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Sum 41 - A.N.I.C

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Total Posts
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Topic Starter
CaffeAmericano
This beatmap was submitted using in-game submission on Wednesday, September 28, 2016 at 12:38:40 AM

Artist: Sum 41
Title: A.N.I.C
Tags: Does This Look Infected Deryck Whibley Dave Bakish Jason McCaslin Steve Jocz
BPM: 200
Filesize: 3129kb
Play Time: 00:37
Difficulties Available:
  1. Advanced (2.32 stars, 71 notes)
  2. Asshole <3 (5.92 stars, 219 notes)
  3. Expert (5.18 stars, 161 notes)
  4. Hard (3.27 stars, 98 notes)
  5. Insane (4.32 stars, 133 notes)
  6. Normal (1.92 stars, 50 notes)
Download: Sum 41 - A.N.I.C
Information: Scores/Beatmap Listing
---------------
Warning explicit lyrics

Dedcated to myself and other assholes out there

You're an asshole <3
Lasse
from m4m

[general]
the gap between insane => extra feels massive
Insane has like one 9 note stream and a few bursts, but Extra uses multiple 24-30 note streams, sometimes even with pretty big spacing like 00:23:517 (1,2,3,4,5,6,7,8) -
The song is 30 seconds, shouldn't be that much work to add a difficulty between those
idk spread overall is kinda edgy with how hard uses like two triples and insane uses things like 00:13:917 (1,2,3,4,5,6,7,8,9) -
then hard uses lots of 1/4 rhythms and 1/2 jumps, whereas normal has barely any 1/2 and only one clickable 1/2 rhythm
I would consider spreads like this ~okay~ for longer maps, like 3+ min since it takes way more time to map, but for such a short song you really could go for a more "normal" spread ; /

why the very electronic sounding kicks, they don't seem that fitting for this type of music
intro not mapped on the lower diffs? you could at least start mapping them from 00:04:317 -

00:36:843 - should have lower volume as the song gets quieter

[a]
00:02:317 (1) - you might notice this sound only plays on the left channel, so putting it on the left of the playfield would be neat lol
00:07:017 (2,3,4) - so you map this but the undermap 00:07:617 (6) - and all other following similar triples in the song?
00:09:117 (1) - 3/4 feels so unfitting here due to really strong drums on red tick // 00:18:717 (1) - too. you always map similar rhythms with 1/2 sliders so these feel kinda random
00:21:717 (9) - 00:24:117 (9) - seems inconsistent to not nc those
00:27:093 (1) - somehow the strong break in circular flow from before + spacing make this feel more emphasized than it should be. could reduce spacing a bit
also patterns like 00:27:393 (2,3) - (more spacing on the snare) compared to 00:27:993 (5,6) - (less spacing on snare) seem kinda weird to me?

rhythm choice seems kinda weird as lots of 1/4 are undermapped and there seems to be no real concept behind when you map them and when you undermap (or maybe I don't get it)

[i]
similar rhythm things apply here
00:11:667 - something like http://i.imgur.com/A0MxKbM.jpg might be nicer to play than repeats with such weird amounts and you already mapped full 1/4 repeats here in hard
00:18:717 (1,2,3,4,5,6,7,1) - pretty sure you wanted them to overlap in the same way, but stacking ruins it
00:19:917 (1,2,3,4,1,2,3) - rhythm here felt so weird to play, at least removing one repeat from each and adding a circle would already seems nicer to play and fit the emphasis of the song better. applies for similar rhythms too
like 00:23:517 - is so much more important than other sounds here, but mapped on the repeat slider...

[h]
00:05:517 (2) - is like the actual start of the measure, but stacking makes it feel insignificant
00:19:167 (2,3) - this seems way too much spacing wise compared to other patterns you used
00:25:905 (1) - why'd you suddenly drop spacing onto this

[n]
00:18:717 (3) - if this was supposed to be a wave go fix it lol
00:24:117 (5,6,1) - such a huge spike in difficulty in a pretty random spot. only time people have to actually click with 1/2 snap
Topic Starter
CaffeAmericano

Lasse wrote:

from m4m

[general]
the gap between insane => extra feels massive
Insane has like one 9 note stream and a few bursts, but Extra uses multiple 24-30 note streams, sometimes even with pretty big spacing like 00:23:517 (1,2,3,4,5,6,7,8) -
The song is 30 seconds, shouldn't be that much work to add a difficulty between those
idk spread overall is kinda edgy with how hard uses like two triples and insane uses things like 00:13:917 (1,2,3,4,5,6,7,8,9) -
then hard uses lots of 1/4 rhythms and 1/2 jumps, whereas normal has barely any 1/2 and only one clickable 1/2 rhythm
I would consider spreads like this ~okay~ for longer maps, like 3+ min since it takes way more time to map, but for such a short song you really could go for a more "normal" spread ; /

why the very electronic sounding kicks, they don't seem that fitting for this type of music
intro not mapped on the lower diffs? you could at least start mapping them from 00:04:317 -

I feel like people have issues when I map too many difficulties with similar rating too q_q I will add one or two more diffs after seeking more opinions.

00:36:843 - should have lower volume as the song gets quieter30% still too loud? 15% maybe :3

[a]
00:02:317 (1) - you might notice this sound only plays on the left channel, so putting it on the left of the playfield would be neat lol Cool idea
00:09:117 (1) - 3/4 feels so unfitting here due to really strong drums on red tick // 00:18:717 (1) - too. you always map similar rhythms with 1/2 sliders so these feel kinda random Trying to avoid 1/2 spam with some variation where I think vocal deserves emphasis. I think there are strong drums in pretty much every 1/2 beats, so I hope it's ok to ignore some as long as it's consistent xD

00:27:093 (1) - somehow the strong break in circular flow from before + spacing make this feel more emphasized than it should be. could reduce spacing a bit I think this is pretty significant since the song repeats every 2 measures and this is the beginning of new repeat.
also patterns like 00:27:393 (2,3) - (more spacing on the snare) compared to 00:27:993 (5,6) - (less spacing on snare) seem kinda weird to me? I feel like they are more or less equally spaced, since spacing difference is only about 10%. I doubt this effects playability

rhythm choice seems kinda weird as lots of 1/4 are undermapped and there seems to be no real concept behind when you map them and when you undermap (or maybe I don't get it) I ignored most of the 1/4 that repeats pretty much the entire song, since they seem to be very repetitive and insignificant compared to other beats. Exceptions are 00:07:617 (5,6,7) - 00:17:217 (5,6,7) - which seem to help emphasize next downbeat (first one was edited based on your suggestion)

[i]
similar rhythm things apply here
00:11:667 - something like http://i.imgur.com/A0MxKbM.jpg might be nicer to play than repeats with such weird amounts and you already mapped full 1/4 repeats here in hard
00:19:917 (1,2,3,4,1,2,3) - rhythm here felt so weird to play, at least removing one repeat from each and adding a circle would already seems nicer to play and fit the emphasis of the song better. applies for similar rhythms too I can see how this might feel awkward rhythmically, but not sure how to do that while being consistent. I'll put some thoughts into it.
Thanks a lot for the mod, response coming soon!

Deleted = Fixed and no comment
KuroNeko1509
NM <3


[Asshole <3]

  1. 00:07:917 (1,4,6) - mm nazi overlap, pls fix this so they either dont overlap at all or overlap a bit more so they will be more like the other overlaps you make

  2. 00:31:593 (6,1) - ^ ts ts

  3. 00:10:917 (1) - i think every 5 notes in stream the sound is sort of changing and i think you should make the streams like those stream in furiosa melodia where they have some space in between, it will be cancerous but i think it would follow music better in a way; or not necessarily a space in between, maybe it could like curve at the point where music changes;

  4. 00:22:317 (1) - i think first like couple of notes should be even closer than they are already at this point so that they will emphasize the acceleration in the stream better lol /w\

  5. 00:31:893 (1,2,3,4,1,2,3,4,1,2,3,4) - <3 this jumps ;) ;)

  6. 00:36:993 - spinner should end here

[Insane]
  1. 00:11:517 (1) - I think you should delete this note,. Starting this slider 00:11:667 (2) - over there would be better imo because neeeeee sound starts there and youre clearly following the neee sounds with this slider, so starting it over there would be better rather than placing a note. lol

  2. 00:18:717 (1) - emmm I think you could cut this slider until red tic and then add a note on white tic to make it more interesting and also follow vocal better. RN i think youre following the guitar? but there are a lot of instrumental sounds already so following vocal would be better?_?

  3. 00:20:067 (2) - feels awkward :roll: what you could probably do is start a slider on note 1- here 00:19:917 - and end it over here 00:20:067 - suits better imo /w\

  4. 00:36:993 - end spinner here

[Hard]
  1. 00:13:917 (1,2) - I think you should start slider 2 on place of the note 1, so i think you need to delete it :?
  2. 00:21:717 (3) - make this reverse slider, it will follow music better imo ; so youll also need to make it a tiny bit shorter :roll: starts here 00:21:717 - reverses on a blue tic here 00:21:942 - and ends here 00:22:167 - Its almost 1/1 slider lol but follows guitar really well this way imo :roll: ++if you think its a good idea kek do similar thing in other parts with this sound like here for example 00:24:117 -

  3. 00:36:993 - spinner end
Topic Starter
CaffeAmericano

KuroNeko1509 wrote:

NM <3
<3


[Asshole <3]

  1. 00:31:593 (6,1) - ^ ts ts I am guessing you meant 00:31:593 (6,3) - ? changed xD

  2. 00:10:917 (1) - i think every 5 notes in stream the sound is sort of changing and i think you should make the streams like those stream in furiosa melodia where they have some space in between, it will be cancerous but i think it would follow music better in a way; or not necessarily a space in between, maybe it could like curve at the point where music changes; Cool idea, but I don't feel confident making something like that to play smoothly tbh xD There are change in sound every two beats tho, and I am emphasizing it with 1) NC 2) subtle direction change. I will think about ways to better emphasize change in sound, but I think as it is works ok too

  3. 00:22:317 (1) - i think first like couple of notes should be even closer than they are already at this point so that they will emphasize the acceleration in the stream better lol /w\ I want to keep spacing relatively simple, i.e. spacing change only every other beat. I might reduce spacing in first two beat based on future mods, but I think it's fine for now

  4. 00:31:893 (1,2,3,4,1,2,3,4,1,2,3,4) - <3 this jumps ;) ;) <3 <3

  5. 00:36:993 - spinner should end here Changed for all diffs!

[Insane]
  1. 00:11:517 (1) - I think you should delete this note,. Starting this slider 00:11:667 (2) - over there would be better imo because neeeeee sound starts there and youre clearly following the neee sounds with this slider, so starting it over there would be better rather than placing a note. lol I think it actually start at the downbeat :^) Also, typically not a good idea to leave downbeat empty imo.

  2. 00:18:717 (1) - emmm I think you could cut this slider until red tic and then add a note on white tic to make it more interesting and also follow vocal better. RN i think youre following the guitar? but there are a lot of instrumental sounds already so following vocal would be better?_? I agree 1/1 is not the best rhythm choice, but I don't think it's bad one since 1/1 slider emphasizes downbeat well. But the main reason for this is that I'd like to use some long slider to reduce clicking density since it's only insane and bpm is pretty high. For extra diffs, I did something similar to your suggestion ;)

  3. 00:20:067 (2) - feels awkward :roll: what you could probably do is start a slider on note 1- here 00:19:917 - and end it over here 00:20:067 - suits better imo /w\ that does play nicer :3

[Hard]
  1. 00:13:917 (1,2) - I think you should start slider 2 on place of the note 1, so i think you need to delete it :? repeat sliders are mapped to drum sound, which starts 00:14:067 - xD
  2. 00:21:717 (3) - make this reverse slider, it will follow music better imo ; so youll also need to make it a tiny bit shorter :roll: starts here 00:21:717 - reverses on a blue tic here 00:21:942 - and ends here 00:22:167 - Its almost 1/1 slider lol but follows guitar really well this way imo :roll: ++if you think its a good idea kek do similar thing in other parts with this sound like here for example 00:24:117 - I think the reverse slider sounds nice with the music, but there's no way to execute that here /w\ There are three prominent 00:21:717 - 00:22:017 - 00:22:317 - . Downbeat need to be clickable since music changes, and I can't just put reverse slider at blue tick since the banging guitar sound is actually on the white tick at 00:22:017 -
Neko mod the best mod. and nm mmm~ I wanna do M4M with you tho ;) ;) Thanks for the mod!!!

Deleted = fixed and no comment
Bot
On kuro's request
general
To fit the current mapping meta, i think it would be wise to change all diff settings to od 10
also sry if i repeated anything
also only did a and e because i dont know anything about the rest
a
SPOILER
I think jumps like these fit the current mapping trend a bit more. Also easier to rank :)
https://osu.ppy.sh/ss/6248110

00:04:917 (2,3,4) - Why have these 3 notes? No sound here
00:05:517 (1,2) - Distance is so much bigger than the rest of the jumps
00:07:167 (3,4) - ^
00:09:117 (1,2) - maybe just me but i find this really awkward to play
00:09:867 (4,5,6,7,8,9) - why the sudden increase in diff
00:13:317 (1,2,3,4,5,6,7,8) - why is this spacing different from 00:12:717 (3,4,5,6,7,8,9,10) - when they virtually have the same sound
00:18:717 (1,2) - ^^
00:19:842 (8) - No sound justifying this note
00:22:917 (1,2,3,4,5,6,7,8) - ^^
00:25:905 (1,2,3) - 1,2 is less spaced than 2,3
e
why does this have more drain than a
00:04:917 (2,3,4) - Why have these 3 notes? No sound here
00:05:967 (3,4) - spacing
00:07:317 (3) - awkward slider
00:09:117 (4,5,6,7) - What are you trying to follow in this part? You were following vocals but you suddenly stopped.
00:15:867 (5,6,7) - awkward to play cause of angle different between the last 3 and these 3
00:17:442 (5) - why this note? no sound
00:18:117 (4,5,6) - spacing
00:18:717 (1,2) - ^
00:19:542 (4) - No sound?
00:19:767 (6,7) - why have 2 notes here when you dont 00:22:317 (1) - here
00:29:043 (6,7,8,9,10,11) - no sound justifying this stream
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