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Virtual Riot - Stay For a While (Original Mix) [Taiko]

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Topic Starter
Ladies Night
This map has been deleted on the request of its creator. It is no longer available.
Kazaze
Hi from my modding queue, for our M4M!
Hope my mod will help you!

Oni
• Your mapset contains only one 3 minutes long difficuly, shouldn't it contain at least one more difficulty?
• 00:13:684 - Why is that timing point set on SV x0,90? It looks weird to me, I would change it back to x1,00
• 00:24:077 - Add a k, the stream should start from here because the sound you're following does
• 00:27:292 - there's drums here, add a d
• 00:41:006 - I would add a d (If you do so, then you should remove the finish on 00:41:113 (34) or change it to a K)
• 00:45:292 - Adding a d works well here, better than 00:46:149 in my opinion, maybe you could remove it
• 00:52:149 - There should be a note here according to the sound you're following (same thing if you add one : 00:52:256 (82) remove finish etc.)
• 00:56:649 (97) - I don't think this note fits, remove it
• 01:05:220 - Add a k for constitency with 00:58:256 (98,99)
• 01:08:649 - Adding a d looks nice in my opinion, what do you think?
• Move 01:13:899 (49) to 01:14:006
• ^ Following the same pattern here : move 01:13:685 (47) to 01:13:577
• 01:16:256 (66) - Remove this one, doubles really fits the beat on that part
• Move 01:19:042 (87) to 01:19:149
• 01:19:685 (91) - Remove
• 01:32:649 (78) - I would remove this one to follow vocals (and maybe change 01:32:756 (79) - to d)
• Yet again with these kind of patterns : 01:49:899 (58,59,60,61,62,63) - I feel like there should be note note in the gaps
• 02:30:827 (5) - The sound is strong, add a finish
• 02:30:827 (5) - Add a d
• 03:07:899 (78,79,80,81,82,83,84) - I feel like 03:08:220 (81,82,83) - should be d sounds, so why not swapping the hitsounds here (kkkdddk)
• 03:11:542 (6,7) - Change to d as it's the same sound as 03:08:220 (81,82,83)

And that's it! I like your map, it really is enjoyable map to play.
Wish you the best of luck for ranking! Keep it up!
Topic Starter
Ladies Night

Kazaze wrote:

Hi from my modding queue, for our M4M!
Hope my mod will help you!

Oni
• Your mapset contains only one 3 minutes long difficuly, shouldn't it contain at least one more difficulty? - in the works for other difficulties and potential gds.
• 00:13:684 - Why is that timing point set on SV x0,90? It looks weird to me, I would change it back to x1,00 - done.
• 00:24:077 - Add a k, the stream should start from here because the sound you're following does - done.
• 00:27:292 - there's drums here, add a d - didn't add it since there is a K with a finisher at 00:27:399 (93) - and the k here 00:27:185 (92) also supplements the drums.
• 00:41:006 - I would add a d (If you do so, then you should remove the finish on 00:41:113 (34) or change it to a K) - changed to a K.
• 00:45:292 - Adding a d works well here, better than 00:46:149 in my opinion, maybe you could remove it - there is a K with a finisher at 00:45:399 (48) - and removed the note at 00:46:149 -
• 00:52:149 - There should be a note here according to the sound you're following (same thing if you add one : 00:52:256 (82) remove finish etc.) - have a k that supplements it at 00:52:042 (78) - and a K with finishers at 00:52:256 (79) -
• 00:56:649 (97) - I don't think this note fits, remove it - done.
• 01:05:220 - Add a k for constitency with 00:58:256 (98,99) - done.
• 01:08:649 - Adding a d looks nice in my opinion, what do you think? - indeed, done.
• Move 01:13:899 (49) to 01:14:006 - done.
• ^ Following the same pattern here : move 01:13:685 (47) to 01:13:577 - done.
• 01:16:256 (66) - Remove this one, doubles really fits the beat on that part - done.
• Move 01:19:042 (87) to 01:19:149 - done.
• 01:19:685 (91) - Remove - done.
• 01:32:649 (78) - I would remove this one to follow vocals (and maybe change 01:32:756 (79) - to d) - done.
• Yet again with these kind of patterns : 01:49:899 (58,59,60,61,62,63) - I feel like there should be note note in the gaps - D with a finisher at 01:49:685 (57) - and K with a finisher at 01:50:542 (63) - supplement the note gaps.
• 02:30:827 (5) - The sound is strong, add a finish - done.
• 02:30:827 (5) - Add a d - ?
• 03:07:899 (78,79,80,81,82,83,84) - I feel like 03:08:220 (81,82,83) - should be d sounds, so why not swapping the hitsounds here (kkkdddk) - did (kkkdddk), done.
• 03:11:542 (6,7) - Change to d as it's the same sound as 03:08:220 (81,82,83) - done.

And that's it! I like your map, it really is enjoyable map to play. - Thanks for testplaying it.
Wish you the best of luck for ranking! Keep it up!
Thanks for the M4M.
Topic Starter
Ladies Night
IRC
2016-09-17 21:30 My Angel USAO: I'd have it like [https://osu.ppy.sh/ss/6120230 this]
2016-09-17 21:30 My Angel USAO: there's actually a drum at dat blue tick too
2016-09-17 21:30 My Angel USAO: so would be better IMO to put a note der too
2016-09-17 21:30 My Angel USAO: Try that in editor and listen to how that sounds fam
2016-09-17 21:30 My Angel USAO: <3
2016-09-17 21:30 My Angel USAO: just start in editor (autoplay) from here 00:22:256 (55) -
2016-09-17 21:31 Voyage: there's a finisher at 00:27:399 (93) -
2016-09-17 21:31 Voyage: though
2016-09-17 21:31 Voyage: 00:27:399 (93) -
2016-09-17 21:31 Voyage: this clap also supplements the drum
2016-09-17 21:34 My Angel USAO: I feel that would conflict with 00:28:256 (95) - as that's a blue note as well
2016-09-17 21:35 My Angel USAO: and here u got the red one
2016-09-17 21:35 My Angel USAO: 00:28:685 (97) -
2016-09-17 21:35 My Angel USAO: I'd prefer having red finisher, blue finisher, red finisher (93R 95B 97R)
2016-09-17 21:36 Voyage: I see
2016-09-17 21:36 Voyage: done.
2016-09-17 21:36 Voyage: wouldn't changing this
2016-09-17 21:36 Voyage: 00:27:185 (92) -
2016-09-17 21:36 Voyage: to a d
2016-09-17 21:36 Voyage: be better also
2016-09-17 21:37 Voyage: done for the 00:28:470 -
2016-09-17 21:37 Voyage: this also
2016-09-17 21:38 My Angel USAO: I'd make 00:46:899 (58) - a normal red
2016-09-17 21:38 My Angel USAO: instead of finisher
2016-09-17 21:38 My Angel USAO: well actually
2016-09-17 21:38 My Angel USAO: idk
2016-09-17 21:38 My Angel USAO: how many finishers would be appropriate in a song like this
2016-09-17 21:38 My Angel USAO: I'm told Nwolf knows very well about finisher placements
2016-09-17 21:38 Voyage: it's appropriate
2016-09-17 21:39 My Angel USAO: well yeah they are appropriate but throughout the entire song? Idk
2016-09-17 21:39 Voyage: applied that as well
2016-09-17 21:39 Voyage: it's only in two kiai parts
2016-09-17 21:39 My Angel USAO: It sounds right, but maybe for taiko it has to be adjusted
2016-09-17 21:39 Voyage: lasting for 30 secs each
2016-09-17 21:39 Voyage: the finishers play fine as well
2016-09-17 21:40 Voyage: with the feedback from playtests I gotten
2016-09-17 21:40 Voyage: anything else?
2016-09-17 21:40 My Angel USAO: this sounds so sick
2016-09-17 21:40 My Angel USAO: https://osu.ppy.sh/ss/6120281
2016-09-17 21:40 My Angel USAO: but 1/8th is too hard for this probably
2016-09-17 21:40 Voyage: ehh
2016-09-17 21:40 Voyage: I think it would work
2016-09-17 21:41 Voyage: just one 1/8th part
2016-09-17 21:41 My Angel USAO: I didnt play them in testplay at all, but they're probably fine those finishers in the kiai parts
2016-09-17 21:41 Voyage: don't know how it would be handled
2016-09-17 21:41 Voyage: in modposts lol
2016-09-17 21:41 My Angel USAO: the 1/8th is also at the end :p
2016-09-17 21:41 Voyage: I mean
2016-09-17 21:41 Voyage: 1/8th is not allowed at all
2016-09-17 21:41 Voyage: so idk about rare exceptions
2016-09-17 21:41 Voyage: haha
2016-09-17 21:42 My Angel USAO: :P
2016-09-17 21:42 My Angel USAO: Yeah
2016-09-17 21:42 Voyage: I need
2016-09-17 21:42 My Angel USAO: RIP THE DREAM
2016-09-17 21:42 My Angel USAO: https://osu.ppy.sh/ss/6120289
2016-09-17 21:42 My Angel USAO: This part is actually 1/6th
2016-09-17 21:42 Voyage: a extra diff or collab
2016-09-17 21:42 My Angel USAO: but it'd be too hard
2016-09-17 21:42 Voyage: or something
2016-09-17 21:42 Voyage: the 1/6th part is barely noticeable
Essey6
I looked and looked and looked and I honestly CANNOT mod your map.. I just can't find anything to correct!

I still owe you a mod though, so if there's another map, let me know... WHY ARE YOU SO GOOD AT MAPPING JFC-

ლ(ಠ益ಠლ) good luck on rank~
guro
Aloha there, m4m stuff incoming

I feel like 00:44:542 (44) - to 00:47:113 (56) - could be done a bit more interesting. Having it a straight line of 1/2 with the song being how it is feels kinda weird. For example,

something like this might be a bit more fitting. You would want to remove the finisher on 00:46:470 (55) - in this case though.

The part starting at 01:08:542 (8) - thoughh. Really well done!

All in all, there isn't much to say about the map, to be honest. I think you've done a great job there. However, I will take another look tomorrow in case I missed something. In any case, I want to spare you a list of hitsounds you may or may not want to change. As far as I've seen, there is no gross 'mistake', just a few things that could be interpreted differently. At any rate, good luck on getting it ranked! :)

(Considering how short this mod is, what poots_mcgoots said applies here aswell. If you happen to have any other map, just drop a pm, I will NM it)

ALso I just noticed how incredibly short this mod is, oh boy
Kazaze

Voyage wrote:

Thanks for the M4M.
Can I have my Kudosu though? :3
Topic Starter
Ladies Night

Kazaze wrote:

Voyage wrote:

Thanks for the M4M.
Can I have my Kudosu though? :3
Sure
Topic Starter
Ladies Night

guro wrote:

Aloha there, m4m stuff incoming

I feel like 00:44:542 (44) - to 00:47:113 (56) - could be done a bit more interesting. Having it a straight line of 1/2 with the song being how it is feels kinda weird. For example,

something like this might be a bit more fitting. You would want to remove the finisher on 00:46:470 (55) - in this case though. - Added a triple of (d,k,k) at 00:46:042 (51,52,53) - so that part of 1/2 rhythm is better, and the D with the finisher at 00:46:470 (54) - plays fine and is barely noticeable during gameplay and when testplaying that part.

The part starting at 01:08:542 (8) - thoughh. Really well done! - Thank you.

All in all, there isn't much to say about the map, to be honest. I think you've done a great job there. However, I will take another look tomorrow in case I missed something. In any case, I want to spare you a list of hitsounds you may or may not want to change. As far as I've seen, there is no gross 'mistake', just a few things that could be interpreted differently. At any rate, good luck on getting it ranked! :) - Thanks.

(Considering how short this mod is, what poots_mcgoots said applies here aswell. If you happen to have any other map, just drop a pm, I will NM it) - Will do in the future.

ALso I just noticed how incredibly short this mod is, oh boy - It's no problem.
Topic Starter
Ladies Night

poots_mcgoots wrote:

I looked and looked and looked and I honestly CANNOT mod your map.. I just can't find anything to correct! - It's fine

I still owe you a mod though, so if there's another map, let me know... WHY ARE YOU SO GOOD AT MAPPING JFC- [/color] | - Maybe will ask for a mod when I finish the Muzukashii difficulty.

ლ(ಠ益ಠლ) good luck on rank~ - Thank you.
Kith190
Remnants of a Past Inner Oni
I think the song needs notes here:
01:16:256 -
01:19:685 -
01:20:649 -
01:20:970 -
03:04:685 -
I say this just because it could confuse players according to me...but except this the song sounds really nice!! i like it!
Topic Starter
Ladies Night

Kith190 wrote:

Remnants of a Past Inner Oni
I think the song needs notes here:
01:16:256 - Fixed, yeah that sound is too important to not include.
01:19:685 - ^
01:20:649 - The big dons here are finishers and mostly emphasize the drums in the background to the point where they block out the other sounds, plus it'd be awkward to have a regular kat/don next to a finisher 1/4th wise.
01:20:970 - ^
03:04:685 - Fixed, combined two sections to make that part a stream of notes.
I say this just because it could confuse players according to me...but except this the song sounds really nice!! i like it! - Yeah, Virtual Riot and Future Bass combined makes a pretty good song, too bad the BPM is a bit slow. Thanks for the mod.
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