Thanks for the mod <3 I will look into the blankets more^^Deramok wrote:
took a while to get this done x.x~
- 00:24:291 (5,6,7,1,2,3,4,5) - you could make these work with each other more by having 00:25:416 (3) - on 00:23:541 (2) - , 00:25:229 (2) - at 175/103, 00:25:791 (4) - on 00:24:479 (6) - and 00:25:979 (5) - on 00:23:729 (3) - . gives it a more proper, constructed look.
Agreed- 00:26:354 (1,2,3,4) - ctrl+g maybe. flows kinda awkwardly otherwise. 00:27:291 (5) - would need some follow up work too if you do it
It does flow better and adjusted (5)- 00:29:354 (1) - i'd center it between 00:28:791 (3,5) - . which would move it to 326/203 Moved it
- might as well stack 00:33:479 (5,2) - Stacked
- 00:35:355 (1,2,3,4,1,2,3,4) - you probably want these to be actually symmetrical and not just roughtly as they are It wasnt a copied pattern but yes I copied it now
- 00:39:854 (1,2,3,1,2,3) - maybe map the drum here while keeping emphasis spacing wise to the guitar since the drum is really dominant here I think I keep it to the guitar part here
- 00:47:351 (1,2,3,4) - curve doesn't go well with 00:46:959 (5) - Not quite sure what you meant buit I changed the curve a bit
- 00:50:726 (3,5) - inproper blanket fixed
- 00:54:101 (4,1) - unpretty overlap. not like there's a reasong this note has to be in this position exactly fixed
- 00:55:226 (3,4,5) - have these rotated in even angles. probably a flat 60 should be fairly close fixed
- 01:01:976 (4) - it the same amount as you did with the previous ones eh what?
- 01:04:601 (3) - the drum is quite dominant here as well, i'd put something to stress that. it works as is, but it's a tad plain and uninspiring to just play over something like that with 1/2 sliders It works like this for me
- 01:06:101 (4,5,3,4) - how come you use so much copy paste on other maps but not in spots like these, where it's appropriate :p I never use copy paste Kappa Fixed
- 01:09:102 (5,6) - i would line them up with the squares diogonal and put the head of 6 on 01:08:726 (3) - Fixed
- 01:11:352 (1,2,3,4) - put the volume on the ends to 20ish at least if you have to use extended sliders like these Done
- 01:22:226 (2,3) - should start a slider on the end of 2 instead for the vocal You could do hat but Im not going for the vocal on this part
- 01:26:726 (2,3,4,5) - since you map 01:26:726 (2,4) - on the drums, you should also map the gap between 4 and 5 Done
- 01:29:351 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - would be nice if you could have some sort of pattern here rather than just seemingly randomly placed singles at a ds http://puu.sh/reKn4/008d021a2e.jpg <- doesn't look like much of anything Fixed
- 01:38:351 (1) - should split this up and map the loud drum beat since you mapped these 01:37:226 (9) - in 1/2 as well. feels weird to skip it only here. Im mapping the vocals in that part tho
- 01:41:538 (2,1,2,1) - make this and 01:42:101 (1,2,1,2) - symmetrical? could also blanked 01:41:726 (1) - since there isn't a reason not to as is. it looks nicer. also the star is distorted 01:41:352 (1,2,1,2,1) - fixed
- 01:43:601 (5,6,7,8) - your tripple is too late fixed
- 01:49:601 (2) - ctrl+g because you have 01:47:351 (1,1) - , which arte of the same nature sound wise also at a low spacing, and the vocals do get lower on it. also currently it changes directions just once too often to play neatly done
- 01:53:727 (3,4) - i'd rather cick both vocals than one vocal and a random beat. so i'd start the slider one tick later. also the i vocal on it is held oposite to the ga where you start the slider atm. fixed
- 01:55:414 (3,4,5,6) - suggesting to use a slider that ends on a tripple here, again for the held syllable I'd rather not
- 01:58:414 (3,4,5,6) - not an optimal solution as it ignores the vocal on the red tick completely, which you follow in the verse. i'd just have a slider end on it
Done- 02:03:477 (1,2,1,2,1,2,1,2,1,2) - feels plain concidering the vocals bridgingthe skipping drum isn't emphasized in any wa. instead it's just a continuous star without charms or kinks Broke it off a bit
- 02:10:789 (3) - the turn should be on 02:10:977 (5) - instead as that is where the teh shift happens
- 02:11:352 (1) - this beat is a 1/1 and deserves more than just a 1/2 slider I dont see whats wrong with 2 1/2 sliders here
- 02:16:602 (1,2) - you probably know what i want to say here I think so?
- 02:58:227 (5,6) - already covered this point too Eh? idk lol its 90° to the other slider
- 03:05:352 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - as well as this one Got this one
- 03:29:445 (2) - why is that there. please don't tell me it's "to emphazise the vocal" :^)
- 03:34:414 (4,5) - nice place to put a tripple in between Agreed
- 03:44:352 (1,2,3) - i'd rather play the drums myself here. but if you want to stick to the vocals, make them proper extended sliders maybe. because one ends on a drum, which is missleading in the sense that it implies that you follow them. which you don't on the second one already
- 03:49:227 (4,5) - overmapped. this part is where you lower the density.. so undermapping is acceptable.. but not mapping more that's even there fixed
- 04:34:602 (1,2,3,4,5,6,7,8) - this part of the curve is out of shape. it goes too far to the left.. or well, if you want to the first half can be the wrong one too. point being, they don't match That curve is made out of a 3 point half circle slider
- 04:36:852 (8) - too many hits Not sure what you mean with too many hits
- 04:48:102 (3) - 04:52:227 (6) - same as previously covered I dont see anything on 3 and I can only guess (6) just stack with 2?
- 05:04:227 (8) - this sliderend definitely deserves to be clickable, way stronger a not playing on it than in the beginning AND a long vocal starts on it
- 05:17:914 (4,5,6,1,2,3) - dont' flow well together Changed it
- 05:19:602 (4) - no tripple before this? fixed
- 05:23:258 (3) - . -
- 05:35:820 (6,7) - i assume this placing is accidental yes
- 05:36:852 (1,2,3,4,5) - should start using sliders on 1 alreadyok