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Tatsh feat. Sariyajin - FOUR SEASONS OF LONELINESS [For Appr

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Canneh
02:18:817 - A little approach bug with the triplet.

First combo moves off of its place
Topic Starter
ouranhshc

Canneh wrote:

02:18:817 - A little approach bug with the triplet. fixed

First combo moves off of its place
thank you Canneh
Canneh

ouranhshc wrote:

Canneh wrote:

02:18:817 - A little approach bug with the triplet. fixed

First combo moves off of its place
thank you Canneh
Yw~
Verdisphena
:oops:
PhantomX_old
star



-------------------------

this is my map(dear my friend)

http://osu.ppy.sh/s/28714
Topic Starter
ouranhshc
minelli's irc mod for gowww

Sir Minelli
Irc modded <3

I'll say it again though, Insane has some overmapped streams that don't really need to be there.

Other than that, very nice map.
Wojjan
First of all, you have a Lunatic and an Insane difficulty. Insane is classified to be (even) harder than lunatic, so you might want to consider renaming that one to the secret fifth difficulty in Touhou, Phantasm.

Lunatic
--

01:03:311 (2,3) - I don't like these. Consider placing (3) with its start in the center, facing down, and shortening it a bit. that way you get a nice tringle of similar sliders.
01:25:558 (1,2,1) - Later on in the map you spread this green combo to the corners. Please do the same here, it only jars play.
01:33:648 (1,2,3,4,5,6) - Lol. At least place (6) elsewhere, now it's really ugly and confusing. This is not how difficulty is made.
01:40:053 (1) - What is this mapped with?
02:40:053 (1,2,3,1) - Now you just have no excuse. The red combo right before it has the same spacing, and works well spread out.
03:04:659 (3) - The obsessive compulsive bitch inside me says this has to go one Lv3 grid down.
04:04:659 (3,4) - These sliders overlap uglily.
04:07:356 (2,3) - Idem.
04:40:895 (7) - Move elsewhere.
04:43:761 (1,2,3,4,5,6) - This combo is too far down. You can't even fully see the score burst.
05:05:078 - Map this guitar solo. Just to prove my point you will find enclosed a difficulty in which I mapped it. Don't use that (it sucks), but at least do something with it. The break is too short and too close to the end to play well.
...On second thought, you can also end your map at 04:54:547. That works just as well.

Overall, the hitsounds on this map are terrible. The claps are so dull and repetitive I had to take a second look in the editor to make sure they weren't just part of the song, and there are no other hitsounds than every coconuts-banged-together-underwater on the offbeat. Add whistles, add finishes, tone down on the claprhythm.

Insane
--

I really can't make an unbiased judgement on this difficulty because when forced to play anything in this horrid jump-stream-jump style I'd rather chew off my own hand to render me unable to, and redigest the vomit it becomes after I look at the patterns again. I truly think it's altogether terrible, but apparently a lot of people, a whole lot of people, don't. Ask someone else for this one.

You said you're going for approval. Again I have to say: Don't. There have been plenty of maps ranked that were over 5 minutes, that's not a valid argument against making a Normal or Hard.

Download: Tatsh feat. Sariyajin - FOUR SEASONS OF LONELINESS (ouranhshc) [Wojjan].osu
Topic Starter
ouranhshc

Wojjan wrote:

First of all, you have a Lunatic and an Insane difficulty. Insane is classified to be (even) harder than lunatic, so you might want to consider renaming that one to the secret fifth difficulty in Touhou, Phantasm.

Lunatic
--

01:03:311 (2,3) - I don't like these. Consider placing (3) with its start in the center, facing down, and shortening it a bit. that way you get a nice tringle of similar sliders.no
01:25:558 (1,2,1) - Later on in the map you spread this green combo to the corners. Please do the same here, it only jars play.nope
01:33:648 (1,2,3,4,5,6) - Lol. At least place (6) elsewhere, now it's really ugly and confusing. This is not how difficulty is made.moved 6 elsewhere
01:40:053 (1) - What is this mapped with?music, duh. i'm not removing it
02:40:053 (1,2,3,1) - Now you just have no excuse. The red combo right before it has the same spacing, and works well spread out.get over it. not changing
03:04:659 (3) - The obsessive compulsive bitch inside me says this has to go one Lv3 grid down.no it doesnt
04:04:659 (3,4) - These sliders overlap uglily.nope
04:07:356 (2,3) - Idem.fixed
04:40:895 (7) - Move elsewhere.nope
04:43:761 (1,2,3,4,5,6) - This combo is too far down. You can't even fully see the score burst.its fine
05:05:078 - Map this guitar solo. Just to prove my point you will find enclosed a difficulty in which I mapped it. Don't use that (it sucks), but at least do something with it. The break is too short and too close to the end to play well.yeah, i'm not using your diff
...On second thought, you can also end your map at 04:54:547. That works just as well.

Overall, the hitsounds on this map are terrible. The claps are so dull and repetitive I had to take a second look in the editor to make sure they weren't just part of the song, and there are no other hitsounds than every coconuts-banged-together-underwater on the offbeat. Add whistles, add finishes, tone down on the claprhythm.

Insane
--

I really can't make an unbiased judgement on this difficulty because when forced to play anything in this horrid jump-stream-jump style I'd rather chew off my own hand to render me unable to, and redigest the vomit it becomes after I look at the patterns again. I truly think it's altogether terrible, but apparently a lot of people, a whole lot of people, don't. Ask someone else for this one.

You said you're going for approval. Again I have to say: Don't. There have been plenty of maps ranked that were over 5 minutes, that's not a valid argument against making a Normal or Hard.
jjrocks
[Lunatic]
01:33:648 (1,2,3,4,5,6) - There really isn't really anything wrong with this, but it didn't really win any points in your map
01:46:794 (1) - Finish hitsound is out of place
03:25:558 (1) - - Again, the hitsound is really out of place

[Insane]
01:44:098 (3,4) - NO, NO NO NO NO TAKE THAT 3 OR 4 OFF. NOW. WHY WOULD YOU DO THAT. BAD OURAN.

Also with Insane, the claps during the streams (02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) like this one) were a bit uneccessary mostly because it broke the rhythm of the clap and you could say that it fit the section but overall, I felt like it broke it


That's about it (first mod post ever~).

I'd say more through irc but you insisted that I did this through the forums.
(Oh and even if this was helpful, don't give me kudosu, I don't really want any)
gowww
Topic Starter
ouranhshc

jjrocks wrote:

[Lunatic]
01:33:648 (1,2,3,4,5,6) - There really isn't really anything wrong with this, but it didn't really win any points in your mapnot changing it
01:46:794 (1) - Finish hitsound is out of placeno its not
03:25:558 (1) - - Again, the hitsound is really out of placeit isn't out of place

[Insane]
01:44:098 (3,4) - NO, NO NO NO NO TAKE THAT 3 OR 4 OFF. NOW. WHY WOULD YOU DO THAT. BAD OURAN.

Also with Insane, the claps during the streams (02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) like this one) were a bit uneccessary mostly because it broke the rhythm of the clap and you could say that it fit the section but overall, I felt like it broke it


That's about it (first mod post ever~).

I'd say more through irc but you insisted that I did this through the forums.
(Oh and even if this was helpful, don't give me kudosu, I don't really want any)
Anto
8-)
0_o
Lunatic
00:54:884 (2,3) - A little nitpicky, but this is pretty high. Wouldn't hurt to lower the combo a bit.
02:19:154 (1) - Verrrry difficult to tell this is a slider. Maybe make this a 3-note stack instead?
05:01:626 - The break makes the ending feel a little anticlimactic, I would map through it, personally

gowwwwwwwwwwwwwww's
05:01:626 - same break thing

Fun stuff, nice work.
Topic Starter
ouranhshc

0_o wrote:

Lunatic
00:54:884 (2,3) - A little nitpicky, but this is pretty high. Wouldn't hurt to lower the combo a bit.done
02:19:154 (1) - Verrrry difficult to tell this is a slider. Maybe make this a 3-note stack instead?i made it a 1/2 slider
05:01:626 - The break makes the ending feel a little anticlimactic, I would map through it, personallydone

gowwwwwwwwwwwwwww's
05:01:626 - same break thing

Fun stuff, nice work.
K o h a k u
god
Rukario
Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?
01:39:041 (3) - Ctrl+J for flow improvement?
03:03:311 (3) - Ctrl+H for flow improvement?

gow's Insane:
Use the same Kiai as in Lunatic?
Topic Starter
ouranhshc

Rukarioman wrote:

Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?done
01:39:041 (3) - Ctrl+J for flow improvement?no
03:03:311 (3) - Ctrl+H for flow improvement?no

gow's Insane:
Use the same Kiai as in Lunatic?
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?
Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
Linkred
Sweet map gowww's diff that is, although I can't really do much of a modding, there may be a few hidden slider ends in Insane, or maybe I'm just not seeing ahead enough.

Star'd.
Topic Starter
ouranhshc

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?
done

Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
I think that CLEAR disappears quickly enough. Ill keep it in mind though


gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
YaMaO04
:)
Crazy Jay
[Lunatic]
02:19:491 (1) - I don't like the clap:3
03:24:547 (1) - ^
03:25:053 (6) - ^
04:03:143 (7) - change like this :3?


[gow's Insane]
00:35:671 (6,7) - horrible jump ;_;
02:12:750 (6,7) - ^
00:43:761 (9) - naughty trick >_>
02:20:840 (9) - ^

star~~
gowww
Snowy Dream
;)
--------------------------------------------
[General]
Remove "√ Enable countdown"


Lunatic
01:11:907 (1) - suggest jumping
01:19:322 (10) - spacing?
01:21:345 (1) - suggest jumping.
02:23:030 (7) - ^
02:42:244 (1) - ^


[gow's Insane]
04:52:862 (1) - end at 04:54:884
---------------------------------------------
So great map >A<
Star~☆
Kyonko Hizara
:)
Gonzvlo
[General]
  1. Add some Lead In for [Lunatic] too.
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<
  7. Gotta love this diff <3
[gow's Insane]
  1. 02:33:985 (3) - The slider is getting covered by the previous hitbursts so It's hard to know if that (3) is a slider or a circle, move this somewhere else to avoid any future problem please.
  2. 04:51:682 (1,1) - That NC doesn't seems necessary at all, it just creates some confusion imo. Remove it please.
  3. 04:15:446 (1) - I find this object quite hard to see due to the previous combobursts and the approach circle being orange too. Altough I tested with a pro-player (SapphireGhost) and he didn't have any problems, so just take this as a minor suggestion.
  4. Most of the spacing used here is really weird, most of them play nice tho. I'll point out the patterns that were too confusing:
  5. 01:10:558 (1,2,3,4,5,6,7) - Sorry, but this doesn't feel intuitive at all imo.
  6. 01:15:952 (1,2,3,4,5,6) - If you switch (4)&(5), this spacing would be way better because it will be a zig-zag pattern.
  7. 02:44:940 (1,2,3,4,5,6,7,8,9,10) - Right now this really hard to follow the pattern you were trying to create here, a NC on (5) would make it a bit more readable.
Topic Starter
ouranhshc

Gonzvlo wrote:

[General]
  1. Add some Lead In for [Lunatic] too. done
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)thx

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.fixed
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3i'm not too crazy about it
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.done
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.nty
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?nty
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?fixed
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<fixed
  7. Gotta love this diff <3
<3
i'll notify gowww about the mod
rerisq
;)
Norn_NNN
:) :D :)
yoshimin
:)
gowww
Copter-kun
Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stacked
00:46:467: (1) remove combo?
02:15:446: (1) suggestion* don't get it stacked
02:23:536: (1) remove combo?
04:16:794: add note here?
04:55:895: (1) add finish?
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)
05:06:682: (1) add finish?
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
Topic Starter
ouranhshc

Copter-kun wrote:

Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stackednope
00:46:467: (1) remove combo?nope
02:15:446: (1) suggestion* don't get it stacked^
02:23:536: (1) remove combo?^
04:16:794: add note here?^
04:55:895: (1) add finish?done
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)^
05:06:682: (1) add finish?^
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)done

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
James2250
Revived~
SamiPale
Hi :)

[General]
Unified the Audio Lead In to 2000

[Lunatic]
00:00:615(1),00:03:311(4),00:08:704(1) - Add finish?
00:50:334(1,2,3,4) - I think too noizy these 4 finishes. Change (2)(3) to whistle?
00:56:232(6) - Clap?
01:03:480(2) - Change to Normal hitsound(80% volmue) and increase to 100% at 01:03:732? (Remove whistles)
01:05:671(2,4) - Clap?
01:59:435(2,3,4,5) - The distance of this sliders themselves are not the same
02:08:704(1,2,3,4) - Normal hitound at the begin of (1)(2) and all the (3)(4)?
02:24:716(1,2,3) - Add finishes like 00:47:637?
03:14:266(1,2) - Change to Normal hitsound like 01:03:480 written above? If you do this 03:14:772(1) should be change to finish sound

[gow's Insane]
00:11:148(x) - Add 3 circles until 00:11:317?
00:32:806(10) - Remove finish?
01:03:480(T) - Add a green line to change to Normal hitsound?(Volume 50%~60%)
01:32:637(4,6) - Add whistle at the beginning?
01:41:907(3) - Remove finish?
01:46:289(2) - Change to normal hitsound?
02:01:963(1,2,3,4,5,6) - Decreasing note density to 1/2 would be better
03:25:306(x) - The same as 00:11:148 above?
03:49:828(3) - Finish sound move to 03:49:659
03:51:850(6) - Remove finish?
03:58:929(1) - Remove finish?
04:30:277(1) - Mute the hitsound in the end of this spinner or this spinner end at 04:31:289

good luck with your map /
Regou
:D
oWingz
Nothing seems wrong
And it seems like I can't just put Star here
Hmm...
♥~]
lolcubes
Hey ouran \o. Green is some minor nazi stuff you may ignore completely if you wish.

A ridiculously long mod post. ;_;
[General]:
  1. Maybe add the following into tags?: Emotional Skyscraper Undefined Fantastic Object FAR EAST OF EAST II. Those all describe more where the song comes from (the last thing being the album).
  2. Lunatic is easier than insane, maybe rename the two diffs? Actually, nevermind, the insane is so overmapped that it only adds fake difficulty.
  3. Slightly different lead in times for both diffs, but only in a couple of milliseconds difference, so no big deal.
[Lunatic]:
  1. 00:51:345 (4) - Remove finish, sounds wrong.
  2. 00:54:547 - 00:59:350 - You could be adding claps on every 2nd and 4th white tick where available to follow the background drum (if possible).
  3. 01:32:131 - Add a note perhaps? Stack it on top of the slider 01:32:300 (3) start (might need some repositioning then).
  4. 01:32:216 - ^
  5. 01:34:997 (1) - Move this spinner to 01:34:997 and add a note where it started before. Just a suggestion.
  6. 02:19:154 (1) - Remove this new combo.
  7. 02:35:586 - Add a note? Could be a nice triplet stacked on the slider (with the slider start being the third note), or unstacked, depends how you would like it. No reason not to add a note here though, as you were adding them to this section wherever you could. :p
  8. 02:41:064 - Add kiai time here as well? It's the chorus. (just like you did at start and the end)
  9. 03:03:985 - ^
  10. 02:51:513 (1) - 1 grid left so it forms a better triangle with the past 2 notes. Might require some repositioning of the following notes though.
  11. 02:59:603 - Add a note?
  12. 02:59:688 - ^
  13. 03:14:098 (1,2) - The volume of these two is too high if you compare it to the easy and relaxing volume and pace of the song. Lower it a little (~75 for first and ~85 for 2nd sounds good).
  14. 03:17:384 - Add a note?
  15. 03:25:558 - 03:48:480 - Break this long is unrankable. Maybe continue mapping at 03:36:345?
  16. 03:50:081 (4) - This note follows nothing. Delete it.
  17. 03:59:013 (2) - ^
  18. 04:15:025 (5) - ^
  19. 05:15:699 - Add a note?
  20. 05:16:120 - ^ (just move the spinner a little then, if you do)
[gow's Insane]:
  1. No kiai time in the map. I suppose you don't really have to add it if you really don't want to, but I don't see a reason not to add it.
  2. 00:01:794 (4) - The end of this slider follows nothing in the music, consider changing this. (not that imperative though as it plays okay)
  3. 00:02:468 (6) - ^
  4. 00:04:491 (4) - ^
  5. 00:05:334 (7) - Not following the music, consider deleting this.
  6. 00:07:356 (5) - ^
  7. 00:07:693 (7) - The end of this slider follows nothing in the music, consider changing this.
  8. 00:22:525 (1) - Remove finish, doesn't really fit. You could add a whistle in it's place like you did after this.
  9. 00:32:468 (6,7,8,9) - Overmapped. ;x; Nothing in the music for notes 7 and 9. Consider removing them.
  10. 00:38:030 (4,5,6,7) - Same thing. Remove 5 and 7. Also you missed a spot where a note could be following the drum which is at 00:37:946. You should add a note there.
  11. 00:43:255 (4,5,6,7,8,9,10) - Why... ;_; 00:43:592 (8,9,10) - these 3 are ok because they follow something, the rest (apart from 4) follow nothing. If you wanted to follow the voice, you could have mapped a slider instead because this is just wrong.
  12. 00:44:098 (1) - Remove finish, it totally doesn't fit. Leave the whistle though.
  13. 00:46:794 (1) - ^
  14. 00:49:491 (1) - ^
  15. 00:54:968 (2) - Remove this note, follows nothing in the music.
  16. 00:58:508 - Add a note here.
  17. 00:59:266 (1) - This spinner is kinda long. Sure that's okay but you could have mapped something in the music, like ending the spinner at 01:00:952 and then map the guitar/drum. This is only a suggestion.
  18. 01:06:598 (1) - Nothing in the music for this note, consider deleting it. It doesn't sound too bad, but overmapping isn't a good idea.
  19. 01:08:367 (4,5,6,7,8,9,10,11) - ;_; Well I suppose if you really want to keep this, you could fix the slider 01:09:041 (12) so it's not pointing out the wrong way (which means lowering the slider endpoint by 2 grids down). It's borderline offscreen though, so consider making this useless stream have lower spacing.
  20. 01:11:991 (2) - Overmapped.
  21. 01:12:749 (1,2,3,4,5,6,7) - Overmapped.
  22. 01:13:255 (7) - Remove finish on the endpoint, it sounds totally wrong. If you wanted to follow the voice with it then put it on the start of the slider instead.
  23. 01:13:592 (8) - Remove finish from the endpoint.
  24. 01:13:929 (9) - ^
  25. 01:14:519 (2) - Overmapped.
  26. 01:15:699 (10) - ^
  27. 01:17:047 (8,10) - ^
  28. 01:21:345 (1) - For better rhythm, place the finish on the start of the slider instead of the end. The end of slider sounds really bad with this finish.
  29. 01:23:283 (3) - Overmapped.
  30. 01:23:704 - 01:24:210 - This is a proper spot to map a stream, and yet you completely ignored it.
  31. 01:24:210 (1,2,3,4,5,6,7,8) - In addition to the above, after missing a good spot for a stream, you map a stream where it totally doesn't fit. ;_; Overmapped.
  32. 01:25:558 (1) - This slider is perfectly okay. The thing that bugs me is that you added streams all over the map which follow nothing, and you keep missing the spots for the streams where they would fit. This slider goes over that spot which is 01:26:064, 01:26:148 and 01:26:232. Don't have to change anything if you don't want to though, as this is just a notice.
  33. 01:26:738 - Add a note here.
  34. 01:26:822 - ^
  35. 01:32:216 - Also a good spot to add a note.
  36. 01:34:828 (1,2,3,4,5,6,7,8,9,10) - Overmapped. What bugs me even more is the finish at 01:34:997 (3). Makes no sense whatsoever.
  37. 01:36:598 - Another good spot to add a note.
  38. 01:37:188 - ^
  39. 01:37:525 - ^
  40. 01:37:609 - ^
  41. 01:40:306 - Add a note here.
  42. 01:41:317 (10) - Overmapped.
  43. 01:42:497 (7) - ^
  44. 01:44:940 - Good spot to add a note.
  45. 01:45:109 (5) - This note follows absolutely nothing.
  46. 01:45:277 - Good spot to add a note. (you could make a slider out of this note and the note you might add at 01:44:940).
  47. 01:46:710 - Another good spot to add a note.
  48. Add notes to 01:48:058, 01:48:227 and 01:48:395 to make a nice stream (which actually fits) out of the existing notes there. Also remove all finishes that are on the notes 01:47:131 (1,5,8).
  49. 01:59:350 (2) - Overmapped.
  50. 01:59:688 (5) - ^
  51. 02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) - ... Overmapped as hell.
  52. 02:02:300 (7) - Remove finish from the start.
  53. 02:02:637 (1,2,3,4) - Also overmapped but it's not that bad because it improvises the guitar a little (I guess those 12 notes 2 lines before also try to do that but fail to do so ;x;). Might wanna swap to soft sound set for these then, because as they are now suggest some nice drumline which is completely wrong.
  54. 02:04:238 (9) - Overmapped.
  55. 02:05:586 (2) - ^
  56. 02:04:828 (2) - Remove finish.
  57. 02:04:997 (3) - Remove finish from the start.
  58. 02:05:586 (2) - Overmapped.
  59. 02:07:103 (2,4) - Overmapped.
  60. 02:08:452 (6) - ^
  61. 02:08:789 (2,4,6,8,9) - ^ (with 9 being a little special, more description below)
  62. 02:09:379 (9) - Overmapped, however, first repeat is fine. This means it's okay to have the arrow on 02:09:463 and the final point at 02:09:547. Anything more than this and you can say it's overmapped.
  63. 02:10:390 (1) - Remove finish.
  64. 02:15:109 (4,5,6,7,8) - Swap to normal sound set because it follows the drum?
  65. 02:15:362 (7) - Overmapped.
  66. 02:17:300 (6) - The end of the slider follows nothing in the music.
  67. 02:18:227 (2) - Overmapped.
  68. 02:18:817 (4,5,6,7,8,9,10,11) - Overmapped, but it improvises the guitar a little I guess. I suggest you remap this so it's not overmapped, but if you're really keen on keeping this, atleast swap to soft hitsounds.
  69. 02:19:491 (1) - Why use a finish for voice when you were using whistles earlier? Just use a whistle instead.
  70. 02:19:997 (3) - ^
  71. 02:20:334 (4) - ^
  72. 02:20:249 - Again, a good spot to have a note at.
  73. 02:20:418 (5,7,8,9,10) - Why?! Again you missed a good spot to place a note and then you map a stream which covers absolutely nothing.
  74. 02:21:177 (1) - Why finish? Just remove it and place a whistle.
  75. 02:21:850 - 02:23:536 - You were placing a whistle on the drumline. That's fine, but why not use claps instead? (ouran even provided a custom clap sound which could fit nicely)
  76. 02:23:873 (1) - Remove finish, sounds bad.
  77. 02:25:811 (6) - Overmapped.
  78. 02:25:895 - Swap to normal set here instead of at 02:25:643.
  79. 02:26:570 (1) - Remove finish.
  80. 02:27:581 (2) - This note follows nothing in the music. Rather make a slider between the note before this and after.
  81. 02:29:604 (3) - Remove finish.
  82. 02:29:604 (3) - This finish is totally out of place. Remove it.
  83. 02:31:373 - Add a note.
  84. 02:31:541 - ^
  85. 02:32:047 (2) - Overmapped.
  86. 02:33:901 - Add a note?
  87. 02:35:586 - ^
  88. 02:36:345 (1) - Add a note here where the spinner starts and start the spinner 1/4 later in the timeline. Also why such a long spinner where you could have mapped some awesome parts that stand out?
  89. 02:40:390 (1,2) - Use normal hitsound set for these 2 sliders? They follow the drum so it will sound better.
  90. 02:43:339 (8) - Overmapped.
  91. 02:45:109 (2) - This note follows nothing in the music.
  92. 02:46:204 (5) - Overmapped.
  93. 02:50:418 (3,4,5,7,9,11) - Overmapped, and the thing that bothers me even more is that there is a finish on the (3) where there is absolutely NOTHING in the music for it.
  94. 02:52:777 (3) - Overmapped.
  95. 02:54:126 (6) - ^
  96. 02:55:811 (2,3,4,6,8,9,10) - ^
  97. 02:56:570 (11) - Remove finish.
  98. 02:56:907 (1) - Remove clap.
  99. 02:57:581 (3) - Add a clap.
  100. 02:58:171 (7) - Overmapped.
  101. 02:58:592 (2) - Follows nothing in the music, delete plz.
  102. 02:58:761 (3) - Remove this finish, it makes no sense.
  103. 02:59:098 (5) - ^
  104. 02:59:519 (8) - Overmapped.
  105. 03:00:614 (4) - Follows nothing in the music, remove it. Also I have no idea why you placed a clap here.
  106. 03:01:120 (7) - Remove this finish.
  107. 03:01:289 (1) - Add a note in it's place and start this spinner 1/4 later. Also add a finish on that note.
  108. 03:02:637 (1) - Same as the situation somewhere before, you mapped a slider over a spot where you could have added a few notes if you wanted to. Nothing wrong with it though.
  109. 03:03:648 (2) - This note follows nothing in the music, consider deleting it.
  110. 03:04:491 (2) - ^
  111. 03:04:659 (3) - Slider end follows nothing in the music.
  112. 03:05:839 (6) - Follows nothing in the music...
  113. 03:06:429 (8) - Overmapped.
  114. 03:06:682 (1) - Slider end follows nothing in the music.
  115. 03:07:356 (3) - ^
  116. 03:08:030 (5) - ^
  117. 03:09:210 - You could add a note here.
  118. 03:09:294 - ^
  119. 03:09:884 (4) - This not follows nothing in the music.
  120. 03:13:423 (4) - The start of the slider follows nothing in the music. Also the finish on it makes absolutely no sense.
  121. 03:13:676 - You could add a note here.
  122. 03:13:761 (5) - The slider end follows nothing in the music.
  123. 03:14:098 (1,2,3,4) - Swap to normal soundset for these? They follow the drums.
  124. 03:14:435 (5) - Instead of this slider you could have continued your stream because it fits. Continue the stream until 03:14:772.
  125. 03:15:446 (3) - Remove finish.
  126. 03:17:216 - Add a note.
  127. 03:18:395 (9) - Overmapped.
  128. 03:18:817 (2) - This note follows nothing in the music.
  129. 03:19:070 - You could add a note here.
  130. 03:19:575 (7) - Overmapped.
  131. 03:19:997 (1,1) - Remove finish from the first spinner. Also I suggest that you map something else here, these spinners make it look like you got lazy. :/
  132. 03:23:789 - You could add a note here.
  133. 03:24:547 (5,6,7,1,2,3,4,5,1) - These are incomplete. A perfect spot to map a longer stream and you ignored it. Put circles on 03:24:800, 03:25:306, 03:25:390, 03:25:474.
  134. 03:25:558 - 03:48:480 - Break this long is unrankable. Maybe continue mapping at 03:36:345?
  135. 03:49:828 (3) - This note follows nothing in the music. The finish also makes no sense.
  136. 03:50:334 (6) - This note also follows nothing in the music.
  137. 03:50:502 (7) - Remove this finish, it sounds bad.
  138. 03:52:188 (7) - The start of the slider follows nothing in the music.
  139. 03:52:525 (8) - ^. In addition to that, there is a piano tone at 03:52:693 which is mappable.
  140. 03:53:704 (5) - Also another note which follows nothing.
  141. 03:55:221 (2) - ^
  142. 03:56:401 (1) - Why a repeating slider? There is nothing in the music at 03:56:485. Just map a normal 1/2 slider.
  143. 03:57:244 (4) - Also, another repeating slider which makes no sense. It should be a circle as there is nothing in the music at the arrow and the endpoint.
  144. 03:57:581 (5) - Remove finish from the start. Also map a 1/2 long slider instead of this repeater.
  145. 03:57:918 (6) - This finish sounds so wrong, just remove it.
  146. 04:03:311 (6) - ^
  147. 04:04:322 (1) - No need for a repeating slider, just map a 1/2 long slider.
  148. 04:06:682 (4) - ^
  149. 04:07:188 (1) - ^ also remove the finish from the start.
  150. 04:09:716 - Completely silenced hit objects are unrankable. 0% can't be set through the editor either. Raise the volume.
  151. 04:12:665 (2) - Overmapped.
  152. 04:14:182 (2,3,4,6,7,8) - ^
  153. 04:18:058 (1) - ^
  154. 04:18:985 (5) - I recommend to remove this note. Sure it follows the guitar (which is barely hearable in this situation), but I don't think it really fits. Up to you.
  155. 04:19:491 (1) - Remove finish.
  156. 04:20:671 (1) - ^
  157. 04:22:103 (1) - Overmapped. Why would you place a new combo on it anyway. :/
  158. 04:23:452 (2) - Overmapped.
  159. 04:24:210 (1,2) - Remove finishes? They kinda sound bad.
  160. 04:24:968 (2,4,6,8) - Overmapped. I would probably remove 04:25:390 (7) as well, since only guitar is there and such a note wouldn't exactly fit in my opinion.
  161. 04:25:558 (9) - Remove finish.
  162. 04:26:907 (5) - Maybe remove finish? If you wish to follow the voice with it, its okay then I guess, just a suggestion.
  163. 04:27:075 (6) - Like in the above scenario, if you wanted to follow the voice with a finish, the slider end is a very good spot for a finish.
  164. 04:27:497 (1) - Overmapped.
  165. 04:27:581 (2) - Remove finish from the start (also a new combo after you delete the previous note).
  166. 04:30:109 (7) - Remove finish.
  167. 04:30:277 (1) - Add a circle with a finish here and start this spinner 1/4 later.
  168. 04:34:828 (2) - This note isn't following anything in the music.
  169. 04:35:755 (2,4) - Overmapped.
  170. 04:36:429 (2,4,6,2,4,6) - Just wow...Overmapped bigtime.
  171. 04:37:356 (7) - Remove finish.
  172. 04:37:693 (1,2) - Remove finishes from these.
  173. 04:38:283 - Add a note.
  174. 04:38:873 (4) - Maybe remove this note? It's unfitting to follow the bass guitar like this. I suppose you can leave it if you wish though...
  175. 04:40:980 (2,3,4,5) - Overmapped. Also finish on that 3 is completely wrong. :|
  176. 04:42:497 (2,6,8) - Overmapped.
  177. 04:43:086 - 04:43:761 - You could have mapped a stream here, and yet you placed sliders...
  178. 04:43:929 (2) - I suggest to remove this note. If you look at your next section, this note doesn't make much sense either. (also it's only following the background guitar which is hard to notice at all).
  179. 04:46:204 - Add a note.
  180. 04:47:047 (7) - Overmapped.
  181. 04:47:131 (8) - Maybe remove this finish?
  182. 04:47:300 (9) - Remove finishes.
  183. 04:48:058 - Add a note.
  184. 04:48:648 (5) - Remove the finish on the end of the slider, it totally doesn't fit.
  185. 04:52:777 - 0% volume is unrankable.
  186. 04:58:676 (3) - Overmapped.
  187. 04:59:603 (2) - Remove finish from the start. You could add it to the end if you want though, sounds better (but i'd go without it).
  188. 05:06:766 (2) - Overmapped. Dunno why you made a break just before this either, you could have mapped some nice streams there because of the nice drumlines.
  189. 05:08:957 (5) - Overmapped.
  190. 05:10:643 (2,4,6,8,10) - Overmapped. Also don't use finishes here.
  191. 05:11:401 (1) - Remove finish, makes no sense.
  192. 05:11:738 (2) - Remove finish.
  193. 05:12:328 (2) - Overmapped.
  194. 05:12:665 (5) - ^
  195. 05:14:350 (4) - ^
  196. 05:14:435 (5) - You could have mapped a triplet instead of this slider (drums).
  197. 05:15:867 - Make a stream here which ends at 05:16:120.
  198. 05:15:952 (1) - Start this spinner at 05:16:204 if you map the stream.

That's it I suppose. Hopefully this was helpful and take no offense in slightly (lol) harsh modding please. It took really alot of time to mod this and I really didn't like gow's diff at all because of overmapping and I suggest to remap the diff completely. It did play okay more or less, but that doesn't mean it's not wrong.
Topic Starter
ouranhshc

lolcubes wrote:

Hey ouran \o. Green is some minor nazi stuff you may ignore completely if you wish.

[box=A ridiculously long mod post. ;_;][General]:
  1. Maybe add the following into tags?: Emotional Skyscraper Undefined Fantastic Object FAR EAST OF EAST II. Those all describe more where the song comes from (the last thing being the album). sure
  2. Lunatic is easier than insane, maybe rename the two diffs? Actually, nevermind, the insane is so overmapped that it only adds fake difficulty. nope
  3. Slightly different lead in times for both diffs, but only in a couple of milliseconds difference, so no big deal.
[Lunatic]:
  1. 00:51:345 (4) - Remove finish, sounds wrong.i added finishes on the other notes
  2. 00:54:547 - 00:59:350 - You could be adding claps on every 2nd and 4th white tick where available to follow the background drum (if possible).nope
  3. 01:32:131 - Add a note perhaps? Stack it on top of the slider 01:32:300 (3) start (might need some repositioning then). no
  4. 01:32:216 - ^ no
  5. 01:34:997 (1) - Move this spinner to 01:34:997 and add a note where it started before. Just a suggestion.no
  6. 02:19:154 (1) - Remove this new combo. nope
  7. 02:35:586 - Add a note? Could be a nice triplet stacked on the slider (with the slider start being the third note), or unstacked, depends how you would like it. No reason not to add a note here though, as you were adding them to this section wherever you could. :p no
  8. 02:41:064 - Add kiai time here as well? It's the chorus. (just like you did at start and the end) sure
  9. 03:03:985 - ^ sure
  10. 02:51:513 (1) - 1 grid left so it forms a better triangle with the past 2 notes. Might require some repositioning of the following notes though.nope
  11. 02:59:603 - Add a note? nope
  12. 02:59:688 - ^ nope
  13. 03:14:098 (1,2) - The volume of these two is too high if you compare it to the easy and relaxing volume and pace of the song. Lower it a little (~75 for first and ~85 for 2nd sounds good). sure
  14. 03:17:384 - Add a note? nope
  15. 03:25:558 - 03:48:480 - Break this long is unrankable. Maybe continue mapping at 03:36:345? nope
  16. 03:50:081 (4) - This note follows nothing. Delete it. nope
  17. 03:59:013 (2) - ^ nope
  18. 04:15:025 (5) - ^ nope
  19. 05:15:699 - Add a note? nope
  20. 05:16:120 - ^ (just move the spinner a little then, if you do) nope
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