I also agree that DT should give more score than HR, mainly since I believe that scoring should reflect PP, where in most cases DT gives more PP than HR
But I don't think a simple switch is enough, here is what I personally think the mod multipliers should be:
HD 1.04
HR 1.08
DT 1.12
FL 1.12
Now I'm not sure what should be done on maps where the star rating is increased more by HR than DT, maybe there can be an exception and it can be switched on maps where this happens?
As for slider ticks, I think they should be worth a little more, since we currently have scores on the leaderboard that are beating SS's with C's (using the same mod combinations) because of better spins
Edit: I see we are not supposed to talk about star ratings and PP but I feel like it's hard to make my point without at least mentioning why I think it should be this way...
But I don't think a simple switch is enough, here is what I personally think the mod multipliers should be:
HD 1.04
HR 1.08
DT 1.12
FL 1.12
Now I'm not sure what should be done on maps where the star rating is increased more by HR than DT, maybe there can be an exception and it can be switched on maps where this happens?
As for slider ticks, I think they should be worth a little more, since we currently have scores on the leaderboard that are beating SS's with C's (using the same mod combinations) because of better spins
Edit: I see we are not supposed to talk about star ratings and PP but I feel like it's hard to make my point without at least mentioning why I think it should be this way...