Musubi remapped-
00:16:830 (2,3) - if you wanna map stacks like this map them further away from the repeat slider, it's tricky to read if it almost overlaps the slider
honestly I think you should just delete everything from the start till 00:24:463 (1) - because it is nearly no sound at all and therefore pointless to map objects. just that ee ee ee sound like mosquitoes or some shit
00:24:463 (1,2,3) - look at a cute edit I did
http://puu.sh/ufFHX/54ba3469e3.jpg - yellow is player's cursor, it's awkward movement. instead you could try something like
http://puu.sh/ufFN5/222733fa40.jpg00:25:698 (4) - if you notice your reverse arrow is right on top of a strong beat (white tick), so it can't be clicked. better to use a circle+a slider here so your slider starts on white tick
00:26:227 (5,6) - same here, better to swap 5 and 6 (move slider on 5)
00:26:404 (6,7,8) - bad movement as what I mentioned earlier
00:26:933 (8) - this slider ends right on a white tick which needs to be clicked, so you can try deleting this whole thing, use 2 circles and one slider. also delete 00:27:463 (1) -
00:28:698 (1) - maybe one of the hardest parts of the map to sightread. if you check the timing right here 00:29:404 most people will automatically move away from the slider because they expect to click something else, not reverse for 20 years like that. if you wanna use a repeat slider try something like
http://puu.sh/ufILD/3cc10371f8.jpg00:30:109 (1,2,3) - 1->2 shouldn't be spaced like that. at least place 2 somewhere in the middle of the sliderend and 3. there is no reason to emphasize 1->2 if you listen to the song
00:30:815 (3) - this 'nooo' sound should be a long slider that lasts until the next white tick.
00:31:257 (1) - remember, white and red ticks are usually places to start objects, not blue. in this case your 'ha chi' is lost in the middle of the slider, it should be something like this instead:
http://puu.sh/ufJbs/2b7901e60e.jpg notice how all your singletaps after that are on blue ticks too
00:47:294 (6,7) - you put stuff so far then suddenly put 00:47:631 (8) - right next to 7, this is hard to read. space them out. also, if you change sv to slow like that on 00:47:631 (8) - , people will be thrown off especially if they're playing this for the first time. use a new combo or use a fancy slider or something to indicate a speed change. better yet, don't even speed change at all. it's not necessary. keep it at 1x
00:50:626 (18,19,20,21) - same thing. put your triples somewhere else. also why is your combo up till 21. use new combo on like 00:48:941 (12) -
00:53:736 (8,9,10,11) - just so you know this is very hard to read, most players will move away from the slider right after it ends
00:59:466 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53) - ending is gg
01:10:758 (2) - end of this slider needs to be clicked. don't space these 01:11:432 (3,4) - like that, move 3 further away because people might think it's a double
01:14:466 (3,4,5) - compare distance 3->4 and 4->5. don't just blanket because it's cool. generally since this is the jumpy/intense part already stuff shouldn't be so close together ever 01:17:163 (2,3) - 01:33:343 (1,2) - 01:38:230 (1,1,2) -
01:18:174 (1,2,3,4,5,6) - what an exciting section, I can totally feel the jumps in the music. jk
01:28:792 (1,2,3,4,5,6,7,8,9) - wow are you evil don't make patterns like these. at least start 01:29:466 (6) - somewhere else. you of all people should know this is very hard to read
01:48:848 (3,4) - just use 123 and put a longer slider on 3, this quad doesn't fit
01:51:039 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - good ending