02:18:817 - A little approach bug with the triplet.
First combo moves off of its place
First combo moves off of its place
thank you CannehCanneh wrote:
02:18:817 - A little approach bug with the triplet. fixed
First combo moves off of its place
Yw~ouranhshc wrote:
thank you CannehCanneh wrote:
02:18:817 - A little approach bug with the triplet. fixed
First combo moves off of its place
Wojjan wrote:
First of all, you have a Lunatic and an Insane difficulty. Insane is classified to be (even) harder than lunatic, so you might want to consider renaming that one to the secret fifth difficulty in Touhou, Phantasm.
Lunatic
--
01:03:311 (2,3) - I don't like these. Consider placing (3) with its start in the center, facing down, and shortening it a bit. that way you get a nice tringle of similar sliders.no
01:25:558 (1,2,1) - Later on in the map you spread this green combo to the corners. Please do the same here, it only jars play.nope
01:33:648 (1,2,3,4,5,6) - Lol. At least place (6) elsewhere, now it's really ugly and confusing. This is not how difficulty is made.moved 6 elsewhere
01:40:053 (1) - What is this mapped with?music, duh. i'm not removing it
02:40:053 (1,2,3,1) - Now you just have no excuse. The red combo right before it has the same spacing, and works well spread out.get over it. not changing
03:04:659 (3) - The obsessive compulsive bitch inside me says this has to go one Lv3 grid down.no it doesnt
04:04:659 (3,4) - These sliders overlap uglily.nope
04:07:356 (2,3) - Idem.fixed
04:40:895 (7) - Move elsewhere.nope
04:43:761 (1,2,3,4,5,6) - This combo is too far down. You can't even fully see the score burst.its fine
05:05:078 - Map this guitar solo. Just to prove my point you will find enclosed a difficulty in which I mapped it. Don't use that (it sucks), but at least do something with it. The break is too short and too close to the end to play well.yeah, i'm not using your diff
...On second thought, you can also end your map at 04:54:547. That works just as well.
Overall, the hitsounds on this map are terrible. The claps are so dull and repetitive I had to take a second look in the editor to make sure they weren't just part of the song, and there are no other hitsounds than every coconuts-banged-together-underwater on the offbeat. Add whistles, add finishes, tone down on the claprhythm.
Insane
--
I really can't make an unbiased judgement on this difficulty because when forced to play anything in this horrid jump-stream-jump style I'd rather chew off my own hand to render me unable to, and redigest the vomit it becomes after I look at the patterns again. I truly think it's altogether terrible, but apparently a lot of people, a whole lot of people, don't. Ask someone else for this one.
You said you're going for approval. Again I have to say: Don't. There have been plenty of maps ranked that were over 5 minutes, that's not a valid argument against making a Normal or Hard.
jjrocks wrote:
[Lunatic]
01:33:648 (1,2,3,4,5,6) - There really isn't really anything wrong with this, but it didn't really win any points in your mapnot changing it
01:46:794 (1) - Finish hitsound is out of placeno its not
03:25:558 (1) - - Again, the hitsound is really out of placeit isn't out of place
[Insane]
01:44:098 (3,4) - NO, NO NO NO NO TAKE THAT 3 OR 4 OFF. NOW. WHY WOULD YOU DO THAT. BAD OURAN.
Also with Insane, the claps during the streams (02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) like this one) were a bit uneccessary mostly because it broke the rhythm of the clap and you could say that it fit the section but overall, I felt like it broke it
That's about it (first mod post ever~).
I'd say more through irc but you insisted that I did this through the forums.
(Oh and even if this was helpful, don't give me kudosu, I don't really want any)
0_o wrote:
Lunatic
00:54:884 (2,3) - A little nitpicky, but this is pretty high. Wouldn't hurt to lower the combo a bit.done
02:19:154 (1) - Verrrry difficult to tell this is a slider. Maybe make this a 3-note stack instead?i made it a 1/2 slider
05:01:626 - The break makes the ending feel a little anticlimactic, I would map through it, personallydone
gowwwwwwwwwwwwwww's
05:01:626 - same break thing
Fun stuff, nice work.
Rukarioman wrote:
Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?done
01:39:041 (3) - Ctrl+J for flow improvement?no
03:03:311 (3) - Ctrl+H for flow improvement?no
gow's Insane:
Use the same Kiai as in Lunatic?
Odaril wrote:
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game
Generaldone
- Make both difficulties start at the same time ?
LunaticI think that CLEAR disappears quickly enough. Ill keep it in mind though
- 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.
Don't bother giving kudosu. Good luck to get this approved, too
i'll notify gowww about the modGonzvlo wrote:
[General](Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)thx
- Add some Lead In for [Lunatic] too. done
- The comboburst looks kinda bad cropped like that, try this one.
[Lunatic]<3
- 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.fixed
02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3i'm not too crazy about it- 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.done
- 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.nty
- 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?nty
- 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?fixed
- 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<fixed
- Gotta love this diff <3
Copter-kun wrote:
Time for a nooby mod~
Lunatic
00:38:367: (1) suggestion* don't get it stackednope
00:46:467: (1) remove combo?nope
02:15:446: (1) suggestion* don't get it stacked^
02:23:536: (1) remove combo?^
04:16:794: add note here?^
04:55:895: (1) add finish?done
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)^
05:06:682: (1) add finish?^
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)done
gow's Insane
02:20:334: (4)~(10) don't stack them
nice map >w<
lolcubes wrote:
Hey ouran \o. Green is some minor nazi stuff you may ignore completely if you wish.
[box=A ridiculously long mod post. ;_;][General]:[Lunatic]:
- Maybe add the following into tags?: Emotional Skyscraper Undefined Fantastic Object FAR EAST OF EAST II. Those all describe more where the song comes from (the last thing being the album). sure
Lunatic is easier than insane, maybe rename the two diffs?Actually, nevermind, the insane is so overmapped that it only adds fake difficulty. nope- Slightly different lead in times for both diffs, but only in a couple of milliseconds difference, so no big deal.
- 00:51:345 (4) - Remove finish, sounds wrong.i added finishes on the other notes
- 00:54:547 - 00:59:350 - You could be adding claps on every 2nd and 4th white tick where available to follow the background drum (if possible).nope
- 01:32:131 - Add a note perhaps? Stack it on top of the slider 01:32:300 (3) start (might need some repositioning then). no
- 01:32:216 - ^ no
- 01:34:997 (1) - Move this spinner to 01:34:997 and add a note where it started before. Just a suggestion.no
- 02:19:154 (1) - Remove this new combo. nope
- 02:35:586 - Add a note? Could be a nice triplet stacked on the slider (with the slider start being the third note), or unstacked, depends how you would like it. No reason not to add a note here though, as you were adding them to this section wherever you could. :p no
- 02:41:064 - Add kiai time here as well? It's the chorus. (just like you did at start and the end) sure
- 03:03:985 - ^ sure
- 02:51:513 (1) - 1 grid left so it forms a better triangle with the past 2 notes. Might require some repositioning of the following notes though.nope
- 02:59:603 - Add a note? nope
- 02:59:688 - ^ nope
- 03:14:098 (1,2) - The volume of these two is too high if you compare it to the easy and relaxing volume and pace of the song. Lower it a little (~75 for first and ~85 for 2nd sounds good). sure
- 03:17:384 - Add a note? nope
- 03:25:558 - 03:48:480 - Break this long is unrankable. Maybe continue mapping at 03:36:345? nope
- 03:50:081 (4) - This note follows nothing. Delete it. nope
- 03:59:013 (2) - ^ nope
- 04:15:025 (5) - ^ nope
- 05:15:699 - Add a note? nope
- 05:16:120 - ^ (just move the spinner a little then, if you do) nope