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livetune feat. Hatsune Miku - Hand in Hand [Osu|OsuMania]

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Total Posts
16
Topic Starter
Lunai
This beatmap was submitted using in-game submission on Mittwoch, 21. August 2019 at 18:33:22

Artist: livetune feat. Hatsune Miku
Title: Hand in Hand
Source: 初音ミク -Project DIVA- X HD
Tags: vocaloid マジカルミライ kz Magical Mirai 2015
BPM: 128
Filesize: 33234kb
Play Time: 05:07
Difficulties Available:
  1. 4K Easy - 4Key (1,4 stars, 600 notes)
  2. 4K Normal - 4Key (1,97 stars, 1206 notes)
  3. 5K Future - 5Key (3,74 stars, 2256 notes)
  4. Easy (1,49 stars, 234 notes)
  5. Hard (2,89 stars, 568 notes)
  6. Insane (4,11 stars, 795 notes)
  7. Magical Mirai Extra (5,82 stars, 1305 notes)
  8. Magical Mirai (4,41 stars, 772 notes)
  9. NishA's 4K Hard - 4Key (2,63 stars, 1941 notes)
  10. Normal (2,09 stars, 408 notes)
Download: livetune feat. Hatsune Miku - Hand in Hand
Information: Scores/Beatmap Listing
---------------


My first beatmap, enjoy!
If you like this beatmap, please help me to get it ranked! :) (I NEED MODS)


To-Do-List

[x] Finish hitsounding in Magical Mirai Extra diff
[] Create a cool end slider for Magical Mirai Extra diff
[] Remove treble clef slider of Insane diff (because its offscreen I think(?))
[] Doing testplays and mods
[x] Adding piano hitsounds
[] Re-Hitsounding of all other diffs
[] Finish storyboard
[] Something something mania
[] Doing testplays and mods again
[] Doing testplays and mods again
[] Doing testplays and mods again
[] Rank this (If I'm still living D:)
NishA's 4K Hard by NishiwakiAyaka

100 favourites thanks! (let's go for 100!!!)
chucentry
Good Banner And SB!
Antalf
HEYOOOO. Quick unrequested mod here, love the song btw!! Great mapping but here are some things you may wanna check out just to improve :).

Normal Candy!
00:22:620 (1,2) - This to sliders here cut them on beat off. After youve done that, move this slider 00:23:557 (2) - two beats up and for the remainig spaces add two notes here 00:24:495 - and here 00:24:729 - , also, add some distance snapping just so they are not that clustered. youll have something like this:https://puu.sh/syGi3/a00c3e655b.png Posting the links just because images would be to obnoxious to add here.

00:28:948 (1) - This spinner here seems a bit too forced, delete it and add the following: Add a cirlce here 00:29:186 - , here 00:29:651 - , and here 00:30:120 - , since the combo is too big cut i off here 00:26:370 (5) - .

01:11:370 (1,2,3,4,5,6) - Very clustered section, try to space it a bit more to make it more clear.

01:28:245 (6,7) - This two sliders matched up perfectly with the beat, consider adding two more, one in each of this points 01:29:182 - , 01:29:651 - .

02:13:245 (1,1,1,1) - I know what you tried to do here but make it one entire combo c:

02:58:245 (2) - (Not a big deal) Not bad but beware of the rapid SV changes through out the map.

03:28:010 (7) - (Not a big deal) If you want a more esthetically shape here for this here you go, did it some time ago for a map of mine.
https://puu.sh/syHHD/1c16b97de9.png

03:58:245 (4,5) - Here the same thing, add two more one in each of this points. 03:59:182 - , 03:59:651 - .

04:14:651 - Add a note/cricle here.

04:56:370 (1,1,1,1) - This section of spinners here fun, tho it would be a hard time for a normal player, try to add different notes and keep 1 spinners if you like.

What i saw here is some inconsistency with the beat youre following in some repeat sliders but that can be solved quick.

After that, just some tweaks and i see it perfect!

Mirai Candy!
Not much for this difficulty but have to say it was FUN AS HELL to play, nice job here!

03:36:800 (1,1,1) - Combos!

Beware of some of the shapes at the begining of the sliders but wow.. really loved this diff. Very fun!

Okay so really quick here, balance the sliders thorught out the map, if you dont have enough stamina, clicking the rapid sliders in the map can drain you, im not saying to remove them, tho, balance them.

Story Board Candy!
I know you said it was incomplete but let me help ya out a bit too!!

01:08:323 - English lyrics missing.

01:12:073 - Flew as fast as the wind omg.

02:19:573 - English lyrics missing.

03:32:932 - Flashy text.

03:33:870 - Overlapped text.

03:30:237 - Migh want to check this one.. overlaps with plenty till 03:41:487 -

03:41:487 - Overlapped flashy text.

Hope this helps you! Shoot me out some kudosu (or not) if this was helpful! Ill check the map periodically to mod the spread again if you finish it and implemented the changes! REEALLY hope this hits ranked, if see me on and have some questions dont hestitate in asking ill do my best to help!
Rainbow-
nevermind, I'm kinda swamped
Lucy Deer
Hard
00:46:989 this slider are great^^ and
02:01:989 slider is very awesome :) and
02:22:614
02:23:082
02:23:551
02:24:020
02:24:489
02:24:957
02:25:426
02:25:895 Slider 8 Are Amazing ;) 03:00:114 looks tune on that sone Lovely too^^
aotti
this map gonna ded...
Topic Starter
Lunai

lucciachan wrote:

this map gonna ded...
No I will make it ranked ;). I had no time/motivation for it, but now I want it to get ranked this month, look forward to it!
All changes have been implemented, map can be modded now.

For all future modders: I want this map to be as good as possible so please write every single thing you find that makes the map better!
Thank you! :)
DustMoon
hi~ mania mod
1|2|3|4|5|6|
6K Future
00:30:108 (30108|4,30108|1) - delete,because in this diff i think dump is too much.
Topic Starter
Lunai

DustMoon wrote:

hi~ mania mod
1|2|3|4|5|6|
6K Future
00:30:108 (30108|4,30108|1) - delete,because in this diff i think dump is too much.
fixed, thank you :)
TrialAngel
Hey,
on your request:

Normal
00:28:233 (4) - lower the SV a bit
01:34:795 (3,4) - hard to read, change the position of those circles
03:15:108 (1) - 03:25:420 (4) - this part is a bit boring (because of the repetitive sliders)
03:41:123 (1) - I think a spinner fits better here
Hard
00:01:748 - put a circle here
00:16:748 - here too (matches to the sound)
00:20:029 (4) - slider doesn't fit to the sound
02:36:670 (4) - this slider could go to the next red tick (for better flow)
Magical Mirai
00:00:342 - put a circle here and
00:00:576 (2,3) - don't stack this circle on the slider. Make distance between those objects so that the players get a feeling for the rhythm
00:00:811 (3) - adapt slider to the sound
00:01:983 (1) - this one too
01:14:639 (1,2,3,4) - blankets here
01:21:670 (4) - wrong hitsound at the end?
01:38:545 (3) - sliderend is not on beat!
01:41:358 (2) - do a blanket here
03:55:420 (5) - the slider is a bit uncomfortable
04:20:733 (6) - NC here
good luck with your map and other projects ^^ ;)
Topic Starter
Lunai

TrialAngel wrote:

Hey,
on your request:

Normal
00:28:233 (4) - lower the SV a bit ok
01:34:795 (3,4) - hard to read, change the position of those circles done
03:15:108 (1) - 03:25:420 (4) - this part is a bit boring (because of the repetitive sliders) I will think about something
03:41:123 (1) - I think a spinner fits better here changed
Hard
00:01:748 - put a circle here I changed the circle and the slider before to two kicksliders (better flow)
00:16:748 - here too (matches to the sound) ok
00:20:029 (4) - slider doesn't fit to the sound fixed
02:36:670 (4) - this slider could go to the next red tick (for better flow) I'd like to keep it as it is
Magical Mirai
00:00:342 - put a circle here and
00:00:576 (2,3) - don't stack this circle on the slider. Make distance between those objects so that the players get a feeling for the rhythm
good idea

00:00:811 (3) - adapt slider to the sound done
00:01:983 (1) - this one too done
01:14:639 (1,2,3,4) - blankets here done
01:21:670 (4) - wrong hitsound at the end? fixed
01:38:545 (3) - sliderend is not on beat! lol
01:41:358 (2) - do a blanket here done
03:55:420 (5) - the slider is a bit uncomfortable I might change it
04:20:733 (6) - NC here done
good luck with your map and other projects ^^ ;)
Thanks for the mod :D
Bargeld
4K Normal:

at 02:26:826 and similar, please lower or remove the acceleration, it's jerky as hell and comes off as more of a surprise trap that depends on reaction alone rather than rhythm gameplay.

Also filling the long breaks at least in the mania diffs would make sense somewhat, since there's no pass popup and pointers on gameplay resume.
Generic notes would do in that case.

UPDATE: Why is 4K Normal 5:00 min while the other two mania tables are 5:07 mins in lenght? (I'm not sure if that's an issue)
Topic Starter
Lunai

Bargeld wrote:

4K Normal:

at 02:26:826 and similar, please lower or remove the acceleration, it's jerky as hell and comes off as more of a surprise trap that depends on reaction alone rather than rhythm gameplay.

Also filling the long breaks at least in the mania diffs would make sense somewhat, since there's no pass popup and pointers on gameplay resume.
Generic notes would do in that case.
Ok thanks :)
IEvEI
Magical Mirai SO fun to play, tnx a lot ^_^*
Topic Starter
Lunai

IEvEI wrote:

Magical Mirai SO fun to play, tnx a lot ^_^*
Thank you very much! I'm really happy to hear that :)
kuro_shiroi
magical mirai is so fun, though there was a shit miss lmao. I think you should make EX map
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