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Aqours - Omoi yo Hitotsu ni Nare

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Topic Starter
- Neon -
This beatmap was submitted using in-game submission on Linggo, Disyembre 18, 2016 at 8:52:29 PM

Artist: Aqours
Title: Omoi yo Hitotsu ni Nare
Source: Love Live! Sunshine!!
Tags: ラブライブ!サンシャイン!! Rabu raibu! Sanshain!! Sunshine!! Insert Songs Takami Chika 高海千歌 Watanabe You 渡辺曜 Matsuura Kanan 松浦果南 Kurosawa Dia 黒澤ダイヤ Tsushima Yoshiko 津島善子 Kunikida Hanamaru 国木田花丸 Ohara Mari 小原鞠莉 Kurosawa Ruby 黒澤ルビィ
BPM: 168
Filesize: 3311kb
Play Time: 00:00
Difficulties Available:
  1. Easy (0 stars, 1 notes)
  2. Hard (3.38 stars, 278 notes)
  3. Insane (4.49 stars, 353 notes)
  4. Normal (1.72 stars, 57 notes)
Download: Aqours - Omoi yo Hitotsu ni Nare
Information: Scores/Beatmap Listing
---------------
For those who have this map before November 5, 2016, please re-download. Thanks :)

Easy: 0% - Neon
Normal: 34.7% - Neon
Hard: 100% - Neon
Insane: 100% (Remapping 15.8% - 100% - 41.5% Complete) - Neon

(I'm a slow mapper ;-;)

Ready to Mod: Hard and Insane

Special Thanks To:
_Meep_ - For giving the mp3. Thank you very much :)
Aria Brynhildr
Heya~! Mod post here~ feel free to accept any changes if you'd like!

[Insane]
00:01:010 - Yeah, I'm gonna mod the very first note of the map. I can't find many things to suggest otherwise, sorry~! Anyway~ I think this should be a slider since it'll go along with how the vocalist drags out the "Oh" in the beginning of the song.
00:59:402 (8, 9, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11) - This stream is really long for an insane, maybe shorten it a bit? And turn maybe the last two or three sliders in one repeating one, since those are pretty hard to hit in this star level, IMO.
01:15:295 (1, 2, 3, 4) - The distance between these sliders are bigger than a lot of the jumps in the map, and this should be a relaxing part of the map based on the music.
01:21:545 (4, 5, 6, 7, 8, 1, 2, 3, 4, 5) - Since this part of the song is building up, I think you can get it away with making a bit longer, maybe just a tiny bit for each jump, though not too much. You can keep the first star jumps the same distance, but the second star just a tiny bit bigger.
01:36:902 (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12) - Just like the other one, it seems a bit too long.
––––––––––
Well, that's all I can find~ I'll mod again when you make an Extra difficulty~ I'll be more useful then! (I hope!)
Topic Starter
- Neon -

Aria Brynhildr wrote:

Heya~! Mod post here~ feel free to accept any changes if you'd like!

[Insane]
00:01:010 - Yeah, I'm gonna mod the very first note of the map. I can't find many things to suggest otherwise, sorry~! Anyway~ I think this should be a slider since it'll go along with how the vocalist drags out the "Oh" in the beginning of the song. Done
00:59:402 (8, 9, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11) - This stream is really long for an insane, maybe shorten it a bit? And turn maybe the last two or three sliders in one repeating one, since those are pretty hard to hit in this star level, IMO. Done
01:15:295 (1, 2, 3, 4) - The distance between these sliders are bigger than a lot of the jumps in the map, and this should be a relaxing part of the map based on the music. Done
01:21:545 (4, 5, 6, 7, 8, 1, 2, 3, 4, 5) - Since this part of the song is building up, I think you can get it away with making a bit longer, maybe just a tiny bit for each jump, though not too much. You can keep the first star jumps the same distance, but the second star just a tiny bit bigger. Done
01:36:902 (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12) - Just like the other one, it seems a bit too long. Not sure - Imma leave it right there xD
––––––––––
Well, that's all I can find~ I'll mod again when you make an Extra difficulty~ I'll be more useful then! (I hope!)

Thank you very much for the mod <3
Originality
Hihi! Love the background image and all of your patterns. :D

[Things I noticed during playthrough]

00:25:652 (2,3,4,5,6,7,8,9,10,11,12,13) - The build-up is mostly in the guitar, and it feels kinda forced mapping this long stream here. But it could totally work, your preference. :D

00:36:456 (4) - Plays really weird

00:59:402 (8) - The entrance to this stream feels really messy. Since that phrase is ending on 9, but new phrase is starting on 1, you shouldn't mesh the two together into one long steam. finish jump pattern then make stream pattern for each phrase :D Your jump pattern there is nice in earlier notes

01:00:652 (10) - Transition feels really wacky, dunno if it's SV or something, I'll look when I check editor...

01:11:545 (3,4,5,6) - movement feels very jerky because triple into jump into single into stream

01:36:724 (1) - Same thing as earlier long stream.

00:32:259 (1,2) - Felt weird when playing through (like the jump was too far) but it's fine looking in editor. good emphasis on new vocal notes with spacing. Just something to make note of. Some people might not like it b/c kinda jerky.


[Things I noticed in editor]

00:01:010 (1) - I don't hear what you're mapping through this first combo region? Some of the singles seem like they're just kinda linking notes together instead of representing actual hits. For fun I mapped the beginning, you for sure don't have to make these changes, just a suggestion to spice up the beginning a little bit. It feels kinda dull compared to the awesome patterns and set-up you have going on later, but the vocals have some neat stuff going on too.
https://puu.sh/rkpvY/e1a035035b.png
https://puu.sh/rkpwP/f5bb0ddce1.png
https://puu.sh/rkpxG/9b1985992d.png

00:17:706 (4) - Your call on this note. Sounds better imo without. personal preference for sure.

00:20:117 (2,3,4,5,6,7) - Spacing on this is visually weird & plays a lil awk. aim more for diamond shape like this maybe?
https://puu.sh/rkpQN/d56fd7d917.png

00:23:509 (1,2,3,4) - Slider fits back half of stream better maybe with beat, goes with sliders you had earlier too.
https://puu.sh/rkpX4/46f01de7e8.png

00:33:867 (1,2,3) - spacing there is off between notes, 2 is not in middle (DS fails you sometimes xd)

00:40:117 (2) - Either blanket this or remove

00:42:438 (1) - Curve currently kinda pointed left at end throws flow off a lil, this looks a lil better I think
https://puu.sh/rkqql/a899998bda.png

00:59:402 (8) - already mentioned above. errr, this is what I might do here? If you keep stream above though just separating the 8/9 from the stream would help :D https://puu.sh/rkqWY/47d03b1738.png adding those sliders make transition feel a little better/less weird too maybe

01:01:009 (1) - Same thing with beginning here, spice dis up! :D

01:16:367 (4,1) - If you control - g these and move 2 up nice flow, and matches the slider patterns you had earlier that are so so nice :D

01:25:652 - spacing is wacky again here I think

err, well, a lot of those things are personal preferences or spacing issues that are pretty easy fixes, I like what you've done with this beatmap! I didn't really check hit sounds... :D Best of luck getting it ranked! Lemme know when extra is up (if it is made!)
Topic Starter
- Neon -

Originality wrote:

Hihi! Love the background image and all of your patterns. :D

[Things I noticed during playthrough]

00:25:652 (2,3,4,5,6,7,8,9,10,11,12,13) - The build-up is mostly in the guitar, and it feels kinda forced mapping this long stream here. But it could totally work, your preference. :D - This should be fine xD

00:36:456 (4) - Plays really weird Done - Removed the note

00:59:402 (8) - The entrance to this stream feels really messy. Since that phrase is ending on 9, but new phrase is starting on 1, you shouldn't mesh the two together into one long steam. finish jump pattern then make stream pattern for each phrase :D Your jump pattern there is nice in earlier notes Done

01:00:652 (10) - Transition feels really wacky, dunno if it's SV or something, I'll look when I check editor...

01:11:545 (3,4,5,6) - movement feels very jerky because triple into jump into single into stream Done - Removed the streams

01:36:724 (1) - Same thing as earlier long stream. Done

00:32:259 (1,2) - Felt weird when playing through (like the jump was too far) but it's fine looking in editor. good emphasis on new vocal notes with spacing. Just something to make note of. Some people might not like it b/c kinda jerky. Done


[Things I noticed in editor]

00:01:010 (1) - I don't hear what you're mapping through this first combo region? Some of the singles seem like they're just kinda linking notes together instead of representing actual hits. For fun I mapped the beginning, you for sure don't have to make these changes, just a suggestion to spice up the beginning a little bit. It feels kinda dull compared to the awesome patterns and set-up you have going on later, but the vocals have some neat stuff going on too.
https://puu.sh/rkpvY/e1a035035b.png
https://puu.sh/rkpwP/f5bb0ddce1.png Done
https://puu.sh/rkpxG/9b1985992d.png

00:17:706 (4) - Your call on this note. Sounds better imo without. personal preference for sure. Done - Removed the note

00:20:117 (2,3,4,5,6,7) - Spacing on this is visually weird & plays a lil awk. aim more for diamond shape like this maybe?
https://puu.sh/rkpQN/d56fd7d917.png Done - It's hard to make it diamond xD

00:23:509 (1,2,3,4) - Slider fits back half of stream better maybe with beat, goes with sliders you had earlier too.
https://puu.sh/rkpX4/46f01de7e8.png Done

00:33:867 (1,2,3) - spacing there is off between notes, 2 is not in middle (DS fails you sometimes xd) Done

00:40:117 (2) - Either blanket this or remove Done - I moved the note

00:42:438 (1) - Curve currently kinda pointed left at end throws flow off a lil, this looks a lil better I think
https://puu.sh/rkqql/a899998bda.png Done - Didn't know what do I have to do earlier until I saw the slider xD

00:59:402 (8) - already mentioned above. errr, this is what I might do here? If you keep stream above though just separating the 8/9 from the stream would help :D https://puu.sh/rkqWY/47d03b1738.png adding those sliders make transition feel a little better/less weird too maybe Done

01:01:009 (1) - Same thing with beginning here, spice dis up! :D Done

01:16:367 (4,1) - If you control - g these and move 2 up nice flow, and matches the slider patterns you had earlier that are so so nice :D Done

01:25:652 - spacing is wacky again here I think Done

err, well, a lot of those things are personal preferences or spacing issues that are pretty easy fixes, I like what you've done with this beatmap! I didn't really check hit sounds... :D Best of luck getting it ranked! Lemme know when extra is up (if it is made!)

Thank you so much for the mod! And thank you for the star you gave :)
[Kamiya]
[General]

First, you must be quick to finish your beatmap's soundhit

[Insane]
00:02:438 (5) - use Whistle soundhit and NC(at the slider's begin
00:03:152 (6) - ^ (at the end
00:04:938 (9) - ^ (end
00:06:724 (1) - ^ (begin
00:08:152 (1) - ^ (begin
00:09:581 (1) - ^
00:11:009 (5) - ^
00:16:367 (6) - NC
00:27:259 (3,5) - unsnapped


GL~ :)
Nitrous
Lets give this Live Show a shot!
Insane
  1. 00:00:831 (1,2) - These circles don't fit in in my opinion since the downbeat starts at 00:01:010 (1)
  2. 00:01:010 (1,2,3) - Can you make the DS consistent here? At (1) you are using 1.7x then move to 1.3x at (2) considering the music is subtle at the start
  3. 00:02:438 (3,4) - I don't see a point to jump to a big DS here again considering the music is subtle and calm
  4. 00:24:759 (7) - Remove whistle on Slider Body
  5. 01:41:099 (1) - Move Spinner end to here: 01:46:099 - I'm not sure about this but I hear a downbeat over there
  6. If you followed my mod above: 01:46:099 - Place a green timing point with a volume of 5%

Good luck in ranking!
Topic Starter
- Neon -

[Kamiya] wrote:

[General]

First, you must be quick to finish your beatmap's soundhit

[Insane]
00:02:438 (5) - use Whistle soundhit and NC(at the slider's begin Done
00:03:152 (6) - ^ (at the end Done
00:04:938 (9) - ^ (end Done
00:06:724 (1) - ^ (begin Done
00:08:152 (1) - ^ (begin Done
00:09:581 (1) - ^ Done
00:11:009 (5) - ^ Done
00:16:367 (6) - NC Done
00:27:259 (3,5) - unsnapped Done


GL~ :)
Thank you so much :)

-Nitrous wrote:

Lets give this Live Show a shot!
Insane
  1. 00:00:831 (1,2) - These circles don't fit in in my opinion since the downbeat starts at 00:01:010 (1) Done
  2. 00:01:010 (1,2,3) - Can you make the DS consistent here? At (1) you are using 1.7x then move to 1.3x at (2) considering the music is subtle at the start Done
  3. 00:02:438 (3,4) - I don't see a point to jump to a big DS here again considering the music is subtle and calm Done
  4. 00:24:759 (7) - Remove whistle on Slider Body Done
  5. 01:41:099 (1) - Move Spinner end to here: 01:46:099 - I'm not sure about this but I hear a downbeat over there Done
  6. If you followed my mod above: 01:46:099 - Place a green timing point with a volume of 5% Done

Good luck in ranking!
Thank you very much!! :)
Kibbyyy
Insane
00:01:010 (1,2,3,4,5,6,7,8,9,10) - I think low SV sliders would be more fitting here than regular circles
00:28:152 (1) - This elbow slider doesn't really fit
00:30:831 (7,1) - The transition between these two notes don't seem to flow
00:59:581 (9) - Here should be a new combo. Typical Insane maps usually don't go to a combo of 12
01:30:295 (3,4) - Blanket?
01:33:867 (3) - This slider should be smooth so that there can be a blanket there

Hope this helps even though there isn't much ^3^
Topic Starter
- Neon -

Scarlet_Wolf wrote:

Insane
00:01:010 (1,2,3,4,5,6,7,8,9,10) - I think low SV sliders would be more fitting here than regular circles I'm not sure
00:28:152 (1) - This elbow slider doesn't really fit Done - changed the slider
00:30:831 (7,1) - The transition between these two notes don't seem to flow Done - changed the slider
00:59:581 (9) - Here should be a new combo. Typical Insane maps usually don't go to a combo of 12 Done
01:30:295 (3,4) - Blanket? Done
01:33:867 (3) - This slider should be smooth so that there can be a blanket there Done

Hope this helps even though there isn't much ^3^
Thank you very much. It helped me alot!! :)
kabmi
Insane Diff.

thats just my opinion, you dont must correct this

00:08:152 (1) - not good slider, lets move to x:448 y:248

btw i dont like circle-patterns everytime ( 00:17:259 (1,2,3,4) - , 00:21:724 (3,4,1) - , 00:36:009 (3,4) - )

00:34:938 (4) - fix blanket

00:37:438 (3) - not good overlap with 00:38:152 (1) -

00:46:009 (3) - move to x:304 y:356

00:47:795 (4) - move to x:208 y:44 and form-point move to x:260 y:60

00:50:652 (3) - fix blankets ( 00:49:581 (1,2) - )

00:52:081 (3) - ^ ( 00:51:009 (1,2) - )

01:21:545 (4) - not good overlap with 01:20:652 (6) - and 01:20:295 (5) -

01:24:938 (4) - ^ with 01:23:867 (1) -

01:27:259 (2) - ^ with 01:28:152 (1) - , maybe move to x:220 y:296 ?

01:27:795 (4) - lol why so close?

01:29:045 (5) - nah.. overlap again, move to x:172 y:108

01:32:974 (2) - confusing

01:33:688 (4) - ^

01:33:867 (1) - make blanket

01:36:367 (3) - confusing

01:40:295 (3) - nc
Topic Starter
- Neon -

kabmi wrote:

Insane Diff.

thats just my opinion, you dont must correct this

00:08:152 (1) - not good slider, lets move to x:448 y:248 Done

btw i dont like circle-patterns everytime ( 00:17:259 (1,2,3,4) - , 00:21:724 (3,4,1) - , 00:36:009 (3,4) - ) Done - Changed the sliders

00:34:938 (4) - fix blanket Done

00:37:438 (3) - not good overlap with 00:38:152 (1) - Done - Moved the circle

00:46:009 (3) - move to x:304 y:356 Done

00:47:795 (4) - move to x:208 y:44 and form-point move to x:260 y:60 Done

00:50:652 (3) - fix blankets ( 00:49:581 (1,2) - ) Done

00:52:081 (3) - ^ ( 00:51:009 (1,2) - ) Done

01:21:545 (4) - not good overlap with 01:20:652 (6) - and 01:20:295 (5) - Done

01:24:938 (4) - ^ with 01:23:867 (1) - Done

01:27:259 (2) - ^ with 01:28:152 (1) - , maybe move to x:220 y:296 ? Done

01:27:795 (4) - lol why so close? Done - Moved the slider

01:29:045 (5) - nah.. overlap again, move to x:172 y:108 Done

01:32:974 (2) - confusing Done - Moved the circle

01:33:688 (4) - ^ Done - ^

01:33:867 (1) - make blanket Done

01:36:367 (3) - confusing Done - Moved the circle

01:40:295 (3) - nc Done
Thank you very much for the mod :)
Milk Tee
Hello!!! Here's my mod >_<

Insane:

00:25:920 (5) - NC
01:00:295 (5,6) - and 01:00:474 (7,8) - change these 4 notes into sliders like 01:00:652 (9) - ( follows the song , like 01:36:902 (2,3,4,5,6,7,8,9) - )
01:23:152 (5) - NC
01:39:938 (2) - this slider should be mapped in 1/8 like this

Hard:
01:22:081 (7,8) - This should be stacked like the others
01:39:938 (6,7,8) - Change these notes to the slider in insane^^

Other than those^^ , Great map!!! ( I love the song! )

GOOD LUCK!
Topic Starter
- Neon -

yoshiFTW69 wrote:

Hello!!! Here's my mod >_<

Insane:

00:25:920 (5) - NC Done
01:00:295 (5,6) - and 01:00:474 (7,8) - change these 4 notes into sliders like 01:00:652 (9) - ( follows the song , like 01:36:902 (2,3,4,5,6,7,8,9) - ) Done
01:23:152 (5) - NC Done
01:39:938 (2) - this slider should be mapped in 1/8 like this I'm not sure yet. - because the sound would be bad D:

Hard:
01:22:081 (7,8) - This should be stacked like the others Done
01:39:938 (6,7,8) - Change these notes to the slider in insane^^ Done

Other than those^^ , Great map!!! ( I love the song! )

GOOD LUCK!
Thank you very much for the mod!!! And I'm really sorry if it''s late
Mir
Mod from my queue!

I’ll mod all diffs!

Easy
  • Wow, this is really creative. I’m pretty sure you used the polygon creational tool to make this circle so perfect. Probably also large grid snapping to the center. But I actually think that you could be a little edgier and move it to the edge of the map or maybe into one of the corners. I also think that a ctrl+g is appropriate for the first circle. The flow from stationary cursor to the middle seems really boring so I think you should move it.

    I really like how creative this map is, but I think with just a few minor additions and touches this could really be the next big thing.

Normal
  • Okay so this map really feels more varied than easy. It’s really good to see creative mapping, though a NC would really be cool because the first color isn’t very fitting to the rest of the map. In all honesty you could probably move the circle to the opposite side which you move it to in Easy diff. This time rotate by 360 degrees and ctrl+H and tell me what you think. I think it would flow really nicely from the center of the map to a different location.

    As I said with Easy, the creativity makes my brain melt. I really think you can do some great things from what I’ve seen so far.

I’m just trolling don’t take the above mods seriously. XD

Hard

Beats and Notes

  1. All good!

Flow and Gameplay

  1. 00:16:367 (6,7,8) – Please space these notes out because they look so similar to the triplet at 00:16:367 (6,1,2,3) I missed them completely. The AR is the main reason I say this. It’s really hard to read. ;~;
  2. 00:30:652 (4,5) – Awkward entry angle here, I’d do something like: https://puu.sh/rvcU7/90e0b438d7.mp4

Aesthetics

  1. 00:03:152 (4) – Horizontal slider! You can tilt these, you know. Maybe it’s part of the style you’re going with.
  2. 00:06:724 (1,2,3) – Could blanket like this: https://puu.sh/rvcGj/c3beb51337.png.
  3. 00:19:402 (4,1) – Blanket?
  4. 00:20:652 (5,2,3,4) – This looks sloppy. The slider end of 00:20:652 (5) is where you should work this pattern around. 00:21:724 (3) is blanketed wrong and 00:22:259 (4) stacks wrong with the slider end.
  5. 00:23:867 (5,6) – Blanket?
  6. 00:28:152 (1,3,4) – Blanket!
  7. Okay at this point I’m just seeing a lot of bad blankets. I’d go through the map again and check all your blankets and make sure they’re good. I won’t mention them anymore.
  8. 00:47:438 (3,4) – Again, horizontal sliders! :c
  9. 00:49:581 (1,2) - -cries-
  10. 00:51:009 (1,2) – It feels like you’re run out of ideas at this point…
  11. 00:57:438 (3) – Again?
  12. 01:06:724 (1,2) – I’m getting triggered.
  13. Okay, these horizontal/vertical sliders have officially triggered me. I’m sure you can curve these or do something creative with them, because it feels like you’ve run out of ideas here. Go look at some other maps with nice slider patterns for inspiration.~ I won’t mention them anymore.
  14. 01:23:867 (1,2,3,4,1,2,3) – Ugh, this part looks reaaally ugly. I think you could do better. The sliders are too straight and the circles make the flow too curved and it doesn’t fit.

Insane

Beats and Notes

  1. All good!

Flow and Gameplay

  1. 00:27:259 (3,4,5) – Flow here is really bad from 00:27:617 (4,5). Also: https://puu.sh/rvdst/df701ed879.png
  2. 00:28:152 (1,2) – Weird flow here. I’d consider moving the hitcircle under the slider end.
  3. 00:29:581 (1,2,3,4,5,6) – Ow this spacing. ;-;
  4. 00:30:831 (7,1) – Awkward flow here from the slider end. I’d move 00:31:367 (1) elsewhere.
  5. 01:23:152 (1,2,3,4,5,6,7) – Massive massive jump here imo. I’d nerf this.

Aesthetics

  1. 00:03:152 (4) – I’m not gonna mention any vertical sliders I find in this map, but I would really try to be more creative with those sliders.
  2. 00:06:724 (1,1) – Pick a style and stick with it for a certain section, I’d say. It makes your map look inconsistent and… well, unsightly. I mean a specific curve or something for one combo etc. This persists throughout the map.
  3. 00:22:259 (5,1) – Blanket?
  4. 00:39:402 (1,2) – Sliderblanket?
  5. Okay at this point, too many bad blankets I can see. I won’t mention them anymore, but I would recommend going back to recheck them.
  6. 00:42:438 (1,1,1) – Why NC all of these? Just NC the first one.
  7. 00:53:867 (1,2,3,4,5) – Polygon creation tool (ctrl+shift+D) would make a better star for you.
  8. 00:53:867 (1,2,3,4,5) - ^ Seems like you used it at 01:22:438 (1,2,3,4,1) so… why not here and above?
  9. 01:08:152 (1) – Remove NC. Add NC at 01:09:581 (3).
  10. 01:18:152 (1,2,3) – This whole part looks really messy, I’d play around with it a bit. 01:18:152 (1,2) these look especially bad and 01:18:688 (2,3) should be a blanket
  11. 00:49:581 (1,2,3,4,1,2,3,4) – These two are not the same, 00:51:545 (2,3,4) are closer together than 00:50:117 (2,3,4) … unless I’m blind. Idk. I’d check them again. 00:51:009 (1,2) aren’t symmetrical either.
  12. 01:38:867 (1) – Remove NC.

You can really make this map stand out if you work on your aesthetics a little bit more. I really like the song, just... the map doesn't look very nice.

Good luck!~
Topic Starter
- Neon -

Miryle wrote:

Mod from my queue!

I’ll mod all diffs!

Easy
  • Wow, this is really creative. I’m pretty sure you used the polygon creational tool to make this circle so perfect. Probably also large grid snapping to the center. But I actually think that you could be a little edgier and move it to the edge of the map or maybe into one of the corners. I also think that a ctrl+g is appropriate for the first circle. The flow from stationary cursor to the middle seems really boring so I think you should move it.

    I really like how creative this map is, but I think with just a few minor additions and touches this could really be the next big thing.

Normal
  • Okay so this map really feels more varied than easy. It’s really good to see creative mapping, though a NC would really be cool because the first color isn’t very fitting to the rest of the map. In all honesty you could probably move the circle to the opposite side which you move it to in Easy diff. This time rotate by 360 degrees and ctrl+H and tell me what you think. I think it would flow really nicely from the center of the map to a different location.

    As I said with Easy, the creativity makes my brain melt. I really think you can do some great things from what I’ve seen so far.

I’m just trolling don’t take the above mods seriously. XD

Hard

Beats and Notes

  1. All good!

Flow and Gameplay

  1. 00:16:367 (6,7,8) – Please space these notes out because they look so similar to the triplet at 00:16:367 (6,1,2,3) I missed them completely. The AR is the main reason I say this. It’s really hard to read. ;~; Done
  2. 00:30:652 (4,5) – Awkward entry angle here, I’d do something like: https://puu.sh/rvcU7/90e0b438d7.mp4
Done

Aesthetics

  1. 00:03:152 (4) – Horizontal slider! You can tilt these, you know. Maybe it’s part of the style you’re going with. Done
  2. 00:06:724 (1,2,3) – Could blanket like this: https://puu.sh/rvcGj/c3beb51337.png. Done
  3. 00:19:402 (4,1) – Blanket? Done - changed it
  4. 00:20:652 (5,2,3,4) – This looks sloppy. The slider end of 00:20:652 (5) is where you should work this pattern around. 00:21:724 (3) is blanketed wrong and 00:22:259 (4) stacks wrong with the slider end. Done
  5. 00:23:867 (5,6) – Blanket? Done
  6. 00:28:152 (1,3,4) – Blanket!Done - D:
  7. Okay at this point I’m just seeing a lot of bad blankets. I’d go through the map again and check all your blankets and make sure they’re good. I won’t mention them anymore.
  8. 00:47:438 (3,4) – Again, horizontal sliders! :c Done - changed it
  9. 00:49:581 (1,2) - -cries- Done - changed
  10. 00:51:009 (1,2) – It feels like you’re run out of ideas at this point… Done -Yeh ;-; (Changed
  11. 00:57:438 (3) – Again? Done - Ye (Changed)
  12. 01:06:724 (1,2) – I’m getting triggered. Done - changed
  13. Okay, these horizontal/vertical sliders have officially triggered me. I’m sure you can curve these or do something creative with them, because it feels like you’ve run out of ideas here. Go look at some other maps with nice slider patterns for inspiration.~ I won’t mention them anymore.
  14. 01:23:867 (1,2,3,4,1,2,3) – Ugh, this part looks reaaally ugly. I think you could do better. The sliders are too straight and the circles make the flow too curved and it doesn’t fit. Done

Insane

Beats and Notes

  1. All good!

Flow and Gameplay

  1. 00:27:259 (3,4,5) – Flow here is really bad from 00:27:617 (4,5). Also: https://puu.sh/rvdst/df701ed879.png Done
  2. 00:28:152 (1,2) – Weird flow here. I’d consider moving the hitcircle under the slider end. Done
  3. 00:29:581 (1,2,3,4,5,6) – Ow this spacing. ;-; Done - nerfed it
  4. 00:30:831 (7,1) – Awkward flow here from the slider end. I’d move 00:31:367 (1) elsewhere. Done
  5. 01:23:152 (1,2,3,4,5,6,7) – Massive massive jump here imo. I’d nerf this.
Done

Aesthetics

  1. 00:03:152 (4) – I’m not gonna mention any vertical sliders I find in this map, but I would really try to be more creative with those sliders.
  2. 00:06:724 (1,1) – Pick a style and stick with it for a certain section, I’d say. It makes your map look inconsistent and… well, unsightly. I mean a specific curve or something for one combo etc. This persists throughout the map. Done
  3. 00:22:259 (5,1) – Blanket? Done - changed it
  4. 00:39:402 (1,2) – Sliderblanket? Done
  5. Okay at this point, too many bad blankets I can see. I won’t mention them anymore, but I would recommend going back to recheck them.
  6. 00:42:438 (1,1,1) – Why NC all of these? Just NC the first one. Done
  7. 00:53:867 (1,2,3,4,5) – Polygon creation tool (ctrl+shift+D) would make a better star for you. Done
  8. 00:53:867 (1,2,3,4,5) - ^ Seems like you used it at 01:22:438 (1,2,3,4,1) so… why not here and above? Done
  9. 01:08:152 (1) – Remove NC. Add NC at 01:09:581 (3). Done
  10. 01:18:152 (1,2,3) – This whole part looks really messy, I’d play around with it a bit. 01:18:152 (1,2) these look especially bad and 01:18:688 (2,3) should be a blanket Done
  11. 00:49:581 (1,2,3,4,1,2,3,4) – These two are not the same, 00:51:545 (2,3,4) are closer together than 00:50:117 (2,3,4) … unless I’m blind. Idk. I’d check them again. 00:51:009 (1,2) aren’t symmetrical either. Done
  12. 01:38:867 (1) – Remove NC. Done

You can really make this map stand out if you work on your aesthetics a little bit more. I really like the song, just... the map doesn't look very nice.

Good luck!~
Thank you very much for the mod! You even made a video just to mod this map. I really appreciate it. :) Though it's scary ;-;
Yoshimaro
hi from q c:

omit easy and normal, they're too hard and need to be entirely remapped.

top diff mod only cus im fat fucc xd
insane
00:01:010 (1,2,3,4,5,6,7,8,9,10) - you need to divide this differently. i suggest 00:03:152 (1,1) - NC because they are flow changes

00:06:724 - you NC'd these so i guess just follow the same format in the first part

00:23:688 (3) - might be jarring to a lot of players, i suggest converting 00:23:509 (1,2,3) - to one single stream

00:25:652 (2,3,4,1,2,3,4,5,6,7,8,9) - there is an NC on 00:25:920 (1) - but heavy hitsound on 00:26:009 (2) - , i dont think the mapping to the melody justifies the current NC placement

00:39:402 (1,2,3) - fix blanket

00:41:009 (1,2,3) - ^

01:04:938 - why not map to the background moe girls? tripple starts 01:04:938 - and ends 01:05:117 - ? it would also mean NC 01:04:938 -

messy NC weoooooo otherwise nice flow, personally the aesthetic is a bit cluttered for me but that doesnt affect playability, gj

h e h e h e h e h e
Topic Starter
- Neon -

- Yoshimaro - wrote:

hi from q c:

omit easy and normal, they're too hard and need to be entirely remapped.

top diff mod only cus im fat fucc xd
insane
00:01:010 (1,2,3,4,5,6,7,8,9,10) - you need to divide this differently. i suggest 00:03:152 (1,1) - NC because they are flow changes Done

00:06:724 - you NC'd these so i guess just follow the same format in the first part Done

00:23:688 (3) - might be jarring to a lot of players, i suggest converting 00:23:509 (1,2,3) - to one single stream Done

00:25:652 (2,3,4,1,2,3,4,5,6,7,8,9) - there is an NC on 00:25:920 (1) - but heavy hitsound on 00:26:009 (2) - , i dont think the mapping to the melody justifies the current NC placement Done

00:39:402 (1,2,3) - fix blanket Done

00:41:009 (1,2,3) - ^ Done

01:04:938 - why not map to the background moe girls? tripple starts 01:04:938 - and ends 01:05:117 - ? it would also mean NC 01:04:938 - Done

messy NC weoooooo otherwise nice flow, personally the aesthetic is a bit cluttered for me but that doesnt affect playability, gj

h e h e h e h e h e
Thank you very much for the mod!! :)
_Meep_
ze mod by ze meep
Insane
00:06:456 (1,2,1) - Why are these notes suddenly so close tgt? why not keep the 1.7x DS?
00:12:884 (2,3,4,5) - Listen to these in 25%,You'll notice the circle is hit before the piano note is played,u can copy the stuff from my map ^_^
00:17:884 (1) - SV change too sudden imo
00:39:134 (1,2) - Fix please https://osu.ppy.sh/ss/6264017
00:41:991 (4,1) - too far apart
00:54:313 (9,10) - Not the same,and looks bad because it looks like the sliders were randomly made
00:55:027 (1,2,3,4,1,2) - Tbh the whole 'going in a circle' thing shows up alot in your map, and the more you show it, the more unappealing/boring it gets,so try to cut down on that imo
00:59:313 (1) - Shorten this by 1 tick/take out one reverse,Ctrl G, then add another note to continue the stream
01:06:456 (1,2,3) - As I said,the 'going in a circle' thing
01:23:599 (1,2,3,4,1,2,3,4,1,2,3,4) - Why is the DS suddenly so small?
01:37:884 (1,2) - I may be OCD on this but this really feels uncomfortable with them not looking the same
01:39:670 (2,1) - Notes start before song plays, you can copy the stuff from my ver,as well

Overall, your insane has some stuff
1. The 'Going in a circle' thing gets reptitive after you show it back to back,part after part, so try to cut down on that
2. The notes in the kiai have messed up DS, they seem to be just randomly mapped, no offense, but yea,try to cut down on copy paste like 01:15:027 (1,2,3,4) -
3. Your hitsounding is good, just gotta improve on dem notes
Topic Starter
- Neon -

_Meep_ wrote:

ze mod by ze meep
Insane
00:06:456 (1,2,1) - Why are these notes suddenly so close tgt? why not keep the 1.7x DS? Done
00:12:884 (2,3,4,5) - Listen to these in 25%,You'll notice the circle is hit before the piano note is played,u can copy the stuff from my map ^_^ I'm not sure yet. - I'll leave it like that for now.
00:17:884 (1) - SV change too sudden imo I'm not sure - I think it's not
00:39:134 (1,2) - Fix please https://osu.ppy.sh/ss/6264017 Done
00:41:991 (4,1) - too far apart Done - Moved the circles.
00:54:313 (9,10) - Not the same,and looks bad because it looks like the sliders were randomly made Done - Fixed it
00:55:027 (1,2,3,4,1,2) - Tbh the whole 'going in a circle' thing shows up alot in your map, and the more you show it, the more unappealing/boring it gets,so try to cut down on that imo Done - Fixed
00:59:313 (1) - Shorten this by 1 tick/take out one reverse,Ctrl G, then add another note to continue the stream Done
01:06:456 (1,2,3) - As I said,the 'going in a circle' thing Done
01:23:599 (1,2,3,4,1,2,3,4,1,2,3,4) - Why is the DS suddenly so small? Idk xD
01:37:884 (1,2) - I may be OCD on this but this really feels uncomfortable with them not looking the same Done
01:39:670 (2,1) - Notes start before song plays, you can copy the stuff from my ver,as well Done - I will not copy it xD

Overall, your insane has some stuff
1. The 'Going in a circle' thing gets reptitive after you show it back to back,part after part, so try to cut down on that
2. The notes in the kiai have messed up DS, they seem to be just randomly mapped, no offense, but yea,try to cut down on copy paste like 01:15:027 (1,2,3,4) -
3. Your hitsounding is good, just gotta improve on dem notes
Thank you very much for the mod! :)
Est-
Easy: 0% - Neon
Normal: 0% - Neon
Hard: 100% - Neon
Insane: 100% - Neon



Mapped by neon xd
Topic Starter
- Neon -

Est- wrote:

Easy: 0% - Neon
Normal: 0% - Neon
Hard: 100% - Neon
Insane: 100% - Neon



Mapped by neon xd
Wot? .____.
anna apple
d

Insane

  1. Notice how you start the map (00:00:742 - to 00:10:741 - ) pretty much every angle is open, and rhythms are slow. Then look at 00:11:099 (1,2,3,4,5,6,1) - musically, nothing really changes other than a few more notes are added in, and because of that, changing angles to closed and doubling the distance over time between the notes is really unwarranted. I suggest making something smoother and easier to play, that can visual match what you did prior. (aka open up the angles and make the circles closer together.
  2. 00:19:313 (1) - don't make random shape, the music doesn't call for it, plus it didn't fit your aesthetic.
  3. Compare all of these 00:17:527 (4,5,1) - , 00:18:956 (4,5,1) -, 00:19:849 (2,3,4,5,6,7) - , 00:21:277 (2,3,4,5) - 00:22:170 (1,2,3) - All of these are the same time apart (1/2 of a beat) but they all have different spacing and different angular approach. (that's a bad thing)
  4. 00:24:491 (8) - why emphasis on this note? it kind of takes away from the impact on 00:24:313 (7) - (make 8 easier.)
  5. 00:25:384 (2,3,4,5,6,7,8,9,10,11,12,13) - you should replace some of this stream with 1/4 sliders to (maybe at the begining) to make it more appropriate for the level of difficulty of the rest of the map.
  6. 00:29:849 (2,3,4) - what's the point of having this triple if you don't put one in any of the following spots 00:28:420 -, 00:31:277 -, 00:32:706 -, 00:34:134 -, 00:35:563 -, 00:36:991 -, 00:38:420 -, 00:39:849 -, 00:40:206 - ( there are more I'm not going to link them all.)
  7. 00:31:099 (1,2,3,4,5) - this is another spot where the spacing increases and the angles are sharper for no strong change in the music. and because of this increase, 00:32:170 (2,1) - looks like a 1/2 beat gap instead of the 1/1 beat gap that it is.
  8. 00:37:349 (4,5,6) - for this, this is a good triple with or without the other ones.
  9. 00:42:170 (1,2,3) - this doesn't really fit what you have in the map before this, a better way to emphasize the cymbals would be having 1/2 sliders there with more somewhat higher spacing. Doing that would help relieve the awkwardness of clicking 00:43:241 (4) -.
  10. 00:44:134 (2,3,4) - spacing. doesn't make sense here.
  11. 00:53:599 (5,6,7,8) - there is no sound to back up these circles, and this is another spot where you double the spacing and make the angles harder.
  12. 00:57:170 (3,4,5) - don't start to increase the spacing here. wait until after 00:57:706 (6,7,1) -
  13. 00:58:420 (4,7) - overlapping like this looks really bad with how you have done visuals
  14. 00:59:134 (8,1) - when you have 1/4 slider like 00:59:134 (8) - , treat it like a circle, because that's how players are going to play it, so have more spacing between this note and the next.
  15. 01:05:027 - change something so that the player will click at this moment.
  16. 01:10:741 (1,2,3,4,5,6) - this is bad because the spacing between 1 and 2 is the same as 2 and 3 and they are different rhythms.
  17. 01:16:991 (2,3,4,5,6) - reduce spacing between 2 and 3, make a jump from 3 to 4. make the angle for 3-4-5 open up a lot more
  18. 01:19:313 (1,2,3,4) - put 1 further from the previous note, then put 2 closer to 1. and then make a jump between 3 and 4
  19. 01:20:027 (5) - this overlap conflicts with your visuals
  20. 01:20:741 (1,2,3,4,5,6,7,8,1,2,3,4) - don't make these get too close to eachother.
  21. 01:39:670 (2,3,4) - this is incorrect. the beat snap divisor(in top left) should be set for 1/3 to make these notes snapped correctly, also since the player won't be able to read a 1/3 easily and because this section of music is quieter and less intense. , it would be simpler if you just had a repeat slider there.

Hard

  1. 00:26:009 (3,4,5,6,7) - this is too difficult for a hard player for two reasons, 1. there are too many notes in this stream, 2. you start the stream on a blue tick.
  2. 00:36:813 (1,2,3) - this jump is not necessary.
  3. 01:22:170 (1) - make circles here instead.
  4. 01:37:884 (1) - make this further away from the previous note or stack it underneath the slider tail of the previous note.
  5. 01:38:241 (2) - this overlapping with the tail looks bad.
  6. 01:39:670 (6) - refer to the insane diff for the rhythm here.

both maps could use a lot of polishing, and could use more work regarding rhythms.
Topic Starter
- Neon -

Pyroflayer wrote:

d

Insane

  1. Notice how you start the map (00:00:742 - to 00:10:741 - ) pretty much every angle is open, and rhythms are slow. Then look at 00:11:099 (1,2,3,4,5,6,1) - musically, nothing really changes other than a few more notes are added in, and because of that, changing angles to closed and doubling the distance over time between the notes is really unwarranted. I suggest making something smoother and easier to play, that can visual match what you did prior. (aka open up the angles and make the circles closer together. Done
  2. 00:19:313 (1) - don't make random shape, the music doesn't call for it, plus it didn't fit your aesthetic. Done
  3. Compare all of these 00:17:527 (4,5,1) - , 00:18:956 (4,5,1) -, 00:19:849 (2,3,4,5,6,7) - , 00:21:277 (2,3,4,5) - 00:22:170 (1,2,3) - All of these are the same time apart (1/2 of a beat) but they all have different spacing and different angular approach. (that's a bad thing) Done - Fixed the DS
  4. 00:24:491 (8) - why emphasis on this note? it kind of takes away from the impact on 00:24:313 (7) - (make 8 easier.) Done
  5. 00:25:384 (2,3,4,5,6,7,8,9,10,11,12,13) - you should replace some of this stream with 1/4 sliders to (maybe at the begining) to make it more appropriate for the level of difficulty of the rest of the map. Done
  6. 00:29:849 (2,3,4) - what's the point of having this triple if you don't put one in any of the following spots 00:28:420 -, 00:31:277 -, 00:32:706 -, 00:34:134 -, 00:35:563 -, 00:36:991 -, 00:38:420 -, 00:39:849 -, 00:40:206 - ( there are more I'm not going to link them all.) Done - will fix some circles later.
  7. 00:31:099 (1,2,3,4,5) - this is another spot where the spacing increases and the angles are sharper for no strong change in the music. and because of this increase, 00:32:170 (2,1) - looks like a 1/2 beat gap instead of the 1/1 beat gap that it is. Done - Fixed
  8. 00:37:349 (4,5,6) - for this, this is a good triple with or without the other ones. Thanks
  9. 00:42:170 (1,2,3) - this doesn't really fit what you have in the map before this, a better way to emphasize the cymbals would be having 1/2 sliders there with more somewhat higher spacing. Doing that would help relieve the awkwardness of clicking 00:43:241 (4) -. Done - Remove thbe sliders and put some circles.
  10. 00:44:134 (2,3,4) - spacing. doesn't make sense here. Done - Fixed
  11. 00:53:599 (5,6,7,8) - there is no sound to back up these circles, and this is another spot where you double the spacing and make the angles harder. Done - Fixed
  12. 00:57:170 (3,4,5) - don't start to increase the spacing here. wait until after 00:57:706 (6,7,1) - Done
  13. 00:58:420 (4,7) - overlapping like this looks really bad with how you have done visuals Done - Fixed
  14. 00:59:134 (8,1) - when you have 1/4 slider like 00:59:134 (8) - , treat it like a circle, because that's how players are going to play it, so have more spacing between this note and the next. Done
  15. 01:05:027 - change something so that the player will click at this moment. Done
  16. 01:10:741 (1,2,3,4,5,6) - this is bad because the spacing between 1 and 2 is the same as 2 and 3 and they are different rhythms. Done - Fixed
  17. 01:16:991 (2,3,4,5,6) - reduce spacing between 2 and 3, make a jump from 3 to 4. make the angle for 3-4-5 open up a lot more Done
  18. 01:19:313 (1,2,3,4) - put 1 further from the previous note, then put 2 closer to 1. and then make a jump between 3 and 4 Done
  19. 01:20:027 (5) - this overlap conflicts with your visuals Done - Fixed
  20. 01:20:741 (1,2,3,4,5,6,7,8,1,2,3,4) - don't make these get too close to eachother. Done
  21. 01:39:670 (2,3,4) - this is incorrect. the beat snap divisor(in top left) should be set for 1/3 to make these notes snapped correctly, also since the player won't be able to read a 1/3 easily and because this section of music is quieter and less intense. , it would be simpler if you just had a repeat slider there. Done

Hard

  1. 00:26:009 (3,4,5,6,7) - this is too difficult for a hard player for two reasons, 1. there are too many notes in this stream, 2. you start the stream on a blue tick. Done - Fixed
  2. 00:36:813 (1,2,3) - this jump is not necessary. Done - Fixed
  3. 01:22:170 (1) - make circles here instead. Done
  4. 01:37:884 (1) - make this further away from the previous note or stack it underneath the slider tail of the previous note. Done
  5. 01:38:241 (2) - this overlapping with the tail looks bad. Done
  6. 01:39:670 (6) - refer to the insane diff for the rhythm here. Done - Fixed

both maps could use a lot of polishing, and could use more work regarding rhythms.
Thank you very much for the mod!! :)
supersofttomboy
HARD:
SPOILER
01:10:741 (1,2,3,4,5,6) - The contrast between these two pairs and the preceding is not obvious enough, plus the positioning suggests the flow continuing smoothly while the song has a sudden change in intensity.

01:22:170 (1,2,3,4) - To me this section (and the few notes before) should have an increasing DS. Personal opinion, the current mapping plays quite well already.

INSANE:
SPOILER
Wow! To me this is pretty much perfect already. Especially the way the drumroll before the quiet portion is mapped.

And thanks for mapping one of my favourite Aqours songs! I fell in love with it when I first played it on SIF.
Topic Starter
- Neon -

supersofttomboy wrote:

HARD:
SPOILER
01:10:741 (1,2,3,4,5,6) - The contrast between these two pairs and the preceding is not obvious enough, plus the positioning suggests the flow continuing smoothly while the song has a sudden change in intensity. Fixed

01:22:170 (1,2,3,4) - To me this section (and the few notes before) should have an increasing DS. Personal opinion, the current mapping plays quite well already. Done

INSANE:
SPOILER
Wow! To me this is pretty much perfect already. Especially the way the drumroll before the quiet portion is mapped.

And thanks for mapping one of my favourite Aqours songs! I fell in love with it when I first played it on SIF.
Thank you very much for the mod!
Est-
Irc talk


kds xddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd

ily <3


Too lazy to edit out the useless bits
2016-11-20 06:32 - Neon -: Is the volume of the song low?
2016-11-20 06:32 Est-: 00:01:456 (2,3) -
2016-11-20 06:32 Est-: idk
2016-11-20 06:33 Est-: you could make a better sliderend blanket here
2016-11-20 06:33 Est-: 00:07:527 (2,1) -
2016-11-20 06:33 Est-: whoops
2016-11-20 06:33 00:07:527 (2,1) - *
2016-11-20 06:33 Est-: wtf
2016-11-20 06:34 Est-: game please
2016-11-20 06:34 00:07:527 (2,1,2) - *
2016-11-20 06:34 Est-: flow is pretty weird here
2016-11-20 06:34 - Neon -: wait
2016-11-20 06:35 Est-: is waiting
2016-11-20 06:35 - Neon -: 00:01:456 (2,3) - If I make a blanket here, it will destroy the flow
2016-11-20 06:35 - Neon -: Or something
2016-11-20 06:35 Est-: nonono4
2016-11-20 06:35 Est-: you dont have to make a direct blanket
2016-11-20 06:35 Est-: https://osu.ppy.sh/ss/6614277
2016-11-20 06:35 Est-: somethink like this looks better already
2016-11-20 06:36 Est-: anyways
2016-11-20 06:36 - Neon -: It's still look the same xD
2016-11-20 06:36 Est-: no
2016-11-20 06:36 Est-: look closely
2016-11-20 06:36 Est-: the end of the slider feeds into the curve of the next one
2016-11-20 06:36 Est-: aNYWays
2016-11-20 06:37 Est-: 00:23:241 (1,2,3,4) - this stream doesnt follow the curve of the slider
2016-11-20 06:37 Est-: which is a bit ugly if you ask me
2016-11-20 06:37 - Neon -: Yep, I'm planning to change it until someone told me to
2016-11-20 06:37 - Neon -: And now, I will change it lol
2016-11-20 06:37 Est-: lmao
2016-11-20 06:38 - Neon -: 00:18:599 (4,5,6,1) -
2016-11-20 06:38 - Neon -: Should I change this too?
2016-11-20 06:38 Est-: you dont have to change it
2016-11-20 06:38 Est-: but fix the blanket please
2016-11-20 06:38 Est-: its like
2016-11-20 06:38 Est-: way off
2016-11-20 06:39 Est-: 00:54:670 (4) - this slider should have the same curve as the one before it (looks better)
2016-11-20 06:40 - Neon -: WAIT
2016-11-20 06:40 Est-: wot
2016-11-20 06:40 Est-: i still have some more things
2016-11-20 06:41 Est-: aa
2016-11-20 06:41 Est-: can i continue nowww
2016-11-20 06:42 - Neon -: WAIT
2016-11-20 06:42 - Neon -: [https://osu.ppy.sh/ss/6614322 is this okay?]
2016-11-20 06:43 Est-: yeah
2016-11-20 06:43 Est-: can i continue nowww
2016-11-20 06:44 - Neon -: 00:54:670 (4) -
2016-11-20 06:44 - Neon -: Dis is the same one as 00:54:313 (3) -
2016-11-20 06:44 - Neon -: xD
2016-11-20 06:45 Est-: no its not
2016-11-20 06:45 Est-: want me to show you?
2016-11-20 06:45 - Neon -: Ye it is :v
2016-11-20 06:45 Est-: http://puu.sh/soqq2/1fc6586243.jpg
2016-11-20 06:45 Est-: nope
2016-11-20 06:45 - Neon -: Dude, I ctrl + j that shit
2016-11-20 06:45 Est-: nope
2016-11-20 06:45 - Neon -: d*
2016-11-20 06:46 Est-: fixfixfixfix
2016-11-20 06:46 - Neon -: Oh ye lol
2016-11-20 06:46 - Neon -: But how
2016-11-20 06:46 Est-: copy the note
2016-11-20 06:46 Est-: and paste it lol
2016-11-20 06:46 Est-: then rotate it
2016-11-20 06:47 Est-: ctrl + shift + r
2016-11-20 06:48 Est-: ARE YOU DONR YET
2016-11-20 06:48 Est-: caos
2016-11-20 06:48 Est-: caps*
2016-11-20 06:48 - Neon -: Okay ,done
2016-11-20 06:48 Est-: k
2016-11-20 06:48 Est-: 00:56:099 (4) -
2016-11-20 06:48 - Neon -: O wait
2016-11-20 06:48 Est-: either blanket it or make it feed into 4 better
2016-11-20 06:48 - Neon -: Imma blanket it
2016-11-20 06:48 Est-: huuuuuuuh4
2016-11-20 06:48 Est-: oj<
2016-11-20 06:48 Est-: ok
2016-11-20 06:49 - Neon -: Done
2016-11-20 06:49 Est-: wot is dis
2016-11-20 06:49 Est-: 01:27:527 (4) -
2016-11-20 06:49 Est-: pls
2016-11-20 06:49 - Neon -: Wot
2016-11-20 06:49 - Neon -: It's a slider
2016-11-20 06:50 Est-: gj sherlock
2016-11-20 06:50 Est-: ugly curve
2016-11-20 06:50 Est-: and bad blanket
2016-11-20 06:50 Est-: use the same shape as the prev. slider
2016-11-20 06:50 - Neon -: .__.
2016-11-20 06:51 Est-: thats all i found
2016-11-20 06:51 Est-: nice map
2016-11-20 06:51 Est-: too lazy to mod other diffs
2016-11-20 06:51 Est-: kds now
2016-11-20 06:51 Est-: xdddddddddddddddddddddddddddddddddddddddddddddddddddddd

what am i doing with my life its 7am i need to sleep t.t
Topic Starter
- Neon -

Est- wrote:

Irc talk


kds xddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd

ily <3


Too lazy to edit out the useless bits
2016-11-20 06:32 - Neon -: Is the volume of the song low?
2016-11-20 06:32 Est-: 00:01:456 (2,3) -
2016-11-20 06:32 Est-: idk
2016-11-20 06:33 Est-: you could make a better sliderend blanket here
2016-11-20 06:33 Est-: 00:07:527 (2,1) -
2016-11-20 06:33 Est-: whoops
2016-11-20 06:33 00:07:527 (2,1) - *
2016-11-20 06:33 Est-: wtf
2016-11-20 06:34 Est-: game please
2016-11-20 06:34 00:07:527 (2,1,2) - *
2016-11-20 06:34 Est-: flow is pretty weird here
2016-11-20 06:34 - Neon -: wait
2016-11-20 06:35 Est-: is waiting
2016-11-20 06:35 - Neon -: 00:01:456 (2,3) - If I make a blanket here, it will destroy the flow
2016-11-20 06:35 - Neon -: Or something
2016-11-20 06:35 Est-: nonono4
2016-11-20 06:35 Est-: you dont have to make a direct blanket
2016-11-20 06:35 Est-: https://osu.ppy.sh/ss/6614277
2016-11-20 06:35 Est-: somethink like this looks better already
2016-11-20 06:36 Est-: anyways
2016-11-20 06:36 - Neon -: It's still look the same xD
2016-11-20 06:36 Est-: no
2016-11-20 06:36 Est-: look closely
2016-11-20 06:36 Est-: the end of the slider feeds into the curve of the next one
2016-11-20 06:36 Est-: aNYWays
2016-11-20 06:37 Est-: 00:23:241 (1,2,3,4) - this stream doesnt follow the curve of the slider
2016-11-20 06:37 Est-: which is a bit ugly if you ask me
2016-11-20 06:37 - Neon -: Yep, I'm planning to change it until someone told me to
2016-11-20 06:37 - Neon -: And now, I will change it lol
2016-11-20 06:37 Est-: lmao
2016-11-20 06:38 - Neon -: 00:18:599 (4,5,6,1) -
2016-11-20 06:38 - Neon -: Should I change this too?
2016-11-20 06:38 Est-: you dont have to change it
2016-11-20 06:38 Est-: but fix the blanket please
2016-11-20 06:38 Est-: its like
2016-11-20 06:38 Est-: way off
2016-11-20 06:39 Est-: 00:54:670 (4) - this slider should have the same curve as the one before it (looks better)
2016-11-20 06:40 - Neon -: WAIT
2016-11-20 06:40 Est-: wot
2016-11-20 06:40 Est-: i still have some more things
2016-11-20 06:41 Est-: aa
2016-11-20 06:41 Est-: can i continue nowww
2016-11-20 06:42 - Neon -: WAIT
2016-11-20 06:42 - Neon -: [https://osu.ppy.sh/ss/6614322 is this okay?]
2016-11-20 06:43 Est-: yeah
2016-11-20 06:43 Est-: can i continue nowww
2016-11-20 06:44 - Neon -: 00:54:670 (4) -
2016-11-20 06:44 - Neon -: Dis is the same one as 00:54:313 (3) -
2016-11-20 06:44 - Neon -: xD
2016-11-20 06:45 Est-: no its not
2016-11-20 06:45 Est-: want me to show you?
2016-11-20 06:45 - Neon -: Ye it is :v
2016-11-20 06:45 Est-: http://puu.sh/soqq2/1fc6586243.jpg
2016-11-20 06:45 Est-: nope
2016-11-20 06:45 - Neon -: Dude, I ctrl + j that shit
2016-11-20 06:45 Est-: nope
2016-11-20 06:45 - Neon -: d*
2016-11-20 06:46 Est-: fixfixfixfix
2016-11-20 06:46 - Neon -: Oh ye lol
2016-11-20 06:46 - Neon -: But how
2016-11-20 06:46 Est-: copy the note
2016-11-20 06:46 Est-: and paste it lol
2016-11-20 06:46 Est-: then rotate it
2016-11-20 06:47 Est-: ctrl + shift + r
2016-11-20 06:48 Est-: ARE YOU DONR YET
2016-11-20 06:48 Est-: caos
2016-11-20 06:48 Est-: caps*
2016-11-20 06:48 - Neon -: Okay ,done
2016-11-20 06:48 Est-: k
2016-11-20 06:48 Est-: 00:56:099 (4) -
2016-11-20 06:48 - Neon -: O wait
2016-11-20 06:48 Est-: either blanket it or make it feed into 4 better
2016-11-20 06:48 - Neon -: Imma blanket it
2016-11-20 06:48 Est-: huuuuuuuh4
2016-11-20 06:48 Est-: oj<
2016-11-20 06:48 Est-: ok
2016-11-20 06:49 - Neon -: Done
2016-11-20 06:49 Est-: wot is dis
2016-11-20 06:49 Est-: 01:27:527 (4) -
2016-11-20 06:49 Est-: pls
2016-11-20 06:49 - Neon -: Wot
2016-11-20 06:49 - Neon -: It's a slider
2016-11-20 06:50 Est-: gj sherlock
2016-11-20 06:50 Est-: ugly curve
2016-11-20 06:50 Est-: and bad blanket
2016-11-20 06:50 Est-: use the same shape as the prev. slider
2016-11-20 06:50 - Neon -: .__.
2016-11-20 06:51 Est-: thats all i found
2016-11-20 06:51 Est-: nice map
2016-11-20 06:51 Est-: too lazy to mod other diffs
2016-11-20 06:51 Est-: kds now
2016-11-20 06:51 Est-: xdddddddddddddddddddddddddddddddddddddddddddddddddddddd

what am i doing with my life its 7am i need to sleep t.t
Thanks for the mod bruh <3
supersofttomboy
Are you accepting GDs? I'm trying to map an Extra diff for this song. I'm still a beginner mapper though.
Topic Starter
- Neon -

supersofttomboy wrote:

Are you accepting GDs? I'm trying to map an Extra diff for this song. I'm still a beginner mapper though.
I'm not accepting GDs right now D: I'm sorry :(
Fu Xuan
Revive dis ples
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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