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Toyosaki Aki - Ichigo Parfait ga Tomaranai

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Topic Starter
indyinyou
This beatmap was submitted using in-game submission on 23 เมษายน 2555 at 11:13:24

Artist: Toyosaki Aki
Title: Ichigo Parfait ga Tomaranai
Source: K-ON!!
Tags: Hirasawa Yui l3lueskyiiz
BPM: 186
Filesize: 8542kb
Play Time: 03:19
Difficulties Available:
  1. Hard (4.27 stars, 337 notes)
  2. Insane (4.97 stars, 477 notes)
  3. l3lueskyiiz's Easy (1.5 stars, 173 notes)
  4. Normal (2.78 stars, 224 notes)
Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai
Information: Scores/Beatmap Listing
---------------
My 4th map
Yui cute ~

guest : l3lueskyiiz
skin
by regenz
comboburst by lovhin456
regenz
เจิม ;)
Selee
Timing:
BPM: 186.000
Offset: 895

just add a few offset the match the overall drum...hmm, there is a slight pre-drum sound for the first beat though, might be why your offset is a little early.
Backstep
:P
Topic Starter
indyinyou
Hinacle
nice map~!!
net45291
:)
l3lueskyiiz
ทำวันเดียวเสร็จ 8-)

Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [l3lueskyiiz's Easy].osu

Topic Starter
indyinyou
ใจจ้า :3
Kurai
General
- Disable the countdown in each difficulty, you don't use it

l3lueskyiiz's Easy
00:03:143 (2) - Move 1 grid right to have an appropriate spacing
00:08:626 (4,5) - Extand (4) by 1/2, remove (5) and add a note at 00:10:239
01:08:626 (1,2,3,4) - Move them 1/2 earlier
02:14:433 (3,4,5) - Move them 1/2 earlier
02:18:304 (1,2,3) - Move them 1/2 earlier

Normal
02:14:755 (6) - I don't think this circle is needed, remove ?
03:02:497 (6) - This one to, remove ?
03:19:836 (1) - Start this spinner onto the red tick and not onto the blue tick

Hard
00:10:884 (3) - Move this circle 2 grid up to make a symmetry with (1) ?
03:19:836 (1) - Start this spinner onto the red tick and not onto the blue tick

Star~
Fight69
Hoi :3

[Normal]

00:52:175 (7,8) - Stacking a circle on such a short slider is not really a good idea IMO
02:59:272 (5,6) - ^

[l3lueskyiiz's Easy]

Why this diff don't have the same combo colours ?
Btw, combo colours 1 and 5 are really bright and, it hurts a bit the eyes especially during kiai time.

HP Drain : -1

00:35:117 (B) - It's such a short break, but why it's here btw ? A 2 seconds break is not really useful
01:45:562 (B) - ^
01:54:433 (1) - Align with (3) (no one will cry for a 1 grid spacing error in a Easy :P)
02:42:175 (1) - This slider appear way too fast after the spinner for a Easy ! Maybe make the spinner 1/2 shorter ?

Nice job guys ! ;)
~Starz'd !
lovhin456
Hi! Here's my mod >w<

General;
- Disable countdown from all diffs
- Why different colors for diffs ? ._.

Skin;
- The cursor colors look weird
- The cursor trail is bigger than the cursor
- The hitcircle is bigger than the hitcircle overlay
- Pause-overlay has some letters on the upper left corner
- Fixed all that >> Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai.rar

13lueskyiiz's Easy;
- 02:07:336 >> I think finish is better than whistle here
- 02:14:433 (3,4,5) >> Mix these into a slider
- 02:18:304 >> Delete this and just put notes with whistles here and on 02:18:949
- 02:44:110 >> This is tricky for an Easy, maybe put an SB with a waning or something, it confused me too
- Fun, great Easy

Normal;
- 00:03:304 >> Add a note ?
- 03:10:401 >> ^

Hard;
- Great !!

* Star ~
Topic Starter
indyinyou
to l3lueskyiiz

แก้ว โหลดใหม่นะ แก้สกิน พี่แก้ สี คอมโบ กับ ลีดอินให้แล้ว
Rasyad95
General
Pretty good map, i kinda like it, but sometimes the offset kinda weird.

l3lueskyiiz's Easy
00:09:917 (5) - Move 1 tick left to red tick
03:06:530 (2) - Make it 1/2 beat slider + reverse arrow?

Normal
Instead of Normal, change it to normal+ (maybe?) due to its hard criteria (less than 400ms after spinner shouldn;t be a hitcircle) and 1/2 slider repeat in rows. But it's a good diff, i SS it in 1 try.

01:51:530 (7) - Make it parallel with 01:50:239 (4,5)? for a sec i thought thats not a new hitcicle, but from the previous.
02:43:788 (3) - After check all 1/4 slider, this slider doesn't fit with vocal nor music. At that section i only hear 1/2 beat IMHO

Not Bad, Star~
Also if this post doesn't help you, don't give kudosu. Thx before
naught
:oops: :oops:
Katsuri
Hard
02:03:949 (2) - Please do something like..

Normal
Fine~

Easy
01:04:594 (3) - The sound is strange, move the slider to the previous red risk, and move the start of the slider to the previous white risk.
01:09:110 (2) - move the HitCircle to the previous red risk and make the pattern again
02:00:884 (4) - LOL, it's not simetric imo, look..
General
Your mapset is really good, Starred~
The 08 team_Bourdon
Hi :3

|3lueskyiiz's Easy
00:03:143 (2) - 1 grid right
00:32:014 (1) - too close to previous note.
01:02:175 (1) - change like this? > http://puu.sh/1S5d
01:05:562 (1) - too close to previous note
01:09:272 (2,3) - move on the red tick?
01:10:562 (5) - delete new combo
01:36:368 (3) - start on 01:36:691 ? and delete 1 reverse arrow
01:48:949 (2) - 1 grid down
01:51:852 (1) - start on 01:51:691 ?
02:15:078 (5) - delete this note and spinner start at here.
02:27:659 (4) - delete this circle?
02:42:175 (1) - too close to previous note
02:52:497 (1) - don't overlapping this note on 02:51:852 (3). Because can't see the reverse arrow
03:06:046 (1) - 1 grid down

Normal
- this normal have a little bit hard :(

00:05:401 (7) - delete this slider. and use this slider 00:05:078 (6) to do a 3 reverse.
00:40:078 (3) - delete this slider, and use this slider 00:39:755 (2) to here.
00:52:175 (7,8) - delete this note, add a slider at here
01:36:046 (5) - overlap it to same 01:34:755 on this circle
01:37:336 (2) - ^
01:38:949 (1) - this spinner end at 01:40:239?
02:01:207 (4,5) - change to the slider?
02:38:304 (1,2,3,1,2,3) - this note is too hard on normal, change it to easier ;)
02:43:465 (1) - change to the slider or circle? this spinner looks too short.
02:53:465 (2,3,4) - change it to easier~
02:59:272 (5,6) - change to the slider?
03:12:175 (6,7,8) - change it to easier~~
03:19:594 (1) - delete this circle, spinner start at here

Hard
00:25:723 (6) - down + left 3-4 grid
00:36:852 (2) - right + up 1 grid
00:42:014 (1) - up 2 grid
01:02:175 (5) - down 1 grid
01:02:497 (6) - ^
01:02:820 (1) - down + left 1 grid
01:03:465 (2) - ^
02:03:949 (2) - change the slider like "Katsuri" said ?
02:09:271 (4) - copy this 02:08:303 (2) slider, paste and press CTRL+H then press CTRL+R at here. given that looks like same.
02:54:917 (8) - up 2-3 grid?

---------
nice mapset! cute song.
S-T-A-R!!
GoodLuck ;)
gyt
[l3lueskyiiz's Easy]
02:42:175 (1) - too soon after spinner for easy
whistled sliders don't sound good for me

[Normal]
02:40:885 (1,1,2,3,1,1) - hard row of spinners for normal.
So there are some fast notes and fast sliders - maybe rename this to hard and hard to insane?

I don't find much stuff here, sorry.
regenz
don't mod my difficult plz it's not finish just ignore it. and mod the rest .thank! :cry:
val0108
hey o/
[General]
offset 899?
[l3lueskyiiz's Easy]
HP AR OD -1
02:39:608 (1) - start02:38:318 - end02:40:898 -

[Normal]
00:08:626 (1) - fast spinner...
03:15:723 (1) - ^

[hard]
fine

[regenz's Parfait]
wip...?
loveFantasy
me mod 8-)

[General]
- makes the size of approachcircle.png 128x128
- fail-background.png => compress into JPG format
- have the same stack leniency in all diff (Normal has a 0.7 while all other have 0.6)
- have the same tags in all diff that include both your guest diff mappers' name please..
- regenz's diff has a different offset to all other diff
- you need a 1000~1500 audio lead-in (regenz has a 1000) in all diff, and has it the same value in all diff
- disable countdown
- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255

[Easy]
- suggest a re-layout using grid level 4 to prevent the minor inconsistent spacing like <00:03:143> (2). i'll leave all nazi.
- your volume during Soft Sample part is low for me, add least increase the volume on finishes imo.
- remove the whistle on slider body (not hitpoint!) in Normal Sample part, they are too noisy imo.
<01:46:368> add a note
<02:44:110> i suggest don't do this in Easy, how about doing it this way?
<03:06:530> (2) make it 1/2 shorter

[Normal]
- though the spinner+circle following quickly maybe a bit hard for normal...but nicely done~
<01:10:239> remove finish on startpoint
<02:19:917> remove finish on startpoint

[Hard]
- remove the same finishes mentioned in Normal.
- nicely done too.
<00:23:465> (6..) this is not easy to handle, i would expect seeing this only in [Insane]

[regenz]
- WIP.

star
regenz

loveFantasy wrote:

me mod 8-)

[General]
- makes the size of approachcircle.png 128x128 < not neccessary
- fail-background.png => compress into JPG format < it don't work with JPG format Man!
- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255
< it's no problem when force my skin to default skin. if some user edit it. it's his/her job not mine


star
winber1
General

--disable countdown on all diffs

Hard

02:53:475 (6) - new combo
02:53:636 (1) - remove combo
03:07:669 (4) - new combo?

nice map :3

Normal

00:03:475 (1) - *nazi* this note seems a tiny bit off D:
01:10:249 (5) - new combo? (just to be consistent with hard, or you can change hard)
02:19:927 (5) - new combo? (just to be consistent with hard)
03:07:669 (5) - new combo?

Easy

00:16:378 (3) - wut.. lol. w/e.
01:09:765 (3,4) - turn into a slider?
01:10:249 (5) - new combo? (just to be consistent with hard, or you can change hard)
02:19:927 (5) - new combo? (just to be consistent with hard)
02:34:443 - you should map this break.
02:44:120 (5,1) - spacing might be a problem. you probably should try to do something about it. oops nvm... trololo, didn't realize it's not fnished from here on out. It looked finishes when i started, but i hadn't checked the end yet :/
...or if it is finished, you gotta fix spacing xD

Anyways, very nice map! :3
pretty much nothings wrong.

Star~~
loveFantasy

regenz wrote:

- makes the size of approachcircle.png 128x128 < not neccessary
i'm somewhat confused since i read this from ranking guildline..
  1. Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.

regenz wrote:

- fail-background.png => compress into JPG format < it don't work with JPG format Man!
gosh i must be mis-thinking about spinner-background when i was modding..sincerely sorry for that.

regenz wrote:

- since you use custom hitcircle elements, suggest adding SliderBorder codes to prevent inconsistent sliderborder color from players' custom skin:
[Colours] // Under this section adds
SliderBorder : 255,255,255
< it's no problem when force my skin to default skin. if some user edit it. it's his/her job not mine
in fact that's the same reason to have approachcircle/hitcircle/hitcircleoverlay at the same time if you want to customize any one of them - to prevent inconsistency from users' custom skins. adding one line of code won't hurt, right?

thanks a lot for correcting my mod!
regenz
Because if i setting in storyboard menu form user - preference to > default skin None of your custom skin 'll see on my map. only my skin 'll see so no problem. but currently indy forgot to set it and mine are wip so... if player want to use his/her custom skin. only 1 way to use
is delete my skin in directory and replace with his/her skin.

and about size Beuchi-chan already check this skin. and I think everythings fine so. ... i don't gonna to fix them.
l3lueskyiiz
█ = fix
█ = not fix

l3lueskyiiz's Easy
00:03:143 (2) - Move 1 grid right to have an appropriate spacing
00:08:626 (4,5) - Extand (4) by 1/2, remove (5) and add a note at 00:10:239
01:08:626 (1,2,3,4) - Move them 1/2 earlier
02:14:433 (3,4,5) - Move them 1/2 earlier
02:18:304 (1,2,3) - Move them 1/2 earlier
[l3lueskyiiz's Easy]

Why this diff don't have the same combo colours ?
Btw, combo colours 1 and 5 are really bright and, it hurts a bit the eyes especially during kiai time. >> indy fixed it :3


HP Drain : -1

00:35:117 (B) - It's such a short break, but why it's here btw ? A 2 seconds break is not really useful
01:45:562 (B) - ^

01:54:433 (1) - Align with (3) (no one will cry for a 1 grid spacing error in a Easy :P)
02:42:175 (1) - This slider appear way too fast after the spinner for a Easy ! Maybe make the spinner 1/2 shorter ?

13lueskyiiz's Easy; >> its l3lueskyiiz, hahaha :lol:
- 02:07:336 >> I think finish is better than whistle here
- 02:14:433 (3,4,5) >> Mix these into a slider
- 02:18:304 >> Delete this and just put notes with whistles here and on 02:18:949
- 02:44:110 >> This is tricky for an Easy, maybe put an SB with a waning or something, it confused me too
- Fun, great Easy >> thanks 8-)
|3lueskyiiz's Easy
00:03:143 (2) - 1 grid right
00:32:014 (1) - too close to previous note.
01:02:175 (1) - change like this? > http://puu.sh/1S5d >> that's look great. thanks 8-)
01:05:562 (1) - too close to previous note
01:09:272 (2,3) - move on the red tick?
01:10:562 (5) - delete new combo
01:36:368 (3) - start on 01:36:691 ? and delete 1 reverse arrow
01:48:949 (2) - 1 grid down
01:51:852 (1) - start on 01:51:691 ?
02:15:078 (5) - delete this note and spinner start at here.
02:27:659 (4) - delete this circle?
02:42:175 (1) - too close to previous note
02:52:497 (1) - don't overlapping this note on 02:51:852 (3). Because can't see the reverse arrow
03:06:046 (1) - 1 grid down
HP AR OD -1
02:39:608 (1) - start02:38:318 - end02:40:898 -
i think start note at red tick is hard for easy

but, thanks for every mod 8-)


Download: Toyosaki Aki - Ichigo Parfait ga Tomaranai (indyinyou) [l3lueskyiiz's Easy].osu
Mikkuri
ว่างแปะดาว เพลงมันส์ดี 8-)
Leorda
Sawasdee

General
* Audio Lead-in 2 seconds is better, IMO
* Offset : 910?

-------------------------------------------------------------------------

Skin
* The comboburst is kinda bad quality picture. Please replace it with better quality picture
* The cursor is ugly
* Scorebar-ki, kidanger, and kidanger2 is cut off on top, bottom, and right

-------------------------------------------------------------------------

l3lueskyiiz's Easy

* I think the spacing is too big for easy diff.....

02:00:895 (4) - This slider seems not symetric (Nazi)
03:06:540 (2) - End at 03:06:862?

-------------------------------------------------------------------------

Easy
* Approach Rate +1?

00:16:378 (3) - This slider seems not symetric (Nazi)
01:04:443 (4) - Hidden slider trace can be confusing for beginner player, please make it visible
01:09:765 (2) - ^
02:14:120 (3) - ^
02:19:443 (3) - ^
03:01:862 (2) - ^
03:07:185 (3) - ^

-------------------------------------------------------------------------

Normal
* Do not place this object after spinner, since this song is fast and this is normal diff. Example 00:18:314 (1) You better to remove this or move further away. Otherwise, some noobs can't click the notes after spinner

00:39:765 (2,3) - I think this is tricky for average player
00:59:282 (4) - Ugly slider
03:05:895 (1) - Hidden slider trace can be confusing for noobs, please make it visible

-------------------------------------------------------------------------

I guess I take a nap

EDIT : lol, I didn't knew that this is still WIP. But, oh well, please let me know next time~
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