hi c:
Not gonna mess with general stuff like tags and etc since you're still finishing the mapset, so i'll just mod the insane as requested <3
Nice theme of mapping, best of luck! :3 want to play this when ranked with full mapset
Not gonna mess with general stuff like tags and etc since you're still finishing the mapset, so i'll just mod the insane as requested <3
[Insane]
- 00:15:558 (1) - ,00:17:349 (5) -, 00:19:140 (5) -, 00:20:931 (5) - and etc etc... - NC for a better readability since the rythm changed kinda abruptly ? o:
- 00:47:573 (7) -, 00:49:364 (7) -,00:52:946 (7) - delete these notes for a bit more of rythm loyalty to the song ? o: ( I'm assuming you made the structure change because of the keyboard sound), another good options that would still have the same loyalty but with a different structure would be to make a 1/2 slider on 00:47:461 (6) - and on the same notes of the other patterns
- 00:50:931 (5,6,7,8,9) - even if you do not agree with the suggestion above ^, this stream is playing really awkwardly/bad for reading and rythm, it's fitting that much >3< if you still want to keep the streaming thing, I highly suggest you make a better placement of notes ( but if you do apply the previous suggestion, leaving the doubles stacked ''could work'', but keep a heads up)
- 01:27:648 (4,1) - the other overlaps were sexy and all, and I also understand the concept you want to use on this map. But I think this overlap isn't good as the other due to the flow of this section, I suggest you make them less overlaped (at least a bit similar to 01:34:812 (4,1) - , I still suggest you make both less overlaped, but in case you do not agree, make the first one more similar to this one I just linked)
- 01:50:931 (6,1) - Move them a bit below like This for example? would make a good blanket with 01:50:484 (4) - , and still have an instinctive motion for 01:50:260 (3,4,5,6) -
- 02:06:379 (2,3,4,5) - this motion is a bit too linear with a bit gap in middle of the notes...and they're 4 singletaps, this plays more forced than it looks like, I would suggest creating a bigger angle from 02:06:379 (2,3) - to 02:06:827 (4,5) - by simply making a small rotation on them or any other option you feel like
- 02:11:976 (4) - maybe place it 240|104 ? so his position would fit in the curve from 02:12:648 (1) - like This and giving a way more polished pattern :3
~start of the curve modding~
So, after this : 02:12:648 (1) - . I assume you wanted to make the curves synchronize with the notes from the violin ? If that's the case, read below...If that wasn't your intention and it just happened sometimes by a beautifull and amazing coincidence, you're free to ignore the next suggestions: - 02:16:230 (1) - the red points of this slider aren't synchronized with the notes of the violin by few miliseconds, but it's noticeable, I suggest you spend a bit more of time to match them...the sliderball should make a curve at these points : 02:16:678 - , 02:16:902 - , 02:17:125 - and 02:17:573 - (although this last one, following the previous slider logics, is ok to ignore and not make a curve).
- 02:19:812 (1) - The third red point isn't sync by few miliseconds, he should've make the curve at 02:20:708 -
- 02:23:394 (1) - The third red point isn't synced also, he should've make the curve at 02:25:066 -
- 02:25:185 (2) - The first red point is making the curve earlier than it should, the curve should be at 02:26:081 - (by applying this, adjust the other 2 points a bit to sync them aswell)
~end of the curve modding~ - 02:44:887 (1) - I would suggest you space this one more, these stacks work, but you have another 1/1 pause with 02:45:334 (2) - , imo the 3 1/1 stack didn't fit that well here, maybe space the 2 first ones more and leave only the last 2 stacked ?
- 03:17:125 (1) - the overlapping structure you've been using so far were focusing the most overlapped part on the end of the previous slider, but here is way more up to the middle/start of it, adjust his direction to keep the consistent logic of the entire section like the others ?
- 03:37:722 (3,4) - musically speaking, here's a second variation...the first one was at 03:36:379 (4,1,2) - where you did good, but the notes I just linked is placed like it was the commom rotation of the song, which is not, these notes have a different sound from the usual, so I suggest you make a variation here too, maybe increasing the DS a little putting an angles ''mini'' jump, or idk, anything you feel like
Nice theme of mapping, best of luck! :3 want to play this when ranked with full mapset