update to remove dump portions http://pastebin.com/NXwW29Kt
i lost my replies to your mod so i'll just delete those that were rejectedgenkicho wrote:
M4M From Your Queue
It said open, but idk i mod first or u first, i decided i mod first.
Columns : 1 2 3 4NightfallPattern Mod
00:26:175 (26175|0,26175|1) - this part same like this part 00:24:975 (24975|0,24975|3) - why notes totally different applied
00:43:200 (43200|2,43200|0) - quad or triple according to sound ^
00:43:500 (43500|3,43500|2) - i think this should be triple, and 00:43:800 (43800|0,43800|3,43800|1) - is double ^
00:48:000 (48000|3,48000|2) - triple or quad this ^
00:55:200 i suggest this according to the sound.. cuz i hear the 1/4 applied with slight change
00:56:400 (56400|1,56400|3,56550|1,56550|3) - this too like before, add singlenotes at 1 ^
00:57:600 (57600|0,57600|1) - i suggest quad made triple instead since i find quads to be too strong for this sound
01:23:025 (83025|3,83100|3) - you rarely use minijack, i suggest delete this 01:23:025 (83025|3) - ok
01:25:050 (85050|2) - move to 1 to prevent 01:24:750 (84750|2,84900|2,85050|2,85200|2) - rearranged instead
01:42:000 (102000|1,102000|0) - i think triple is ok even after 1/8, because the sound loud af remapped the previous part slightly but applied
02:16:500 (136500|3,136537|2,136575|1,136612|0,136650|3,136687|2,136725|1,136762|0,136800|2,136800|3) - ctrl + h, mirror it so theyre different from 02:15:900 (135900|3) - looks good
02:18:000 (138000|0,138000|3) - triple it applied
02:35:325 (155325|2,155475|2,155625|2,155700|1,155700|3) - this one same like 02:36:525 (156525|2,156600|3,156675|2,156750|3) - added a note
02:37:200 add one more at 4 according to loud sound. or quad it (?) added at 4
02:40:200 (160200|0) - delete cuz not rlly loud ok
02:41:400 (161400|0,161400|3) - delete one of them cuz not rlly loud ^
03:06:600 (186600|2,186600|3) - and 03:07:200 (187200|2,187200|0,187200|3) - consistency (?) i think slow part doesnt need triple, if you want triple it i suggest triple them all for this i'm leaving this rejected suggestion here because i charted the vocals as a single note, but since the vocals were on the exact same timing as the kick, it became a triple instead
03:13:800 (193800|2,193800|1) - consistency check (?) no vocal here
03:14:400 (194400|2) - move to 4 cuz this 03:13:800 (193800|2,194100|2,194400|2) - looks bad okay
03:14:850 i suggest applied but vocals are not mapped with LNs so left as single note
03:58:800 add one more at 2, it's loud af ok
04:08:100 i suggest this , cuz doublenote ending feels anti-climax broken stairs are intended, but made the double triple
04:08:700 (248700|3,248700|2,248850|1) - loll song disadvantage i tried :b
I dont think youre the SV type, but since this is M4M i will suggest SV anyway
SV
You can just edit SV value, just testplay it after putting the value
00:13:800 - teleport this part, or slow it down a bit. ends at 00:15:000
00:03:300 (3300|0,3375|3,3450|0,3525|3) - you can teleport this and minijack them. same goes for similar part
00:27:600 (27600|1,27600|0) - and 00:27:750 (27750|1,27750|0) - longnotes approach, example in P//S. last approach here 00:27:900 and start SV for effect
00:27:900 (27900|1,27900|0) - SV for effect, (teleport with 1/16) ends at 00:28:125
00:28:125 speedup to approach next LN here 00:28:200 (28200|3,28200|2) -
00:28:200 SV for effect, back to 1.0x at 00:28:500
00:33:600 this part smooth teleport, gradually increase speedup and keep decreasing the slowdown value, ends at 00:36:000
00:36:000 - hard teleport, all same value, ends at 00:37:200
00:37:200 - back to 1.0x
00:47:400 this part hard teleport for vocal,
00:47:700 back to 1.0x
00:52:050 slowdown gradually, dont make it too slow, so ppl still can read the notes
00:52:725 speedup, below 1.0x, to prevent shock from the SV, cuz you wanna make it back to 1.0x
00:52:800 back to 1.0x
00:55:200 i suggest try teleport this part
00:57:300 slowdown,
00:57:525 speedup 1.2x
00:57:600 back to 1.0x
01:20:100 you can give SV for effect for something like this
01:39:600 teleport
01:40:800 teleport, a bit harder than before
01:41:400 teleport ends here, up to you if want give SV effect for 1/8
02:03:300 slowdown a bit, just a bit
02:03:600 - back to 1.0x
02:05:400 - you can smooth teleport something like this, apply to all similar parts
02:12:600 if you apply the mod above^ , dont teleport this, cuz the sound bit different
02:15:000 dont teleport too
02:15:900 dont SVeffect this
02:19:800 ok you can start SV effect again here. the part that i said dont SVeffect cuz focus on vocal and song's epicness
02:21:600 - a bit smooth teleport
02:22:500 slowdown
02:22:725 1.2x SV
02:22:800 back to 1.0x
02:22:800 dont SV this part, cuz you will break the 1/4 LNs, they all will looks like incosistent length even theyre consistent i think you can SV it if youre godlike at math and logic
02:46:500 (166500|3) - change to singlenote, slowdown it
02:46:725 speedup 1.0x
02:46:800 SV 0.8x or 0.9x up to you
02:50:400 back to 1.0x, and dont teleport this part, it will ruin the slow part
03:05:400 - SVeffect this
03:06:000 SV 0.8x or 0.9x
03:15:525 SV back to 1.0x
03:25:800 use 1.2x SV when the note hit, 1 row after that (1/4 snap divisor) use 0.8x SV, 1 row after that use 0.6x SV, then when LN start repeat from 1.2x SV, repeat and repeat
03:28:800 from here, change the value : speedup 1.3x , slowdown 0.7x then 0.5x
03:30:000 back to 1.0x
03:57:600 slowdown just a bit
03:58:800 back to 1.0x
04:07:200 you can smooth teleport this
*explanation (my version of SV) :
SVeffect is SV that we use to give effect usually to LNs and 1/8s
Smooth Teleport Teleport with not really fast speedup and not really slow slowdown
Hard Teleport Opposite of smooth teleport
Approach SV is speedup before note, then slowdown when we hit it.
I wish this mod helpful, this map kinda hard to mod due to the song is telling same patterns xD
I cant believe i S-ed Nightfall...
oh loll i forgot to write feel free to reject the SVs xDriunosk wrote:
i lost my replies to your mod so i'll just delete those that were rejectedgenkicho wrote:
M4M From Your Queue
It said open, but idk i mod first or u first, i decided i mod first.
Columns : 1 2 3 4NightfallPattern Mod
00:26:175 (26175|0,26175|1) - this part same like this part 00:24:975 (24975|0,24975|3) - why notes totally different applied
00:43:200 (43200|2,43200|0) - quad or triple according to sound ^
00:43:500 (43500|3,43500|2) - i think this should be triple, and 00:43:800 (43800|0,43800|3,43800|1) - is double ^
00:48:000 (48000|3,48000|2) - triple or quad this ^
00:55:200 i suggest this according to the sound.. cuz i hear the 1/4 applied with slight change
00:56:400 (56400|1,56400|3,56550|1,56550|3) - this too like before, add singlenotes at 1 ^
00:57:600 (57600|0,57600|1) - i suggest quad made triple instead since i find quads to be too strong for this sound
01:23:025 (83025|3,83100|3) - you rarely use minijack, i suggest delete this 01:23:025 (83025|3) - ok
01:25:050 (85050|2) - move to 1 to prevent 01:24:750 (84750|2,84900|2,85050|2,85200|2) - rearranged instead
01:42:000 (102000|1,102000|0) - i think triple is ok even after 1/8, because the sound loud af remapped the previous part slightly but applied
02:16:500 (136500|3,136537|2,136575|1,136612|0,136650|3,136687|2,136725|1,136762|0,136800|2,136800|3) - ctrl + h, mirror it so theyre different from 02:15:900 (135900|3) - looks good
02:18:000 (138000|0,138000|3) - triple it applied
02:35:325 (155325|2,155475|2,155625|2,155700|1,155700|3) - this one same like 02:36:525 (156525|2,156600|3,156675|2,156750|3) - added a note
02:37:200 add one more at 4 according to loud sound. or quad it (?) added at 4
02:40:200 (160200|0) - delete cuz not rlly loud ok
02:41:400 (161400|0,161400|3) - delete one of them cuz not rlly loud ^
03:06:600 (186600|2,186600|3) - and 03:07:200 (187200|2,187200|0,187200|3) - consistency (?) i think slow part doesnt need triple, if you want triple it i suggest triple them all for this i'm leaving this rejected suggestion here because i charted the vocals as a single note, but since the vocals were on the exact same timing as the kick, it became a triple instead
03:13:800 (193800|2,193800|1) - consistency check (?) no vocal here
03:14:400 (194400|2) - move to 4 cuz this 03:13:800 (193800|2,194100|2,194400|2) - looks bad okay
03:14:850 i suggest applied but vocals are not mapped with LNs so left as single note
03:58:800 add one more at 2, it's loud af ok
04:08:100 i suggest this , cuz doublenote ending feels anti-climax broken stairs are intended, but made the double triple
04:08:700 (248700|3,248700|2,248850|1) - loll song disadvantage i tried :b
I dont think youre the SV type, but since this is M4M i will suggest SV anyway
SV
You can just edit SV value, just testplay it after putting the value
00:13:800 - teleport this part, or slow it down a bit. ends at 00:15:000
00:03:300 (3300|0,3375|3,3450|0,3525|3) - you can teleport this and minijack them. same goes for similar part
00:27:600 (27600|1,27600|0) - and 00:27:750 (27750|1,27750|0) - longnotes approach, example in P//S. last approach here 00:27:900 and start SV for effect
00:27:900 (27900|1,27900|0) - SV for effect, (teleport with 1/16) ends at 00:28:125
00:28:125 speedup to approach next LN here 00:28:200 (28200|3,28200|2) -
00:28:200 SV for effect, back to 1.0x at 00:28:500
00:33:600 this part smooth teleport, gradually increase speedup and keep decreasing the slowdown value, ends at 00:36:000
00:36:000 - hard teleport, all same value, ends at 00:37:200
00:37:200 - back to 1.0x
00:47:400 this part hard teleport for vocal,
00:47:700 back to 1.0x
00:52:050 slowdown gradually, dont make it too slow, so ppl still can read the notes
00:52:725 speedup, below 1.0x, to prevent shock from the SV, cuz you wanna make it back to 1.0x
00:52:800 back to 1.0x
00:55:200 i suggest try teleport this part
00:57:300 slowdown,
00:57:525 speedup 1.2x
00:57:600 back to 1.0x
01:20:100 you can give SV for effect for something like this
01:39:600 teleport
01:40:800 teleport, a bit harder than before
01:41:400 teleport ends here, up to you if want give SV effect for 1/8
02:03:300 slowdown a bit, just a bit
02:03:600 - back to 1.0x
02:05:400 - you can smooth teleport something like this, apply to all similar parts
02:12:600 if you apply the mod above^ , dont teleport this, cuz the sound bit different
02:15:000 dont teleport too
02:15:900 dont SVeffect this
02:19:800 ok you can start SV effect again here. the part that i said dont SVeffect cuz focus on vocal and song's epicness
02:21:600 - a bit smooth teleport
02:22:500 slowdown
02:22:725 1.2x SV
02:22:800 back to 1.0x
02:22:800 dont SV this part, cuz you will break the 1/4 LNs, they all will looks like incosistent length even theyre consistent i think you can SV it if youre godlike at math and logic
02:46:500 (166500|3) - change to singlenote, slowdown it
02:46:725 speedup 1.0x
02:46:800 SV 0.8x or 0.9x up to you
02:50:400 back to 1.0x, and dont teleport this part, it will ruin the slow part
03:05:400 - SVeffect this
03:06:000 SV 0.8x or 0.9x
03:15:525 SV back to 1.0x
03:25:800 use 1.2x SV when the note hit, 1 row after that (1/4 snap divisor) use 0.8x SV, 1 row after that use 0.6x SV, then when LN start repeat from 1.2x SV, repeat and repeat
03:28:800 from here, change the value : speedup 1.3x , slowdown 0.7x then 0.5x
03:30:000 back to 1.0x
03:57:600 slowdown just a bit
03:58:800 back to 1.0x
04:07:200 you can smooth teleport this
*explanation (my version of SV) :
SVeffect is SV that we use to give effect usually to LNs and 1/8s
Smooth Teleport Teleport with not really fast speedup and not really slow slowdown
Hard Teleport Opposite of smooth teleport
Approach SV is speedup before note, then slowdown when we hit it.
I wish this mod helpful, this map kinda hard to mod due to the song is telling same patterns xD
I cant believe i S-ed Nightfall...
for the entire sv suggestion part
im sorry that i did not apply a single suggestion, since im not intending this mapset to contain SVs :cries:
and yes i did understand what you wanted to achieve using your suggested SVs and i liked them a lot
thanks for modding, will mod your map tomorrow (i need to sleep now xc)
thanks for modding!Lude wrote:
Lude's M4M
1 / 2 / 3 / 4
[Nightfall]Pretty much nothing to point out! Good luck~!
- Please turn off "Use special style(N+1) for mania" option, since it is not necessary. fixed
- 00:01:200 - Add a note for bass? 00:02:400 - Similar logic as these ok
- 00:04:275 - 00:04:425 - / 00:18:675 - 00:18:825 - Did you skip these sounds on purpose? I'd recommend to add, since you did on the same sound: 00:03:000 (3000|1,3075|0,3150|3,3225|2) - skipped on purpose due to hihat mapping
- 00:08:400 - 00:09:600 - 00:10:800 - 00:12:000 - Add notes for bass sound added
- 00:15:075 - 00:16:275 - 00:22:275 - There are sounds skipped for above reason
- 00:30:300 (30300|2) - Move to col 2 if i did that then it'll be repeating the pattern
- 00:38:100 - https://osu.ppy.sh/ss/7777248 applied with slight changes
- 00:47:850 (47850|0) - Move to col 3 didn't apply but rearranged the following notes instead
- 01:07:200 - 02:03:600 - 02:07:200 - 02:12:000 - Add notes for the cymbal sound 1st timestamp not applied but the others are applied
- 01:41:850 - Add a note for a better impact that single note is for vocal mapping, dont see a reason to make it a double
- 02:24:600 (144600|3,144900|3) - There are actually three sounds here, please check i dont really hear a third sound, sounds 2x to me
- 03:05:400 (185400|1) - 03:05:700 (185700|1) - Delete these? deleted 2 notes for the first timestamp and no change for the 2nd timestamp due to snare sound
I was request on your modding thread......Oh helblinde
The other diff seems fine to me and good luck to your map.
Oh where's the Normal diff?
Don't forget to mod my map!
thank for modLitharrale wrote:
Hi! m4m from my queue
sorry it took a while to get here, i was sick
1|2|3|4
Where'd you get that BG? It looks custom made, if it is, you should totally make it 1080p instead of sub HD i got it from some website then i asked evening to edit it and it looks fine as it is
Obligatory add tags comment, especially GDers added
Obligatory add hitsounds comment will add hs soonNightfallI don't get the difficulty name :thinking: random diff name i came up with
This chart is F U N
00:03:000 (3000|1,3075|0,3150|3,3225|2,3300|0,3375|3,3450|0,3525|3) - I really like what you've done here. There's no reason to not replicate it here
00:04:200 (4200|0,4350|1,4500|3,4575|0,4650|3,4725|0) - as well, it's literally the same sounds. applied
00:04:800 (4800|2) - While you're at it, make this a double for consistency ^
00:06:000 (6000|0) - double for bass ^
00:42:900 (42900|1,42900|3) - According to your scheme, this snare should be a triple fixed
00:44:700 (44700|2,44700|3) - ^ ^
00:45:300 (45300|0,45300|1) - I'll stop mentioning these here hunt hunt time
Could stop kiai here 00:51:600 (51600|2) and restart it here 00:52:800 (52800|1) for some flare its not really that significant enough to pause the kiai for me so no change :b
01:15:750 (75750|3,75750|2,75825|0,75825|1,75900|3,75900|2,75975|1,75975|0,76050|3,76050|2,76125|1,76125|0,76200|3,76200|2,76275|1,76275|0,76350|3,76350|2,76425|1,76425|0,76500|3,76500|2) - While playtesting, this came out of nowhere and feels really out of place honestly. After a calm section and the intensity doesn't jump at all. nerfed it
01:17:250 - place an LN that starts at this timestamp and ends with the col 4 one for the cymbal added, but it sounds like it starts at 01:17:100 - instead
03:08:700 - missed a note here im not following those sounds, the ones im following are the kicks and vocals
03:12:900 - ^ ^
03:14:700 (194700|2) - ^ ^
03:15:375 (195375|2) - What is this mapping to? the vocal
03:51:900 (231900|2,231900|3,232200|2,232200|3,232500|2,232500|3,232800|2,232800|3,233100|3,233100|2,233400|2,233400|3,233700|2,233700|3) - Vary it up a bit yeah? rearrangedAnotherI don't think you need to skip so many blue ticks in the intro. This is a 4.3 star, I play well under that most of the time and I could consistently SS the diff aboves intro. This is especially important when you consider the diff below this one didnt skip the blue ticks. i added the blue tick mapped at the start, after that was left as it is as there are sounds to compensate for the non-bt mapping
00:16:800 (16800|3,16800|1,17100|1,17100|3) - A little confusing how you dont map the bass at all until here fixed
00:31:200 (31200|2) - Why singles?
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|1,42900|0,42975|2,43050|1,43050|0,43125|2,43200|0,43200|1) - I love this \o/
Any other criticism I have of this chart is just the same as the paragraph above about the intro. It seems like you mapped nightfall first and then this one and the way you mapped it was just by nerfing section in Nightfall. The result is a chart with insane difficulty spikes. You don't think the player is good enough to handle sparing blue tick mapping in the intro and not even good enough to handle half beat doubles and then you throw like 30 seconds of jumpstreams at them? even it out lad. your very right about this, i mapped nightfall first then i nerfed it to create simpler difficulties, guess i need to get rid of that habit. thanks for the advice
Awesome set and song, starred! yaye
Shiro-neechan wrote:
Mod for Mod Request
[General]4k P A T T E R N - | 1 | 2 | 3 | 4 |
- BPM: OK
- Offset: OK
- AiMod: OK
- Audio: OK
- Background: OK
- Preview Point: OK
[Another][Nightfall]
- 00:29:100 (29100|2,29400|1,29700|0,30000|1,30300|2,30600|3,30900|1,31200|2,31500|0,31800|2,32100|1,32400|3,32700|0,33000|2,33300|1) - Make it stack notes since it's the sound is similar. Just move all this notes in column 1 that'll be ultra boring since theres no variation between them
- 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - Hmm i think it's not good to use anchor in this part since you're using chord pattern 00:36:000 (36000|0,36075|1,36150|3,36225|2,42675|2,42825|2,42975|2,43125|2) - in that part. Well if you accept, just move this notes 00:42:825 (42825|2,43125|2) - to column 4 and this note 00:43:275 (43275|3) - to column 3. Oh actually you did it in this part 00:44:400 - . i think i changed this in the previous mod so no change since it looks fine as it is
- 00:47:175 (47175|0,47325|0,47475|0,47625|0) - why not make it into 2 notes. I know you using this in Nightfall diff but you can also use it in this diff since the bass is loud in that area. it'll be a full jumptrill which is not what i intend to do in this diff
- 01:15:825 (75825|1,75975|0,76125|1,76275|0,76425|1) - this one too. ^^^ ^
- 02:21:675 (141675|3,141825|2,141975|3,142125|2,142275|3,142425|2) - this one too. ^^^ ^
- 02:31:050 (151050|2) - hmm, i think it's much better to use trill pattern in this area since the sound is similar and I was concern about this note 02:31:050 (151050|2) - well I can't hear the similar sound of this 4 notes that i mentioned (I guess you have to remove it). these notes are following the drum/dunowhatsoundthatis? thingy, but i'll rearrange so its easier to play
- 02:34:350 (154350|3) - this one as i said about the note. ^^ its fine as it is
- 00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1,30000|2,30000|0,30300|3,30300|2,30600|2,30600|0,30900|1,30900|0,31200|3,31200|1,31500|3,31500|2,31800|3,31800|0,32100|2,32100|1,32400|2,32400|0,32700|3,32700|1,33000|0,33000|3,33300|0,33300|2) - well as i said in another diff....just make 1 - 4 note like this http://osu.ppy.sh/ss/7787110 rejected as same reason
- You can actually add some notes here 00:52:125 - 00:52:200 - 00:52:275 - just like this pattern https://osu.ppy.sh/ss/7787116 im not mapping for this sound
- 01:06:600 (66600|3,66600|2,66750|1,66750|0,66900|3,66900|2,67050|0,67050|1) - I guess it's much better to use this pattern https://osu.ppy.sh/ss/7787122 since the sound is bass and it's much better pattern. applied
- 02:46:500 (166500|3) - it's supposed to end the LN here 02:46:500 (166500|3) - (check it 25% playback rate to make sure i'm right). Even it's intentional, I'll recommend you to change it XD yea it ends there, fixed
I was request on your modding thread......Oh helblinde
The other diff seems fine to me and good luck to your map.
Oh where's the Normal diff? the difficulty spread is fine as it is, not really a need for normal to close the gap
Don't forget to mod my map! dont worry i will
thank for mod!Alsty- wrote:
supp riu o/
m4m hereokay here we go
- Metadata : maybe you must add tag "kalafina" <~ singer and "heavenly blue" <~ original song "Kajiura Yuki" <~ Lyrics writer "aldnoah zero opening theme 1" <~ original song anime source (honestly idk the last one must be added or not) the singer's tone/track has been altered a lot so i dont think adding her into the tags is still relevant for search
1|2|3|4
[Nightfall][Another]
- 00:04:350 (4350|2,4425|3) - ctrl+J maybe , make it 4 notes trill like before ok
- 00:14:100 - i think you must add 1 notes here , its kinda powerful this bass is barely audible at all so no changes
- 00:43:950 (43950|1,44025|2,44100|1,44175|2,44250|1,44325|2,44475|1,44550|2,44625|1,44700|2,44775|1,44850|2,45150|2,45225|1,45300|2,45375|1,45450|2) - dont you think this is a bit tiring? maybe re-arrange one or two of them looking at the dense handstreams on the main kiai, i think this is irrelevent
- 00:56:700 (56700|2) - extend it untill 00:57:300 - i think the LNs are fine as it is as i dont see the need for the extension
- 01:07:200 - 01:12:000 - triplets maybe? the crash sound is a bit powerful i think okay
- 01:20:100 (80100|0,80137|1,80250|0,80287|1) - 01:29:700 (89700|2,89737|3,89850|2,89887|3) - ctrl+j these are intended
- 02:01:650 (121650|1) - move this to 1 , just make it difference with the one before , it have crash applied
- 02:03:075 (123075|0,123112|1,123225|0,123262|1) - ctrl+J =3= , im a bit dont like stair 1/8 , because sometime theyre not comfortable to tap rejected for same reason as above
- 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) - make this trill? i think its more fit not really my style to do so
- 02:46:350 (166350|0) - change this one to LN , its more fit and comfortable when you play it the sound that it sounds like it should be following is already covered by the LN and i dont think it'll really change much so no change
- 02:46:800 - make this 4? im not sure if you updated the mapset while you were modding, but im not seeing any notes highlighted here. anyway the pattern is fully intended in this section
- 04:08:700 - maybe make it like https://osu.ppy.sh/ss/7790027 altered slightly but applied
i think you must change those burst on another , its a bit pain for me.. sad
- 00:06:075 - maybe add notes in 1 altered but applied
- 00:37:987 (37987|0) - change this to LN? its a bit awkward seems fine to me as it is
- 00:42:600 - https://osu.ppy.sh/ss/7790066 this is better , i swear , see at blue mark this pattern is intended C:<
- 00:44:400 - uhh this is cruel , really hehehe
- 01:15:750 - https://osu.ppy.sh/ss/7790079 thats even harder to play lol
- 01:20:100 (80100|2) - i think its okay to use 1/8 at another diff's i try to minimize usage of 1/8s here
- 01:40:800 - just a little suggestion https://osu.ppy.sh/ss/7790108 this looks more tasty
thats all , hope this is help you ~ good luck!
thank for modRivals_7 wrote:
le late m4m. feel free to reject xd
[Another]
00:02:100 (2100|2,2250|3,2400|1,2400|0) - feel there's should be more notes around here as the sound still kinda many ok
00:05:100 (5100|0,5100|2) - would like to suggest this
https://puu.sh/vlzlV/7127d120ea.png added with slight alteration at the end
00:13:650 - could make the vice versa version from the pic suggestion above ok
00:37:500 (37500|0) - pretty loud kick, doubled? 2x'd
00:41:775 (41775|2,41850|0,41925|2) - hmm idk why is this being trill while the sound doesnt seem providable for thrill. maybe something like this
https://puu.sh/vlA0R/5bc1b683c2.png altered but applied
01:40:875 (100875|1,100950|0,100950|3,101025|1,101175|1,101250|3,101250|0,101325|1) - i'd say this is pretty comfy to hitted. try https://puu.sh/vlAEh/fb71a30a8b.jpg ? changed into stair js instead
01:41:700 (101700|3,101775|2,101850|1,101925|0) - was this should be 1/8 too? also why Nightfall got fewer notecount on this part than this diff fixed, and changed nightfall part as well
02:05:400 - aw cmon make it interesting :d
https://puu.sh/vlBBR/ff9d386d68.png my style to make everything as playable as possible xd sori no apply
02:16:500 (136500|0,136537|1,136575|3,136612|2,136650|0,136687|1,136725|3,136762|2) - would ctrl+g this for variation with the last burst. also move the double to 3|4 as well then i forgot what i did here after i did the ctrl g lol rip but as it is it has some sort of variation since first and third burst starts with rh while the middle starts with lh
02:35:475 (155475|1,155700|3) - i think you missed some note around here o no, applied
03:06:000 (186000|0,186000|3) - its pretty empty here, i know the intention tho but if i were you, i'd make this to some LN fest which follow vocal. its quite boring imo goot idiea
03:30:300 (210300|0,210450|0,210750|2,210900|2) - 03:31:350 (211350|2,211500|2,211500|0,211650|0) - 03:33:750 (213750|1,213900|1) - 03:34:500 (214500|0,214650|0) - idk why those jack looks randomly placed uhhhduno, fixedchanged pattern such that there is a jack after every snare
03:57:600 - trill could be more interesting due to the sound
https://puu.sh/vlBWw/ecc372770e.png nuh!
04:07:200 (247200|0) - maybe just me but i dont feel like back and forth stairs is comfortable enough to play xd seems ok for me
04:08:700 (248700|3,248850|2) - could be an LN here ln'd
sorry if its only one diff, its too long for me xd sed
GL
thanksKim_GodSSI wrote:
Modding From:
Kim_GodSSI's Mania Modding Queue
Hello here my modding
My modding is weak at easy difficult :q
[Valen's Hard]Good luck
- 00:02:700 - Add a note 4 because it's same loud 00:02:400 - this section and 00:03:000 (3000|3) - delete this one | i'm using double only in piano sound in this section
- 00:03:900 - ^ Same thing | ^
- 00:07:200 - did you think this section is more effect (Loud) than 00:07:500 - this section?
I think 00:07:500 - this section the more effect... so I think 00:07:200 (7200|3) - It's have to delete and 00:07:500 - Add a note 3 also need delete 00:07:800 (7800|2) - or 00:07:800 (7800|3) - | i'm still using same layer as ^, only double on piano
If you think i'm right you have to check and change all thing so I just skip all same thing- 00:22:950 (22950|1) - Maybe it to much hard for Hard diff can you change it ?
I can recommend my handmade pattern but It may be difficult so think of yourself :A | how simple hold like that seems hard to you?- 00:30:900 - your miss, add one note | intended, only focus on synth
- 01:42:750 (102750|1,102900|2,102900|0,103050|3,103200|1,103350|2,103500|0,103500|3,103650|1,103800|2,103950|3,104100|0,104100|1,104250|2,104400|3,104550|1,104700|2,104700|0,104850|3,105000|1,105150|0,105300|3,105300|2,105450|1,105600|0,105750|2,105900|3,105900|1,106050|0,106200|2,106350|3,106500|0,106500|1,106650|2,106800|3,106950|1,107100|0,107100|2,107250|3,107400|1,107550|0,107700|3,107700|2,107850|1,108000|0,108150|2,108300|3,108300|1,108450|0,108600|2,108750|3,108900|0,108900|1,109050|2,109200|3,109350|1,109500|0,109500|2,109650|3,109800|1,109950|0,110100|3,110100|2,110250|1,110400|0,110550|2,110700|3,110700|1,110850|0,111000|1,111150|2,111300|0,111300|3,111450|1,111600|3,111600|2,111750|1,111900|2,111900|0,112050|3,112200|1,112350|2,112500|0,112500|3,112650|1,112800|2,112950|0,113100|2,113100|1,113250|3,113400|2,113550|1,113700|3,113700|0,113850|2,114000|0,114000|1,114150|2,114300|1,114300|3,114450|0,114600|2,114750|1,114900|3,114900|0,115050|2,115200|1,115350|0,115500|3,115500|2,115650|1,115800|0,115950|2,116100|0,116100|3,116250|1,116400|3,116400|2,116550|1,116700|2,116700|0,116850|3,117000|1,117150|2,117300|0,117300|3,117450|1,117600|2,117750|0,117900|2,117900|1,118050|3,118200|2,118350|1,118500|3,118500|0,118650|2,118800|0,118800|1,118950|2,119100|1,119100|3,119250|0,119400|2,119550|1,119700|3,119700|0,119850|2,120000|1,120150|3,120300|1,120300|2,120450|0,120600|1,120750|2,120900|0,120900|3,121050|1,121200|2) -
could you change this pattern please ? it's seem to much same pattern | um its to keep the layer consistency so the chart won't seems random- 02:49:200 - Add a note 2 like 02:46:800 - | there are no cymbal sound in there
- 03:16:950 (196950|1,197100|0,197100|2,197250|3,197400|1,197550|0,197700|3,197700|2,197850|1,198000|0,198150|2,198300|3,198300|1,198450|0,198600|1,198750|2,198900|0,198900|3,199050|1,199200|2,199350|0,199500|2,199500|1,199650|3,199800|2,199950|1,200100|3,200100|0,200250|2,200400|1,200400|0,200550|2,200700|1,200700|3,200850|0,201000|2,201150|1,201300|0,201300|3,201450|2,201600|1,201750|3,201900|1,201900|2,202050|0,202200|1,202350|2,202500|0,202500|3,202650|1,202800|2,202950|3,203100|0,203100|1,203250|2,203400|3,203550|1,203700|0,203700|2,203850|3,204000|1,204150|0,204300|3,204300|2,204450|1,204600|0,204750|2,204900|3,204900|1,205050|0) -
this pattern to much same like
02:51:750 (171750|1,171900|2,171900|0,172050|3,172200|1,172350|0,172500|3,172500|2,172650|1,172800|0,172950|2,173100|3,173100|1,173250|0,173400|2,173550|3,173700|1,173700|0,173850|2,174000|3,174150|0,174300|2,174300|1,174450|3,174600|2,174750|1,174900|3,174900|0,175050|2,175200|1,175350|0,175500|3,175500|2,175650|1,175800|0,175950|1,176100|3,176100|2,176250|0,176400|1,176550|2,176700|0,176700|3,176850|1,177000|2,177150|3,177300|0,177300|1,177450|2,177600|3,177750|1,177900|2,177900|0,178050|3,178200|1,178350|0,178500|3,178500|2,178650|1,178800|0,178950|2,179100|3,179100|1,179250|0,179400|2,179550|1,179700|3,179700|0,179850|2,180000|1,180150|3,180300|1,180300|2,180450|0,180600|1,180750|2,180900|0,180900|3,181050|1,181200|3,181200|2,181350|1,181500|2,181500|0,181650|3,181800|1,181950|2,182100|0,182100|3,182250|1,182400|2,182550|0,182700|2,182700|1,182850|3,183000|2,183150|1,183300|3,183300|0,183450|2,183600|1,183750|3,183900|1,183900|2,184050|0,184200|1,184350|2,184500|0,184500|3,184650|1,184800|2,184950|3) -
this pattern
please make pattern more in variety | already mentioned above
18:48 riunosk: helo
19:00 Virtue-: hi
19:01 riunosk: i just modded ur map so would be great if you could review it :d
19:01 Virtue-: straight flight or neo gravity? i forgot :b
19:01 riunosk: gravitywall xd
19:02 Virtue-: o
19:02 Virtue-: okay :v
19:03 riunosk: i hope u dont mind me telling u about my mod xd
19:03 riunosk: sometimes my mod goes unnoticed
19:03 riunosk: rip time
19:03 Virtue-: D:
19:03 Virtue-: rip
19:03 Virtue-: well, gonna apply it now
19:03 riunosk: okay
19:04 Virtue-: 00:49:005 (49005|2,49262|1) - maybe 2 3 or 1 2? since holding LN and pressing note with same hand might be a little bit hard, considering the previous note is already at 3
19:04 Virtue-: move it to 2 3
19:04 Virtue-: owo
19:04 riunosk: :o?
19:05 Virtue-: wait, wrong chat
19:05 Virtue-: =w=
19:05 riunosk: xd
19:16 Virtue-: done applying your mods owo
19:16 riunosk: wee
19:16 riunosk: i cri
19:16 riunosk: 3.05*
19:16 riunosk: sr liar!!
19:17 Virtue-: yeah, sr system is sht
19:17 Virtue-: better not to follow them
19:17 Virtue-: #blameppy
19:17 *Virtue- is listening to [https://osu.ppy.sh/b/1256323 Helblinde - Heaven's Fall]
19:17 Virtue-: and this
19:17 riunosk: #blamepeppyfornotenoughpp
19:17 Virtue-: is
19:17 Virtue-: omg
19:17 riunosk: xd
19:17 riunosk: yes
19:17 Virtue-: i don't like making pps map :( i just wanna make a "simple but epic" map
19:18 riunosk: uh
19:18 Virtue-: with my "ez pattern style" <-- fck this :'D
19:18 riunosk: i wouldnt exactly say
19:18 riunosk: this is a pp map
19:18 riunosk: since high odhp
19:18 riunosk: patterns also discourage dt
19:18 riunosk: are you doing modpost or irc?
19:18 Virtue-: when u play it with DT, yeah it become pp map :D
19:18 Virtue-: irc for the 2nd highest diff
19:18 riunosk: 300 bpm handstreams
19:19 *riunosk walks away
19:19 riunosk: okey
19:19 riunosk: oh my
19:19 Virtue-: ummm, how about 999 bpm handstreams :D
19:19 riunosk: dting nightfall 7.43*
19:19 *riunosk choke
19:19 riunosk: 900pp
19:19 Virtue-: pp map =w=
19:19 riunosk: shhhhhhhhhh
19:19 riunosk: mod it
19:19 riunosk: >:D
19:20 *Virtue- is editing [https://osu.ppy.sh/b/1079906 Helblinde - Heaven's Fall [Nightfall]]
19:20 Virtue-: 00:01:650 (1650|1,1725|2,1800|0,1875|1,1950|2,1950|3) - this pattern is.... uh
19:21 riunosk: waddaboutit
19:21 Virtue-: 00:01:650 (1650|1,1725|2) - reverse it? i think it's gonna be gud owo
19:21 riunosk: intended :b
19:21 riunosk: i mapped it so that its as hard as possible
19:21 riunosk: so no pp map >:D
19:21 riunosk: but then kiai
19:21 *riunosk cries
19:21 Virtue-: bad riu >:(
19:22 riunosk: D::::;
19:22 Virtue-: 00:12:450 (12450|2,12525|1,12600|0,12600|2,12750|1,12825|2,12900|1,12900|3,13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|3,13500|2) -
19:22 Virtue-: o
19:22 Virtue-: my
19:22 riunosk: he he he
19:25 Virtue-: wanna try this for "better future" *wtf http://puu.sh/vAWEi/395d7148f7.jpg
19:25 riunosk: wh
19:25 riunosk: nnnnnuh
19:25 riunosk: too unplayable >:C
19:26 riunosk: mine is easier to read :D
19:26 Virtue-: already try it?
19:26 riunosk: one look
19:26 riunosk: and i can visualize playing
19:26 riunosk: thats how i do mapping and modding i guess
19:26 Virtue-: D:
19:26 riunosk: :<
19:27 Virtue-: better to try something before tell something :/
19:27 Virtue-: nvm then
19:27 riunosk: ;-;
19:28 riunosk: basically my general mapping style for maps that are for rank
19:28 riunosk: maintain playability
19:28 riunosk: but retain difficulty
19:29 Virtue-: =w=)b
19:29 Virtue-: and....
19:29 Virtue-: i hate all of the kiais
19:29 riunosk: and...?
19:29 riunosk: D:
19:29 riunosk: b..but
19:29 riunosk: streams
19:29 riunosk: :c
19:29 Virtue-: ._.
19:30 Virtue-: 00:51:600 (51600|3,51750|3,51900|3,52050|2,52350|2,52500|1,52650|2) - change to LNs?
19:31 riunosk: those are short vocals
19:31 riunosk: the longer vocals are mapped with LNs
19:31 riunosk: ^ just before 3rd kiai
19:32 Virtue-: =w=
19:32 Virtue-: http://puu.sh/vAWTv/d8a7657517.png
19:32 riunosk: i better try this before you get angeryryy
19:33 Virtue-: :D
19:33 riunosk: hmm
19:33 riunosk: duno
19:34 Virtue-: ._.
19:34 Virtue-: okay then
19:34 *Virtue- ded
19:34 riunosk: sed
19:34 Virtue-: 00:55:200 (55200|3,55200|0,55275|1,55350|0,55350|3,55425|1) - wtf
19:35 Virtue-: and this 00:57:750 (57750|0,57900|1) -
19:35 riunosk: im not sure how to respond
19:35 riunosk: for 00:55:200 -
19:35 riunosk: 00:27:600 - corresponds with this patterning
19:36 riunosk: for 00:57:750 (57750|0,57900|1) - im sure you know what im following
19:36 Virtue-: o, okay then
19:36 Virtue-: the back synth, am i right?
19:36 riunosk: i thought you were gonna hit me with a "._." again xd
19:36 riunosk: uhhhh
19:36 riunosk: some sort of
19:36 riunosk: flute like thingy sound
19:37 riunosk: air instrument thing
19:37 riunosk: not sure how to say
19:37 riunosk: but u know what i mean
19:37 Virtue-: yeah that wierd sound
19:37 riunosk: #helblinde
19:37 riunosk: weirdifies or impressifies anime tracks
19:38 Virtue-: but i'm not sure about this.... actually there's another sound like that (from what i heard)
19:38 riunosk: timestamp?
19:39 Virtue-: no, not that. let me snap the sound
19:39 Virtue-: according to this 01:02:550 (62550|1,62700|2) -
19:39 riunosk: uh okay
19:40 Virtue-: 01:02:400 (62400|3,62850|3,63750|0,64650|3,65250|0) - i think there are more, what do u think?
19:40 riunosk: what are those for
19:40 riunosk: i cant really hear anything else
19:41 Virtue-: the back synth
19:41 Virtue-: it's too small
19:41 Virtue-: to be heard, but... there's a sound there
19:41 riunosk: wdym too small
19:41 riunosk: you mean soft
19:42 riunosk: well im not hearing it
19:42 Virtue-: yeah i mean that
19:42 Virtue-: =w=
19:42 Virtue-: baka me
19:42 Virtue-: maybe my headphone is too op for this, okay nvm this
19:42 riunosk: the only one to hear it xd
19:44 Virtue-: 01:18:00 - until 01:37:200 - add some LNs for the vocal ?(i guess, forget the name of the instrument)
19:45 riunosk: synth?
19:45 riunosk: 01:21:300 - i only hear the vocals start here
19:45 Virtue-: yeah or whatever it called
19:46 riunosk: im not mapping that for this section
19:46 riunosk: it'll override some parts
19:46 riunosk: and conflict
19:47 Virtue-: okay then =w=)b
19:47 Virtue-: 01:37:200 - from 01:39:600 - there's a synth owo
19:47 riunosk: same as above :b
19:47 Virtue-: -_-
19:47 riunosk: it'll make no sense
19:47 riunosk: to suddenly map it
19:47 riunosk: when the previous part didnt
19:48 Virtue-: hellblinde is too et
19:48 Virtue-: god damn
19:48 riunosk: yeh
19:48 riunosk: too et for osu
19:52 Virtue-: i think the nightfall is well enough
19:52 riunosk: yaye
19:52 Virtue-: the kiais are..... okay i'm give up =w=
19:52 Virtue-: D:
19:53 riunosk: xd
19:53 riunosk: too et for virtue!
19:53 Virtue-: just a little suggestion that makes u wanna kill me, for the kiais... make double for the kicks and snares
19:53 *Virtue- ded
19:54 riunosk: noh
19:54 riunosk: handstream!
19:54 Virtue-: :'D
19:56 *Virtue- is editing [https://osu.ppy.sh/b/1079905 Helblinde - Heaven's Fall [Another]]
19:56 riunosk: another one!
20:01 Virtue-: i can't find
20:01 Virtue-: any
20:01 Virtue-: error
20:01 Virtue-: on it
20:01 riunosk: wow!
20:01 Virtue-: fck, let me see once again
20:01 riunosk: perfecto map
20:02 Virtue-: haa, i found it
20:02 Virtue-: 00:02:400 (2400|2,2400|3,2550|1,2700|2,2700|0,2850|3) -
20:02 riunosk: o no
20:02 riunosk: i see no evil here
20:02 Virtue-: http://puu.sh/vAY1V/06712a4fad.jpg left : another right nightfall
20:02 riunosk: uh huh
20:02 riunosk: whats wrong
20:03 Virtue-: u put in the same coloumn in the nightfall, but u didn't put in the same couloumn (those sound is same)
20:03 riunosk: playability mapping
20:03 riunosk: its easier to play that
20:03 riunosk: and read
20:04 riunosk: basically another is a dumbed down version of nightfall
20:04 Virtue-: b-but the sound is..... samee :(
20:04 riunosk: NOH
20:04 riunosk: PLAYABILITY
20:04 riunosk: :D
20:05 Virtue-: =w=
20:06 Virtue-: okay then, that's it for the irc. i'll mod the other and post it soon
20:06 riunosk: yey
20:06 riunosk: ok
20:06 riunosk: post!
20:06 Virtue-: after i mod the other =w=
20:07 riunosk: ok!
thank for modSyadow- wrote:
Mod ModmodGood Luck Nice Map[General]
maybe add kalafina in tags, cuz she sing the song "Heavenly blue" its technically not heavenly blue anymore, but depending on future mods, may or may not add it in
[Another]
00:27:000 (27000|0) - move to col 3 ok
00:47:100 - n 00:47:400 - i think its not same, so 00:47:475 (47475|0,47625|0) - move to col 2 ^
02:15:375 (135375|2,135450|1) - ctrl h, not fit if u use stair here seems fine to me
03:30:000 - triple uwu cymbal ok
03:49:200 - ^ ^
[Nightfall]
03:06:300 - add LN if u follow the vocal 03:06:450 (186450|2) - this LN is snapped correctly to the vocal lol
Kalafina <3 shoot stars for this
https://pastebin.com/t7Dw0Er6 minor adjustments to the jumpstreamsSyadow- wrote:
Mod Mod
[Abrax's Insane]
00:27:675 (27675|3,27825|3) - move to col 3 eh dont see a difference
moved 00:27:900 (27900|0) - to 3 tho
03:30:000 - eh ??? same
the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map
Kalafina <3 shoot stars for this
@riunosk please make this more obvious lolAbraxos wrote:
[Abrax's Insane]
03:30:000 - eh ??? same
the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map
great mod. thanksMoku_Hazushi wrote:
(From my modding queue~)
Hey there, well i must say i love this song but i dont want to rush the mod. Therefore i will post this for now with the 2 first diff modded, ill take the necessary time to work on the Another and Nightfall diff tomorrow. Since they are respectively 4.3* and 5.12* it might be a huge mod tho so prepare yourself ahah :pI dont know about Abrax's Insane, i see its not finished yet, so maybe you will have to message me later if you want me to take a look at it.
Legend is 0|1|2|3Rave's Easy
From 00:20:400 to 00:21:600 somehow i was expected some LNs since the battery is focusing on hi-hat before going back to usual drum and the 'gosthy' synthesizer plays some notes, but im not sure what you intended to map with the previous LNs so im maybe wrong 00:19:200 - from this point onwards I wanted it to be more rigid and less LN like, that's why only LNs appeared at the end of the section.
00:37:200 (37200|0,37500|0) - I would move those 2 to (2) because you started the drum mapping on the (0) or (3) columns at 00:29:100 (29100|3) ; 00:31:500 (31500|0) ; 00:33:600 (33600|0) etc but since its the end of that drum transition i dont think you should use the same starting column there is also 00:36:600 (36600|2) - this LN note which will cause a small anchor and anchors suck in Easy.
00:46:200 (46200|2,46500|3) - Maybe CTRL+G those 2 have to opposite direction of 00:47:100 (47100|0,47400|2,47700|3) sure
00:50:400 (50400|2) - Would move it to (1), the reason is, at 00:48:600 (48600|3,48900|0,49200|3) you have an alternating pattern when the singing is going faster and i was thinking to re-use the same thing at 00:50:400 (50400|2,50700|3,51000|1) since the singing is again going faster neat point, applied
01:27:150 - Mayve add a note just to mark the middle of this part (doesnt raise the star rating) i am more into consistency in Easy difficulties and I wouldn't like a sudden 1/2 note appearing out of nowhere if I never used them often in this section.
01:44:700 (104700|3) - Would move it to (1) because it feels like you are finishing that stair 01:44:100 (104100|1,104400|2,104700|3) but the new singing phrase started at 01:44:400 ok
What about adding a note at 02:44:850 and 02:45:750 ? Since we just had a long LN it wont be hard for a beginner player, i feel it also follow the drum hi-hat going faster (doesnt change the star rating) idk why you have to say it doesnt change the star rating, i dont care if it goes up or down, i only care about the end quality. anyways, applied that since it does signal the new section.
03:18:000 (198000|2,198300|3) - Would CTRL+G for the same reasons as 01:44:700 yesu desu
03:29:850 (209850|0) - What about moving it to (2) to finish that transition on the opposite direction ? arranged some stuff
04:05:550 (245550|1) - It should be at (3) for the jack like you did with 04:03:900 (243900|0,244350|0) (and so maybe you will have to change the following)
Really clean difficulty, thats why most of the mod were personnal suggestion, i feel like you manage to make the mapping not too repetitive even for the song length and the easy diff, good job owo
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Title:Heaven's Fall
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Tags:raveille valentrixe abraxos
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64,192,92700,1,0,0:0:0:0:
320,192,93000,1,0,0:0:0:0:
192,192,93300,1,0,0:0:0:0:
320,192,93600,1,0,0:0:0:0:
448,192,93900,1,0,0:0:0:0:
64,192,94200,1,0,0:0:0:0:
192,192,94500,1,0,0:0:0:0:
320,192,94800,1,0,0:0:0:0:
64,192,95100,1,0,0:0:0:0:
320,192,95400,1,0,0:0:0:0:
192,192,95700,1,0,0:0:0:0:
448,192,96000,1,0,0:0:0:0:
192,192,96300,1,0,0:0:0:0:
64,192,96600,1,0,0:0:0:0:
320,192,96900,1,0,0:0:0:0:
64,192,97200,1,0,0:0:0:0:
320,192,97500,1,0,0:0:0:0:
64,192,97650,1,0,0:0:0:0:
64,192,98250,1,0,0:0:0:0:
448,192,98400,1,0,0:0:0:0:
448,192,98850,1,0,0:0:0:0:
192,192,99150,1,0,0:0:0:0:
448,192,99300,1,0,0:0:0:0:
64,192,99600,1,0,0:0:0:0:
320,192,99750,128,0,100800:0:0:0:0:
192,192,100800,1,0,0:0:0:0:
64,192,100950,1,0,0:0:0:0:
320,192,101100,1,0,0:0:0:0:
448,192,101250,1,0,0:0:0:0:
64,192,101400,128,0,101700:0:0:0:0:
448,192,101700,128,0,102000:0:0:0:0:
192,192,102000,1,0,0:0:0:0:
320,192,102000,1,0,0:0:0:0:
64,192,102300,1,0,0:0:0:0:
192,192,102600,1,0,0:0:0:0:
320,192,102900,1,0,0:0:0:0:
192,192,103200,1,0,0:0:0:0:
320,192,103500,1,0,0:0:0:0:
448,192,103800,1,0,0:0:0:0:
192,192,104100,1,0,0:0:0:0:
320,192,104400,1,0,0:0:0:0:
192,192,104700,1,0,0:0:0:0:
64,192,105000,1,0,0:0:0:0:
192,192,105300,1,0,0:0:0:0:
448,192,105600,1,0,0:0:0:0:
320,192,105900,1,0,0:0:0:0:
192,192,106200,1,0,0:0:0:0:
64,192,106500,1,0,0:0:0:0:
320,192,106800,1,0,0:0:0:0:
192,192,107100,1,0,0:0:0:0:
64,192,107400,1,0,0:0:0:0:
448,192,107700,1,0,0:0:0:0:
192,192,108000,1,0,0:0:0:0:
320,192,108300,1,0,0:0:0:0:
448,192,108600,1,0,0:0:0:0:
64,192,108900,1,0,0:0:0:0:
320,192,109200,1,0,0:0:0:0:
192,192,109500,1,0,0:0:0:0:
64,192,109800,1,0,0:0:0:0:
192,192,110100,1,0,0:0:0:0:
320,192,110400,1,0,0:0:0:0:
448,192,110700,1,0,0:0:0:0:
320,192,111000,1,0,0:0:0:0:
192,192,111300,1,0,0:0:0:0:
448,192,111600,1,0,0:0:0:0:
64,192,111900,1,0,0:0:0:0:
448,192,112200,1,0,0:0:0:0:
192,192,112500,1,0,0:0:0:0:
320,192,112800,1,0,0:0:0:0:
448,192,113100,1,0,0:0:0:0:
64,192,113400,1,0,0:0:0:0:
192,192,113700,1,0,0:0:0:0:
320,192,114000,1,0,0:0:0:0:
64,192,114300,1,0,0:0:0:0:
448,192,114600,1,0,0:0:0:0:
320,192,114900,1,0,0:0:0:0:
192,192,115200,1,0,0:0:0:0:
64,192,115500,1,0,0:0:0:0:
192,192,115800,1,0,0:0:0:0:
320,192,116100,1,0,0:0:0:0:
448,192,116400,1,0,0:0:0:0:
64,192,116700,1,0,0:0:0:0:
448,192,117000,1,0,0:0:0:0:
192,192,117300,1,0,0:0:0:0:
320,192,117600,1,0,0:0:0:0:
448,192,117900,1,0,0:0:0:0:
64,192,118200,1,0,0:0:0:0:
192,192,118500,1,0,0:0:0:0:
320,192,118800,1,0,0:0:0:0:
64,192,119100,1,0,0:0:0:0:
192,192,119400,1,0,0:0:0:0:
448,192,119700,1,0,0:0:0:0:
320,192,120000,1,0,0:0:0:0:
192,192,120300,1,0,0:0:0:0:
64,192,120600,1,0,0:0:0:0:
448,192,120900,1,0,0:0:0:0:
192,192,121200,1,0,0:0:0:0:
320,192,121500,1,0,0:0:0:0:
192,192,121650,1,0,0:0:0:0:
320,192,122100,1,0,0:0:0:0:
64,192,122400,1,0,0:0:0:0:
448,192,122700,1,0,0:0:0:0:
64,192,123000,128,0,123300:0:0:0:0:
448,192,123300,128,0,123600:0:0:0:0:
192,192,123600,1,0,0:0:0:0:
64,192,123600,1,0,0:0:0:0:
320,192,123900,1,0,0:0:0:0:
448,192,124200,1,0,0:0:0:0:
64,192,124500,1,0,0:0:0:0:
320,192,124800,1,0,0:0:0:0:
448,192,125100,1,0,0:0:0:0:
64,192,125400,128,0,126000:0:0:0:0:
448,192,126000,1,0,0:0:0:0:
320,192,126300,1,0,0:0:0:0:
192,192,126600,1,0,0:0:0:0:
64,192,126900,1,0,0:0:0:0:
448,192,127200,1,0,0:0:0:0:
64,192,127500,1,0,0:0:0:0:
320,192,127950,1,0,0:0:0:0:
192,192,128100,1,0,0:0:0:0:
448,192,128400,1,0,0:0:0:0:
64,192,128700,1,0,0:0:0:0:
320,192,129000,1,0,0:0:0:0:
64,192,129300,1,0,0:0:0:0:
192,192,129600,1,0,0:0:0:0:
448,192,129900,1,0,0:0:0:0:
320,192,130200,128,0,130500:0:0:0:0:
64,192,130500,128,0,130800:0:0:0:0:
192,192,130800,1,0,0:0:0:0:
448,192,131100,1,0,0:0:0:0:
64,192,131400,1,0,0:0:0:0:
320,192,131700,1,0,0:0:0:0:
192,192,132000,1,0,0:0:0:0:
64,192,132300,1,0,0:0:0:0:
448,192,132600,1,0,0:0:0:0:
320,192,132900,1,0,0:0:0:0:
64,192,133200,128,0,133500:0:0:0:0:
192,192,133800,128,0,134100:0:0:0:0:
320,192,134400,128,0,134700:0:0:0:0:
448,192,135000,128,0,135300:0:0:0:0:
64,192,135600,1,0,0:0:0:0:
448,192,135900,128,0,136200:0:0:0:0:
192,192,136200,1,0,0:0:0:0:
64,192,136500,128,0,136800:0:0:0:0:
320,192,136800,1,0,0:0:0:0:
192,192,137100,128,0,137400:0:0:0:0:
448,192,137400,1,0,0:0:0:0:
64,192,137550,1,0,0:0:0:0:
320,192,137700,1,0,0:0:0:0:
64,192,138000,1,0,0:0:0:0:
320,192,138300,1,0,0:0:0:0:
192,192,138600,1,0,0:0:0:0:
64,192,138900,1,0,0:0:0:0:
448,192,139200,1,0,0:0:0:0:
192,192,139500,1,0,0:0:0:0:
320,192,139800,128,0,140100:0:0:0:0:
64,192,140100,128,0,140400:0:0:0:0:
448,192,140400,1,0,0:0:0:0:
192,192,140700,1,0,0:0:0:0:
320,192,141000,1,0,0:0:0:0:
64,192,141300,1,0,0:0:0:0:
448,192,141600,128,0,141900:0:0:0:0:
64,192,141900,128,0,142200:0:0:0:0:
448,192,142200,128,0,142500:0:0:0:0:
192,192,142500,128,0,142800:0:0:0:0:
320,192,142800,1,0,0:0:0:0:
64,192,143100,1,0,0:0:0:0:
320,192,143400,1,0,0:0:0:0:
64,192,143700,1,0,0:0:0:0:
192,192,144000,1,0,0:0:0:0:
448,192,144300,1,0,0:0:0:0:
192,192,144600,1,0,0:0:0:0:
448,192,144900,1,0,0:0:0:0:
192,192,145200,1,0,0:0:0:0:
320,192,145500,1,0,0:0:0:0:
192,192,145800,1,0,0:0:0:0:
320,192,146100,1,0,0:0:0:0:
64,192,146400,1,0,0:0:0:0:
448,192,146700,1,0,0:0:0:0:
64,192,147000,1,0,0:0:0:0:
448,192,147300,1,0,0:0:0:0:
192,192,147600,1,0,0:0:0:0:
64,192,147900,1,0,0:0:0:0:
320,192,148200,1,0,0:0:0:0:
192,192,148500,1,0,0:0:0:0:
320,192,148800,1,0,0:0:0:0:
448,192,149100,1,0,0:0:0:0:
64,192,149400,1,0,0:0:0:0:
192,192,149700,1,0,0:0:0:0:
320,192,150000,1,0,0:0:0:0:
64,192,150300,1,0,0:0:0:0:
320,192,150600,1,0,0:0:0:0:
64,192,150900,1,0,0:0:0:0:
192,192,151200,1,0,0:0:0:0:
448,192,151500,1,0,0:0:0:0:
192,192,151800,1,0,0:0:0:0:
448,192,152100,1,0,0:0:0:0:
64,192,152400,1,0,0:0:0:0:
320,192,152700,1,0,0:0:0:0:
64,192,153000,1,0,0:0:0:0:
192,192,153300,1,0,0:0:0:0:
448,192,153600,1,0,0:0:0:0:
192,192,153900,1,0,0:0:0:0:
448,192,154200,1,0,0:0:0:0:
320,192,154500,1,0,0:0:0:0:
192,192,154800,1,0,0:0:0:0:
64,192,155100,1,0,0:0:0:0:
320,192,155400,1,0,0:0:0:0:
192,192,155700,1,0,0:0:0:0:
320,192,156000,1,0,0:0:0:0:
448,192,156300,1,0,0:0:0:0:
192,192,156600,1,0,0:0:0:0:
320,192,156900,1,0,0:0:0:0:
64,192,157200,1,0,0:0:0:0:
448,192,157500,1,0,0:0:0:0:
192,192,157800,1,0,0:0:0:0:
448,192,158100,1,0,0:0:0:0:
320,192,158400,1,0,0:0:0:0:
448,192,158700,1,0,0:0:0:0:
192,192,159000,1,0,0:0:0:0:
448,192,159300,1,0,0:0:0:0:
64,192,159600,1,0,0:0:0:0:
448,192,159900,1,0,0:0:0:0:
64,192,160200,1,0,0:0:0:0:
320,192,160500,1,0,0:0:0:0:
64,192,160800,1,0,0:0:0:0:
192,192,161100,1,0,0:0:0:0:
64,192,161400,1,0,0:0:0:0:
320,192,161700,1,0,0:0:0:0:
448,192,162000,128,0,162900:0:0:0:0:
320,192,162900,128,0,163200:0:0:0:0:
64,192,163200,128,0,164400:0:0:0:0:
320,192,164400,1,0,0:0:0:0:
64,192,164700,1,0,0:0:0:0:
192,192,164850,1,0,0:0:0:0:
320,192,165000,1,0,0:0:0:0:
448,192,165300,1,0,0:0:0:0:
320,192,165450,1,0,0:0:0:0:
192,192,165600,1,0,0:0:0:0:
64,192,165900,1,0,0:0:0:0:
320,192,166200,128,0,166500:0:0:0:0:
64,192,166500,1,0,0:0:0:0:
192,192,166800,1,0,0:0:0:0:
192,192,167250,1,0,0:0:0:0:
192,192,167700,1,0,0:0:0:0:
320,192,168000,1,0,0:0:0:0:
320,192,168300,1,0,0:0:0:0:
320,192,168600,1,0,0:0:0:0:
320,192,168900,1,0,0:0:0:0:
64,192,169200,1,0,0:0:0:0:
64,192,169650,1,0,0:0:0:0:
64,192,170100,1,0,0:0:0:0:
448,192,170400,1,0,0:0:0:0:
320,192,170550,1,0,0:0:0:0:
192,192,170700,1,0,0:0:0:0:
64,192,170850,1,0,0:0:0:0:
448,192,171000,1,0,0:0:0:0:
320,192,171150,1,0,0:0:0:0:
192,192,171300,1,0,0:0:0:0:
64,192,171600,1,0,0:0:0:0:
448,192,171600,1,0,0:0:0:0:
320,192,171900,1,0,0:0:0:0:
448,192,172200,1,0,0:0:0:0:
192,192,172500,1,0,0:0:0:0:
320,192,172800,1,0,0:0:0:0:
192,192,173100,1,0,0:0:0:0:
64,192,173400,1,0,0:0:0:0:
320,192,173700,1,0,0:0:0:0:
192,192,174000,1,0,0:0:0:0:
64,192,174300,1,0,0:0:0:0:
448,192,174600,1,0,0:0:0:0:
320,192,174900,1,0,0:0:0:0:
64,192,175200,1,0,0:0:0:0:
192,192,175500,1,0,0:0:0:0:
320,192,175800,1,0,0:0:0:0:
448,192,176100,1,0,0:0:0:0:
192,192,176400,1,0,0:0:0:0:
320,192,176700,1,0,0:0:0:0:
448,192,177000,1,0,0:0:0:0:
64,192,177300,1,0,0:0:0:0:
320,192,177600,1,0,0:0:0:0:
192,192,177900,1,0,0:0:0:0:
64,192,178200,1,0,0:0:0:0:
448,192,178500,1,0,0:0:0:0:
192,192,178800,1,0,0:0:0:0:
320,192,179100,1,0,0:0:0:0:
448,192,179400,1,0,0:0:0:0:
320,192,179700,1,0,0:0:0:0:
192,192,180000,1,0,0:0:0:0:
64,192,180300,1,0,0:0:0:0:
192,192,180600,1,0,0:0:0:0:
320,192,180900,1,0,0:0:0:0:
64,192,181200,1,0,0:0:0:0:
448,192,181500,1,0,0:0:0:0:
64,192,181800,1,0,0:0:0:0:
320,192,182100,1,0,0:0:0:0:
192,192,182400,1,0,0:0:0:0:
64,192,182700,1,0,0:0:0:0:
448,192,183000,1,0,0:0:0:0:
320,192,183300,1,0,0:0:0:0:
192,192,183600,1,0,0:0:0:0:
448,192,183900,1,0,0:0:0:0:
320,192,184200,1,0,0:0:0:0:
64,192,184500,1,0,0:0:0:0:
192,192,184800,1,0,0:0:0:0:
320,192,185100,1,0,0:0:0:0:
448,192,185400,1,0,0:0:0:0:
64,192,185700,1,0,0:0:0:0:
320,192,186000,1,0,0:0:0:0:
64,192,186600,1,0,0:0:0:0:
448,192,187200,1,0,0:0:0:0:
64,192,187800,1,0,0:0:0:0:
320,192,188100,1,0,0:0:0:0:
448,192,188400,1,0,0:0:0:0:
192,192,189000,1,0,0:0:0:0:
64,192,189600,1,0,0:0:0:0:
320,192,190200,1,0,0:0:0:0:
64,192,190800,1,0,0:0:0:0:
320,192,191400,1,0,0:0:0:0:
192,192,192000,1,0,0:0:0:0:
64,192,192300,1,0,0:0:0:0:
448,192,192600,1,0,0:0:0:0:
192,192,193200,1,0,0:0:0:0:
320,192,193800,1,0,0:0:0:0:
192,192,194400,1,0,0:0:0:0:
64,192,194850,1,0,0:0:0:0:
448,192,195000,1,0,0:0:0:0:
64,192,195150,1,0,0:0:0:0:
320,192,195600,1,0,0:0:0:0:
192,192,195900,1,0,0:0:0:0:
64,192,196200,1,0,0:0:0:0:
320,192,196500,1,0,0:0:0:0:
192,192,196800,1,0,0:0:0:0:
320,192,197100,1,0,0:0:0:0:
448,192,197400,1,0,0:0:0:0:
192,192,197700,1,0,0:0:0:0:
448,192,198000,1,0,0:0:0:0:
320,192,198300,1,0,0:0:0:0:
64,192,198600,1,0,0:0:0:0:
192,192,198900,1,0,0:0:0:0:
448,192,199200,1,0,0:0:0:0:
320,192,199500,1,0,0:0:0:0:
192,192,199800,1,0,0:0:0:0:
64,192,200100,1,0,0:0:0:0:
320,192,200400,1,0,0:0:0:0:
192,192,200700,1,0,0:0:0:0:
64,192,201000,1,0,0:0:0:0:
448,192,201300,1,0,0:0:0:0:
192,192,201600,1,0,0:0:0:0:
320,192,201900,1,0,0:0:0:0:
448,192,202200,1,0,0:0:0:0:
64,192,202500,1,0,0:0:0:0:
320,192,202800,1,0,0:0:0:0:
192,192,203100,1,0,0:0:0:0:
64,192,203400,1,0,0:0:0:0:
192,192,203700,1,0,0:0:0:0:
320,192,204000,1,0,0:0:0:0:
448,192,204300,1,0,0:0:0:0:
320,192,204600,1,0,0:0:0:0:
192,192,204900,1,0,0:0:0:0:
448,192,205200,1,0,0:0:0:0:
64,192,205500,1,0,0:0:0:0:
192,192,205650,1,0,0:0:0:0:
320,192,205800,1,0,0:0:0:0:
64,192,206100,1,0,0:0:0:0:
448,192,206400,1,0,0:0:0:0:
192,192,206700,1,0,0:0:0:0:
64,192,207000,128,0,207300:0:0:0:0:
448,192,207300,128,0,207600:0:0:0:0:
64,192,207600,128,0,208800:0:0:0:0:
192,192,207600,1,0,0:0:0:0:
320,192,207900,1,0,0:0:0:0:
448,192,208200,1,0,0:0:0:0:
320,192,208500,1,0,0:0:0:0:
192,192,208800,1,0,0:0:0:0:
320,192,208950,1,0,0:0:0:0:
448,192,209100,1,0,0:0:0:0:
64,192,209250,1,0,0:0:0:0:
192,192,209400,1,0,0:0:0:0:
320,192,209550,1,0,0:0:0:0:
192,192,209700,1,0,0:0:0:0:
320,192,209850,1,0,0:0:0:0:
448,192,210000,1,0,0:0:0:0:
64,192,210000,1,0,0:0:0:0:
192,192,210300,1,0,0:0:0:0:
64,192,210600,1,0,0:0:0:0:
320,192,210900,1,0,0:0:0:0:
192,192,211200,1,0,0:0:0:0:
448,192,211500,1,0,0:0:0:0:
64,192,211800,1,0,0:0:0:0:
320,192,212100,1,0,0:0:0:0:
192,192,212400,1,0,0:0:0:0:
64,192,212700,1,0,0:0:0:0:
320,192,213000,1,0,0:0:0:0:
64,192,213300,1,0,0:0:0:0:
320,192,213600,1,0,0:0:0:0:
448,192,213900,1,0,0:0:0:0:
64,192,214200,1,0,0:0:0:0:
192,192,214500,1,0,0:0:0:0:
448,192,214800,1,0,0:0:0:0:
320,192,215100,1,0,0:0:0:0:
192,192,215400,1,0,0:0:0:0:
64,192,215700,1,0,0:0:0:0:
320,192,216000,1,0,0:0:0:0:
192,192,216300,1,0,0:0:0:0:
448,192,216600,1,0,0:0:0:0:
320,192,216900,1,0,0:0:0:0:
64,192,217200,1,0,0:0:0:0:
448,192,217500,1,0,0:0:0:0:
192,192,217800,1,0,0:0:0:0:
320,192,218100,1,0,0:0:0:0:
64,192,218400,1,0,0:0:0:0:
448,192,218700,1,0,0:0:0:0:
192,192,219000,1,0,0:0:0:0:
448,192,219600,1,0,0:0:0:0:
64,192,219900,1,0,0:0:0:0:
192,192,220200,1,0,0:0:0:0:
320,192,220500,1,0,0:0:0:0:
448,192,220800,1,0,0:0:0:0:
192,192,221100,1,0,0:0:0:0:
64,192,221400,1,0,0:0:0:0:
320,192,221700,1,0,0:0:0:0:
192,192,222000,1,0,0:0:0:0:
320,192,222300,1,0,0:0:0:0:
64,192,222600,1,0,0:0:0:0:
448,192,222900,1,0,0:0:0:0:
192,192,223200,1,0,0:0:0:0:
64,192,223500,1,0,0:0:0:0:
448,192,223800,1,0,0:0:0:0:
64,192,224100,1,0,0:0:0:0:
320,192,224400,1,0,0:0:0:0:
448,192,224700,1,0,0:0:0:0:
320,192,225000,1,0,0:0:0:0:
192,192,225300,1,0,0:0:0:0:
64,192,225600,1,0,0:0:0:0:
320,192,225900,1,0,0:0:0:0:
192,192,226200,1,0,0:0:0:0:
320,192,226500,1,0,0:0:0:0:
448,192,226800,1,0,0:0:0:0:
192,192,227100,1,0,0:0:0:0:
320,192,227400,1,0,0:0:0:0:
448,192,227700,1,0,0:0:0:0:
64,192,228000,1,0,0:0:0:0:
192,192,228300,1,0,0:0:0:0:
448,192,228600,1,0,0:0:0:0:
320,192,228900,128,0,229200:0:0:0:0:
192,192,229200,1,0,0:0:0:0:
64,192,229500,1,0,0:0:0:0:
320,192,229800,1,0,0:0:0:0:
192,192,230100,1,0,0:0:0:0:
64,192,230400,1,0,0:0:0:0:
448,192,230700,1,0,0:0:0:0:
192,192,231000,1,0,0:0:0:0:
320,192,231300,1,0,0:0:0:0:
448,192,231600,1,0,0:0:0:0:
64,192,231900,1,0,0:0:0:0:
320,192,232200,1,0,0:0:0:0:
192,192,232500,1,0,0:0:0:0:
64,192,232800,1,0,0:0:0:0:
192,192,233100,1,0,0:0:0:0:
320,192,233400,1,0,0:0:0:0:
448,192,233700,1,0,0:0:0:0:
320,192,234000,1,0,0:0:0:0:
192,192,234300,1,0,0:0:0:0:
448,192,234600,1,0,0:0:0:0:
64,192,234900,1,0,0:0:0:0:
448,192,235200,1,0,0:0:0:0:
192,192,235500,1,0,0:0:0:0:
320,192,235800,1,0,0:0:0:0:
448,192,236100,1,0,0:0:0:0:
64,192,236400,1,0,0:0:0:0:
192,192,236700,1,0,0:0:0:0:
320,192,237000,1,0,0:0:0:0:
64,192,237300,1,0,0:0:0:0:
192,192,237600,128,0,237900:0:0:0:0:
448,192,237900,128,0,238200:0:0:0:0:
64,192,238200,128,0,238500:0:0:0:0:
320,192,238500,128,0,238800:0:0:0:0:
64,192,238800,1,0,0:0:0:0:
192,192,239100,1,0,0:0:0:0:
320,192,239400,1,0,0:0:0:0:
448,192,239700,1,0,0:0:0:0:
192,192,240000,1,0,0:0:0:0:
64,192,240300,1,0,0:0:0:0:
320,192,240600,1,0,0:0:0:0:
192,192,240900,1,0,0:0:0:0:
64,192,241200,1,0,0:0:0:0:
448,192,241500,1,0,0:0:0:0:
320,192,241800,1,0,0:0:0:0:
64,192,242100,1,0,0:0:0:0:
320,192,242400,1,0,0:0:0:0:
192,192,242700,1,0,0:0:0:0:
64,192,243000,1,0,0:0:0:0:
320,192,243300,1,0,0:0:0:0:
192,192,243600,1,0,0:0:0:0:
64,192,243900,1,0,0:0:0:0:
64,192,244350,1,0,0:0:0:0:
320,192,244500,1,0,0:0:0:0:
192,192,244800,1,0,0:0:0:0:
448,192,245100,1,0,0:0:0:0:
448,192,245550,1,0,0:0:0:0:
192,192,245700,1,0,0:0:0:0:
448,192,245850,1,0,0:0:0:0:
192,192,246000,1,0,0:0:0:0:
64,192,246300,1,0,0:0:0:0:
192,192,246750,1,0,0:0:0:0:
320,192,246900,1,0,0:0:0:0:
64,192,247050,1,0,0:0:0:0:
448,192,247200,128,0,247500:0:0:0:0:
320,192,247500,128,0,247800:0:0:0:0:
192,192,247800,128,0,248100:0:0:0:0:
64,192,248100,128,0,248400:0:0:0:0:
448,192,248400,1,0,0:0:0:0:
192,192,248700,128,0,249000:0:0:0:0:
https://pastebin.com/pCT4MjGc i only pasted the hitobjects, wanted to redl the hitsoundsMoku_Hazushi wrote:
Legend is 0|1|2|3Abrax's Insane
00:01:200 (1200|0) - Maybe move it to (1) to avoid the anchor with 00:00:750 (750|0,900|0,1050|0,1200|0) intentional, wanted to carry over the bias from the snare into the hihats
00:04:050 (4050|2) - Would move it to (0), because with 00:03:600 (3600|2,3750|1) you have (2) bass drum then (1) hi-hat on the left so i think you could reproduce that movement after since the drum is doing the same i did the same thing 00:02:400 (2400|0,2550|3,2700|3,2850|0,3000|0) - here; dont think its hard to notice that the representations of the percussion changes because of how obvious the trill is to the player
00:08:400 - What about a double here ? like you did after with 00:08:550 (8550|0,8700|0,8700|1) no snare there
From 00:13:800 to 00:14:400 - I was expecting a different pattern than 00:12:450 (12450|2,12525|1,12600|3,12600|0) + 00:12:750 (12750|1,12825|2,12900|3,12900|0) + etc, since its not the same drum events, maybe something trill related main emphasis on the 00:12:450 (12450|2,12525|1,12600|3,12600|0) - this is the snare hence the repeated representations of them with [12]
00:13:800 - this part doesnt exactly sound trilly to me either, given how muffled the sound is
00:26:550 (26550|0,26850|0) - Would move it to (1), the (1) column seems a bit empty around here emphasis on the repeated percussion for 00:26:400 (26400|3,26550|0,26700|3,26850|0) - this trill, column bias is mainly a trade off of such a thing because i originally intended this part to be somewhat rigid anyway
From 00:42:600 to 00:43:200 - I expected something more recognizable in the mapping since the drum is going full bass drum here. Even something as simple as this
But anyway something that make this measure a bit different than the rest of the mapping
remodeled section
01:19:650 - What about a double here and
01:19:800 (79800|2,79800|1) - Remove one here, i mean the battery is cleary more present on 01:19:500 and 01:19:650 https://en.wikipedia.org/wiki/Battery battery ? _ ?
main focus here was on the synths so i prioritized the synths over the snares
01:28:350 (88350|0,88500|0,88650|0,88800|0) - I dont see any reason for this anchor edited
01:42:525 (102525|2,102525|3) - Why a double ? There is not specific drum event and this is a weark beat
01:44:925 (104925|1,104925|0) - Same thing following the vocals here, seems unconventional to do so but i think it fits well
From 01:50:100 to 01:51:000 - I think you can light the mapping a little bit here.
The reasons are,
first you are between 2 musical phrases, the vocal end on a long note here. the vocal ending on a drawn out syllable does not seem to suggest to me that i should stop the streams here and hence lower the intensity of this section
Second you somehow prepared that transition by using more double just before 01:49:500 (109500|3,109500|2) + 01:49:650 (109650|2,109650|3) + 01:49:800 (109800|3,109800|0) + etc while before you were using half less doubles. not sure what you mean by preparing, also not sure whats the thing we're transitioning into here
if you do mean 1/4 streams then i refer you to the statement above
Finally its a good opportunity to create an interesting contrast in the whole mapping of this kiai. interesting? maybe
but does it really stick to what the music is going on here? i dont really think so
The ideas i could suggest is using less 1/4 notes to create some space temporarilly and maybe focus on more chords intensive mapping from 01:50:400 or 01:50:700. the main concept i got from the music is that there is a sense of continuity and flow as per given by the continuous 1/4 synths in the chorus - and just using 1/2 chord gluts wont cut it in my opinion, because it breaks that very same fundamental flow and continuity the music gave me
02:06:000 (126000|3,126000|1,126075|2,126150|1) +
02:06:300 (126300|0,126300|2,126375|1,126450|2) +
02:06:600 (126600|3,126600|1,126675|2,126750|1) +
02:06:900 (126900|2,126900|0,126975|1,127050|2) - Why inverting those ? Before you had the 2 singles notes on red and blue ticks then double on white like 02:03:750 (123750|1,123825|2,123900|1,123900|3) or 02:04:050 (124050|2,124125|1,124200|2,124200|0) etc, which is the usual mapping pattern. But those from 02:06:000 are reversed which is not a usual shape.
From 02:11:100 and after same remark nice catch, edited the js
02:26:475 (146475|0,146550|1,146625|2,146700|3,146700|0,146775|1,146850|2,146925|3) - I feel like you are using those stairs at the wrong timing if you compare to those at 02:24:675 (144675|3,144750|2,144825|1,144900|3,144900|0,144975|2,145050|1,145125|0). The first stairs you used where at the end of the musical phrase but the second are in the middle of it.
I think they should have started at 02:27:000 the structure of the js doesnt really allow for me to do much
it kinda goes 02:22:800 - from here on 1/1s
regular regular regular regular irregular irregular irregular irregular etc.
From 02:55:200 to 02:55:800 - This is the end of a musical phrase i think you can add variation to your mapping here with something less 1/4 jump stream oriented and more 1/2 chords oriented see above for my statement on this
From 03:04:800 to 03:05:400 - Same remark, you should do something else than jump stream at the end of the kiai if only this was standard then i there wouldve been easier ways of variation - however there isnt much rhythm and/or patterning changes i can make to this without compromising musical integrity
03:28:800 - The jacks from here, this is not fun to play just anoying and not a good way to end the map at all in my opinion, you should keep with something more conventional and less artistic. i like them, sorry
dont think theyre considered jacks too, these are mainly just anchors, still remodeled the ending somewhat i guess
Good map overall, but unfortunatly many repetitive parts. its weird that you were looking for variation in rankable helblinde map, because there is nothing more that you can squeeze out of this song that isnt a 1/4 jump/handstream without
a) dumping or
b) compromising the integrity of the chart
hope you understand
I mean, sure jump streams are a good fashion to map this kind of song and on that regard you did it well. But i think with just some salt and pepper at key places you could transform the kiai mapping from something a bit monotonic to something really interesting ;3
thank very much mod for yes good mod good[B A D] wrote:
Hi M4M req (sry for late response, busy stuff irl)
I'll mod 2 diffs first, the rest I'll post tomorrow
(btw, some of these are just my opinion, not that it is wrong or something)
0|1|2|3Some random thingPlease change your hitsound . I would recommend only stress on loud base note like 01:51:600 (111600|1,111600|2,111600|0) in Nightfall or something like that hitsounds arent too loud, so i dont think its an issueNightfallHope this help and GL00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1) - Change to singles because the sound there is still small that's already done in another, wouldnt make sense if its still a single here
00:51:600 (51600|3,51750|3,51900|3) - I'd recommend changing these to tiny LNs these are short vocals, the longer vocals i map with LNs
00:57:750 (57750|0,57900|1) - I dont understand the purpose of these LNs (If your intention is to note the long sound in the bg (like in 00:57:750 (57750|0) then the sound only appears on every red lines) (gosh im bad at english) there is a synth sound that these LNs follow, listen closely
01:23:025 (83025|2) - imo, a little jack is not a problem so maybe change this into a double? i'd prefer to maintain playability, not a huge fan of minijacks
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - Small LNs?
(Sorry, can't mod the second kiai because of the hitsound) ^ ( :c they're intended though.. )
02:18:150 to 02:21:300 - There is a lot of from right to left pattern in this part, consider changing some of them dont really see the need to change these
02:24:600 (144600|0) - Move to 1 ok
02:34:275 (154275|1,154350|0) - Change to 0 and 1 its intended for flow
02:45:300 (165300|1,165375|0) - ^ ^
(Again, can't mod the 3rd kiai because of hitsound) ;w;
03:08:700 (188700|1) - Add a LN here what for? these LNs follow the vocal
03:12:900 (192900|3) - ^ ^
03:14:700 (194700|1) - ^ ^
(Same with the 4th kiai) osidjaoskjd
03:35:850 (215850|1) - Move to 2 for this sort of patterning i put a "1/2 jack" after every snare for this section
Same comment as the previous diff :p
thank much very mod for good very yesL A U R A wrote:
come here with a mod :3
AnotherSPOILER00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3) - better delete this i think why? i dont see the need to
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|0,42900|1,42975|2,43050|1,43050|0,43125|2,43200|1,43200|0) - way too heavy on the left better balance it intended
00:44:700 (44700|3,44700|2,44775|1,44850|2,44850|3,44925|0,45000|3,45000|2,45075|1,45150|3,45150|2,45225|0,45300|3,45300|2,45375|1,45450|2,45450|3,45525|0,45600|2,45600|3,45675|0) - this too way too heavy on the right ^
00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3,47100|3,47100|2,47175|0,47250|2,47250|3,47325|0,47400|3,47400|2,47475|1,47550|3,47550|2,47625|1,47700|2,47700|3) - this too, atleast if you refuse the previous advise move it to left part since the previous is in the right uh timestamp?
00:55:275 - you can add 1 mini ln here i think dont really see the need for it
00:56:475 - here too ^
01:15:750 (75750|3,75750|2,75825|1,75900|2,75900|3,75975|0,76050|2,76050|3,76125|1,76200|2,76200|3,76275|0,76350|2,76350|3,76425|1,76500|2,76500|3) - balance this one too please intended
01:39:750 (99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - way too long for 1 key theres a rule about max 6 note on a row iirc so better make it 2 note on row and spread it or something like that maybe i've never recalled seeing a RULE like that, and its fully intended since it follows the pitch of the vocal
02:21:600 (141600|1,141600|0,141675|3,141750|0,141750|1,141825|2,141900|0,141900|1,141975|3,142050|1,142050|0,142125|2,142200|1,142200|0,142275|3,142350|1,142350|0,142425|2,142500|0,142500|1) - balance this one too please nnnnnnnnnnnnrgh
02:22:800 - im abit trouble with the ln of this part onward, may be you should move it or just unite all ln thats in one row they follow the background long synth
sorry can only do 1 diff since its a bit long
btw ive done this 4* song you can use it as reference maybe since i give up on it already XD yep i saw it
heres a star from me since i really love the song and goodluck
time to spend an eon hitsounding map >:CCCCdudehacker wrote:
hitsound mod based on your hardest diff:
00:00:300 - this clap sound http://puu.sh/vEKly/f304b56ba2.wav , its also 00:01:500 (1500|0) - 00:06:300 (6300|0) - etc
00:03:000 (3000|1,3075|0,3150|3,3225|2) - add kekk sound same here 00:04:200 (4200|1,4275|0,4350|3,4425|2) - etc
00:27:600 (27600|1) - add this bass http://puu.sh/vEKCe/674d6c8b1f.wav 01:16:800 (76800|3) - etc
01:20:100 (80100|0,80137|1,80175|2,80212|3,80250|0,80287|1,80325|2,80362|3) - add this sound http://puu.sh/vEKLS/eb1ac06e1e.wav
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3) - add this sound http://puu.sh/vEK9L/461bfc5ba4.wav also here 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) -
02:42:000 (162000|3) - use LR_Kick-long med bass
03:57:675 (237675|1,237750|0,237825|3,237975|0,238050|3,238125|2,238275|3,238350|2,238425|1,238575|2,238650|1,238725|0) - bass drop
Really cool song. gl with rank
thank for mod, blame internet for losing replyMoku_Hazushi wrote:
some bug killed my reply for another rip t_tNightfall
What about
00:03:750 (3750|2) - At (1) and
00:03:900 (3900|1) - At (2), the jacks go well with the drum i think im avoiding as much jacks as i can in this chart
00:10:200 - What about a double here ? To match the drum theres a duplicate sound on the very next note so no need for double, and its too soft for 2 doubles as well
Would move the following :
00:13:800 (13800|3) - At (2)
00:13:875 (13875|2) - At (3)
00:13:950 (13950|1) - At (0) for the anchor
00:14:025 (14025|0) - At (2) The idea is to change the stairs direction since the drum is using more high hi-hat here compared to 00:13:050 (13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|2,13500|3,13650|1,13725|0) rearranged the entire stream
As 00:03:750
00:18:150 (18150|3) - Would move it to (2)
00:18:300 (18300|2) - To (1) didnt apply your suggestion, so no change here ;w;
00:38:100 (38100|3,38287|2) - This is not consistent with what you did at the end 04:08:700 (248700|3,248700|2,248850|0,248850|1) i think you should change it and keep with the LN starting at 00:37:950 and 00:38:250 i just copy pasted it at the end xd
00:43:125 (43125|1) - What about a klep here ? im not hearing any sound for it..
At 00:45:000 i suggest you use this mapping (which is almost the symetric of what you did) this way you dont have only one huge anchor on the (2) column but 2 acceptable on (1) and (2) modified but applied
00:57:750 (57750|0,57900|1,58200|0,58350|1,58650|0,58800|1,59100|0,59250|1,59550|0,59700|1,60000|0,60150|1) + etc i spend like 5min to find what you were mapping with these, and when i found out i was like 'ooooh nice' xD thats the main brunt of the remap :d
00:59:700 (59700|0) - I think you should move it to (3) it disturbs the LN patterns modified the stream
01:06:600 (66600|3) - Same move it to (0) probably, those jack after the LN really link them together while they are mapping different things intended due to 01:06:600 (66600|3,66600|2,66750|2,66750|3,66900|1,66900|0,67050|0,67050|1) -
01:17:100 (77100|2) - oh funny you decided to map this for this diff, i hesitated to indicate it on the another diff HUE
01:23:400 (83400|3) - Kekk here i think i dont think thats a kick
01:34:200 (94200|3) - And here too ^
01:36:450 (96450|0) - Would move it at (3)
01:36:525 (96525|1) - At (2)
01:36:600 (96600|2) - At (1)
01:36:675 (96675|3) - At (2), the idea is to start the stair in the opposite direction of the previous stairs you did at 01:35:250 (95250|0,95325|1,95400|2) or 01:35:850 (95850|0,95925|1,96000|2) to keep a some sort of balance intended due to patterning being a 1/2 jack after every snare
From 01:40:800 to 01:41:400 - Same remark as the insane diff about using more of a chord pattern instead of jump stream here this case is different since there are strong kicks + vocals as well
For the measure at 01:50:700 what do you think of removing 01:50:775 (110775|2,110925|1) and add a triple at 01:50:850 - We are between 2 vocal phrases so you can emphasize it by changing the mapping temporarily. But that also mean breaking the jump stream flow so as you want dont think i wanna apply this
02:02:250 (122250|2) - Move it at (3), the jack goes well with the vocal 02:02:250 (122250|2,122400|3) - this are the notes for vocal pr
02:30:000 - You should change the LN column here, the synthesizer is going slightly higher and that would be more logical with what you did before at 02:26:400 (146400|2,146700|2,147000|3,147300|3) (i mean the pattern is 4 LN same row, then 2 same row, 2 same row, then 4 same row etc) the pitch is almost the exact same and theres not enough difference for me to change the positioning
02:42:600 (162600|0) - I find it weird the is no HS here, not sure i think you should put a klep or kekk tho 02:42:600 (162600|0,162675|2) - these two have the same sound
Next kiai i didnt find any real mistakes so once again ill do some suggestions, feel free to ignore this if you dont like it dont like it... :thinking:
I think you can go for an interesting variation in that kiai mapping by emphesizing some vocal events like :
From 02:55:800 to 02:56:400 and
02:58:200 to 02:58:800 What about using only 2-notes chords and going for a stair-oriented mapping ? The idea is to lighten the mapping on those parts, addind some contrast while keeping a certain flow, here is an example of what im saying at 02:55:800 this'll destroy the momentum and suddenly having "calmer" streams in a dense handstream would make absolutely no sense so i DONT LIKE IT!!
03:06:300 + 03:08:700 + 03:12:900 - Same thing as i said on the another diff about adding note here not applied, same as another
03:15:000 - Maybe a klep here or sneh kleppy seem most suitable for the hitsounds i have
Nice difficulty again with a good balance between hard and more easy parts and good HS too. The LNs at 00:57:600 really surprised me but in the end they are great ahah. Also this time i didnt make suggestion on the end since the mapping is not as monotonic as the another since you are mapping more drum parts ;3
thank for mod!cpotfangirl wrote:
Yo!
From mine and Vortex- modding queue
First of all, love the song, gonna do my best to give you some adviceNightfall difficultyThis one's just an idea > try making these 00:03:000 - 00:03:150 - doubles to emphasize the drum sound more, makes for a more interesting pattern, something similar to this was my idea its a little bit too soft for a double so no change
Also moving the four notes 00:03:300 (3300|0,3375|3,3450|0,3525|3) - inwards creates a better feel for the "lighter" drum hits, just an idea not really for me imo
00:04:200 - 00:18:600 - 00:27:000 - ^Same as above ^
00:13:800 (13800|3,13875|2,13950|1,14025|0,14100|3,14100|2,14175|1,14250|2,14325|3,14400|1,14400|0,14475|2,14550|3,14625|2,14700|0,14700|1,14775|3,14850|2,14925|1) - I feel like a trill is better suited for this type of distorted noice, also creates variety in the intro though trills may work out here, i'd rather not increase the amount of trills the chart already has since i prefer flow over p much anything else
00:42:300 (42300|0,42300|3,42300|1,42375|2,42450|3,42525|0,42600|2,42600|1) - Add a trill here to fit the sound > something similar to this similarly for the previous, its still too soft to be heard clearly during normal play so no change ;-;
01:41:925 (101925|2,102000|2) - This is kind of unavoidable if you want a triple there, but the jack is really uncomfortable to play, just an idea to make the hand a jump instead (the triple a double) well to keep things short its for consistency and intended patterning so that "proper" mashing(is this even a thing) is needed to maintain combo // also a countermeasure to dtpp :b
02:47:550 - You could add a slider on the leftmost column to emphasize the synth im mapping the LNs to only the long vocals so theres no other need for other LNs to come in
02:49:950 - 03:07:050 - 03:07:650 - 03:09:450 - 03:10:050 - 03:10:650 - ^Same as above, just an idea nuh nuh nuh ;w;
02:55:800 (175800|0,175950|0,176100|0,176250|0,176400|0,176550|0,176700|0,176850|0,177000|0,177150|0,177300|0,177450|0,177600|0,177750|0,177900|0,178050|0,178200|0,178350|0,178500|0) - I know it's hard to do, but balancing out parts like this is really important for good handstreams. It puts alot of strain on the fingers when this happens, try and look for parts like these in the map and balance them out > this one is quite extreme oh shit rip // tried my best to fix 03:16:200 (196200|0,196350|0,196500|0,196650|0,196800|0,196950|0,197100|0,197250|0,197400|0,197550|0,197700|0,197850|0,198000|0,198150|0,198300|0,198450|0,198600|0,198750|0,198900|0,199050|0,199200|0,199350|0,199500|0,199650|0,199800|0) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA //
I'm surprised my mod was as short as it was, on a long map like this. Guess it's because it's very well made
Good luck with this, it's very very good
yeah just one thing 01:40:800 (100800|0,100875|3,100875|2,100950|1,101025|2,101025|3,101100|0,101175|2,101175|3,101250|1,101325|2,101325|3) - crtl-g this[B A D] wrote:
Abrax's somethingSuggestion: Small trills are kinda hard for a Hard diff so maybe change to stairs or something like that? this is an insane diff look at the diff name
00:55:800 (55800|2) - This LN should ended at 00:56:100 im cutting the LNs short in accordance to the pitch here
01:00:150 (60150|1,60450|2,60750|1,61050|2) - Move to 0 and 3 intentional
01:16:800 (76800|0) - It is not 1/6 but 1/8 whats the difference lmao
Again, I can't mod the 2nd kiai part with this map's hitsounding so gonna pass :p (It is only chordstream so I don't think there is anything to fix there)
02:15:975 (135975|1,136125|1,136575|2,136725|2) - Wut nice
02:22:500 (142500|0) - 1/4, not 1/6 whats the damn difference lmao
02:22:650 (142650|3) - Suggest a LN here and move this to 1 not really what i was going for here tbh
And I'll skip all the stream part (sry but really can't mod the stream parts)
02:46:500 (166500|1) - 1/8, not 1/6 ^^
And the rest of the map doesn't have any problem
I think this diff is harder than it's rating because there're small trills but good diff though thx u wu