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Tatsh feat. Sariyajin - FOUR SEASONS OF LONELINESS [For Appr

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Topic Starter
ouranhshc

orioncomet wrote:

- make sure your offset on 2 diffs are the same? (I prefer 615 though)i went with 615
- set a preview pointdone

[Insane]
01:48:480 - [suggestion] add note? make it sound better (like Lunatic)done
03:25:558 - [suggestion] end this part here sound better ^
- fine~

[Lunatic]
- fine~

as it is going for approved, star'ed
all fixed :D thank you
Haneii
:roll:
Canneh
02:18:817 - A little approach bug with the triplet.

First combo moves off of its place
Topic Starter
ouranhshc

Canneh wrote:

02:18:817 - A little approach bug with the triplet. fixed

First combo moves off of its place
thank you Canneh
Canneh

ouranhshc wrote:

Canneh wrote:

02:18:817 - A little approach bug with the triplet. fixed

First combo moves off of its place
thank you Canneh
Yw~
Verdisphena
:oops:
PhantomX_old
star



-------------------------

this is my map(dear my friend)

http://osu.ppy.sh/s/28714
Topic Starter
ouranhshc
minelli's irc mod for gowww

Sir Minelli
Irc modded <3

I'll say it again though, Insane has some overmapped streams that don't really need to be there.

Other than that, very nice map.
Wojjan
First of all, you have a Lunatic and an Insane difficulty. Insane is classified to be (even) harder than lunatic, so you might want to consider renaming that one to the secret fifth difficulty in Touhou, Phantasm.

Lunatic
--

01:03:311 (2,3) - I don't like these. Consider placing (3) with its start in the center, facing down, and shortening it a bit. that way you get a nice tringle of similar sliders.
01:25:558 (1,2,1) - Later on in the map you spread this green combo to the corners. Please do the same here, it only jars play.
01:33:648 (1,2,3,4,5,6) - Lol. At least place (6) elsewhere, now it's really ugly and confusing. This is not how difficulty is made.
01:40:053 (1) - What is this mapped with?
02:40:053 (1,2,3,1) - Now you just have no excuse. The red combo right before it has the same spacing, and works well spread out.
03:04:659 (3) - The obsessive compulsive bitch inside me says this has to go one Lv3 grid down.
04:04:659 (3,4) - These sliders overlap uglily.
04:07:356 (2,3) - Idem.
04:40:895 (7) - Move elsewhere.
04:43:761 (1,2,3,4,5,6) - This combo is too far down. You can't even fully see the score burst.
05:05:078 - Map this guitar solo. Just to prove my point you will find enclosed a difficulty in which I mapped it. Don't use that (it sucks), but at least do something with it. The break is too short and too close to the end to play well.
...On second thought, you can also end your map at 04:54:547. That works just as well.

Overall, the hitsounds on this map are terrible. The claps are so dull and repetitive I had to take a second look in the editor to make sure they weren't just part of the song, and there are no other hitsounds than every coconuts-banged-together-underwater on the offbeat. Add whistles, add finishes, tone down on the claprhythm.

Insane
--

I really can't make an unbiased judgement on this difficulty because when forced to play anything in this horrid jump-stream-jump style I'd rather chew off my own hand to render me unable to, and redigest the vomit it becomes after I look at the patterns again. I truly think it's altogether terrible, but apparently a lot of people, a whole lot of people, don't. Ask someone else for this one.

You said you're going for approval. Again I have to say: Don't. There have been plenty of maps ranked that were over 5 minutes, that's not a valid argument against making a Normal or Hard.

Download: Tatsh feat. Sariyajin - FOUR SEASONS OF LONELINESS (ouranhshc) [Wojjan].osu
Topic Starter
ouranhshc

Wojjan wrote:

First of all, you have a Lunatic and an Insane difficulty. Insane is classified to be (even) harder than lunatic, so you might want to consider renaming that one to the secret fifth difficulty in Touhou, Phantasm.

Lunatic
--

01:03:311 (2,3) - I don't like these. Consider placing (3) with its start in the center, facing down, and shortening it a bit. that way you get a nice tringle of similar sliders.no
01:25:558 (1,2,1) - Later on in the map you spread this green combo to the corners. Please do the same here, it only jars play.nope
01:33:648 (1,2,3,4,5,6) - Lol. At least place (6) elsewhere, now it's really ugly and confusing. This is not how difficulty is made.moved 6 elsewhere
01:40:053 (1) - What is this mapped with?music, duh. i'm not removing it
02:40:053 (1,2,3,1) - Now you just have no excuse. The red combo right before it has the same spacing, and works well spread out.get over it. not changing
03:04:659 (3) - The obsessive compulsive bitch inside me says this has to go one Lv3 grid down.no it doesnt
04:04:659 (3,4) - These sliders overlap uglily.nope
04:07:356 (2,3) - Idem.fixed
04:40:895 (7) - Move elsewhere.nope
04:43:761 (1,2,3,4,5,6) - This combo is too far down. You can't even fully see the score burst.its fine
05:05:078 - Map this guitar solo. Just to prove my point you will find enclosed a difficulty in which I mapped it. Don't use that (it sucks), but at least do something with it. The break is too short and too close to the end to play well.yeah, i'm not using your diff
...On second thought, you can also end your map at 04:54:547. That works just as well.

Overall, the hitsounds on this map are terrible. The claps are so dull and repetitive I had to take a second look in the editor to make sure they weren't just part of the song, and there are no other hitsounds than every coconuts-banged-together-underwater on the offbeat. Add whistles, add finishes, tone down on the claprhythm.

Insane
--

I really can't make an unbiased judgement on this difficulty because when forced to play anything in this horrid jump-stream-jump style I'd rather chew off my own hand to render me unable to, and redigest the vomit it becomes after I look at the patterns again. I truly think it's altogether terrible, but apparently a lot of people, a whole lot of people, don't. Ask someone else for this one.

You said you're going for approval. Again I have to say: Don't. There have been plenty of maps ranked that were over 5 minutes, that's not a valid argument against making a Normal or Hard.
jjrocks
[Lunatic]
01:33:648 (1,2,3,4,5,6) - There really isn't really anything wrong with this, but it didn't really win any points in your map
01:46:794 (1) - Finish hitsound is out of place
03:25:558 (1) - - Again, the hitsound is really out of place

[Insane]
01:44:098 (3,4) - NO, NO NO NO NO TAKE THAT 3 OR 4 OFF. NOW. WHY WOULD YOU DO THAT. BAD OURAN.

Also with Insane, the claps during the streams (02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) like this one) were a bit uneccessary mostly because it broke the rhythm of the clap and you could say that it fit the section but overall, I felt like it broke it


That's about it (first mod post ever~).

I'd say more through irc but you insisted that I did this through the forums.
(Oh and even if this was helpful, don't give me kudosu, I don't really want any)
gowww
Topic Starter
ouranhshc

jjrocks wrote:

[Lunatic]
01:33:648 (1,2,3,4,5,6) - There really isn't really anything wrong with this, but it didn't really win any points in your mapnot changing it
01:46:794 (1) - Finish hitsound is out of placeno its not
03:25:558 (1) - - Again, the hitsound is really out of placeit isn't out of place

[Insane]
01:44:098 (3,4) - NO, NO NO NO NO TAKE THAT 3 OR 4 OFF. NOW. WHY WOULD YOU DO THAT. BAD OURAN.

Also with Insane, the claps during the streams (02:01:289 (1,2,3,4,5,6,1,2,3,4,5,6) like this one) were a bit uneccessary mostly because it broke the rhythm of the clap and you could say that it fit the section but overall, I felt like it broke it


That's about it (first mod post ever~).

I'd say more through irc but you insisted that I did this through the forums.
(Oh and even if this was helpful, don't give me kudosu, I don't really want any)
Anto
8-)
0_o
Lunatic
00:54:884 (2,3) - A little nitpicky, but this is pretty high. Wouldn't hurt to lower the combo a bit.
02:19:154 (1) - Verrrry difficult to tell this is a slider. Maybe make this a 3-note stack instead?
05:01:626 - The break makes the ending feel a little anticlimactic, I would map through it, personally

gowwwwwwwwwwwwwww's
05:01:626 - same break thing

Fun stuff, nice work.
Topic Starter
ouranhshc

0_o wrote:

Lunatic
00:54:884 (2,3) - A little nitpicky, but this is pretty high. Wouldn't hurt to lower the combo a bit.done
02:19:154 (1) - Verrrry difficult to tell this is a slider. Maybe make this a 3-note stack instead?i made it a 1/2 slider
05:01:626 - The break makes the ending feel a little anticlimactic, I would map through it, personallydone

gowwwwwwwwwwwwwww's
05:01:626 - same break thing

Fun stuff, nice work.
K o h a k u
god
Rukario
Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?
01:39:041 (3) - Ctrl+J for flow improvement?
03:03:311 (3) - Ctrl+H for flow improvement?

gow's Insane:
Use the same Kiai as in Lunatic?
Topic Starter
ouranhshc

Rukarioman wrote:

Lunatic:
01:30:277 (8) - Ctrl+h and stack it with (4) for flow improvement?done
01:39:041 (3) - Ctrl+J for flow improvement?no
03:03:311 (3) - Ctrl+H for flow improvement?no

gow's Insane:
Use the same Kiai as in Lunatic?
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?
Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
Linkred
Sweet map gowww's diff that is, although I can't really do much of a modding, there may be a few hidden slider ends in Insane, or maybe I'm just not seeing ahead enough.

Star'd.
Topic Starter
ouranhshc

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Make both difficulties start at the same time ?
done

Lunatic
  1. 03:14:098 (1,2) - These two surprised me because they were "hidden" under the CLEAR! from the spinner.
I think that CLEAR disappears quickly enough. Ill keep it in mind though


gow's Insane
Well. I could point out a lot of the spacings and streams that make no sense to me, but they do play fine, although some of them are surprising.

Don't bother giving kudosu. Good luck to get this approved, too
YaMaO04
:)
Crazy Jay
[Lunatic]
02:19:491 (1) - I don't like the clap:3
03:24:547 (1) - ^
03:25:053 (6) - ^
04:03:143 (7) - change like this :3?


[gow's Insane]
00:35:671 (6,7) - horrible jump ;_;
02:12:750 (6,7) - ^
00:43:761 (9) - naughty trick >_>
02:20:840 (9) - ^

star~~
gowww
Snowy Dream
;)
--------------------------------------------
[General]
Remove "√ Enable countdown"


Lunatic
01:11:907 (1) - suggest jumping
01:19:322 (10) - spacing?
01:21:345 (1) - suggest jumping.
02:23:030 (7) - ^
02:42:244 (1) - ^


[gow's Insane]
04:52:862 (1) - end at 04:54:884
---------------------------------------------
So great map >A<
Star~☆
Kyonko Hizara
:)
Gonzvlo
[General]
  1. Add some Lead In for [Lunatic] too.
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<
  7. Gotta love this diff <3
[gow's Insane]
  1. 02:33:985 (3) - The slider is getting covered by the previous hitbursts so It's hard to know if that (3) is a slider or a circle, move this somewhere else to avoid any future problem please.
  2. 04:51:682 (1,1) - That NC doesn't seems necessary at all, it just creates some confusion imo. Remove it please.
  3. 04:15:446 (1) - I find this object quite hard to see due to the previous combobursts and the approach circle being orange too. Altough I tested with a pro-player (SapphireGhost) and he didn't have any problems, so just take this as a minor suggestion.
  4. Most of the spacing used here is really weird, most of them play nice tho. I'll point out the patterns that were too confusing:
  5. 01:10:558 (1,2,3,4,5,6,7) - Sorry, but this doesn't feel intuitive at all imo.
  6. 01:15:952 (1,2,3,4,5,6) - If you switch (4)&(5), this spacing would be way better because it will be a zig-zag pattern.
  7. 02:44:940 (1,2,3,4,5,6,7,8,9,10) - Right now this really hard to follow the pattern you were trying to create here, a NC on (5) would make it a bit more readable.
Topic Starter
ouranhshc

Gonzvlo wrote:

[General]
  1. Add some Lead In for [Lunatic] too. done
  2. The comboburst looks kinda bad cropped like that, try this one.
(Sorry if it's not perfectly cropped I was in a hurry so I just added a white glow to make those edges invisible while playing)thx

[Lunatic]
  1. 00:06:345 (2) - Is that whistle on the slider-body intentional? Sounds a bit disorienting imo.fixed
    02:18:143 (1,2,3,4,5,6,1) - The last part of this pattern plays a bit weird, I suggest to start the last slider here: 02:18:985 - I feel that it plays better :3i'm not too crazy about it
  2. 02:48:480 (4,5) - This stack seems a bit random, (5) unstacked would be more intuitive, consider re-arranging the pattern so (5) is not stacked anymore.done
  3. 02:49:828 (3,4) - Place a NC here so the reduced spacing between these objects is not too unexpected.nty
  4. 03:56:401 (1,2,3,4) - That spacing is kinda iffy, would you make it even like the other patterns?nty
  5. 04:52:862 - I would reduce volume a bit for this section, 70% or so. Perhaps, reduce it gradually?fixed
  6. 05:00:952 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - No hitsounds for this part? You used Claps for the next guitar solo, so I don't see why you didn't add them here. Sounds too empty :<fixed
  7. Gotta love this diff <3
<3
i'll notify gowww about the mod
rerisq
;)
Norn_NNN
:) :D :)
yoshimin
:)
gowww
Copter-kun
Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stacked
00:46:467: (1) remove combo?
02:15:446: (1) suggestion* don't get it stacked
02:23:536: (1) remove combo?
04:16:794: add note here?
04:55:895: (1) add finish?
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)
05:06:682: (1) add finish?
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
Topic Starter
ouranhshc

Copter-kun wrote:

Time for a nooby mod~

Lunatic

00:38:367: (1) suggestion* don't get it stackednope
00:46:467: (1) remove combo?nope
02:15:446: (1) suggestion* don't get it stacked^
02:23:536: (1) remove combo?^
04:16:794: add note here?^
04:55:895: (1) add finish?done
04:57:075~04:59:266 suggestion: add finish to here as well (3), (2), (5)^
05:06:682: (1) add finish?^
05:07:862~05:10:053 suggestion: add finish to here as well (4), (2), (4)done

gow's Insane

02:20:334: (4)~(10) don't stack them

nice map >w<
James2250
Revived~
SamiPale
Hi :)

[General]
Unified the Audio Lead In to 2000

[Lunatic]
00:00:615(1),00:03:311(4),00:08:704(1) - Add finish?
00:50:334(1,2,3,4) - I think too noizy these 4 finishes. Change (2)(3) to whistle?
00:56:232(6) - Clap?
01:03:480(2) - Change to Normal hitsound(80% volmue) and increase to 100% at 01:03:732? (Remove whistles)
01:05:671(2,4) - Clap?
01:59:435(2,3,4,5) - The distance of this sliders themselves are not the same
02:08:704(1,2,3,4) - Normal hitound at the begin of (1)(2) and all the (3)(4)?
02:24:716(1,2,3) - Add finishes like 00:47:637?
03:14:266(1,2) - Change to Normal hitsound like 01:03:480 written above? If you do this 03:14:772(1) should be change to finish sound

[gow's Insane]
00:11:148(x) - Add 3 circles until 00:11:317?
00:32:806(10) - Remove finish?
01:03:480(T) - Add a green line to change to Normal hitsound?(Volume 50%~60%)
01:32:637(4,6) - Add whistle at the beginning?
01:41:907(3) - Remove finish?
01:46:289(2) - Change to normal hitsound?
02:01:963(1,2,3,4,5,6) - Decreasing note density to 1/2 would be better
03:25:306(x) - The same as 00:11:148 above?
03:49:828(3) - Finish sound move to 03:49:659
03:51:850(6) - Remove finish?
03:58:929(1) - Remove finish?
04:30:277(1) - Mute the hitsound in the end of this spinner or this spinner end at 04:31:289

good luck with your map /
Regou
:D
oWingz
Nothing seems wrong
And it seems like I can't just put Star here
Hmm...
♥~]
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