/*Atrue wrote:
M4M
//为什么是英文,看着头疼。
[General]
Need more work in detail personally speaking, but if you are really fine with it, it's not be too hard to get ranked with current work.
/*
上来第一句话听着就让人很不舒服。你的个人意见不能代表什么,这种说出来除了让人不快以外没有任何用处的话,说出来没有任何意义。我做这张图前后花了一个月,一天1-3小时不等,你看上去觉得可以改进,因为我都把时间花在思考这里应该是一个1/2滑条,还是两个圈;是钝角跳,还是PP跳之类的问题上,而不是这里blanket弯一点,那里blanket平一点。改一个圈对图质量的提升比10个blanket都高。
*/
According to http://syncarts.jp/sp/sacd4007/, I doubt about the current artist setting. Official artist should be SYNC.ART'S I believe.
//我查到的meta跟骏马一样,见2楼
//没搞懂,到底应该是什么?按你这么说的话,那么senya歌的都应该要写幽闭星光了吧...
[Easy]//不知道你为什么就用people做主语了,你只是你,不是people。
- Structrual Issue
Exactly the same thing as normal. Slider shapes.00:28:629 (1,2) - Things like this is not wrong, but just makes people think that it lacks design.
[Normal]//不好,两个滑条map到的音显然不同,那么做得不一样没什么问题。
- Structrual Issue
Some sliders are just not so good to look, but I guess that is pretty minor stuff. Generally speaking, people will avoid using the same kind of slider with different arcs consecutively, so it just made it look not so good sometimes.
//我还觉得复制粘贴的人是在偷懒呢。- Minor Picks
01:21:629 (1,2) - This really looks not good. I don't know how to "fix" it but how about this?
[Advanced][Hard]
- Structrual Issue
Still, detail is not really perfect, like blankets.
00:07:463 - 01:22:463 - I strongly think the rhythm should be like this since the white tick is quite important and there is no reason for you to put it on a slider end. /*
- 00:07:463 - 这里没有任何音,看看前面和后面就知道我为什么不按你那样做了。如果把你的2改成一个圈,那又会有一个停顿,感觉也不是很舒服。现在这样我也是权衡过的。
*/[Insane Collab]
- Structrual Issue
This diff is well arranged.
00:49:629 (1,2,3) - If you have a gap between 2 parts, just make the distance not so easy to be read as 1/2. You can use sinply stack for this case here.//不,实际上这种的叠起来才是真的坑。因为前两个是1/2gap,叠起来的话会让人非常想在第三个出来之前就按下去。- Minor Picks
00:37:129 (2) - Just speaking, if you can make the distance same as previous one, it will look not so squeezed for the sliders.
//因为开了GS所以不好调,另外0.1x的ds差别根本不明显,除非我凑上去看,并且滚轮前后翻,不然我看不出有什么区别。
01:17:629 (1,2,3) - 01:20:963 (2) - General detail about this diff is still not so perfect, like this arrangement, I would say if you make the notes equally spaced, it will look better. Now it's just not too bad.
//为什么一定要等边三角形?等腰三角形也是一种很好的flow。[Another]
- Structrual Issue
Some issue with distance, and not tidy enough.
00:01:296 (3) - Unsnapped slider.
//帮ZZH改了
00:20:629 (1,2,3,4) - This distance change between 2,3,4 is actually really confusing. I strongly suggest make 2,3 closer than 1,2
00:24:629 (1,2,3) - This is reasonable, 00:26:296 (6,7,1) - but following this distance, I would say that there is not sign of suddenly accelerate. Since it's still in slower part of the song, it would lead to misreading. So how about this?
00:28:629 - And since you copied that part, this part actually also fits to the mods mentioned.
00:53:296 (3) - Another place that may make some confusions here. I would just suggest making a slider to cover the sound and make the distance more reasonable.//↑@ZZH
01:29:629 - Just map it rather than using 2 reverse sliders to cover the whole part. Maybe using 1-reverse slider may help here?
//太难,我觉得。我讨厌1/3 snap这种坑死人的东西。- Minor Picks
00:37:629 (1,2,3,4) - Stack, pattern, overall pattern placement needs improvement. Actually if you see the intensity of rhythm, it's even more intense than before, but you actually weakened this part in the higher diffs.
00:39:796 (2,4) - At least stack them, but there is way to go if you want to make the distance more comfortable.
00:41:796 (2) - Seems that you intentionally made this overlapped, but I still think that it would be better if you just make it stacked.
//↑@ZZH
01:08:296 (3) - Another place that you can make it stacked, and the blanket also seems not perfect./*//三个insane的这个部分我都绝对不会去动的... 在这三个vocal组上,我思考的时间应该占整个难度的50%左右*/
01:21:629 (1) - Moving it a bit will make the blanket better looked, or if you are not intended to do so, this will still help in overall pattern outlook.//没看到哪里有blanket了..我只是做出个flow而已
01:26:629 - Just mentioning since here is really hard to change something. This whole part is lack of overall control of distance since you can see all kinds of distances between objects, especially when you apply blankets, you will see that no blankets are just actually doing the same visual distance. This will make it not so tidy.
/*
看不太懂。如果你是说间距问题的话,本来Hard以上的难度间距就只要有一个相对性就好了,所有跳都要x.x DS的话,所有人都别作图了。
*/[Extra]
- Structrual Issue
General distance is bigger than I assume. Also need some flow-wise enhancement.
00:08:129 - As I said in Extra, it's not hitsounded enough, just follow the mod in Extra and see if we can find something fit here
//我的耳机确实听不到这里有鼓点,所以我认为这里是轻鼓点,因此不加音效
00:55:629 (1) - This place is just too close to the previous note in the stream. Make it at around 0.5x will satisfy your need here.
//好- Minor Picks
00:05:463 (4) - You can just move the note a bit upward to make the pattern more balanced.//不好。这里做出了钝角所以DS应该小一点。
00:58:463 (4) - This flow is too harsh to suddenly jump to the corner of the map. I would like to see something like making it more intuitive to move rather than a note in a remote place, though you got a blanket here. How about making it under the slider 1? After testplaying it will not affect reading this note due to blocking. /*
我遮挡尽量少用,因为不整洁。
http://puu.sh/s9zSk/22a30e35c3.jpg
↑这种形状是我不得已的时候才用的;如果你开EZ让auto打一遍这个diff,你大概就懂我眼中的整洁和你眼中的整洁有什么区别了。
*/
01:18:296 (3) - The reason people use blanket is to make the visual distance more balanced, but this blanket actually makes it less balanced in ditance. Just make it some other places to get a better look./*
一个diff里的跳总是会有大有小的,即使它们表达的音乐差不多。所有跳都一样大的话就没法做图了。
*/Forum PM for any questions related. Thank you!
- Structrual Issue
Not in my favor. You can use symmetry, but all sliders straight uprightly gives me a sense of lack of consideration. Another thing for symmetry is to pay attention to flow and distance, since it's easy to lose the balance between flow and symmetry patterning.
00:08:129 (4,5,6) - Not enough hitsounded. I guess you can try Drum set and see if it works if you set: 00:08:129 - Drum finish, 00:08:296 - Drum clap, 00:08:463 - Drum Normal. This also applies to other places with similar arrangement.
00:22:629 - this overlap is so unintended and it can be better if you move the heads totally stacked in the center. You may need to move some sliders to make them stacked, but I see no reason for the current overlaps.Some sliders may affected00:23:629 (1) - 00:25:629 (1) - 00:30:629 (1) - 00:31:629 (1) -- Minor Picks
00:03:629 (1,2) - Moving the slider heads to the horizontal axis can make it easier to use stacking, rather than incomplete overlapping. You also need to move this 00:04:629 (1) - is you do so.
00:09:629 (1,2) - Same issue as above. Symmetry does make it easier to copy and paste, but in this place it can be used for ctrl + J or something else, rather than exactly the same thing.
00:13:629 (1) - Move it a bit downward to make it symmetry.
01:29:963 (2) - Moving it a bit upward can make it not overlapped.
01:01:296 (3,4) - Rhythms like this can be designed as something like this to make the vocal more emphasised. //一看就是没看3楼的,所以整个ex的摸都没什么意义
blanket的话,因为我是开GS的,所以稍微歪一点很正常。不影响flow就可以。
认真一个个看完了,然后回了很多但是都删掉了,只把重要的地方回了吧..
你主观摸然后我回“我喜欢这样”,这没什么意思。
如果你觉得我这样不尊重modder..那我也只能抱歉了,因为我觉得是做论文摸的modder首先不尊重mapper的,就像那个doyak。
*/
edit:
既然一定要回那就今天回掉算了。很明显你的思路和我不在一个频道上,就像女人跟男人吵架,没有任何意义。所以说再多也没有什么意义。
另外,你不能代表整个社区;即使你能代表社区的喜好,这也不影响我飞图。如果什么都往社区喜好上凑,那么大家都应该只做PP图了。
能摸一张认真做的图摸出很多东西,那么多半是你摸图的角度不对。