add clap at beginning
02:52:507 (1) - remove finish at beginning, add whistle at beginning and the second turn
02:54:765 (x) - add note with whistle
Kirino Kousaka
Hello~
Here's my modding: :D (just a few suggestionsXD)
(mods inside the spoilerbox)
SPOILER
[Overall]
End 1st Kiai at "01:07:991"
End 2nd Kiai at "02:17:669"
End 3rd Kiai at "03:05:411"
[I suggested these Kiai to be end at those specific time cause their next parts would be a little downbeat or something... I don't know what to call it... I mean, the next parts would be like "not part of the chorus" or "not that epic" part so they shouldn't be part of the Kiai. (just suggestingXD)]

[l3lueskyiiz's Easy]
Decrease HP Drain Rate by 1?
Decrease Approach Rate by 1?
Decrease Overall Difficulty by 1?
[Not really sure about those :o ]
Nice diff~ :D

[Normal]
00:03:153 (2) - Drag the middle of this slider 2 grids downward and drag the end of this slider 1 grid to the left. (This should be the result:)

(I suggested this so this slider would be like the opposite of slider (2) at "00:03:798"/they should look alike for it to look better :D)
00:03:475 (1) - Move this hit circle using distance snap on the middle of the previous and the next slider. [Since the appearance of the previous slider was changed, the distance also changed a bit so you should fix this. Anyway it's not that hard to.XD]
Also a nice diff~ :D

[Hard]
I don't see anything wrong with this...
Cool diff~ :D

[Insane]
Circle size 5? [not so sure about this too, but since this is an insane diff, why not?XD]
Awesome diff~~~ :D
Nice Map!!! Good luck!:) (I'm a Proud K-ON! fan too OwO)
Star~ :)
selimsrm
Normal:
I'm seeing a lot of this

The ending on a red tick and starting on a white tick was throwing me off a little.

I'd consider doing this or removing 1 and have it start on two if the beat allows.


If a section ends on white and the next section starts on red it's usually a good idea to place an extra hit circle at the end to set up for the red ticks.


Easy/Hard:
Good From what I see.

Insane:
Aside from my being horrible at streams, Good

+star and good luck

WeisCrahe
Nice!!beatmap!!


My peading map
Aleks719
General
comboburst has unrankable resolution. It must be lower than 767x388. Crop it
Pink cursor and light blue cursortrail? I guess, two light blue colors will be looks better
fail-background is 1.114mb. Too much. Recompress it please.
I'm not sure about your spinner elements. They have resolution larger than elements from template skin. play-warningarrow too.

Insane , Hard
waw, nothing to say.

Normal
01:26:056 (3) - this slider is not symmetrical relative to the central vertical line *yes, nazi* :P

l3lueskyiiz's Easy
1st diff with normal-whistles, but i like it :P
Set slidertickrate 1
01:04:120 (2,3) - try this slider (3) ?
01:09:927 - add note? Or make 2 sliders instead of slider with reverse + note~
02:29:282 (3) - set finish instead of whistle?

Huh, very good, triple star.
hoLysoup

Aleks719 wrote:

comboburst has unrankable resolution. It must be lower than 767x388. Crop it
I'm not sure about your spinner elements. They have resolution larger than elements from template skin. play-warningarrow too.
well that's just not true about the combo burst. Max resolution for combo burst is 500x767. so your combo burst is fine.
and the spinner circle, and spinner-metre you should properly adjust them to the template skin resolution. It's off by 1 on one side so it's easy to fix.
amazing map :)
☆~
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