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mafumafu - Yume no Mata Yume [Taiko]

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Topic Starter
newyams99
This beatmap was submitted using in-game submission on October 20, 2016 at 9:36:35 PM

Artist: mafumafu
Title: Yume no Mata Yume
Tags: ニコニコ動画 niconicodouga nnd a dream within a dream utaite
BPM: 152
Filesize: 3820kb
Play Time: 03:45
Difficulties Available:
  1. Futsuu (2.24 stars, 431 notes)
  2. Inner Oni (4.13 stars, 1270 notes)
  3. Kantan (1.3 stars, 241 notes)
  4. Muzukashii (2.75 stars, 680 notes)
  5. Oni (3.32 stars, 915 notes)
Download: mafumafu - Yume no Mata Yume
Information: Scores/Beatmap Listing
---------------
この二重の夢から覚めて君を探しに行く。
#17 - 夢のまた夢


歌詞/English Lyrics
歌詞はオリジナル動画のコメント欄からパクりました ;)

甘いものほど 溶ける それが恋だっけ?
口寂しいや 綿菓子を ひとつ買っていこう

若苗(わかなえ)の袖 空に投げた恋文
あの下駄箱は 笑い方のくずかご

空五倍子色(うつぶしいろ) 長髪が
揺れる 薄明手招いて
口数も減る境内
失(な)くしたものばかり数えている
世迷(よま)い妄想に

夢のまた夢か 見果てぬ夢
みなしご とパパに疎まれた子
闇夜ほど星が綺麗なこと
ねえ 知ってる?
逆夢(さかゆめ)のままに踊れ 踊れ
ボクらがボクらでいられるまで
形振(なりふ)り構わず手を叩け
いつの日かこの夢が
覚めるまでは

金魚すくいで 救えるような命は
誰かすくってくれ だなんて思っていた

そうだ
誰かの好きな誰かになって
言われるままに大人になって
それでもわからないまま
どうして 涙が止まらないんだろう

わすれたもの 林檎飴
水に降り立つ月の影
鏡越しに散る花火
触れぬものばかり探している
世迷(よま)い妄想に

もういいよ
もういいよ
浮かんでは 照らしては 吸い込まれる
惣闇色(つつやみいろ)の夏空

ひとりに しないで
「バイバイ」

夢のまた夢か 見果てぬ夢
こんなゴミのような世界でも
ボクは好きで 好きで 好きで 好きで
好きでたまらない
踊れ 踊れ さあ踊れ 踊れ
何もかもすべて忘れさせて
形振(なりふ)り構わず手を叩け
いつの日かこの夢が
覚めるまでは

夢の向こうで 夢を探している

English Lyrics, translated by me. Any random symbols in the lyrics are notes, listed at the bottom.

Something that melts as much as candy, was that love?
My mouth feels empty, let's buy a cotton candy.

Your light green sleeves, the love letter you threw into the sky.
That shoe box was a trash can for laughs.

Your hair was grayish*.
Beckoning at the faint shaky light.
The temple grounds losing its chatter**,
I'm only counting the things I've lost.
To these nonsensical fantasies.

A dream within a dream or a dream that won't come true?
An orphan and a child that was neglected by his father.
The stars are as pretty as the dark night,
Hey, did you know that?
Dance, exactly how we dreamt it in the reverse-dream^, dance!
Until we can be ourselves.
Don't care for your appearance and clap your hands!
Until we wake up from this dream someday.

Lives that can be saved in goldfish scooping,
"Can someone save them?" I foolishly^^ thought that.
That's right
You'll become someone that someone will love.
You'll become an adult just like you're told.
Even so, why am I left here not knowing,
The reason my tears won't stop?

The things I forgot, a candy apple.
The moon's shadow that reflected on the water.
The fireworks that explode past the mirror,
I'm looking only for the things that I can't touch.
To these nonsensical fantasies.

It's all right,
It's all right.
Even if it floats up, or even if it lights up, it keeps on getting sucked in,
To the pitch black summer sky.

"Bye-bye"

A dream within a dream or a dream that won't come true?
Even in this trash-like world,
I can't help but love love love love
Love you.
Dance, dance! Now dance, dance!
Let me forget everything and anything!
Don't care for your appearance and clap your hands!
Until we wake up from this dream someday.

I'll be looking for dreams past this dream.

* In the music video, the girl's hair is close to a brown colour.

**Chatter refers to the amount of people on the temple grounds (temples are usually where festivals are held, as seen by the music video). In this instance, the amount of people that are at the temple is decreasing, along with their chatter.

^ Reverse-dream is the term that I use to describe something in reality that happens that is contradictory to the events of a dream you had earlier, say the night before. In the context, it's describing a scenario that is fun and lively in comparison to the dreams that the singer had in the previous lines, where he's stuck between two dreams, both undesirable.

^^ Foolishly is not a direct translation, but the way mafumafu phrases it in the song is saying the line as though he knew that goldfish scooping wouldn't work to save lives.

Anyways, to understand what the song's trying to say isn't going to happen if you don't watch the music video and I'm not gonna bother writing my interpretation of it -.-


Essey6
* poots_mcgoots waves from his modding queue~ ( ̄ ³ ̄)づ


_____________________________________________________________________


KANTAN:


SPOILER
01:08:755 - place a don here
01:09:544 - kat with finish
01:15:071 - place a don here
01:21:386 - place a don here
01:27:702 - place a don here
02:56:912 - place a kat here
03:09:544 - place a don here
03:15:859 - place a don here

NOTE: overall, kantan was good! <3


_____________________________________________________________________


FUTSUU:


SPOILER
00:26:123 (40) - i think this should be a kat
01:21:781 (159) - change to don? i think it fits with the vocals...
01:22:176 (160) - change to kat? i think it fits with the vocals...
01:24:544 (166) - should be kat because 01:23:755 (165) - is a kat and the note is the similar pitch
01:31:255 (183,184) - switch these two (but keep the finish where it is)
03:19:413 (76,77) - ^^ same here, just different time stamp

NOTE: couldn't find much that needed to be changed, i like the way the difficulty was mapped ;u;


_____________________________________________________________________


I took a look at Muzukashii, Oni, and Inner Oni, and as far as my inexperienced eyes/ears can tell, all's good! Inner Oni was more of a glance than a through examination, as even though it's under my star limit it's difficult for me to read...

(☞゚ヮ゚)☞ Regardless, I hope this is good enough! I really like the song o3o Good luck on Rank! ☜(゚ヮ゚☜)
Topic Starter
newyams99

poots_mcgoots wrote:

* poots_mcgoots waves from his modding queue~ ( ̄ ³ ̄)づ


_____________________________________________________________________


KANTAN:


SPOILER
01:08:755 - place a don here
01:09:544 - kat with finish
01:15:071 - place a don here
01:21:386 - place a don here
01:27:702 - place a don here
02:56:912 - place a kat here
03:09:544 - place a don here
03:15:859 - place a don here Would like to keep these two to keep a consistent break pattern every 4 measures in the first kiai, every 8 measures in the first half of the second kiai for a little challenge at the end.

NOTE: overall, kantan was good! <3
Glad to hear it :D

_____________________________________________________________________


FUTSUU:


SPOILER
00:26:123 (40) - i think this should be a kat Ya sure, did the same at similar places.
01:21:781 (159) - change to don? i think it fits with the vocals... I'd like to keep consistency here with 01:09:149 (126) cuz they sound similar.
01:22:176 (160) - change to kat? i think it fits with the vocals... Same as above. Also, if I did apply the change, the 1/1 structure of the pattern would be k d k d which is somewhat easy for the kiai.
01:24:544 (166) - should be kat because 01:23:755 (165) - is a kat and the note is the similar pitch Yeap.
01:31:255 (183,184) - switch these two (but keep the finish where it is) I want to keep the D D to stay consistent across all difficulties. I did have it like the way you suggested b4.
03:19:413 (76,77) - ^^ same here, just different time stamp ^

NOTE: couldn't find much that needed to be changed, i like the way the difficulty was mapped ;u;


_____________________________________________________________________


I took a look at Muzukashii, Oni, and Inner Oni, and as far as my inexperienced eyes/ears can tell, all's good! Inner Oni was more of a glance than a through examination, as even though it's under my star limit it's difficult for me to read...

(☞゚ヮ゚)☞ Regardless, I hope this is good enough! I really like the song o3o Good luck on Rank! ☜(゚ヮ゚☜)
Thanks for the mod :D
Chromoxx
uhh yo it's me, harambe and i'm here for a m4m

[Kantan]
  1. 02:57:701 - this pattern is kinda a bit too long imo, 15 2/1 notes with plenty 1/1 triplets inbetween.
    maybe delete 03:06:386 (26) - to put some more emphasis on 03:07:176 (27) - , shorten the pattern a bit while still keeping it at a decent length for an end kiai at that bpm
  2. 03:34:017 - also why is the last half of the last kiai unmapped lol? there's still plenty going on in the music tbh and the fadeout comes later. also tbh i'm not even sure if the last section starting at 03:21:386 - should be a kiai, since it's not a main chorus or anything
[Futsuu]
  1. 00:26:123 (40,41,42) - i'd suggest deleting these, since it would be a good opportunity for a quick 4/1 break before the next musical section starts, giving the map a clearer structure
  2. i think moving 01:06:978 (122) - to 01:06:781 - would sound better and emphasize 01:07:176 - more
  3. 01:45:070 (206,207,208) - same as earlier
  4. 02:25:926 (287) - same as earlier
  5. 02:54:347 (12,13) - ctrl G, the guitar goes down pretty clearly here
  6. 03:34:017 - same as in the kantan
[Muzukashii]
  1. either delete 00:16:452 (40) - to give a bit of a break and more emphasis on the next triplet which is stronger or make it kdk since that fits more and the sound is definitely different from the last triplet
  2. 00:22:768 (61) - ^
  3. 03:34:017 - again, y is dis unmapped?
[Oni]
  1. looks good tbh, from what i saw there was quite a lot of dkd tho which was kinda unusual, but it was k i guess. also why is the end unmapped lmao
[Inner Oni]
  1. 01:33:228 (585) - i don't really like the SV slider here, since a normal SV would fit better here for the intensity of the song anyway and all it does is put people out of the proper rythm. otherwise this diff is dope!
hope this is helpful, gl with rank! :D
_yu68
hi. 日本語でmodさせて頂きます。
mod
私の個人的な見解では、様々な種類の配置を叩ける譜面が面白いと考えています。
なので、modでは音程を一部無視して、連続した配置を取り除く提案や変化をつける提案が多くなります。ご了承ください。

[Kantan]
・00:34:610 - change to don? 同じリズムが続くので、dk組み合わせのバリエーションを増やしてもいいと思います。
・01:19:807 - change to kat? 01:20:399 - ここから始まる歌詞を01:20:202 - このdで表現できると思ったので、このdの前のcircleをkに変えるとより良くなるかもしれません。
・01:22:965 - change to don? 上の提案を採用する場合に1/1のkdkが連続するのを防ぐために。
・01:33:228 - change to spinner? sliderはスコアを取るために1/4の連打を叩かなければならないため、初心者には厳しいと思います。また、サビの終わりなのでspinnerの方が曲の流れに合うと思います。
・01:37:176 - 01:37:571 - change to don, and 01:37:965 - change to kat? 音程に合わせるよりは、dkを反転して使った方が01:38:755 - ここのDをより目立たせられると思います。
・01:43:492 - change to kat? 上の提案を採用する場合に1/1のddkが連続するのを防ぐために。
・02:01:649 - remove finish? 直前の2つのcircleとの差をはっきりとつけられると思います。この提案を採用するならば、パターンで統一するために01:58:492 - のfinishも除いてください。
・02:04:807 - remove finish? 上と同じ理由です。

[Futsuu]
・00:52:571 - 00:54:149 - 00:55:728 - 00:57:307 - delete? 密度を下げてエフェクトを表現できると思います。
・00:58:886 - add circle? 歌詞に合わせるならばここにもcircleがあると良いと思います。
・01:16:255 - change to don? 1/2のkkdの連続を解消するのはどうでしょうか。
・01:26:518 - delete, and 01:27:307 - add don? 歌詞に合わせるならばここにもcircleがあると良いと思います。2/1breakを保持するためにcircleを削除。
・01:33:228 - change to spinner? サビの終わりなのでspinnerの方が曲の流れに合うと思います。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:518 - 02:13:097 - 02:14:676 - 02:16:255 - delete? 密度を下げてエフェクトを表現できると思います。
・02:17:834 - add circle? 歌詞に合わせるならばここにもcircleがあると良いと思います。
・03:05:201 - change to don? 同じ歌詞なので、kdkを反転して使うのはどうでしょうか。
・03:14:675 - delete, and 03:15:465 - add don? 歌詞に合わせるならばここにもcircleがあると良いと思います。2/1breakを保持するためにcircleを削除。

[Muzukashii]
・00:52:768 - 00:54:347 - 00:55:926 - 00:57:505 - delete? Futsuuと同じ理由です。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:39:347 - ギターの音をより目立たせるのと、同じリズムが長く続くのを防ぐためにどうでしょうか。
・01:43:886 - change to kat? 1/2のddkの連続を解消するためにどうでしょうか。
・01:45:465 - change to don? 上の提案を採用する場合に、1/2のkdkの連続を解消するために。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:715 - 02:13:294 - 02:14:873 - 02:16:452 - delete? Futsuuと同じ理由です。

[Oni]
・00:07:373 - change to kat? この長さで繰り返しをするとOniプレイヤーにとって単調かもしれません。きりの良い場所で微妙に変化を入れると、フェードインを表現しながら自然な展開にできると思います。
・00:24:742 - change to don? 1つのパートの中で1/4の連打がkkdしか出てこないというのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。
・00:26:518 - 00:26:617 - change to don? ドラムの音をより目立たせられると思います。
・00:52:571 - move to 00:52:472 - ? このパートは歌詞に合わせるよりもドラムに合わせた方が良いと思います。
・00:54:149 - move to 00:54:051 - ? 上と同じ理由です。
・00:55:728 - move to 00:55:630 - ? 上と同じ理由です。
・00:57:307 - move to 00:57:209 - ? 上と同じ理由です。
・01:12:899 - 01:12:998 - change to don, and 01:13:097 - change to kat? 01:08:360 - から01:10:334 - の部分ではddk→kkd という順で1/4の連打が出てくるので、それに倣ってkkd→ddk という順で1/4の連打を出すのはどうでしょうか。
・01:25:531 - 01:25:630 - change to don, and 01:25:728 - change to kat? 上と同じ理由です。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:43:689 - change to don? 1つのパートの中で1/4の連打がkkdしか出てこないというのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。
・01:45:465 - 01:45:564 - change to don? ドラムの音をより目立たせられると思います。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:518 - move to 02:11:419 - ? このパートは歌詞に合わせるよりもドラムに合わせた方が良いと思います。
・02:13:097 - move to 02:12:998 - ? 上と同じ理由です。
・02:14:676 - move to 02:14:577 - ? 上と同じ理由です。
・02:16:255 - move to 02:16:156 - ? 上と同じ理由です。
・03:01:057 - 03:01:155 - change to don, and 03:01:254 - change to kat? 02:56:517 - から02:59:280 - の部分ではddk→kkd→kdk という順で1/4の連打が出てくるので、それに倣ってkkd→ddk→kdk という順で1/4の連打を出すのはどうでしょうか。
・03:31:846 - change to don? 1つのパートの中で1/4の連打がkkdが特に多い割合で出てくるのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。

[Inner Oni]
・Widescreen Surpportのチェックが付いています。チェックを外してください。
・00:07:274 - change to kat? 全く同じ配置で繰り返しをするとInner Oniプレイヤーにとって単調かもしれません。きりの良い場所で微妙に変化を入れると、フェードインを表現しながら自然な展開にできると思います。
・00:16:057 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・00:16:946 - 00:17:439 - change to don, and 00:17:044 - 00:17:242 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。
・00:22:373 - change to don? 1/4のkkdの連続を解消するために。
・00:23:261 - 00:23:755 - change to don, and 00:23:360 - 00:23:557 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。
・00:22:373 - change to don? 1/4のkkdの連続を解消するために。
・00:50:696 - 00:50:992 - 00:51:485 - delete? 3/4で鳴っている音を利用して、偶数連打をアクセントとして使うのはどうでしょうか。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:41:321 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・01:42:209 - 01:42:702 - change to don, and 01:42:307 - 01:42:505 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。
・01:58:492 - remove finish? 他のdiffでの同様の提案を採用する場合、それに統一させるために。
・02:18:623 - change to kat? 1/4のdkdの連続を解消するためにどうでしょうか。
・03:23:162 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・03:29:478 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・03:30:366 - 03:30:859 - change to don, and 03:30:465 - 03:30:662 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。

modは以上です。誤字や分からない表現があればPMやチャットなどで連絡をお願いします。
Ranked頑張ってください!
Topic Starter
newyams99

Chromoxx wrote:

uhh yo it's me, harambe and i'm here for a m4m

[Kantan]
  1. 02:57:701 - this pattern is kinda a bit too long imo, 15 2/1 notes with plenty 1/1 triplets inbetween.
    maybe delete 03:06:386 (26) - to put some more emphasis on 03:07:176 (27) - , shorten the pattern a bit while still keeping it at a decent length for an end kiai at that bpm Sounds good.
  2. 03:34:017 - also why is the last half of the last kiai unmapped lol? there's still plenty going on in the music tbh and the fadeout comes later. also tbh i'm not even sure if the last section starting at 03:21:386 - should be a kiai, since it's not a main chorus or anything I always always always have the last instrumental section in all my maps as kiais :p Also, I don't like to use spinners for fade outs and stuff like that so I found 03:34:017 was the best stopping point without sounding too abrupt.
[Futsuu]
  1. 00:26:123 (40,41,42) - i'd suggest deleting these, since it would be a good opportunity for a quick 4/1 break before the next musical section starts, giving the map a clearer structure I can't rly do that with the way I mapped the Kantan without making an inconsistent difficulty curve.
  2. i think moving 01:06:978 (122) - to 01:06:781 - would sound better and emphasize 01:07:176 - more Ya, makes it simpler too :D
  3. 01:45:070 (206,207,208) - same as earlier
  4. 02:25:926 (287) - same as earlier
  5. 02:54:347 (12,13) - ctrl G, the guitar goes down pretty clearly here I hear it, but I want to match to the other instrument that's going up.
  6. 03:34:017 - same as in the kantan
[Muzukashii]
  1. either delete 00:16:452 (40) - to give a bit of a break and more emphasis on the next triplet which is stronger or make it kdk since that fits more and the sound is definitely different from the last triplet Sure.
  2. 00:22:768 (61) - ^
  3. 03:34:017 - again, y is dis unmapped?
[Oni]
  1. looks good tbh, from what i saw there was quite a lot of dkd tho which was kinda unusual, but it was k i guess. also why is the end unmapped lmao
[Inner Oni]
  1. 01:33:228 (585) - i don't really like the SV slider here, since a normal SV would fit better here for the intensity of the song anyway and all it does is put people out of the proper rythm. otherwise this diff is dope! I like my SV changes :P Will change if it's a real problem.  
hope this is helpful, gl with rank! :D
Thanks mang 8-)

_yu68 wrote:

hi. 日本語でmodさせて頂きます。
mod
私の個人的な見解では、様々な種類の配置を叩ける譜面が面白いと考えています 。
なので、modでは音程を一部無視して、連続した配置を取り除く提案や変化をつける提案が多くなります。ご了承ください。

[Kantan]
・00:34:610 - change to don? 同じリズムが続くので、dk組み合わせのバリエーションを増やしてもいいと思います。おk
・01:19:807 - change to kat? 01:20:399 - ここから始まる歌詞を01:20:202 - このdで表現できると思ったので、このdの前のcircleをkに変えるとより良くなるかもしれません。
・01:22:965 - change to don? 上の提案を採用する場合に1/1のkdkが連続するのを防ぐために。ゆむやさんの提案も勿論可能ですが、二つ目の提案が「kdk が連続するのを防ぐ為に」しか理由が無いのでその前の提案の根拠も少し弱化した気分になります。なので、今のボーカル音取りを保存しておきたいです。
・01:33:228 - change to spinner? sliderはスコアを取るために1/4の連打を叩かなければならないため、初心者には厳しいと思います。また、サビの終わりなのでspinnerの方が曲の流れに合うと思います。コンボを無くす訳でもないし1/4 をリズム良く叩く練習にもなるので、初心者譜面でスライダーを使用することは初心者にとっては有利であると僕は考えてます。
・01:37:176 - 01:37:571 - change to don, and 01:37:965 - change to kat? 音程に合わせるよりは、dkを反転して使った方が01:38:755 - ここのDをより目立たせられると思います。01:38:755 (112) - を目立たせるよりも 01:39:544 (113) - を目立たせるのが一番だと思います。確かに01:38:755 (112) - の強調も大事ですが 01:37:571 (110,111) - のギター音取りに反して配色するのは良くないと思います。00:18:228 (14,15,16) - と一貫性を取る様に変更をしました。
・01:43:492 - change to kat? 上の提案を採用する場合に1/1のddkが連続するのを防ぐために。音取り的に悪くないので採用しました。
・02:01:649 - remove finish? 直前の2つのcircleとの差をはっきりとつけられると思います。この提案を採用するならば、パターンで統一するために01:58:492 - のfinishも除いてください。シンバル音ははっきりしてないけど finish を除くと初心者が正確に finish と 普通の音符を叩き分けれるかが不安です。その上、シンバルの響きは finish を付けれる程の大きな音だと感じたので、finish を付けたままでも大丈夫でしょう。
・02:04:807 - remove finish? 上と同じ理由です。

[Futsuu]
・00:52:571 - 00:54:149 - 00:55:728 - 00:57:307 - delete? 密度を下げてエフェクトを表現できると思います。これ以上密度を下げると Kantan との難易度差が狭くなってしまいますし、 1/1 に限るリズムだけでも密度を下げる効果を得てると思います。
・00:58:886 - add circle? 歌詞に合わせるならばここにもcircleがあると良いと思います。入れときますか 8-)
・01:16:255 - change to don? 1/2のkkdの連続を解消するのはどうでしょうか。01:16:452 (146) - を変えました。
・01:26:518 - delete, and 01:27:307 - add don? 歌詞に合わせるならばここにもcircleがあると良いと思います。2/1breakを保持するためにcircleを削除。Kantan の休息 structure を保持したいから no change で。
・01:33:228 - change to spinner? サビの終わりなのでspinnerの方が曲の流れに合うと思います。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:518 - 02:13:097 - 02:14:676 - 02:16:255 - delete? 密度を下げてエフェクトを表現できると思います。
・02:17:834 - add circle? 歌詞に合わせるならばここにもcircleがあると良いと思います。
・03:05:201 - change to don? 同じ歌詞なので、kdkを反転して使うのはどうでしょうか。いぇす
・03:14:675 - delete, and 03:15:465 - add don? 歌詞に合わせるならばここにもcircleがあると良いと思います。2/1breakを保持するためにcircleを削除。

[Muzukashii]
・00:52:768 - 00:54:347 - 00:55:926 - 00:57:505 - delete? Futsuuと同じ理由です。今度は 2/1 休息を頻繁に入れて密度を下げてます。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:39:347 - ギターの音をより目立たせるのと、同じリズムが長く続くのを防ぐためにどうでしょうか。恐らく、01:39:347 の削除を提案してますよね?それなら変更しました。
・01:43:886 - change to kat? 1/2のddkの連続を解消するためにどうでしょうか。二回ぐらい繰り返しても大丈夫だと思います。
・01:45:465 - change to don? 上の提案を採用する場合に、1/2のkdkの連続を解消するために。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:715 - 02:13:294 - 02:14:873 - 02:16:452 - delete? Futsuuと同じ理由です。

[Oni]
・00:07:373 - change to kat? この長さで繰り返しをするとOniプレイヤーにとって単調かもしれません。きりの良い場所で微妙に変化を入れると、フェードインを表現しながら自然な展開にできると思います。そうですね。
・00:24:742 - change to don? 1つのパートの中で1/4の連打がkkdしか出てこないというのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。どの譜面でもこの部分は全体的に単調ですのでこのままにしておきたいです。簡単過ぎたら DT を付けて解決さ!それでも簡単過ぎたら Inner Oni やれ ;)
・00:26:518 - 00:26:617 - change to don? ドラムの音をより目立たせられると思います。寧ろ kdk がドラム音と合いそうな気がしましたが 1/2 が k k k k k になってしまうので no change.
・00:52:571 - move to 00:52:472 - ? このパートは歌詞に合わせるよりもドラムに合わせた方が良いと思います。
・00:54:149 - move to 00:54:051 - ? 上と同じ理由です。
・00:55:728 - move to 00:55:630 - ? 上と同じ理由です。
・00:57:307 - move to 00:57:209 - ? 上と同じ理由です。ドラムを拾うかボーカルを拾うか迷ってます。この部分は 3/4 を使わずにシンプルに構成する理由で後方を選びました。もしかしたら後でその判断を改めるかもしれません。
・01:12:899 - 01:12:998 - change to don, and 01:13:097 - change to kat? 01:08:360 - から01:10:334 - の部分ではddk→kkd という順で1/4の連打が出てくるので、それに倣ってkkd→ddk という順で1/4の連打を出すのはどうでしょうか。Good idea.
・01:25:531 - 01:25:630 - change to don, and 01:25:728 - change to kat? 上と同じ理由です。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:43:689 - change to don? 1つのパートの中で1/4の連打がkkdしか出てこないというのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。
・01:45:465 - 01:45:564 - change to don? ドラムの音をより目立たせられると思います。
・01:58:492 - remove finish? Kantanと同じ理由です。
・02:01:649 - remove finish? Kantanと同じ理由です。
・02:04:807 - remove finish? Kantanと同じ理由です。
・02:11:518 - move to 02:11:419 - ? このパートは歌詞に合わせるよりもドラムに合わせた方が良いと思います。
・02:13:097 - move to 02:12:998 - ? 上と同じ理由です。
・02:14:676 - move to 02:14:577 - ? 上と同じ理由です。
・02:16:255 - move to 02:16:156 - ? 上と同じ理由です。
・03:01:057 - 03:01:155 - change to don, and 03:01:254 - change to kat? 02:56:517 - から02:59:280 - の部分ではddk→kkd→kdk という順で1/4の連打が出てくるので、それに倣ってkkd→ddk→kdk という順で1/4の連打を出すのはどうでしょうか。
・03:31:846 - change to don? 1つのパートの中で1/4の連打がkkdが特に多い割合で出てくるのはOniプレイヤーにとって少し単調かもしれません。パートの終わりの部分で違う配置を出すことによって、自然に変化をつけられると思います。

[Inner Oni]
・Widescreen Surpportのチェックが付いています。チェックを外してください。おk。
・00:07:274 - change to kat? 全く同じ配置で繰り返しをするとInner Oniプレイヤーにとって単調かもしれません。きりの良い場所で微妙に変化を入れると、フェードインを表現しながら自然な展開にできると思います。変更しました。
・00:16:057 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。 似た様なギターを kkd の連続で拾うのは悪くないと思います。
・00:16:946 - 00:17:439 - change to don, and 00:17:044 - 00:17:242 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。上記の提案を拒否したのでノーチェン。
・00:22:373 - change to don? 1/4のkkdの連続を解消するために。
・00:23:261 - 00:23:755 - change to don, and 00:23:360 - 00:23:557 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。
・00:22:373 - change to don? 1/4のkkdの連続を解消するために。
・00:50:696 - 00:50:992 - 00:51:485 - delete? 3/4で鳴っている音を利用して、偶数連打をアクセントとして使うのはどうでしょうか。それも考えてましたがやっぱり finish で強調するのが一番だと考えました。でも、Inner Oni なので finish や dk dk だけだと物足りないので stream を作りました。
・01:33:228 - change to spinner? Futsuuと同じ理由です。
・01:41:321 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・01:42:209 - 01:42:702 - change to don, and 01:42:307 - 01:42:505 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。
・01:58:492 - remove finish? 他のdiffでの同様の提案を採用する場合、それに統一させるために。
・02:18:623 - change to kat? 1/4のdkdの連続を解消するためにどうでしょうか。ここは何度も繰り返されるインストを主に dkd を使用したいと思ってます。02:19:215 (822,823,824) はボーカル合わせで kkd となっております。
・03:23:162 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・03:29:478 - change to don? 1/4のkkdの連続を解消するためにどうでしょうか。
・03:30:366 - 03:30:859 - change to don, and 03:30:465 - 03:30:662 - change to kat? 上の提案を採用する場合、1/4のdkdの連続を解消するために。

modは以上です。誤字や分からない表現があればPMやチャットなどで連絡をお願いします。
Ranked頑張ってください!
返事が書かれていない提案は既に他の場所で返事しております。
即刻の mod ありがとうございました!  :)
snowball112
Heya, random mod

General
I think you could do a bit more in terms of volume changes, for example:
  1. Add a timing point at 00:14:281 with 80% and have the previous section starting at 00:12:505 just a bit quieter as the main section/volume starts at 00:14:281.
  2. Increase volume in the kiai times to 90%, these sections are fairly loud compared to the rest of the song.
  3. It would be nice for emphasis of the note on 00:01:650 if you remove all notes before this point across all diffs, also sounds nicer as most instruments start at this point as well.
  4. I think you could just end the map at 03:21:386. This feels much more intuitive, also helpful to avoid using the last kiai from 03:21:386. If the song were really intense it would be no problem, but the whole thing just falls off after 03:21:386 until the end so the last kiai just feels really forced because you've just had the most intense part of the song. Otherwise you could also end on 03:33:228 with a D finish, by mapping beyond this you're implying that you're folliwing the instruments like on 03:33:623 that lead into the next section, which is not the case. 03:34:017 does not work well as an end point imo.

Inner Oni
  1. I think you could ctrl+g 01:10:136 (414,415) for the strong vocal + drum on 01:10:136 and also nice for the instrument sounds of 01:10:531 (416,418).
  2. I think you could change 01:10:827 to k as this feels more intuitive in this context, and change the pattern of 01:13:985 (442,443,444,445) to dkkd because you have stronger drums in this pattern on the last three notes.
  3. How about 01:16:847 (462,463,464,465) dkdd? I think this would make a nicer transition to the next part where you use 01:17:735 (469,470) and 01:18:426 (473,474,475) in a similar way for the drums, maybe also remove the finish on 01:17:439 in this case.
  4. I think you could try to change the stream starting at 01:19:215 around to have k on 01:19:215 and 01:20:399 to capture the strong instrument sounds there, how about kdkkdkdkkdkdk D or so? Pretty optional though.
  5. I'd agree with Chromoxx to change the slider of 01:33:228 to 1x Sv multiplier, the problem is that it covers the two notes of 01:35:992 (583,584) while these scroll in. It just looks neater to use normal sv multiplier.
  6. I think it would fit the drums better if you change 01:54:544 (678,679,680,681,682,683,684,685,686,687) to dkdkdkkkdk. You have very soft finishes on 01:54:742 and 01:55:136 that would support the use of k and the stronger drum on 01:55:531 (683,684,685).

Oni
  1. I think you could remove 00:29:084 and 00:35:399 to make this section just a little bit simpler compared to the part starting at 00:39:544 where you have more instruments.
  2. You could remove 01:48:821 and move 01:55:136 to 01:55:531 and change 01:55:728 (473,474,475,476) to kkdk, would be nicer for the drums and spacing to have more emphasis of the part starting from 01:55:334.
  3. I think you could remove notes like 02:00:663 and 02:03:821 for better emphasis of the finishes here, maybe notes like 01:59:084 and 02:02:242 as well, this part is relatively calm.
  4. If you move 02:06:978 to 02:07:373 and change to d and remove the note from 02:08:163 and change 02:08:360 to k it would be nice for emphasis of rising intensity from 02:08:360.

Muzukashii
  1. I think you can remove both 00:13:886 and 00:19:413. I feel like it sounds nicer to have a short break before these finishers for nicer emphasis.
  2. I think you could move 01:08:952 to 01:08:557 and change to k and change 01:08:755 to d, this would be nice for the clap on 01:08:557 and also look nice with the following pattern of 01:09:544 (204,205,206,207,208).
  3. 02:57:899 (42,43,44,45,46,47) dkdkdkk? Would be nice for the instruments here.
  4. 03:01:847 (59,60) ctrl+g would work well here I think.

Futsuu
  1. I think you could make 00:26:518 d and remove 00:26:715 for a nicer transition to the calm part.
  2. You could use notes with 4/1 spacing starting from 02:39:544 as ddkdkd until 02:47:439 for the drums to make this break time consistent with the other diffs and also add a d on 02:48:228. I think this would be nicer for the buildup as well.
  3. How about moving 00:17:242 to 00:16:255 and change to k? I think this would be better for the instrument.^
  4. 00:51:189 (89,90,91) would sound much better as D k d, the finish here is not as strong as 00:50:597 and it would be good to have 00:52:176 (91,92) both as d for the low drum in this part.

Kantan
  1. Similar to the futsuu suggestion, you could use 4/1 notes from 02:39:544. Maybe have ddk start there, then a break at 02:44:281 and 02:45:860 k and 02:47:439 d.
  2. How about 00:51:386 remove and 00:51:781 (54,55) ctrl+g OR 00:51:386 k and 00:52:176 d and remove 00:51:781. Would be nice for emphasis of the next section and also for structure.
  3. I think you should add a d on 01:08:755. It feels strange to start into the kiai with a break imo. Similar with 01:15:071. I suggest you remove 01:18:228 for a nicer break to emphasize the instruments starting from 01:19:018. Similarly, you can remove 01:30:860 and add notes on 01:21:386 and 01:27:702. Applies to the other kiai as well.
  4. You could remove 01:32:834 for nicer spacing.

Good luck
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [General]
  1. 02:55:334 - you may add a red line here to omit the bar line before the second kiai for all difficulties.
  2. As the music remains strong, it would be less strange if you could end the map at 03:45:070 - instead of 03:34:017 - for all difficulties. If you agree with this, you can add volume changes as follows:
    03:41:912 - 70%
    03:42:701 - 65%
    03:43:491 - 60%
    03:44:280 - 55%
    03:45:070 - 50% and remove the timing point at 03:46:649 -
  3. 02:56:123 - this kiai could be stopped at 03:21:386 - and the kiai starting at 03:21:386 - could be toggled off as it seems to be a bit unnecessary.
  4. Romanised Artist: mafumafu (Official Youtube)
  5. Tags: maybe add "ニコニコ動画" and "Nico Nico Douga" ?
  • [Kantan]
  1. 03:26:912 (53,54) - consider swapping these notes to K D to follow the pitch decrease of vocal ?
  2. From 03:34:017 to 03:45:070 - you may take this as an example to extend the ending: (cursor at 03:38:754 - , while 69,70,76 are big notes)
  • [Futsuu]
  1. 00:26:518 (41) - d would be better as vocal pitch is increasing across 00:26:518 (41,42,43) -
  2. 01:09:149 (127,128) - maybe swap these notes to d k ? This would accompany the vocal at 01:09:544 - in a way better.
  3. 02:19:807 (276) - consider changing this note to k to make it consistent with 01:00:860 (110) - ?
  4. 02:57:307 (16,17) - same as 01:09:149 (127,128) -
  5. From 03:34:017 to 03:45:070 - similar to Kantan, you may add notes in this session.
  • [Muzukashii]
  1. 00:19:413 (49) - this note could be deleted for a 2/1 break. Currently the pattern chain is rather long from 00:01:255 to 00:52:965 -
  2. 00:38:360 (103) - maybe k to follow the snare there ?
  3. 00:49:610 (141,142) - consider swapping these notes to k d to cohere with 00:43:294 (120,121) - ?
  4. 00:54:149 (156) - changing this note to k would fit the pitch drop of vocal across 00:54:149 (156,157,158) - well.
  5. 01:24:742 (263) - you may remove this note for a better spread with Futsuu. This would result in a greater impact for the denser second kiai.
  6. 01:32:636 (293) - d would be better as the pitch of vocal is the same as 01:33:031 (295) -
  7. 01:38:360 (305) - same as 00:19:413 (49) -
  8. 02:13:097 (409) - same as 00:54:149 (156) -
  9. 03:10:136 (96,97) - swapping these notes to d k would match the pitch increase of vocal nicely.
  10. 03:20:794 (138) - same as 01:32:636 (293) -
  11. 03:23:360 (149) - maybe k to match the guitar there ?
  12. From 03:34:017 to 03:45:070 - same as Futsuu
  13. 03:21:781 (142) - this note could be deleted for a 2/1 break if you apply ^ . Then you may leave a rest at 03:34:412 - as well for consistency.
  • [Oni]
  1. 00:38:360 (148) - same as Muzukashii
  2. 00:49:610 (197,198) - same as ^
  3. 00:54:149 (216) and 02:13:097 (549) - ^
  4. 01:31:353 - you may add k here for the noticeable beat.
  5. 02:46:649 (17) - consider changing this note to k in contrast to 02:48:228 (21) - ?
  6. 03:09:741 (125,126,127,128,129,130) - maybe try kkdkd k for a smoother flow ? This would seem cooler to play too.
  7. 03:19:511 - same as 01:31:353 -
  8. From 03:34:017 to 03:45:070 - same as Futsuu
  • [Inner Oni]

    Disable widescreen support as there exists no storyboard.
  1. 00:35:498 - maybe add d here so that note density would not be too different from 00:28:689 - ?
  2. 00:38:360 (213) - same as Muzukashii
  3. 01:33:130 (582) - this note could be deleted to keep a 1/2 beat distance so that the first tick of the slider could be hit easier.
  4. 01:33:228 - consider using 1.5x SV here to avoid substantial overlap with the upcoming notes at 01:35:992 - ?
  5. 03:21:287 (258) - you may delete this note for pattern consistency if you apply the suggestion at 01:33:130 (582) -
  6. From 03:34:017 to 03:45:070 - same as Futsuu. Then 03:21:386 - 1.0x SV would be enough.
You may call me back after reaching +12 SP~ :D
Topic Starter
newyams99

snowball112 wrote:

Heya, random mod

General
I think you could do a bit more in terms of volume changes, for example:
  1. Add a timing point at 00:14:281 with 80% and have the previous section starting at 00:12:505 just a bit quieter as the main section/volume starts at 00:14:281.
  2. Increase volume in the kiai times to 90%, these sections are fairly loud compared to the rest of the song. Changed the kiai volume. As for the previous suggestion, I think it's fine either way so imma just leave it as is.
  3. It would be nice for emphasis of the note on 00:01:650 if you remove all notes before this point across all diffs, also sounds nicer as most instruments start at this point as well. I feel like the breaks that I've made after this hit works well to emphasize this quiet part just enough.
  4. I think you could just end the map at 03:21:386. This feels much more intuitive, also helpful to avoid using the last kiai from 03:21:386. If the song were really intense it would be no problem, but the whole thing just falls off after 03:21:386 until the end so the last kiai just feels really forced because you've just had the most intense part of the song. Otherwise you could also end on 03:33:228 with a D finish, by mapping beyond this you're implying that you're folliwing the instruments like on 03:33:623 that lead into the next section, which is not the case. 03:34:017 does not work well as an end point imo. Definitely a possibility. From what you've said I felt like I could delete the notes at 03:32:438 and replace them with a spinner instead. I'd like to keep this for now tho cuz I feel like ending at 03:21:386 would end up missing out on the vocals.

Inner Oni
  1. I think you could ctrl+g 01:10:136 (414,415) for the strong vocal + drum on 01:10:136 and also nice for the instrument sounds of 01:10:531 (416,418). Oh yeah, that makes sense. However, I kept this part mainly matched to the vocals so changing to instrumentals here would sound a bit weird imo. Also, 01:11:321 (423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438) is basically a reflected rhythm of 01:08:163 (400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415) so I'd also like to keep that reflection effect.
  2. I think you could change 01:10:827 to k as this feels more intuitive in this context, and change the pattern of 01:13:985 (442,443,444,445) to dkkd because you have stronger drums in this pattern on the last three notes. Yes, it is more intuitive, and I changed it for variety. However I felt like kdkdddk would work in contrast to kdkkddk at 01:13:689 because of the twinkly sounds to give it a bit of a more high-pitched effect. Again, your suggestion would be a possibility, but I'd like to stick to the way I have it because of the way I mapped the entire section as I said before. Also, it's good to note that k's don't necessarily have to be used to match the drums; it's a pretty common opinion that k's place emphasis, which is true, but it doesn't mean that d's can't be used to place emphasis. That said, I think ddk would be the best possible way to place emphasis on both the drums and the vocals.
  3. How about 01:16:847 (462,463,464,465) dkdd? I think this would make a nicer transition to the next part where you use 01:17:735 (469,470) and 01:18:426 (473,474,475) in a similar way for the drums, maybe also remove the finish on 01:17:439 in this case. As you can tell from my previous comments, I'm a pretty vocals-oriented mapper. I'd like to match the 4 ks with with the high vocals. Also, it allows for easier playing with the finisher at the end.  
  4. I think you could try to change the stream starting at 01:19:215 around to have k on 01:19:215 and 01:20:399 to capture the strong instrument sounds there, how about kdkkdkdkkdkdk D or so? Pretty optional though.
  5. I'd agree with Chromoxx to change the slider of 01:33:228 to 1x Sv multiplier, the problem is that it covers the two notes of 01:35:992 (583,584) while these scroll in. It just looks neater to use normal sv multiplier.
  6. I think it would fit the drums better if you change 01:54:544 (678,679,680,681,682,683,684,685,686,687) to dkdkdkkkdk. You have very soft finishes on 01:54:742 and 01:55:136 that would support the use of k and the stronger drum on 01:55:531 (683,684,685). Yeah I need to change stuff here. Idk how tho x.x

Oni
  1. I think you could remove 00:29:084 and 00:35:399 to make this section just a little bit simpler compared to the part starting at 00:39:544 where you have more instruments. I think I was trying to make sure I was getting all the vocals here. It'd also create a smaller difficulty bridge into the Inner Oni.
  2. You could remove 01:48:821 and move 01:55:136 to 01:55:531 and change 01:55:728 (473,474,475,476) to kkdk, would be nicer for the drums and spacing to have more emphasis of the part starting from 01:55:334. Deleted 02:07:768 (526) instead, which was killing the structure of what I'd made.
  3. I think you could remove notes like 02:00:663 and 02:03:821 for better emphasis of the finishes here, maybe notes like 01:59:084 and 02:02:242 as well, this part is relatively calm. ^
  4. If you move 02:06:978 to 02:07:373 and change to d and remove the note from 02:08:163 and change 02:08:360 to k it would be nice for emphasis of rising intensity from 02:08:360. Fixed this part as I mentioned above.

Muzukashii
  1. I think you can remove both 00:13:886 and 00:19:413. I feel like it sounds nicer to have a short break before these finishers for nicer emphasis. Good idea, did in other parts.
  2. I think you could move 01:08:952 to 01:08:557 and change to k and change 01:08:755 to d, this would be nice for the clap on 01:08:557 and also look nice with the following pattern of 01:09:544 (204,205,206,207,208). To me, I was thinking of doing the x-x-x--x-x-x-x-x pattern because I felt like the 01:08:755 (199,200,201) - and 01:09:939 (204,205,206) - were similar. But I didn't want a really repetitive 3-hit 1/2 rhythm, so I built on the second pattern a bit to create the pattern that I have currently.
  3. 02:57:899 (42,43,44,45,46,47) dkdkdkk? Would be nice for the instruments here. I'd like to contrast the final hit with the finisher by keeping it a d. Also would like to keep the first half to keep relatively consistent with the first kiai.
  4. 03:01:847 (59,60) ctrl+g would work well here I think. I'm keeping a similar pattern here with all the previous rhythm endings, and there's a twinkle sound that's going down.

Futsuu
  1. I think you could make 00:26:518 d and remove 00:26:715 for a nicer transition to the calm part. Changed the first part to d for a smoother rhythm.
  2. You could use notes with 4/1 spacing starting from 02:39:544 as ddkdkd until 02:47:439 for the drums to make this break time consistent with the other diffs and also add a d on 02:48:228. I think this would be nicer for the buildup as well. Perhaps, but I think it'd be nice for the beginners if we had a longer break here ^-^
  3. How about moving 00:17:242 to 00:16:255 and change to k? I think this would be better for the instrument.^ This isn't a bad idea, but I felt it was a bit plain if I had this part as mostly 1/1.
  4. 00:51:189 (89,90,91) would sound much better as D k d, the finish here is not as strong as 00:50:597 and it would be good to have 00:52:176 (91,92) both as d for the low drum in this part. I disagree; although the cymbal sound may be quieter, it's overall to keep it as a K to show the rising pitch of the instrumentals and contrast against the low vocals. I also have 00:52:176 (91) as a k to match to the vocal pitch, and match the structure at 00:55:334 (97,98,99).


Kantan
  1. Similar to the futsuu suggestion, you could use 4/1 notes from 02:39:544. Maybe have ddk start there, then a break at 02:44:281 and 02:45:860 k and 02:47:439 d. Same as Futsuu. Maybe it'd be a bit too hard if it was 4/1 for a quiet section in a Kantan and it's also boring for Kantan level players to play 8/1.
  2. How about 00:51:386 remove and 00:51:781 (54,55) ctrl+g OR 00:51:386 k and 00:52:176 d and remove 00:51:781. Would be nice for emphasis of the next section and also for structure. Removed the hit.
  3. I think you should add a d on 01:08:755. It feels strange to start into the kiai with a break imo. Similar with 01:15:071. I suggest you remove 01:18:228 for a nicer break to emphasize the instruments starting from 01:19:018. Similarly, you can remove 01:30:860 and add notes on 01:21:386 and 01:27:702. Applies to the other kiai as well. I realize it feels weird, but this is how I usually do it with all my maps. It keeps structure, and it's consistent with the way I've created the break patterns in all the other difficulties.
  4. You could remove 01:32:834 for nicer spacing. I personally like 2/1 spacing.

Good luck
Thanks for the detailed mod :D And sorry for the late response -_-'
Topic Starter
newyams99

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

  • [General]
  1. 02:55:334 - you may add a red line here to omit the bar line before the second kiai for all difficulties.
  2. As the music remains strong, it would be less strange if you could end the map at 03:45:070 - instead of 03:34:017 - for all difficulties. If you agree with this, you can add volume changes as follows:
    03:41:912 - 70%
    03:42:701 - 65%
    03:43:491 - 60%
    03:44:280 - 55%
    03:45:070 - 50% and remove the timing point at 03:46:649 - Yeah, I was thinking of something like that since what I had now certainly felt abrupt.
  3. 02:56:123 - this kiai could be stopped at 03:21:386 - and the kiai starting at 03:21:386 - could be toggled off as it seems to be a bit unnecessary.
  4. Romanised Artist: mafumafu (Official Youtube)
  5. Tags: maybe add "ニコニコ動画" and "Nico Nico Douga" ?
Ya, will do all. Also added a personal translation of the title, which is "a dream within a dream".

  • [Kantan]
  1. 03:26:912 (53,54) - consider swapping these notes to K D to follow the pitch decrease of vocal ? As the finishers are focused on the instrumentals, I wanted to follow the instrumental pitch that was going up.
  2. From 03:34:017 to 03:45:070 - you may take this as an example to extend the ending: (cursor at 03:38:754 - , while 69,70,76 are big notes)
  • [Futsuu]
  1. 00:26:518 (41) - d would be better as vocal pitch is increasing across 00:26:518 (41,42,43) - Already changed from previous mod :D
  2. 01:09:149 (127,128) - maybe swap these notes to d k ? This would accompany the vocal at 01:09:544 - in a way better. I was considering this when I first mapped it, but I didn't really like the idea of having a 1/1 foundation that was k d k d k d k.
  3. 02:19:807 (276) - consider changing this note to k to make it consistent with 01:00:860 (110) - ? O oops. I changed the other one to d, since I felt like the k didn't reflect the vocal pitch very much. I also changed 01:00:465 (109) - and 02:19:413 (275) - to ks so that I could avoid the d chain.
  4. 02:57:307 (16,17) - same as 01:09:149 (127,128) - As mentioned before.
  5. From 03:34:017 to 03:45:070 - similar to Kantan, you may add notes in this session.
  • [Muzukashii]
  1. 00:19:413 (49) - this note could be deleted for a 2/1 break. Currently the pattern chain is rather long from 00:01:255 to 00:52:965 - Already made a different modification in the previous mod.
  2. 00:38:360 (103) - maybe k to follow the snare there ? Yeah.
  3. 00:49:610 (141,142) - consider swapping these notes to k d to cohere with 00:43:294 (120,121) - ? Cool.
  4. 00:54:149 (156) - changing this note to k would fit the pitch drop of vocal across 00:54:149 (156,157,158) - well. I know I did this on purpose, but I forget why xd
  5. 01:24:742 (263) - you may remove this note for a better spread with Futsuu. This would result in a greater impact for the denser second kiai. Deleted 01:24:347 (259) - instead for structural consistency with the previous line.
  6. 01:32:636 (293) - d would be better as the pitch of vocal is the same as 01:33:031 (295) - Already changed after self modding :D
  7. 01:38:360 (305) - same as 00:19:413 (49) -
  8. 02:13:097 (409) - same as 00:54:149 (156) -
  9. 03:10:136 (96,97) - swapping these notes to d k would match the pitch increase of vocal nicely. Yep.
  10. 03:20:794 (138) - same as 01:32:636 (293) -
  11. 03:23:360 (149) - maybe k to match the guitar there ? Sure.
  12. From 03:34:017 to 03:45:070 - same as Futsuu
  13. 03:21:781 (142) - this note could be deleted for a 2/1 break if you apply ^ . Then you may leave a rest at 03:34:412 - as well for consistency. Deleted, but I wish I could somehow make it consistent to the first part rip
  • [Oni]
  1. 00:38:360 (148) - same as Muzukashii
  2. 00:49:610 (197,198) - same as ^
  3. 00:54:149 (216) and 02:13:097 (549) - ^
  4. 01:31:353 - you may add k here for the noticeable beat. Ok.
  5. 02:46:649 (17) - consider changing this note to k in contrast to 02:48:228 (21) - ? Yeah, then it'll be consistent with the other part too.
  6. 03:09:741 (125,126,127,128,129,130) - maybe try kkdkd k for a smoother flow ? This would seem cooler to play too. Why not :P
  7. 03:19:511 - same as 01:31:353 -
  8. From 03:34:017 to 03:45:070 - same as Futsuu
  • [Inner Oni]

    Disable widescreen support as there exists no storyboard. Whoops
  1. 00:35:498 - maybe add d here so that note density would not be too different from 00:28:689 - ? I feel like matching closely to the instrumentals in this section would be best, and I'd prefer not to add hits that aren't matched to anything here.
  2. 00:38:360 (213) - same as Muzukashii
  3. 01:33:130 (582) - this note could be deleted to keep a 1/2 beat distance so that the first tick of the slider could be hit easier. I personally like 1/4 that flows into sliders and finishers so I'll leave it as is.
  4. 01:33:228 - consider using 1.5x SV here to avoid substantial overlap with the upcoming notes at 01:35:992 - ? Already done.
  5. 03:21:287 (258) - you may delete this note for pattern consistency if you apply the suggestion at 01:33:130 (582) -
  6. From 03:34:017 to 03:45:070 - same as Futsuu. Then 03:21:386 - 1.0x SV would be enough.
You may call me back after reaching +12 SP~ :D
Thanks for the fast mod :D Anything that doesn't have a reply has already been dealt with earlier in the mod.
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [Muzukashii]
  1. 01:24:347 (259) - I think you may have forgotten to remove this note according to your reply ?
  • [Inner Oni]
  1. 00:35:696 - what about adding k here for the noticeable guitar here ?
Topic Starter
newyams99
Fixed all. Thanks again~
Nardoxyribonucleic
The set looks fine now with a suitable spread. Breaks are adequately placed in lower difficulties and pattern arrangement is nice in general.

Bubbled~
Chromoxx
Qualified, you owe me pancakes.
Topic Starter
newyams99
Thanks :D

Kyouren
Gratzz :3

Why "a dream" is duplicated in tags?
Topic Starter
newyams99

KittyAdventure wrote:

Gratzz :3

Why "a dream" is duplicated in tags?
Oh I just put the full English title in, which I translated to be "A Dream within a Dream"

Hopefully that doesn't matter :3
Chromoxx
It shouldn't be there twice since it has no actual effect, but it's no big deal at all since tags can be edited by BN/QAT from the beatmap page without DQing.
I'd just suggest someone changing it real quick :D
Nofool
+ offset sounds at least 10ms too early

Kantan OD 3
Inner Oni OD 6,5
=> 152 bpm


? _ ?
new meta? doesnt make much sense
Raiden
confirming ^

needs at least +8

I see no problem with the OD, though
Monstrata
This can be done by changing the Online Offset too~
Topic Starter
newyams99

Monstrata wrote:

This can be done by changing the Online Offset too~
Hopefully we can do that :3
Sieg
offset needs +10 nvm
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