Tatsh feat. Sariyajin - FOUR SEASONS OF LONELINESS [For Appr

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Rukario
Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?
01:39:041 (3) - Ctrl+J for flow improvement?
03:03:311 (3) - Ctrl+H for flow improvement?

gow's Insane:
Use the same Kiai as in Lunatic?
Topic Starter
ouranhshc

Rukarioman wrote:

Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?done
01:39:041 (3) - Ctrl+J for flow improvement?no
03:03:311 (3) - Ctrl+H for flow improvement?no

gow's Insane:
Use the same Kiai as in Lunatic?
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?


Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.


gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
Linkred
Sweet map gowww's diff that is, although I can't really do much of a modding, there may be a few hidden slider ends in Insane, or maybe I'm just not seeing ahead enough.

Star'd.
Topic Starter
ouranhshc

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?
done

Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
I think that CLEAR disappears quickly enough. Ill keep it in mind though


gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
YaMaO04
:)
Crazy Jay
[Lunatic]
02:19:491 (1) - I don't like the clap:3
03:24:547 (1) - ^
03:25:053 (6) - ^
04:03:143 (7) - change like this :3?


[gow's Insane]
00:35:671 (6,7) - horrible jump ;_;
02:12:750 (6,7) - ^
00:43:761 (9) - naughty trick >_>
02:20:840 (9) - ^

star~~
gowww
Snowy Dream
;)
--------------------------------------------
[General]
Remove "√ Enable countdown"


Lunatic
01:11:907 (1) - suggest jumping
01:19:322 (10) - spacing?
01:21:345 (1) - suggest jumping.
02:23:030 (7) - ^
02:42:244 (1) - ^


[gow's Insane]
04:52:862 (1) - end at 04:54:884
---------------------------------------------
So great map >A<
Star~☆
Kyonko Hizara
:)
Gonzvlo
[General]
  1. Add some Lead In for [Lunatic] too.
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<
  7. Gotta love this diff <3


[gow's Insane]
  1. 02:33:985 (3) - The slider is getting covered by the previous hitbursts so It's hard to know if that (3) is a slider or a circle, move this somewhere else to avoid any future problem please.
  2. 04:51:682 (1,1) - That NC doesn't seems necessary at all, it just creates some confusion imo. Remove it please.
  3. 04:15:446 (1) - I find this object quite hard to see due to the previous combobursts and the approach circle being orange too. Altough I tested with a pro-player (SapphireGhost) and he didn't have any problems, so just take this as a minor suggestion.
  4. Most of the spacing used here is really weird, most of them play nice tho. I'll point out the patterns that were too confusing:
  5. 01:10:558 (1,2,3,4,5,6,7) - Sorry, but this doesn't feel intuitive at all imo.
  6. 01:15:952 (1,2,3,4,5,6) - If you switch (4)&(5), this spacing would be way better because it will be a zig-zag pattern.
  7. 02:44:940 (1,2,3,4,5,6,7,8,9,10) - Right now this really hard to follow the pattern you were trying to create here, a NC on (5) would make it a bit more readable.
Topic Starter
ouranhshc

Gonzvlo wrote:

[General]
  1. Add some Lead In for [Lunatic] too. done
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)thx

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.fixed
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3i'm not too crazy about it
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.done
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.nty
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?nty
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?fixed
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<fixed
  7. Gotta love this diff <3
<3
i'll notify gowww about the mod
rerisq
;)
Norn_NNN
:):D:)
yoshimin
:)
gowww
Copter-kun
Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stacked
00:46:467: (1) remove combo?
02:15:446: (1) suggestion* don't get it stacked
02:23:536: (1) remove combo?
04:16:794: add note here?
04:55:895: (1) add finish?
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)
05:06:682: (1) add finish?
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
Topic Starter
ouranhshc

Copter-kun wrote:

Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stackednope
00:46:467: (1) remove combo?nope
02:15:446: (1) suggestion* don't get it stacked^
02:23:536: (1) remove combo?^
04:16:794: add note here?^
04:55:895: (1) add finish?done
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)^
05:06:682: (1) add finish?^
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)done

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
James2250
Revived~
SamiPale
Hi :)

[General]
Unified the Audio Lead In to 2000

[Lunatic]
00:00:615(1),00:03:311(4),00:08:704(1) - Add finish?
00:50:334(1,2,3,4) - I think too noizy these 4 finishes. Change (2)(3) to whistle?
00:56:232(6) - Clap?
01:03:480(2) - Change to Normal hitsound(80% volmue) and increase to 100% at 01:03:732? (Remove whistles)
01:05:671(2,4) - Clap?
01:59:435(2,3,4,5) - The distance of this sliders themselves are not the same
02:08:704(1,2,3,4) - Normal hitound at the begin of (1)(2) and all the (3)(4)?
02:24:716(1,2,3) - Add finishes like 00:47:637?
03:14:266(1,2) - Change to Normal hitsound like 01:03:480 written above? If you do this 03:14:772(1) should be change to finish sound

[gow's Insane]
00:11:148(x) - Add 3 circles until 00:11:317?
00:32:806(10) - Remove finish?
01:03:480(T) - Add a green line to change to Normal hitsound?(Volume 50%~60%)
01:32:637(4,6) - Add whistle at the beginning?
01:41:907(3) - Remove finish?
01:46:289(2) - Change to normal hitsound?
02:01:963(1,2,3,4,5,6) - Decreasing note density to 1/2 would be better
03:25:306(x) - The same as 00:11:148 above?
03:49:828(3) - Finish sound move to 03:49:659
03:51:850(6) - Remove finish?
03:58:929(1) - Remove finish?
04:30:277(1) - Mute the hitsound in the end of this spinner or this spinner end at 04:31:289

good luck with your map /
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