헐ddrddr125 wrote:
태고난이도요청
헐ddrddr125 wrote:
태고난이도요청
난이도는 어렵지 않으니 안심하슈samiljul wrote:
헐ddrddr125 wrote:
태고난이도요청
Odaril wrote:
Random bubble checking time.
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
GeneralBeginner
- Why "17 " and "sirius" in tags ?
I don't think so. and I think they can hit if they parctice
- 00:42:760 (1,2,3) - This was quite confusing to me. I wasn't sure when to hit (3).
NormalHyper
- I don't know much about the Beatmania series, but shouldn't the name be Standard, and not Normal ? k
- Quite hard for a Normal. The sliders are too fast and the spacing is too high. This makes the difficulty gap with Beginner awfully high.
- I very strongly recommend to use the biggest circles because the spacing is really huge, and it would be extremely hard for new players to catch it. k
- 00:02:318 (2) - I think that repeat sliders (1/2 or more) are too confusing to play, as their number of repeats can't be expected, and the repeat arrow is hidden under the cursor. This goes for 00:04:970 (2) - 00:09:611 (1) - 00:52:042 (1) - 01:03:976 (3) - 01:13:258 (1) - k I fixed but I can't fix 00:52:042 (1) - 01:03:976 (3) - 01:13:258 (1) - because I don't want.
00:03:313 (3,4) - The fact that (4) comes back to (2) makes sense, but it might be quite confusing for new players. k- 00:05:965 (3,4) - Same. k
- 00:11:766 (1,2) - I don't think this is a good idea for a Normal: the combo starts on a red tick, which is in itself rather confusing, and the stack makes the rhythm confusing as well. Make a slider instead ? k
- 00:32:816 (6) - Silencing beats like that is unrankable. 0% sections are as well. k
- 00:54:197 (1,2) - I don't think this is a good idea for a Normal: the combo starts on a red tick, which is in itself rather confusing, and the stack makes the rhythm confusing as well. Make a slider instead ? k
- 00:58:672 (5,6) - That's very nazi of me, but stack their ends perfectly ?k
- 01:03:976 (3) - 20% seems a bit low for that section... There are notes in the song at this point. Make this a bit louder ? k
- 01:15:412 (1,2) - I don't think this is a good idea for a Normal: the combo starts on a red tick, which is in itself rather confusing, and the stack makes the rhythm confusing as well. Make a slider instead ? k
Another
- Tick rate 0.5 isn't unrankable, but it is getting removed and will be unrankable by next build. I strongly recommend to use tick rate 1. k
- The timing sections with 40% volume are unhearable imo... Make them a bit louder. k
- 00:32:816 (5) - Silencing beats like that is unrankable. 0% sections are as well. k
- 00:33:479 (1,2,3,4,5,6) - This was very hard to read, thus confusing, because everything's stacked and it's hard to seen when the slider is, leading to clicking the 1/8 kick slider too late - thus combo breaking. My suggestion would be to change the slider for two circles, and unstack everything.
- 01:14:584 (1,2,3) - Silencing beats like that is unrankable. 0% sections are as well. Not to mention it's extremely confusing and doesn't make sense here, since there are notes in the song at that point.
- 01:37:125 (6) - The stack made this quite confusing... I was expecting it 1/2 earlier. I think it'd be better to unstack this.
ddr's Taiko
- 00:32:816 (9) - Silencing beats like that is unrankable. 0% sections are as well. k
- 00:08:285 (5,6) - These sliders are barely visible... I can hit them and many player hit them.
00:53:368 (7) - Silencing beats like that is unrankable. 0% sections are as well. k- 00:57:843 (4,5) - This was extremely confusing, because this rhythm is unexpected in the song, and doesn't match anything.k
k but "'s taiko" named him self so I don't want to change
- Since the mapper changed names to "nyan", rename it to "nyan's Taiko". Might as well add "Oni" hile you're at it.
Popping for the bold lines. The Normal needs more work, too.
Recheck SapphireGhost's mod as well. He has good points.k
all fixedOdaril wrote:
Finally rechecking. Sorry. ><
GeneralBeginner
- Update your description =p Hyper isn't gowww's diff anymore.
- Add "dksslqj" to the tags ? It's your (previous) name, so people might still be looking for your maps this way.
Standard
- Nothing to say. =o
Hyper
- 00:52:042 (1) - I really really strongly recommend you to turn this into a spinner. Kick sliders are confusing because the number of repeats cannot be expected or guessed, and the cursor usually hides the repeat arrows. Also, you have more than enough room for a spinner here, so I really think you should change it.
gowww
- 00:16:573 (5,1) - and 01:20:220 (5,1) - were pretty confusing, because the placement looks like (5) has 2 repeats while it has only one, which makes the timing of (1) unsure. You have room to orientate (5) differently, that should be enough to fix it.
- 00:42:760 (1) - Make this blanket (5) ?
- 01:03:975 (1) - Same ?
Another
- 00:33:479 (1,2,3,4,5) - This was pretty confusing because I somehow expected a triple 1/2 after the slider.
- 00:54:694 (1) - This slider is completely silent.
- 01:03:976 (1,2,3,4,5,6,7,8,9,10,1) - There's no need for such a long stream here. You followed to song kinda closely before, so there's no reason why you should add so many unfitting beats here.
- 01:14:584 (1,2,3) - Completely silent sliders.
Nyan's Taiko
- Nothing to say. =o
Let's get it clear: I will not rebubble the map unless gowww's sliders are fixed either by removing them, either by raising their volume to a hearable one.
- Tick rate 0.5 is about to be removed. Change it to tick rate 1 ?
- I REALLY think the first four beats are way too hard to play because of how fast they are because it's dddk... But well.