forum

Jack and Jack - Groove

posted
Total Posts
3
Topic Starter
JapanYoshiTheGamer
This beatmap was submitted using in-game submission on 2019年05月31日 at 12:10:31

Artist: Jack and Jack
Title: Groove
Tags: 80s revival, r&b, jack & jack, disco, 80s, just dance 2017, retro wave
BPM: 124
Filesize: 24266kb
Play Time: 02:58
Difficulties Available:
  1. Easy (1.2 stars, 119 notes)
  2. Hard (3.02 stars, 363 notes)
  3. Light Insane (4.13 stars, 456 notes)
  4. Normal (1.95 stars, 267 notes)
Download: Jack and Jack - Groove
Download: Jack and Jack - Groove (no video)
Information: Scores/Beatmap Listing
---------------
I've got the feeling that I'm feeling inside, yeah!

Edit 2016-09-16: Re-encoded the file at 128kbps and changed the background resolution to 1366×768. Also changed the offset because of the reencoding.

Edit 2016-10-12: Original backgrounds, heck yeah!

Edit 2017-02-05: Back into the action.

Edit 2017-03-23: Fixed an issue with Mania note ends and custom hitsounds.

Edit 2017-03-24: Added background video. Hell yeah!

Edit 2017-03-26: Added storyboard for lyrics.

Edit 2017-03-31: Added Easy mode.
Incomp
Hey there. From #modreq.

Very nice job so far, especially on the storyboard and hitsounding. If this doesn't get ranked soon, I will personally put this beatmap on a disc and film myself burying the disc.

Easy
00:29:020 (1) - You should avoid sliders overlapping themselves in an Easy difficulty.
00:36:762 (2,3,4) - I think these overlap too much, maybe turn them into a stack.
02:30:955 (1,2,3,4) - ^
02:28:536 (4) - These slider ends fall just short of landing on a proper beat. Consider extending them.

Normal
00:23:697 (1,2,3) - There is a lot of overlapping for this difficulty.
02:58:052 (1) - Long spinner. Might result in accidental mouse throwing.

Hard
00:08:697 (3,4,5) - These triplets might not fit with a 3.02* map.
00:10:391 (3,4,5,6,7) - This 5-note stream also might not fit within a 3.02* map.
00:11:117 (8,9,1) - It's a rocket ship. I swear.
00:14:988 (5) - You should a note on the empty red tick here.
00:44:988 (2,3) - These aren't vertically aligned and now I'm triggered enough to go write a Tumblr post about it.
01:39:182 (2,3) - Make that a second Tumblr post.
02:50:310 (1,2,3) - Not consistently spaced with the rest of the triplets on this map.

The copy-paste practice works really well here.

Light Insane
00:42:568 (1,2,3) - You might want to increase the spacing here. The spacing for these 1/1 notes is less than the spacing for the 1/2 notes just before them.
01:11:117 (7,8,9,10) - This could count as a spaced stream, which should be avoided in Insanes.
01:14:262 (7,8,9,10,11) - ^
01:24:544 (4,5,6,7) - ^
01:26:842 (8) - I will admit -- that is pretty cool, but I think that's unrankable because it is unreadable.
01:27:326 (1,2,3) - The sliders here are kind of ugly, but that's just my opinion. They reminded me of hunchbacks.
02:52:608 (2,3) - The blanket here is weird. It looks like that circle is invading that slider's personal space. Poor guy.
02:52:608 (2,3) - ^

I was able to tell that the second kiai time was just a horizontal flip of the first, that the beginning of the third kiai time was a direct copy/paste of the second, and that the rest of it was a vertical flip, while playing the map. Consider moving some notes around.
Topic Starter
JapanYoshiTheGamer

Incomp wrote:

Hey there. From #modreq.

Very nice job so far, especially on the storyboard and hitsounding. If this doesn't get ranked soon, I will personally put this beatmap on a disc and film myself burying the disc. - Thank you!

Easy
00:29:020 (1) - You should avoid sliders overlapping themselves in an Easy difficulty. - Fixed.
00:36:762 (2,3,4) - I think these overlap too much, maybe turn them into a stack. - Fixed.
02:30:955 (1,2,3,4) - ^ - Fixed.
02:28:536 (4) - These slider ends fall just short of landing on a proper beat. Consider extending them. - That was intentional in order to map to the "Gro-o-o-o-ove" rhythm. If these slider ends make it unrankable, I may or may not change it.

Normal
00:23:697 (1,2,3) - There is a lot of overlapping for this difficulty. - If I were to undo the overlapping, I'd have to ignore the distance snap.
02:58:052 (1) - Long spinner. Might result in accidental mouse throwing. - Replaced with hit circle.

Hard
00:08:697 (3,4,5) - These triplets might not fit with a 3.02* map. - Fixed.
00:10:391 (3,4,5,6,7) - This 5-note stream also might not fit within a 3.02* map. - Fixed.
00:11:117 (8,9,1) - It's a rocket ship. I swear.
00:14:988 (5) - You should a note on the empty red tick here. - Fixed. Please check if the spacing is manageable.
00:44:988 (2,3) - These aren't vertically aligned and now I'm triggered enough to go write a Tumblr post about it. - Remade it the way I should have in the first place, using 60° rotations.
01:39:182 (2,3) - Make that a second Tumblr post. - Make that a second correction.
02:50:310 (1,2,3) - Not consistently spaced with the rest of the triplets on this map.Shortened.

The copy-paste practice works really well here.

Light Insane
00:42:568 (1,2,3) - You might want to increase the spacing here. The spacing for these 1/1 notes is less than the spacing for the 1/2 notes just before them. - That was intentional, in order to emphasize every "Gro-o-o-o-ove" by reducing cursor movement. The approach rate is fast enough, IMO, to distinguish them from spaced streams.
01:11:117 (7,8,9,10) - This could count as a spaced stream, which should be avoided in Insanes. - Fixed with 0.7 distance.
01:14:262 (7,8,9,10,11) - ^ - Same.
01:24:544 (4,5,6,7) - ^ - Same.
01:26:842 (8) - I will admit -- that is pretty cool, but I think that's unrankable because it is unreadable. - I'd suspected that, so have a lightning bolt instead.
01:27:326 (1,2,3) - The sliders here are kind of ugly, but that's just my opinion. They reminded me of hunchbacks. - Made the sliders less of an acute angle.
02:52:608 (2,3) - The blanket here is weird. It looks like that circle is invading that slider's personal space. Poor guy. [color=#4040800]- Gave it a tiny bit more space.[/color]
02:52:608 (2,3) - ^

I was able to tell that the second kiai time was just a horizontal flip of the first, that the beginning of the third kiai time was a direct copy/paste of the second, and that the rest of it was a vertical flip, while playing the map. Consider moving some notes around. [color=#4040800]- Moved around the notes in between the "Gro-o-o-o-ove"s in the final kiai time. This should suffice for now.
Thank you for the mod! This really helped me.
Please sign in to reply.

New reply