is slider acc still gonna be part of scorev2?
I'd rather it being removed tbh, just too much stress when this is added in tournaments
I'd rather it being removed tbh, just too much stress when this is added in tournaments
(this is regarding main game more than tourney play but)Kite wrote:
but on strict and ever changing rythmns that use sliders for simplification it's a disaster.
with this in mind maybe a change in the percentages of combo and accuracy, while adding a final multiplier for # of misses. this avoids unnecessary complication and all data can be pulled from the results screen. something like 50/50 and 0.98 or 0.99 score per miss. 0.97 would feel a little too punishing for misaiming a stream etc.MiruHong wrote:
Spaghetti wrote:
i love it, seems like its going in the right direction
The problem with adding a final multiplier for misses is that it won't affect the score during gameplay, and if it did, it would cause sudden score decreases. I don't think this makes sense, especially in a competitive environment, as it'd only make the teams' performance during gameplay more ambiguous to the viewers. Misses have always counted as zero, and I believe they should be kept that way.handsome wrote:
with this in mind maybe a change in the percentages of combo and accuracy, while adding a final multiplier for # of misses. this avoids unnecessary complication and all data can be pulled from the results screen. something like 50/50 and 0.98 or 0.99 score per miss. 0.97 would feel a little too punishing for misaiming a stream etc.
Loctav wrote:
StarrStyx: Define "slider acc". You mean hitting the slider start with correct precision? While most maps are not designed around it specifically, I feel like it actually should be a thing, given this is a rhythm game (and it is enforced in many other games of the same genre in a comparable fashion as well)
Smoothie World: we are open to any kind of suggestions. It has been a year since OWC passed and in order to fresh up things a little, maybe you or others have ideas in how to balance it any further to be a proper scoring for competitive environements.
smoogipooo wrote:
Hey all,
We're just over two months away from OWC and I want to know what the community likes/dislikes about the current ScoreV2 system so we can get it perfected before OWC comes a-knocking.THIS IS NOT FINAL
Please, do not discuss Star Rating and PP here.
smoogipooo wrote:
THIS IS NOT FINAL
Please, do not discuss Star Rating and PP here.
It's been a year since v2 has been introduced and to me it looks like it has become a sideproject that is exclusively used for tournament scoring until osu!next is out. So please look at the topic in regards to how it affects tournaments and specifically OWC 2016, not how it affects pp/worse players/whatever.smoogipooo wrote:
Please, do not discuss Star Rating and PP here.
The mod multipliers are as follows: HR - 1.10x, DT - 1.20x, FL - 1.12x, HD - 1.06xRight now you can HD or HR to beat your nomod and (HD)DT to beat your (HD)HR which feels like a natural progression. You also get a chance to compete with DT scores when using FL. The above change will break this delicate balance. In my opinion the whole ScoreV2 concept is flawed and I don't understand why you want to touch ScoreV1.
I'd like to finish on some of the past experiences that have occurred during my (5 years yay!) stay in Osu! It's really no secret that the Osu! staff have a bad reputation, so I don't see a problem with saying it explicitly here, but there really needs to be some change if you want to satisfy the players as it is. I know people who hate the staff so much that they have quit the game, and that's not really something you want if you want your game to grow. For the past two years frustration has peaked during the OWC period as people get more and more disillusioned with their management of the tournament. I'd like to stay optimistic that things aren't as bad as I've described, because there's still time before this years OWC! Maybe it can start with some changes being made after this thread's discussion. Good luck!Loctav wrote:
Smoothie World: we are open to any kind of suggestions. It has been a year since OWC passed and in order to fresh up things a little, maybe you or others have ideas in how to balance it any further to be a proper scoring for competitive environements.