So it's more of a question than a report because I've always wondered why it behaves this way.
When you search for a very specific combination with (for example) DT on, it will consider the value for Stars _after_ DT and anything else _before_ DT.
For example, if you want to farm easy TV-Size DT maps you have to specify the search as such:
AR=8 Stars>5 BPM>120 BPM<170 Length<100
So it makes sense for AR since DT 'technically' doesn't increase AR (which doesn't really matter because HR behaves exactly the same, as in searching for AR=10 with HR off or on makes no difference, yet the latter should yield you more results), but why BPM and Length?
I mean I do see the difference, Stars is the only value that gets completely recalculated depending on the map, while all the other values are simply increased/reduces by factor 1.5, but it does feel extremely counterintuitive
osu! version: 20160821.1 (latest)
When you search for a very specific combination with (for example) DT on, it will consider the value for Stars _after_ DT and anything else _before_ DT.
For example, if you want to farm easy TV-Size DT maps you have to specify the search as such:
AR=8 Stars>5 BPM>120 BPM<170 Length<100
So it makes sense for AR since DT 'technically' doesn't increase AR (which doesn't really matter because HR behaves exactly the same, as in searching for AR=10 with HR off or on makes no difference, yet the latter should yield you more results), but why BPM and Length?
I mean I do see the difference, Stars is the only value that gets completely recalculated depending on the map, while all the other values are simply increased/reduces by factor 1.5, but it does feel extremely counterintuitive
osu! version: 20160821.1 (latest)