17:08 Bakari: I don't think I'll find more than 2-3 things, anyway
17:08 Andrea: sure :D
17:10 Bakari: 07:24:380 (1) - seems to be unsnapped a little bit
17:11 Andrea: weird, gonna remake it
17:11 Bakari: You forgot Donald Duck in the tags
17:11 Andrea: fixed :D
17:12 Andrea: oh dammit
17:12 Bakari: also the word bitch can be safely added somewhere in the end/middle of the list
17:12 Bakari: Just in case somebody searches for the "I'm not JB Bitch" song
17:13 Andrea: Donald Duck Bitch added :3
17:13 Andrea: yep!
17:13 Bakari: from the tag list alone this is becoming the best of 2016
17:13 Andrea: haha
17:13 Andrea: I hope so :D
17:15 Bakari: 00:39:162 (2,3,4,5,6,7,8,9,10,11,12) - how about manual unstacking?
17:16 Bakari: the automatic unstack in-game kinda ruins the symmetrical thing
17:16 Andrea: huh yeah
17:16 Andrea: it looks quite weird :(
17:16 Andrea: if I move the stack leniency all to the left, you think it could do the trick?
17:17 Bakari: It'd be harder to read, though
17:17 Andrea: *cries in Italian*
17:18 Andrea: let me try to manual stack it
17:18 Bakari: [http://bakarisu.s-ul.eu/H5IibWGu.jpg f]
17:18 Bakari: Doesn't look too bad, actually
17:18 Bakari: You can just make a regular-ds stream and then scale it with Ctrl+Shift+S to lower spacing
17:18 Andrea: I'll just make a straight stream I guess
17:19 Andrea: love them anyway xD
17:20 Bakari: 01:16:685 (3,4,5,6,7) - kinda similar thing here, this one looks a lot better though
17:20 Bakari: as the pattern is shorter
17:21 Bakari: 01:21:215 - also, you can try snapping the break times end/beginning points to strong beats
17:21 Andrea: that one is short yeah
17:21 Andrea: so it should be okay I suppose
17:21 Andrea: yeah I didn't care about breaks
17:21 Andrea: time to do that
17:22 Bakari: 01:30:305 (1,2,3) - I kinda expected these to be blanketed, it just looks neater to me
17:24 Andrea: you gave me another idea instead
17:24 Andrea: I ctlr+g (2)
17:24 Bakari: neat <3
17:26 Bakari: 03:11:216 (1) - I actually like the way it looks, but it's not 100% symmetrical
17:26 Bakari: if you want things perfected, you might wanna move the tail a bit lower to the x axis
17:26 Andrea: oh my god
17:26 Andrea: how did I make a mistake like that
17:27 Andrea: you saved my life with that
17:27 Andrea: if it would get qualified with it, I'd ask for unqualify just for that xD
17:28 Bakari: 03:26:678 (2) - how about something more jumpy for the scream in the song? https://osu.ppy.sh/ss/6105459
17:30 Bakari: 04:26:396 (6,7) - I'm not exactly sure of how this plays, but since it's pmuch the same 1/4 beat you might wanna unstack for better readability
17:33 Andrea: gonna remake that pattern properly with symmetry
17:33 Andrea: anyway fixed the suggestion before that
17:33 Bakari: 05:12:708 (6,1) - this was the first pattern of that kind, haven't seen you using many of these before
17:35 Bakari: if you decide to change these, you probably should try shorter sliders for the vocals
17:35 Bakari: http://bakarisu.s-ul.eu/9k2u53ZW.jpg
17:35 Andrea: yeah I made it that way to make a cool effect with the "woo-oh-oh"
17:35 Andrea: probably the first suggestion I'm gonna keep xD
17:36 Andrea: fixed the rest
17:36 Bakari: 05:42:491 (5,1) - nazi department called, the stacks are 1 grid off
17:36 Andrea: FeelsBadMan
17:37 Andrea: I *hopefully* fixed it
17:37 Bakari: as long as it's less noticeable it's all cool
17:38 Bakari: it doesn't have to be 100% perfect, anyway :p
17:38 Andrea: I guess :D
17:40 Bakari: 07:12:142 - can we make this into a preview point?
17:40 Andrea: a sexy and hot preview point, why not :D
17:40 Bakari: just imagine this popping up every time you select the map or listen to the preview
17:41 Andrea: hahaha
17:41 Andrea: yes sounds good
17:41 Andrea: applied :D
17:41 Bakari: 07:21:755 - I'd probably try to start an 1/1 slider here, the drum beat is definitely asking for something to click on
17:42 Andrea: I'll add a single circle instead
17:42 Andrea: kinda don't wanna ruin next pattern
17:42 Bakari: sure, handle it as you please <3
17:42 Bakari: whoa, 1/3 beat coming next
17:42 Andrea: I suck at 1/3 mapping
17:43 Andrea: that's like the only 1/3 song I ever mapped
17:43 Bakari: 08:16:600 (6,7,8) - try short 1/3 sliders for the vocals here?
17:43 Bakari: since the lyrics are repeating themselves here that'd work well
17:44 Bakari: 08:29:841 - same here
17:44 Bakari: http://bakarisu.s-ul.eu/X4iN8fub.jpg probably something like this
17:44 Bakari: starts with 2/3 and then 1/3 for the drums showing up
17:45 Bakari: 08:33:152 (4,5,6) - probably something similar here as well
17:45 Bakari: looks good, don't worry about that part too much o/
17:46 Andrea: uhm, I'm not sure how to apply this rhythm
17:46 Andrea: god, 1/3 gives me headache xD
17:46 Andrea: I found a way maybe
17:47 Bakari: http://bakarisu.s-ul.eu/yqZMc4LX.jpg
17:47 Bakari: not EXACTLY what you'd use, but you get the idea
17:47 Andrea: I got an idea yeah :D
17:48 Bakari: 09:03:160 (4) - try removing that one, so the drums later in the map get some more emphasis and feel more interesting
17:50 Bakari: 09:10:434 (4,5) - and probably you'll have to separate the two sounds here, the one you map with a whistle and drum triplet sound completely different.
17:51 Bakari: http://bakarisu.s-ul.eu/0Q6QeNjZ.jpg rough example
17:52 Andrea: fixed all until now except 09:03
17:52 Andrea: that whistle is too sexy, don't wanna miss it :<
17:52 Bakari: 09:35:883 (5,1,2,3) - I love how every slider goes lower and lower as the vocals clearly repeat "higher, higher, higher"
17:52 Bakari: probably some vertical inversion would help
17:54 Andrea: that one is copied from the ranked version xD
17:54 Andrea: time to remake it, I guess :D
17:55 Bakari: and that's it for the map
17:55 Andrea: I made whole pattern way more jumpy
17:56 Andrea: https://osu.ppy.sh/ss/6105656
17:56 Bakari: Modding Assistant detects some unused sliderslide sounds, I can give you the list to check if you want
17:56 Andrea: https://osu.ppy.sh/ss/6105666
17:57 Andrea: looks better?
17:57 Andrea: and sure :D
17:57 Bakari: it does!
17:57 Bakari: oh, and I'm not 100% confident that the way breaks are placed now will work
17:57 Bakari: since some of them are shorter, some are longer
17:57 Bakari: as long as there is a reason you're good to go, but if you don't have one, somebody might make a problem out of it
17:58 Andrea: I just added breaks where possible
17:58 Andrea: since it's a marathon
17:58 Andrea: and people needs resting xD
17:58 Bakari: [http://bakarisu.s-ul.eu/95uhTOYY.txt hisounds]
18:00 Andrea: why it says that sliderslides are unused?
18:00 Andrea: that's strange...
18:00 Andrea: I wanted to silence the sliders sound
18:00 Bakari: That's probably the tool that is bugged
18:01 Andrea: they're 44byte not 0byte so rankable at least
18:01 Andrea: yeah I guess so
18:01 Bakari: As long as you've intentionally used these you are most probably good to go
18:01 Andrea: TicClick's hitsounds checker gave me nothing missing
18:01 Andrea: I use that one personally
18:01 Bakari: Oh, I've lost a link to it
18:01 Bakari: Would appreciate if you could share it
18:01 Andrea: want me to upload it for you?
18:02 Andrea: sure!
18:02 Bakari: And I'll go post the log meanwhile