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Haddaway - What Is Love

posted
Total Posts
39
Topic Starter
Mekki
This beatmap was submitted using in-game submission on domingo, 25 de setembro de 2016 at 11:38:30

Artist: Haddaway
Title: What Is Love
Tags: happyrocket88 pop english retro old 90's 90 the album
BPM: 123,87
Filesize: 9687kb
Play Time: 01:41
Difficulties Available:
  1. Easy (1,28 stars, 90 notes)
  2. Hard (2,8 stars, 223 notes)
  3. Normal (1,59 stars, 130 notes)
  4. Rocket's Advanced (2,17 stars, 148 notes)
Download: Haddaway - What Is Love
Download: Haddaway - What Is Love (no video)
Information: Scores/Beatmap Listing
---------------
#8

Advanced by HappyRocket88
Video by ezek
HappyRocket88
\>W< FIRST! >W</


MOD INSIDE GG DESU MKGUH DON'T *HURT* ME
2016-09-09 23:40 HappyRocket88: OMG
2016-09-09 23:40 HappyRocket88: https://www.youtube.com/watch?v=K5G1FmU-ldg
2016-09-09 23:40 HappyRocket88: LET ME
2016-09-09 23:40 HappyRocket88: MAP A GD
2016-09-09 23:40 HappyRocket88: JESUS CHRIST
2016-09-09 23:41 MkGuh: OKAY
2016-09-09 23:42 MkGuh: http://puu.sh/r5WrG/c4d4b9934f.osz
2016-09-09 23:42 MkGuh: there is the map
2016-09-09 23:42 MkGuh: idk if I'll make
2016-09-09 23:42 MkGuh: N/H/I
2016-09-09 23:42 MkGuh: or E/N/H
2016-09-09 23:42 MkGuh: prob the second one cuz I dont like insane
2016-09-09 23:43 MkGuh: so you can map normal if you want
2016-09-09 23:43 MkGuh: cuz I like easy ?
2016-09-09 23:43 HappyRocket88: omg
2016-09-09 23:43 HappyRocket88: the combo colors
2016-09-09 23:44 HappyRocket88: are love <
2016-09-09 23:44 HappyRocket88: mkguh
2016-09-09 23:44 HappyRocket88: what is this?
2016-09-09 23:44 HappyRocket88: 01:04:773 (1) -
2016-09-09 23:44 MkGuh: HAHAHAHA
2016-09-09 23:44 MkGuh: I TRIED TO MAKE A PENIS
2016-09-09 23:44 MkGuh: AT THE END OF THE SLIDER
2016-09-09 23:44 MkGuh: BUT IT DIDNT WORK
2016-09-09 23:44 HappyRocket88: XDDDDDDDDDDDDDDDDD
2016-09-09 23:44 MkGuh: SO I LET LIKE THAT
2016-09-09 23:45 MkGuh: YOU CAN SEE THE TWO BALLS THERE
2016-09-09 23:45 MkGuh: alsoo
2016-09-09 23:45 MkGuh: i'll cut the song
2016-09-09 23:46 MkGuh: on 1:48
2016-09-09 23:46 MkGuh: cuz it is the same thing
2016-09-09 23:46 MkGuh: in the whole song
2016-09-09 23:46 MkGuh: 01:41:592 (1) - i'll cut here
2016-09-09 23:46 HappyRocket88: Nice!
2016-09-09 23:46 HappyRocket88: >w<
2016-09-09 23:46 HappyRocket88: Could you
2016-09-09 23:47 HappyRocket88: let me the right .osz once you cut it? :o
2016-09-09 23:47 MkGuh: i'll cut later
2016-09-09 23:47 MkGuh: so dont worry
2016-09-09 23:47 MkGuh: you can map now if you want
2016-09-09 23:48 MkGuh: like
2016-09-09 23:48 MkGuh: there wont be any problems i wont change nothing when I cut it
2016-09-09 23:48 MkGuh: so just map now if you want it :3
2016-09-09 23:48 MkGuh: is my diff good?
2016-09-09 23:48 HappyRocket88: Ok! >w<
2016-09-09 23:48 HappyRocket88: ohhh
2016-09-09 23:48 HappyRocket88: i I have some
2016-09-09 23:48 HappyRocket88: doubts. :o
2016-09-09 23:48 HappyRocket88: For example
2016-09-09 23:48 HappyRocket88: umm
2016-09-09 23:49 MkGuh: wat :o
2016-09-09 23:49 HappyRocket88: count down? :o
2016-09-09 23:49 HappyRocket88: is it intentional?
2016-09-09 23:49 MkGuh: i think yes
2016-09-09 23:49 MkGuh: but i may change idk
2016-09-09 23:49 MkGuh: i noticed it
2016-09-09 23:49 MkGuh: yes
2016-09-09 23:49 MkGuh: but i said
2016-09-09 23:49 MkGuh: well it fit nice
2016-09-09 23:49 MkGuh: then i kept it
2016-09-09 23:49 MkGuh: but idk
2016-09-09 23:50 HappyRocket88: 00:12:451 (1,2,3,4) - 00:14:389 (1,2,3,4,5,6) -
2016-09-09 23:50 HappyRocket88: the switch of instruments is somehow weird here
2016-09-09 23:51 MkGuh: yes i noticed that too
2016-09-09 23:51 MkGuh: will fix it
2016-09-09 23:51 HappyRocket88: would it be better if you change this 00:14:874 (3,4,5) - for a 3/4 slider
2016-09-09 23:51 MkGuh: thnaks ;
2016-09-09 23:51 HappyRocket88: as well as you did
2016-09-09 23:52 MkGuh: done
2016-09-09 23:52 HappyRocket88: 00:17:659 (5,6) - I guess
2016-09-09 23:52 HappyRocket88: this is just preference but
2016-09-09 23:52 HappyRocket88: I really liked the transition
2016-09-09 23:53 HappyRocket88: however wouldn't it feel more natural if
2016-09-09 23:53 HappyRocket88: we used a regular 3/4 slider here? o:
2016-09-09 23:53 HappyRocket88: the reason i say that is to avoid that weird gap among the notes
2016-09-09 23:53 MkGuh: but dont you think it fits the song
2016-09-09 23:53 MkGuh: like that
2016-09-09 23:54 MkGuh: making players wait while there is nothing
2016-09-09 23:54 MkGuh: instead of dragging
2016-09-09 23:54 HappyRocket88: ummm
2016-09-09 23:54 HappyRocket88: ok that makes sense
2016-09-09 23:54 HappyRocket88: XD
2016-09-09 23:54 MkGuh: well tbh
2016-09-09 23:54 MkGuh: I used both
2016-09-09 23:54 MkGuh: rhythm
2016-09-09 23:54 MkGuh: on that part
2016-09-09 23:54 HappyRocket88: i had thought about another simple rhythm like
2016-09-09 23:54 MkGuh: the gap and the slider
2016-09-09 23:54 MkGuh: so I guess we have both feelings XD
2016-09-09 23:54 HappyRocket88: http://puu.sh/r5X4B/1b8fcab7cf.jpg
2016-09-09 23:55 MkGuh: yes I know
2016-09-09 23:55 MkGuh: but well
2016-09-09 23:55 MkGuh: the gap fits good too
2016-09-09 23:55 HappyRocket88: Yeah I'm not saying is wrong either. xD
2016-09-09 23:55 HappyRocket88: I guess it's up to each of us! >w<
2016-09-09 23:55 HappyRocket88: Nice mapping style. :>
2016-09-09 23:55 HappyRocket88: No symmetry = good!
2016-09-09 23:55 HappyRocket88: ACTION runs*
2016-09-09 23:55 MkGuh: XDDDDDDDDD
2016-09-09 23:55 MkGuh: fk u
2016-09-09 23:56 MkGuh: 00:33:768 (1,2,3) - ?
2016-09-09 23:57 MkGuh: you could post that
2016-09-09 23:57 MkGuh: in thread
2016-09-09 23:57 MkGuh: sad XD
2016-09-09 23:57 HappyRocket88: mkguh
2016-09-09 23:57 HappyRocket88: wait
2016-09-09 23:57 HappyRocket88: 00:23:352 (1,2,3) -
2016-09-09 23:57 HappyRocket88: this rhythm can be improved!
2016-09-09 23:58 HappyRocket88: what about moving this 00:23:594 (2) - to here 00:23:473 -
2016-09-09 23:58 HappyRocket88: and replacing these 00:23:473 (2,3) - with a 3/4 slider? o:
2016-09-09 23:58 MkGuh: but I am following vocals there
2016-09-09 23:58 MkGuh: I always follow vocals over instrumental
2016-09-09 23:59 MkGuh: when I can XD
2016-09-09 23:59 HappyRocket88: ohhhh
2016-09-09 23:59 HappyRocket88: i understand what you mean
2016-09-09 23:59 HappyRocket88: but in this case...
2016-09-09 23:59 HappyRocket88: i think following instruments are
2016-09-09 23:59 HappyRocket88: way more intuitive imo
2016-09-09 23:59 MkGuh: I know but it is like part of my style
2016-09-09 23:59 MkGuh: I follow instruments when there is just instruments
2016-09-10 00:00 MkGuh: but when ti is vocal + instrumental
2016-09-10 00:00 MkGuh: MkGuh follow vocals babe!
2016-09-10 00:00 HappyRocket88: ok! owo
2016-09-10 00:00 HappyRocket88: XDD
2016-09-10 00:00 MkGuh: dude
2016-09-10 00:00 MkGuh: I need sleeping ok <3
2016-09-10 00:00 MkGuh: bye bye cutie
2016-09-10 00:00 MkGuh: love you
2016-09-10 00:01 MkGuh: bye? ;(
2016-09-10 00:02 HappyRocket88: Sleep well Mkguh! <w</
2016-09-10 00:02 MkGuh: kissu desu
meii18
OMG this song <3
Ataraxia
Inês brasil não é meme - Ataraxia,2016

Easy

00:08:576 (1) - COLOCA BLUEPOINT AQUI CARAMBA NINGUEM MERECE PROCURAR A 1 NOTA

00:18:265 (3) - this should be more "aberto"como fala aberto em ingles deuss to be more polish with this "blank" patten like this

01:11:555 (2) - OUOUOUOUOOOOO

01:11:555 (2) - tem batida aqui ignorar e proibido vai toma DQ se nao coloca aaaaaaaaaaaaaaaaa jukes

Rocket's Normal Foguete's Normal

ai guh você ja percebe que ele colocou bluepoint ne ELE É BOM

and HIIII ROOCKET

00:17:296 (2) - i don't feel good with this overlap, you can do some fixes in 00:16:327 (1) - to DS be possible to stack with (x364 and y196)

00:18:265 (3) - i don't like this bezier ;^; you can do this

00:31:830 (1) - stackkkkkkk

00:33:283 (4,3,4) - again... this overlaps is not good to a normal, is possible to "polish" more, doing this (stack 00:35:463 (4) - with 00:33:283 (4) - if you do this , likes in my print)

Omg i loved this sliders is much much much good to play

Hard

01:41:592 (1) - x148 y306 see good because flows's good and can be the "perfect finish"

é isso
Topic Starter
Mekki
da votnade de jogar seu mod no lixo só por falar q ines rainha n é meme


VAI SE FODER
Makeli
ok ready for BNs!!!

insane thing mod thing
2016-09-18 00:47 MkGuh: ♥
2016-09-18 00:47 MkGuh: ready for bns
2016-09-18 00:47 MkGuh: thanks
2016-09-18 00:47 MkGuh: giving you kudos for trying
2016-09-18 00:47 Maakkeli: ok i'm gonna try modding it
2016-09-18 00:48 Maakkeli: i'm just gonna throw them here in irc if i spot something i think is weird
2016-09-18 00:48 MkGuh: Ok
2016-09-18 00:48 MkGuh: I always do that
2016-09-18 00:48 MkGuh: when I have nothing to say
2016-09-18 00:49 Maakkeli: 00:35:705 (1) - this 1/1 slider feels kinda out of place since the song doesn't really offer anything to support this
2016-09-18 00:49 Maakkeli: and previously you only did 1/2 stuff so that seems more logical to me
2016-09-18 00:50 MkGuh: need to ask too
2016-09-18 00:50 MkGuh: what do you think of spread
2016-09-18 00:50 Maakkeli: lol asking me about spread
2016-09-18 00:50 Maakkeli: hmm idk
2016-09-18 00:50 Maakkeli: the jump between easy and normal is kinda huge
2016-09-18 00:51 MkGuh: yes x.x
2016-09-18 00:51 Maakkeli: since the easy is only 1/1 rhythms and that normal is infested with 1/2
2016-09-18 00:51 MkGuh: yes i know
2016-09-18 00:51 MkGuh: that's why I asked
2016-09-18 00:51 MkGuh: i'll need to talk with rocket
2016-09-18 00:51 MkGuh: damn
2016-09-18 00:51 Maakkeli: looks like i know something about spread
2016-09-18 00:52 Maakkeli: 00:41:519 (1) - this slidershape feels kinda out of place since you only use this once
2016-09-18 00:52 MkGuh: https://osu.ppy.sh/ss/6118902
2016-09-18 00:52 MkGuh: rocket told that ;w;
2016-09-18 00:52 Maakkeli: hmm
2016-09-18 00:52 Maakkeli: get more opinions
2016-09-18 00:52 Maakkeli: that's still the guy who made the gd lol
2016-09-18 00:53 Maakkeli: so his opinion might be kinda biased
2016-09-18 00:54 MkGuh: true
2016-09-18 00:54 MkGuh: ask erectoz
2016-09-18 00:54 MkGuh: erectoz is great
2016-09-18 00:54 Maakkeli: yea erectoz is #1
2016-09-18 00:54 MkGuh: erectoz is my angel
2016-09-18 00:54 MkGuh: erectoz is love
2016-09-18 00:54 Maakkeli: 01:02:835 (1) - donät you think that this jump gets a bit too spaced for a hard?
2016-09-18 00:57 MkGuh: about the slider shape, pls mkl
2016-09-18 00:57 MkGuh: it is my cutie mapping
2016-09-18 00:57 MkGuh: XD
2016-09-18 00:57 MkGuh: also it is not a problem
2016-09-18 00:57 MkGuh: putting different shapes
2016-09-18 00:57 Maakkeli: ok lmao
2016-09-18 00:57 MkGuh: and about the jump
2016-09-18 00:57 MkGuh: i guess it has
2016-09-18 00:57 MkGuh: a acceptable distance
2016-09-18 00:57 MkGuh: especially beucase of the normal
2016-09-18 00:58 MkGuh: XD
2016-09-18 00:58 Maakkeli: it's the biggest jump in this whole diff
2016-09-18 00:58 MkGuh: 00:22:141 (1,2,3,4,1,2,3,1) -
2016-09-18 00:58 Maakkeli: those are small compared to that
2016-09-18 00:59 MkGuh: 00:23:836 (3,1) - they have same spacing
2016-09-18 00:59 MkGuh: well
2016-09-18 00:59 MkGuh: i'll try to low a bit
2016-09-18 00:59 Maakkeli: hmm you can do that
2016-09-18 00:59 Maakkeli: or make the other similar places more spaced
2016-09-18 00:59 Maakkeli: so it's more consistent
2016-09-18 01:00 Maakkeli: 01:10:586 (1) - like this
2016-09-18 01:01 MkGuh: oki ;3
2016-09-18 01:01 MkGuh: i just lowered
2016-09-18 01:02 Maakkeli: ok
2016-09-18 01:02 Maakkeli: 01:32:387 (2,3,4) - i don't think you did any other place like this so this is a bit confusing to read tbh
2016-09-18 01:02 Maakkeli: just making this a triple like before would fix this
2016-09-18 01:02 MkGuh: true!
2016-09-18 01:02 MkGuh: i was about to fix that
2016-09-18 01:02 Maakkeli: right now the player won't really be expecting this
2016-09-18 01:03 Maakkeli: niec
2016-09-18 01:03 MkGuh: cuz i was get confused on that all the time
2016-09-18 01:03 MkGuh: but i forgot
2016-09-18 01:03 Maakkeli: ye that's it
2016-09-18 01:03 Maakkeli: nothing else to point out
2016-09-18 01:03 Maakkeli: in this diff
2016-09-18 01:03 Maakkeli: nice osu died


rocket

i'm mostly worried about spread cause easy is full 1/1 rhythms and this is infested with 1/2's so it's kinda unbalanced imo but i'm a noob at judging spread so

00:18:265 (3) - nc for consistency
00:31:830 (1) - is this supposed to be unstacked?
01:04:773 (1,2) - ok this sounded really awkward. Previously you followed the vocals here but now there is this random (imo) rhythm that just sounds awkward lol
01:06:468 (4) - nc here for consistency
01:16:400 (1,1) - rest time pls noobs can't recover this fast 01:24:151 (1,1) - here too
01:41:349 (3) - i really think that the last downbeat should be clickable. Would be much more epic to end this on a circle

ultimate speedmodding i'm f
Ataraxia

MkGuh wrote:

da votnade de jogar seu mod no lixo só por falar q ines rainha n é meme


VAI SE FODER

desculpa guh mas não tem como forçar lixo no lixo.................................................................................... quero morre

Edit: É VONTADE*********
Kuron-kun
Sei lá como modda.

General



  1. Meu AiMod me avisou que seu Hard tá com o Countdown habilitado, diferente do resto das diffs. Tira ele!
  2. O offset correto é +3ms. Sim, acredite em mim, faz muita diferença.
  3. O BPM correto é 123,87. Se você escutar em 25% vai perceber que mais pro final fica melhor esse BPM.
  4. Não esquece de adicionar umas tags, tá sem tag por enquanto.
  5. Já que a música não é tãããão intensa assim, eu achei o volume dos hitsounds um pouco alto demais. Acho que 80% seria o ideal pra que o volume do hitsound não atrapalhe a música.

Easy

00:49:270 (3) - Embora isso seja uma coisa nazi (eu acredito), ficaria melhor se você movesse o pontinho vermelho um pouco pra cima, pra que sincronizasse com a batida. Fazer isso cria um efeito bem especial, e até ajuda a melhorar um pouco no flow. Você poderia fazer com que ele ficasse mais ou menos aqui.

01:06:711 (1) - Ai, meu deus, ajeita essa blanket, que agonia.

01:22:213 (1) - Caso você goste de consistência, seria melhor aumentar esse slider e deixar ele terminando no tick vermelho com repeat. Ficaria igual ao 01:14:462 (1) - da mesma sessão. Ficaria até melhor, combinando bastante com o vocal nessa parte.

Rocket's Normal

00:18:265 (3) - Kinda weird flow you did here, what do you think about curving it a bit? Maybe rotating it 15° ~ 20° clockwise would improve a lot!

00:36:674 (3,4,5,6) - Isn't this pattern a little too much? Considering the current spread, without even addinv some 1/2 on Easy, it's quite high if you keep this pattern. I'd suggest you to remove two of these four circles. You might not like it, but that this as an example of what you can do.

01:14:462 (1) - Don't you think stacking this slider here would confuse some new players? Maybe keeping the DS would be really better. But I guess this is not a big issue. Same would apply here 01:22:213 (1) - .

This Normal is definitely one of the most beautiful normals I've ever seen. You did a great job here. ♥

Hard

00:10:877 (3) - Não ficou tão levar, na minha opinião, essa nota overmapeada, simplesmente por ser uma sessão mais calma, aí o overmap fica bem perceptível. Eu removeria ela ):

01:32:629 - Aqui você quebrou um pouquinho o ritmom e o flow, já que você sempre adicionou triplets. Adicionar um doublet pode complicar um pouco, por isso recomendo adicionar uma nota aqui.

Ótimo map, me chama quando quiser bubble ou heart!
Topic Starter
Mekki

Ataraxia wrote:

Inês brasil não é meme - Ataraxia,2016

Easy

00:08:576 (1) - COLOCA BLUEPOINT AQUI CARAMBA NINGUEM MERECE PROCURAR A 1 NOTA

00:18:265 (3) - this should be more "aberto"como fala aberto em ingles deuss to be more polish with this "blank" patten like this não miga isso dai é copia cola do 1 e 2.

01:11:555 (2) - OUOUOUOUOOOOO qqqq

01:11:555 (2) - tem batida aqui ignorar e proibido vai toma DQ se nao coloca aaaaaaaaaaaaaaaaa jukes aaaaaaa

Rocket's Normal Foguete's Normal

ai guh você ja percebe que ele colocou bluepoint ne ELE É BOM

and HIIII ROOCKET

00:17:296 (2) - i don't feel good with this overlap, you can do some fixes in 00:16:327 (1) - to DS be possible to stack with (x364 and y196) n tá mais com overlap

00:18:265 (3) - i don't like this bezier ;^; you can do this eu girei um pouco tá

00:31:830 (1) - stackkkkkkk qqq

00:33:283 (4,3,4) - again... this overlaps is not good to a normal, is possible to "polish" more, doing this (stack 00:35:463 (4) - with 00:33:283 (4) - if you do this , likes in my print) cade overlap

Omg i loved this sliders is much much much good to play

Hard

01:41:592 (1) - x148 y306 see good because flows's good and can be the "perfect finish" eu tenho TOC se essa nota n tiver ai eu morro

é isso

Maakkeli wrote:

ok ready for BNs!!!

insane thing mod thing
2016-09-18 00:47 MkGuh: ♥
2016-09-18 00:47 MkGuh: ready for bns
2016-09-18 00:47 MkGuh: thanks
2016-09-18 00:47 MkGuh: giving you kudos for trying
2016-09-18 00:47 Maakkeli: ok i'm gonna try modding it
2016-09-18 00:48 Maakkeli: i'm just gonna throw them here in irc if i spot something i think is weird
2016-09-18 00:48 MkGuh: Ok
2016-09-18 00:48 MkGuh: I always do that
2016-09-18 00:48 MkGuh: when I have nothing to say
2016-09-18 00:49 Maakkeli: 00:35:705 (1) - this 1/1 slider feels kinda out of place since the song doesn't really offer anything to support this
2016-09-18 00:49 Maakkeli: and previously you only did 1/2 stuff so that seems more logical to me
2016-09-18 00:50 MkGuh: need to ask too
2016-09-18 00:50 MkGuh: what do you think of spread
2016-09-18 00:50 Maakkeli: lol asking me about spread
2016-09-18 00:50 Maakkeli: hmm idk
2016-09-18 00:50 Maakkeli: the jump between easy and normal is kinda huge
2016-09-18 00:51 MkGuh: yes x.x
2016-09-18 00:51 Maakkeli: since the easy is only 1/1 rhythms and that normal is infested with 1/2
2016-09-18 00:51 MkGuh: yes i know
2016-09-18 00:51 MkGuh: that's why I asked
2016-09-18 00:51 MkGuh: i'll need to talk with rocket
2016-09-18 00:51 MkGuh: damn
2016-09-18 00:51 Maakkeli: looks like i know something about spread
2016-09-18 00:52 Maakkeli: 00:41:519 (1) - this slidershape feels kinda out of place since you only use this once
2016-09-18 00:52 MkGuh: https://osu.ppy.sh/ss/6118902
2016-09-18 00:52 MkGuh: rocket told that ;w;
2016-09-18 00:52 Maakkeli: hmm
2016-09-18 00:52 Maakkeli: get more opinions
2016-09-18 00:52 Maakkeli: that's still the guy who made the gd lol
2016-09-18 00:53 Maakkeli: so his opinion might be kinda biased
2016-09-18 00:54 MkGuh: true
2016-09-18 00:54 MkGuh: ask erectoz
2016-09-18 00:54 MkGuh: erectoz is great
2016-09-18 00:54 Maakkeli: yea erectoz is #1
2016-09-18 00:54 MkGuh: erectoz is my angel
2016-09-18 00:54 MkGuh: erectoz is love
2016-09-18 00:54 Maakkeli: 01:02:835 (1) - donät you think that this jump gets a bit too spaced for a hard?
2016-09-18 00:57 MkGuh: about the slider shape, pls mkl
2016-09-18 00:57 MkGuh: it is my cutie mapping
2016-09-18 00:57 MkGuh: XD
2016-09-18 00:57 MkGuh: also it is not a problem
2016-09-18 00:57 MkGuh: putting different shapes
2016-09-18 00:57 Maakkeli: ok lmao
2016-09-18 00:57 MkGuh: and about the jump
2016-09-18 00:57 MkGuh: i guess it has
2016-09-18 00:57 MkGuh: a acceptable distance
2016-09-18 00:57 MkGuh: especially beucase of the normal
2016-09-18 00:58 MkGuh: XD
2016-09-18 00:58 Maakkeli: it's the biggest jump in this whole diff
2016-09-18 00:58 MkGuh: 00:22:141 (1,2,3,4,1,2,3,1) -
2016-09-18 00:58 Maakkeli: those are small compared to that
2016-09-18 00:59 MkGuh: 00:23:836 (3,1) - they have same spacing
2016-09-18 00:59 MkGuh: well
2016-09-18 00:59 MkGuh: i'll try to low a bit
2016-09-18 00:59 Maakkeli: hmm you can do that
2016-09-18 00:59 Maakkeli: or make the other similar places more spaced
2016-09-18 00:59 Maakkeli: so it's more consistent
2016-09-18 01:00 Maakkeli: 01:10:586 (1) - like this
2016-09-18 01:01 MkGuh: oki ;3
2016-09-18 01:01 MkGuh: i just lowered
2016-09-18 01:02 Maakkeli: ok
2016-09-18 01:02 Maakkeli: 01:32:387 (2,3,4) - i don't think you did any other place like this so this is a bit confusing to read tbh
2016-09-18 01:02 Maakkeli: just making this a triple like before would fix this
2016-09-18 01:02 MkGuh: true!
2016-09-18 01:02 MkGuh: i was about to fix that
2016-09-18 01:02 Maakkeli: right now the player won't really be expecting this
2016-09-18 01:03 Maakkeli: niec
2016-09-18 01:03 MkGuh: cuz i was get confused on that all the time
2016-09-18 01:03 MkGuh: but i forgot
2016-09-18 01:03 Maakkeli: ye that's it
2016-09-18 01:03 Maakkeli: nothing else to point out
2016-09-18 01:03 Maakkeli: in this diff
2016-09-18 01:03 Maakkeli: nice osu died


rocket

i'm mostly worried about spread cause easy is full 1/1 rhythms and this is infested with 1/2's so it's kinda unbalanced imo but i'm a noob at judging spread so

00:18:265 (3) - nc for consistency kk
00:31:830 (1) - is this supposed to be unstacked? no
01:04:773 (1,2) - ok this sounded really awkward. Previously you followed the vocals here but now there is this random (imo) rhythm that just sounds awkward lol but there is no vocals there
01:06:468 (4) - nc here for consistency sure
01:16:400 (1,1) - rest time pls noobs can't recover this fast 01:24:151 (1,1) - here too now it is advanced
01:41:349 (3) - i really think that the last downbeat should be clickable. Would be much more epic to end this on a circle yehaj

ultimate speedmodding i'm f

Kuron-kun wrote:

Sei lá como modda.

General



  1. Meu AiMod me avisou que seu Hard tá com o Countdown habilitado, diferente do resto das diffs. Tira ele! é verdade seu gostoso
  2. O offset correto é +3ms. Sim, acredite em mim, faz muita diferença. sim meu amor
  3. O BPM correto é 123,87. Se você escutar em 25% vai perceber que mais pro final fica melhor esse BPM. ai que delicia
  4. Não esquece de adicionar umas tags, tá sem tag por enquanto. kuron q tesão por vc
  5. Já que a música não é tãããão intensa assim, eu achei o volume dos hitsounds um pouco alto demais. Acho que 80% seria o ideal pra que o volume do hitsound não atrapalhe a música. aaaahhhhhhhh

Easy

00:49:270 (3) - Embora isso seja uma coisa nazi (eu acredito), ficaria melhor se você movesse o pontinho vermelho um pouco pra cima, pra que sincronizasse com a batida. Fazer isso cria um efeito bem especial, e até ajuda a melhorar um pouco no flow. Você poderia fazer com que ele ficasse mais ou menos aqui. tá fiz bem gostoso

01:06:711 (1) - Ai, meu deus, ajeita essa blanket, que agonia. nossa credo

01:22:213 (1) - Caso você goste de consistência, seria melhor aumentar esse slider e deixar ele terminando no tick vermelho com repeat. Ficaria igual ao 01:14:462 (1) - da mesma sessão. Ficaria até melhor, combinando bastante com o vocal nessa parte. mas eu queria mesmo era variar um pouco amiga

Rocket's Normal

00:18:265 (3) - Kinda weird flow you did here, what do you think about curving it a bit? Maybe rotating it 15° ~ 20° clockwise would improve a lot! true fixed

00:36:674 (3,4,5,6) - Isn't this pattern a little too much? Considering the current spread, without even addinv some 1/2 on Easy, it's quite high if you keep this pattern. I'd suggest you to remove two of these four circles. You might not like it, but that this as an example of what you can do. now it is advanced

01:14:462 (1) - Don't you think stacking this slider here would confuse some new players? Maybe keeping the DS would be really better. But I guess this is not a big issue. Same would apply here 01:22:213 (1) - . unstacked

This Normal is definitely one of the most beautiful normals I've ever seen. You did a great job here. ♥

Hard

00:10:877 (3) - Não ficou tão levar, na minha opinião, essa nota overmapeada, simplesmente por ser uma sessão mais calma, aí o overmap fica bem perceptível. Eu removeria ela ): ok mas q porra de frase é essa '' Não ficou tão levar, na minha opinião''

01:32:629 - Aqui você quebrou um pouquinho o ritmom e o flow, já que você sempre adicionou triplets. Adicionar um doublet pode complicar um pouco, por isso recomendo adicionar uma nota aqui. consertei

Ótimo map, me chama quando quiser bubble ou heart!

thanks all ♥
Izzywing
TV size Haddaway?

i was born for this
ZekeyHache
Here~
Use the same video offset~

Call me when you're done and everything is updated~

don't kd this
meii18
Baby don't hurt me, no more~ ;w; This song is so gorgeous!

[General]
  1. The hitsounds are so louder because their volume is 100% and to be honest, it does not even fit the music.Try to decrease the volume to 50% - 60% for example.Moreover, the sliderbodies really disturbs me :c.You can use this sliderslide http://up.ppy.sh/files/blank.wav and then rename it to soft-sliderslide.wav so osu! will be able to read it.
  2. Mind enabling 'Widescreen Support' option? You have a video in your mapset.
[Easy]
  1. 00:25:531(2,3)- The blanket is slighty off.Try to move to 357|70 for instance for improving the blanket.
  2. 00:24:078(1,2,3,4,1,2,3,4)- Try to compare these two measures.On the first measure, 00:26:015(3)- is an 1/1 slider with a repeat, while on the second measure, 00:29:890(3)- is just a simple 2/1 slider which makes kinda...inconsistent.To have both of them consistent, you can replace the 2/1 slider from 00:29:890(3)- with an 1/1 slider with a repeat like in this picture http://puu.sh/rfJPt/1818c1abfc.jpg.
  3. 00:44:422(2,3)- Again..The blanket is off.Try to move the next object 00:45:390(3)- a bit down for a better blanket imo.
  4. 01:04:765(3,4,1)- Imagine that 01:04:765(3)- is the first measure ok? And 01:06:703(1)- is the second measure.In my opinion, I see that (3)- is a simple 2/1 slider so the player would expect another 2/1 slider there (on the second measure) but there is an 1/1 slider with repeat.Why don't you replace 01:06:703(1)- with a 2/1 slider better?Both measures will become consistent between them plus it will be like you used on 00:57:015(1,2,1)-.
  5. 01:22:203(1)- I saw that in this part, with the female vocal, you used to map 3/2 sliders with a repeat but here you suddenly mapped an 1/1 slider with a repeat so you suddenly switched from female vocal to the instruments which looks somehow inconsistent.For making it consistent with the other objects *which are following the female vocal*, you have to replace this 1/1 slider with a repeat with a 3/2 slider with repeat like this http://puu.sh/rfKSq/d7e7ed031d.jpg but then you have to delete 01:23:656(2)- :(.
[Normal]
  1. 00:21:171(3,4,5,6)- In this whole section, I see that you're following the main melody but here are you following the guitars?To be honest, it seems inconsistent to the rest of the whole section so I would call for this type of rhythm for example http://puu.sh/rfLdM/87d61f27e1.jpg for the sake of consistency with this whole section and if you're still going to follow the main melody.
  2. 01:02:344(7)- Maybe replace this note with an 1/2 kickslider? http://puu.sh/rfMbf/468588f44b.jpg The vocal is going to be more stronger saying 'What Is Love' so I think an 1/2 kickslider will fit pretty well the intensify of the vocal.
  3. 01:22:203(1,2,3,4)- Honestly saying, I would expected to see 01:22:930(2)- as an offbeat slider because of the continuous extension of the femal vocal, not just a note :(.Anyway, seems like you mostly followed the female vocal, but then you messed up everything here by switching from vocal to instruments, even if in this part you tried to follow female vocal.I would call for a rhythm like this to be honest http://puu.sh/rfMHO/d5480ad902.jpg because this is the second measure of 01:19:297(3,4,5,6,7,1,2,3,4)- and it gets inconsistent on how you concepted the rhythm here, more different from 01:19:297(3,4,5,6,7)-.
[Rocket's Advanced]
  1. Missing video
    I heard that Rocket will remap the difficulty so I will skip it.
[Hard]
  1. 00:08:578(1,2)- In this part, you're starting every reset of the vocal/instruments with 2 notes, but here you starts with...an 1/2 slider which makes the rhythm pretty different.Why don't you replace this slider with 2 notes instead for having the same rhythm in this whole intro?The instruments are repetitive here imo.
  2. 00:10:029 (3) - Here, having the slider's end clickable is more important because on 00:10:273-, it is obvious that the vocal is getting stronger and stronger and it calls for more emphasis imo.I suggest to split this 1/2 slider into 2 notes to make 00:10:273- clickable.
  3. 00:14:874(3,4,5)- Don't you think that this one is too dense compared with the whole intro?To make it less dense, you just have to remove 00:15:238(4)-.
  4. 00:26:984(3,4,5,6,7)- Don't you think that the rhythm feels different from the rest of this section? Moreover, that triplet 00:27:226(3,4,5)- feels random imo.Why don't you try this kind of rhythm like this http://puu.sh/rgV9y/214af3f1bb.jpg for example? Imagine that this is the second measure of the 00:24:078(1,2,3,4,5,1,2,3,4,5,6,7)- and it gets pretty different comparing it with the first measure.
  5. 00:30:375(2,3,4)- Inconsistent spacing.It is supposed to be 1.30x DS.
  6. 00:34:734(3,4,5)- I think you can improve this blanket imo for better visual stuff.
  7. 00:39:578(1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,1)- Can you explain me why did you use antijumping on this whole section? The vocal and instruments from the melody are still stronger and they're calling for some emphasis imo.This section is not really chill ;c so using some jumps in this section for the sake of emphasizing terms wouldn't hurt at all.
  8. 00:46:117(2,3)- It is supposed to be a blanket here? o_o
  9. 01:00:890(1)- On this slider, the vocal is stoping directly when this slider starts so you have to follow the instruments sadly.To follow them, you have to replace this 2/1 slider with 2 1/2 sliders.
  10. 01:02:344(5,1)- Blanket ;__;.
  11. 01:04:765(1)- What the...?? o_o
  12. 01:35:281(5,6)- Seems like in this section, you used map (5)- as an 1/2 slider.Not splitting it in 2 notes so I suggest to replace these 2 notes to an 1/2 slider instead for the sake of consistency to the rest of the section.
  13. 01:37:703(1)- To be honest, I would remove the repeat to keep this whole part dense.After removing the repeat, I think the rhythm can be like this http://puu.sh/rgWI8/190d470926.jpg to follow the main melody better.
That's it for now! Great song and a good mapset as well <3.Good Luck MkGuh o3o!
Kuron-kun
Eu quis dizer NÃO FICOU TÃO LEGAL.......
Topic Starter
Mekki

ByBy wrote:

Baby don't hurt me, no more~ ;w; This song is so gorgeous!

[General]
  1. The hitsounds are so louder because their volume is 100% and to be honest, it does not even fit the music.Try to decrease the volume to 50% - 60% for example.Moreover, the sliderbodies really disturbs me :c.You can use this sliderslide http://up.ppy.sh/files/blank.wav and then rename it to soft-sliderslide.wav so osu! will be able to read it. fixed hitsounds volume but I won't be adding silent sliderslide.
[Normal]
  1. 01:22:203(1,2,3,4)- Honestly saying, I would expected to see 01:22:930(2)- as an offbeat slider because of the continuous extension of the femal vocal, not just a note :(.Anyway, seems like you mostly followed the female vocal, but then you messed up everything here by switching from vocal to instruments, even if in this part you tried to follow female vocal.I would call for a rhythm like this to be honest http://puu.sh/rfMHO/d5480ad902.jpg because this is the second measure of 01:19:297(3,4,5,6,7,1,2,3,4)- and it gets inconsistent on how you concepted the rhythm here, more different from 01:19:297(3,4,5,6,7)-. what's the problem on that o3o
[Hard]
  1. 00:08:578(1,2)- In this part, you're starting every reset of the vocal/instruments with 2 notes, but here you starts with...an 1/2 slider which makes the rhythm pretty different.Why don't you replace this slider with 2 notes instead for having the same rhythm in this whole intro?The instruments are repetitive here imo. those are the first notes of the map
  2. 00:26:984(3,4,5,6,7)- Don't you think that the rhythm feels different from the rest of this section? Moreover, that triplet 00:27:226(3,4,5)- feels random imo.Why don't you try this kind of rhythm like this http://puu.sh/rgV9y/214af3f1bb.jpg for example? Imagine that this is the second measure of the 00:24:078(1,2,3,4,5,1,2,3,4,5,6,7)- and it gets pretty different comparing it with the first measure. i guess it should not be a problem
  3. 00:39:578(1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,1)- Can you explain me why did you use antijumping on this whole section? The vocal and instruments from the melody are still stronger and they're calling for some emphasis imo.This section is not really chill ;c so using some jumps in this section for the sake of emphasizing terms wouldn't hurt at all. it has some jumps already and I made like that cuz vocals gets calmer.
  4. 00:46:117(2,3)- It is supposed to be a blanket here? o_o no
  5. 01:00:890(1)- On this slider, the vocal is stoping directly when this slider starts so you have to follow the instruments sadly.To follow them, you have to replace this 2/1 slider with 2 1/2 sliders. I dont think so ;w;
That's it for now! Great song and a good mapset as well <3.Good Luck MkGuh o3o!
thanks ♥ no reply = fixed
ZekeyHache


Metadata plssssssss

[General]
  1. Consider adding "90s" to tags since it's.. a 90s song~
[Easy]
  1. 01:14:453 (1,2) - Oh boi, dat blanket
[Normal]
  1. 00:22:140 (4,5) - Oh boi x2
  2. 00:39:578 (1,2,3,4) - When people do copy-paste patterns, they are usually... you know.. rotate vertically or horizontally those patterns, I noticed right away that you left this one identical to 00:26:015 (4,5,6) - ~ pls be more creative
  3. 01:41:578 (7) - don't you wanna emphasize that last beat with nc? (it follows consistency anyway and you did it on Easy & Hard)
[Rocket's Advanced]
I'll show you what is love <3
  1. 01:03:312 - Se siente algo mal que te hayas saltado este beat ;w; no hay variacion en sonidito que siempre esta sonando en 1/2, asi que no veo razon para extender el slider asta el tick rojo, creo que estaria mejor dejar el slider como 1/1 y poner un circulo en el tick rojo ;w;
  2. 01:14:453 (3) - pls unstack, asi seria consistente con los gritos de mas adelante donde a estos sliders no les hiciste stack, y personalmente, para mi se mira algo rarito~
  3. 01:33:223 (2) - En todo el santo mapa este es unico slider que comienzas en un tick azul, mejor se consistente~
  4. 01:41:578 (4) - nc (same reason as in Guh's Normal)
[Hard]
  1. 01:04:765 (1) - OMG why this slider has all those points? O_O
Izzywing
Idk if this counts but Haddaway released this song under coconut records, whose website can be found here - http://www.coconut-music.de/

There's the song title and artist name when you scroll down.

Also, this song was released in an album called The Album (as indicated in the website)

There are probably producers and stuff you can add to tags but I'm not sure how official some of these other sources are.
Net0
Eu já te agradeci pelo mod no meu mapa? Se não fica com esse presente aqui:



Boa sorte com esse mapa \o/
BounceBabe






*tells you*

Just leaving this here ~
Topic Starter
Mekki

ezek wrote:



Metadata plssssssss

[General]
  1. Consider adding "90s" to tags since it's.. a 90s song~ ok
[Easy]
  1. 01:14:453 (1,2) - Oh boi, dat blanket sdssssdaa
[Normal]
  1. 00:22:140 (4,5) - Oh boi x2 sdssssdaa
  2. 00:39:578 (1,2,3,4) - When people do copy-paste patterns, they are usually... you know.. rotate vertically or horizontally those patterns, I noticed right away that you left this one identical to 00:26:015 (4,5,6) - ~ pls be more creative this is just my style, i didnt copy/pasye it is my style, but I changed a shape so it gets better
  3. 01:41:578 (7) - don't you wanna emphasize that last beat with nc? (it follows consistency anyway and you did it on Easy & Hard) it is the last beat, it doesnt change in nothing, but ok
[Hard]
  1. 01:04:765 (1) - OMG why this slider has all those points? O_O tried to make something cute
thanks for modding, also @BounceBabe this video is so weird and no full version cuz I am lazy and it is so repetitive :U

XinCrin
cut version </3
Topic Starter
Mekki

XinCrin wrote:

cut version </3
I will be pretty much hated because of that, right?! hahahha
ZekeyHache

MkGuh wrote:

I will be pretty much hated because of that, right?! hahahha
Yes.

Sieg

XinCrin wrote:

cut version </3
mancuso_JM_

Sieg wrote:

XinCrin wrote:

cut version </3
BounceBabe

MkGuh wrote:

thanks for modding, also @BounceBabe this video is so weird and no full version cuz I am lazy and it is so repetitive :U
repetitive is no excuse :v could easily map 5 different mapsets with that song cus it has so many different melodies and rhythms



BTW, you should add that to your title that it's NOT full length or ppl will be disappointed. Like me for example.

What are lengths? Baby, don't cut me, don't cut me, no more.

ezek wrote:

ezek much meme

Electoz
[Easy]

  1. 01:06:219 (4,1) - Blanket.
[Normal]

  1. 01:12:516 (1,4) - Swap NC?
  2. 01:41:336 - Remove whistle according to your hitsound pattern.
[Rocket's Advanced]

  1. 00:31:222 - Add whistle?
[Hard]

  1. 00:08:578 - Eh feels weird when this part has a higher SV than 00:39:578 despite being a calmer section of the song, any reason for this?
  2. 01:01:738 (3) - Remove whistle?
wewewewew I would like to hear the explanation/fix on SV comment in Hard first before moving this set forward~
Topic Starter
Mekki
Fixed all, just didn't remove the whistle on my hard diff as I can pretty much hear a sound in that note. Fixed in Rocket's diff too as he copied hitsounds from my diff and I have his permission.
Electoz
Qualified!
HappyRocket88
MkGuh WHAT IS LUV?

Congratulations for speedrank desu ne poi o3o/
Topic Starter
Mekki
I thought I'd be in ma vacations when this get qualified but I actually could see it getting qualified ♥

Thanks XD
kanor
Graze!><
Sieg
gratz :3
Chalwa
Is this the fastest rank?? CONGRATZ <3







WHAT IS LOOOOOOOOVE BABY DON'T HUUUURT ME, DON'T HUUUURT NE, NO MOOOOOOOOOOORE... OUOUOUOOOUOOOOUOUOUOUO <3 :D
ZekeyHache
gratz 4 speedu ranku~
anaelisa121
Parabéns nego
Kyouren
Gratzz! :3
Ataraxia
dq pq a musica fala what is love e nao tem diff tragic love

GRATZZ GUUUUUUH
Plaudible
Holy speed rank

Grats :D
Signum
Nostalgic. <3
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