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DragonForce - Cry Thunder [Taiko]

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Total Posts
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Topic Starter
Surono
This beatmap was submitted using in-game submission on 02 Juli 2017 at 21:23:53

Artist: DragonForce
Title: Cry Thunder
Tags: dragon force df dgf the power within speed metal marc hudson herman li guitar hero 3 gh3 gh
BPM: 130
Filesize: 8400kb
Play Time: 05:11
Difficulties Available:
  1. Tatsujin (6,62 stars, 1949 notes)
Download: DragonForce - Cry Thunder
Information: Scores/Beatmap Listing
---------------
`L_`
ez pz pp mp
264you
dem, drogan knoights asdfasdfsadfasfdfasdfasdfasfdafsdfasdfasfdafsdsdfasf vs big cat

TRY TANDA



https://puu.sh/wsgtg/c372ef76ba.osz with mania version will rank someday xd

Kisah seorang anak manusia yang mampu menangkap petir meskipun petir itu berasal dari sensei of kunglaw ( yang di kambot maltor, bkan di mental gyir. sama aja sih..... )

inilah

G U N D A L A
Putra Petir



di singkat GPP, anying gw kok ngakak sampe sekarat liat ni creator words mulu. hamba tidak kuat!!!!1111

IControl
Some parts I thought could be improved chat
15:04 Surono: h
15:04 Surono: i
15:04 IControl: Hello
15:05 IControl: Whats sup?
15:05 Surono: wanna try thunda map?
15:05 IControl: sure
15:05 *Surono is listening to [https://osu.ppy.sh/b/1065704 DragonForce - Cry Thunder]
15:05 Surono: TRY THUNDAAAaaa
15:07 IControl: ok
15:13 IControl: i think its mapped well
15:13 IControl: but could be better at some parts
15:14 Surono: which parts?
15:14 IControl: 00:37:618 (35,36,37,38,39) -
15:14 IControl: like these 5 notes
15:14 IControl: i think no matter what they should end on a k
15:15 IControl: the streams were great
15:15 Surono: ohh.. I will considering that
15:15 Surono: ty UControl <3
15:16 IControl: still thinking of more parts that could be improved
15:16 IControl: hold on
15:16 Surono: stay strong.,
15:16 IControl: 03:04:080 (125,126,127,128,129,130) -
15:16 IControl: trying to think of a way to improve this
15:17 IControl: cuz its sounds kinda weird at the end
15:17 Surono: yeah
15:17 Surono: but it sound right.. 1/3 then 1/4....
15:18 IControl: 03:04:618 -
15:18 IControl: maybe add a note here
15:18 IControl: i think a k
15:19 Surono: ok
15:19 IControl: 03:04:772 (133) - and add a 1/6 here
15:19 IControl: to match the fast gutair part
15:20 Surono: oke nice.
15:21 IControl: 03:30:541 (131) -
15:21 IControl: change to d?
15:21 Surono: 03:30:388 (130,131) - similar, I keep these
15:23 IControl: 04:24:388 (1,2,3,4,5,6,7) -
15:23 IControl: this could be ddddddd
15:23 IControl: 04:15:157 (1,2,3,4,5,6,7) -
15:23 Surono: maybe kdkdkdkdk thing, I hear some snare drum
15:24 IControl: maybe it should start from dddddd
15:24 IControl: 04:15:157 (1,2,3,4,5,6,7) -
15:24 IControl: i like it better from starting fro ddddd K
15:25 Surono: hmmm.. I will change to d if sound like 04:27:157 (13,14,15,16,17,18) -
15:25 IControl: any ways i think that could be better
15:25 Surono: 04:24:388 - changed just here, kdkdkdk
15:26 IControl: thats all i could think of that could be better lol
15:26 IControl: gl
15:28 IControl: im not really a big dragon force fan
15:28 IControl: so maybe ask ozzy or raiden or something
15:28 Surono: XD
15:28 Surono: thanks
Raiden
this is a 130 BPM 1/3 song not 195 lol
Topic Starter
Surono
uhh.. NoFool tell me for 195 dem...

so also the sv is 2.8? ok ups, 2.2 lel
me bad math xd
Raiden
2.1 would equal 195 1.4

and indeed it's 130 1/3 just like Iron :p
Topic Starter
Surono
O dem, de war is coming
O dem, yu feel yu want it
O dem, just bring it on today

You cant live without the FAYAHHHHHHHHhhhhh

ew... its started again, luv dem lyrics. and fayah w33bs
Skull Kid
quick mod because i have to do my homework
i'll re-mod this tomorrow (or in another day)

mod
00:09:618 (9) - k
00:09:772 - add d
00:09:926 (10) - k
00:10:080 (11) - d
00:10:234 (12) - k
00:10:849 - add d
00:11:003 (15) - k
00:11:464 (18) - k
00:12:541 (24,25,27) - delete
00:12:695 (24) - k
00:13:003 (26) - d
00:13:157 - add d
00:15:311 (38,39) - d d
00:15:926 (42) - d
00:17:003 - kiai??
01:14:849 (259,260,261) - wtf this triplet
01:35:695 (395) - d
01:57:849 (3) - d
01:58:388 (7) - d
why this note here 00:37:311 (34) - is D and 01:58:541 (8) - is K?
02:13:926 (96,97,98) - wtf this triplet²
02:34:772 (229) - d
02:42:080 (6,7,8) - kkd
02:42:849 - finish the kiai here
03:38:234 - kiai??
05:01:311 (12) - finish the kiai here
05:11:926 (2) - delete
Topic Starter
Surono
no reply = not fixed
black = main reason to reject
blue = fixed

Skull Kid wrote:

quick mod because i have to do my homework
i'll re-mod this tomorrow (or in another day)

mod
00:09:618 (9) - k its differ
00:09:772 - add d
00:09:926 (10) - k
00:10:080 (11) - d
00:10:234 (12) - k
00:10:849 - add d
00:11:003 (15) - k
00:11:464 (18) - k
00:12:541 (24,25,27) - delete
00:12:695 (24) - k
00:13:003 (26) - d
00:13:157 - add d
00:15:311 (38,39) - d d
00:15:926 (42) - d
00:17:003 - kiai?? yeh, its problem?
01:14:849 (259,260,261) - wtf this triplet this too over? ok
01:35:695 (395) - d I think fine, the drum is rather loud
01:57:849 (3) - d its snare, I like to keep this
01:58:388 (7) - d same reason on 1:35
why this note here 00:37:311 (34) - is D and 01:58:541 (8) - is K? you dont see the differ? 01:58:541 - bcus here I emphasized the Guitar
02:13:926 (96,97,98) - wtf this triplet² ups
02:34:772 (229) - d
02:42:080 (6,7,8) - kkd
02:42:849 - finish the kiai here no, 02:53:926 - here is fine. its catchy to get turnover of music
03:38:234 - kiai?? pls, this part suit with kiai imo
05:01:311 (12) - finish the kiai here same reason 2:42
05:11:926 (2) - delete no no, guitar pls
thanks!
Remus
Hello from my queue o/

Tatsujin
  1. 01:21:772 (307,308) - what about making triple here, not 01:21:926 (308,310) here?
  2. 01:55:080 (89) - maybe don to emphasize 90 ?
  3. 02:08:234 (62) - don to better rhytm.
  4. 02:14:388 (99) - you can make gap here to balance density at this part.
  5. 02:34:695 (225) - what about kat here?
  6. 03:06:849 (160,170) - kdkdkdkdkdk will be better cause it will be easier to read/play, sounds almost as you did.
  7. 03:21:541 (33) - kat maybe? Looks symmetric then and easier to read. Sounds(for me) as you did.
  8. 03:49:234 (3) - you can put here don.
  9. 04:37:157 (59,60,61) - kkd to emphasize 61.

Oh, hope i helped a little.
Dragonforce maps are always good :D
Good luck!
Topic Starter
Surono

Remus wrote:

Hello from my queue o/ \(`L_`

Tatsujin
  1. 01:21:772 (307,308) - what about making triple here, not 01:21:926 (308,310) here? I think 01:21:926 (308,309,310) - flow already good at here, synthesis of gitar catchy imo
  2. 01:55:080 (89) - maybe don to emphasize 90 ? the flow increasing from 01:53:157 - this 3plet, so that 01:55:003 - at here is dkk ( I think the flow goes up lel )
  3. 02:08:234 (62) - don to better rhytm. yes, but I prefer to keep this as kat to still emphasized the snare drum
  4. 02:14:388 (99) - you can make gap here to balance density at this part. rearranged and 01:15:311 - here too
  5. 02:34:695 (225) - what about kat here? no, dkd enough emphasized the drum
  6. 03:06:849 (160,170) - kdkdkdkdkdk will be better cause it will be easier to read/play, sounds almost as you did. yep, 03:07:157 - but from here the flow of guitar started differ
  7. 03:21:541 (33) - kat maybe? Looks symmetric then and easier to read. Sounds(for me) as you did. but the sound not really strong as kat imo, example: 03:06:618 -
  8. 03:49:234 (3) - you can put here don. oh yes, it sounds clear
  9. 04:37:157 (59,60,61) - kkd to emphasize 61. eh no.. 61 is snare lol

Oh, hope i helped a little.
Dragonforce maps are always good :D
Good luck!
thank you very much!
snowball112
Heya, mod from PM request.

Tatsujin
  1. Maybe try 80%-90% volume, a bit quieter hitsounds sound better imo.
  2. 00:00:388 (1,2,3,4,5,6,7) sounds better as D ddK kkD, 00:01:311 is a very strong cymbal and drum sounds of 00:01:003 (2,3) are lower than 00:03:772 (11,12)
  3. Maybe try 00:04:388 (14,18) ctrl+g, guitar feels stronger on the second one
  4. I think 00:08:541 (4) would work better as d, guitar within 00:08:234 (2,3,4,5) goes lower on 00:08:541 (4).
  5. 00:30:849 (148,149,150,151,152) kdkkd or so would sound better as the stream at 00:31:772 sounds a bit similar, and for the high guitar on 00:31:311.
  6. I think you should change all finishes starting from 02:49:772 (33) until 02:53:464 to D and change 02:53:926 to K, this could work well for the strong cymbal on 02:53:926. If you listen carefully, the sound goes down a bit from 02:49:311 to 02:49:772, so D could work well here.
  7. Maybe add d on 04:02:234 or 04:04:080 etc. for example, I think you should do something to not leave 04:05:926 (1,2,3,4) standing on its own, adding a few notes of similar structure would be good to make it fit in better. You could also have dkdd patterns with similar spacing around it, for example 04:02:234 d and 04:02:926 k and 04:03:618 d and 04:04:080 d and maybe a similar pattern starting at 04:09:618.
  8. You could try 03:47:695 (274,275) ctrl+g and 03:48:464 (284,285) ctrl+g as well, I think if parts like 03:47:772 (275,276,277,278) become kdkd it would be a nice accent for the guitar in this stream.
Good luck
Topic Starter
Surono

snowball112 wrote:

Heya, mod from PM request. yo

Tatsujin
  1. Maybe try 80%-90% volume, a bit quieter hitsounds sound better imo. oeg, 90%
  2. 00:00:388 (1,2,3,4,5,6,7) sounds better as D ddK kkD, 00:01:311 is a very strong cymbal and drum sounds of 00:01:003 (2,3) are lower than 00:03:772 (11,12) I follow the drum
  3. Maybe try 00:04:388 (14,18) ctrl+g, guitar feels stronger on the second one ye
  4. I think 00:08:541 (4) would work better as d, guitar within 00:08:234 (2,3,4,5) goes lower on 00:08:541 (4). niicceee
  5. 00:30:849 (148,149,150,151,152) kdkkd or so would sound better as the stream at 00:31:772 sounds a bit similar, and for the high guitar on 00:31:311. I didnt realize this.. why kdddk cuz 00:31:157 - this drum I guess snaer.. o dem me based drum mapping. fixed
  6. I think you should change all finishes starting from 02:49:772 (33) until 02:53:464 to D and change 02:53:926 to K, this could work well for the strong cymbal on 02:53:926. If you listen carefully, the sound goes down a bit from 02:49:311 to 02:49:772, so D could work well here. 02:49:772 - , 02:53:464 - , and 02:53:926 - . I changed these
  7. Maybe add d on 04:02:234 or 04:04:080 etc. for example, I think you should do something to not leave 04:05:926 (1,2,3,4) standing on its own, adding a few notes of similar structure would be good to make it fit in better. You could also have dkdd patterns with similar spacing around it, for example 04:02:234 d and 04:02:926 k and 04:03:618 d and 04:04:080 d and maybe a similar pattern starting at 04:09:618. I doubt about these, bcus theyare just fading sound.. drain time still safe pls... okok, I try this.. *04:02:234 - don pattern, 04:05:926 - kat pattern, and next is don. oye, 04:13:311 - Added spinner
  8. You could try 03:47:695 (274,275) ctrl+g and 03:48:464 (284,285) ctrl+g as well, I think if parts like 03:47:772 (275,276,277,278) become kdkd it would be a nice accent for the guitar in this stream. ( ^_J^)b
Good luck
ty ty gud mod!1!!
rew0825
Hi from My Modding Queue.

[ Tatsujin]
  1. 00:04:695 (15,16) - How about change these to d
  2. 00:12:772 (27) - Delete?
  3. 00:57:464 (156,157) - Ctrl+g and How about change 00:58:695 (165,166,167,168,169,170) - all of it to d
  4. 01:14:003 (253) - move to 01:13:541 i heard sound of drum high than 01:14:003
  5. 02:12:618 - add note?
  6. 05:03:618 (15,16,17,18,19,20,21) - How about change it to k all?

So short mods TwT Good luck <3
Topic Starter
Surono

rew0825 wrote:

Hi from My Modding Queue. yo

[ Tatsujin]
  1. 00:04:695 (15,16) - How about change these to d I follow the drum and I think guitar already fits it
  2. 00:12:772 (27) - Delete? 00:12:541 - I Delete this, and make the current stream as kkdd
  3. 00:57:464 (156,157) - Ctrl+g and How about change 00:58:695 (165,166,167,168,169,170) - all of it to d I did ctrl g but I dont change thats all to don.. I like to keep snaredrum as kat
  4. 01:14:003 (253) - move to 01:13:541 i heard sound of drum high than 01:14:003 I think is correct, its follow drum and guitar. try to 01:13:926 (252,253,254) - delete these and hear the music lel xd
  5. 02:12:618 - add note? yes, nice catchhhh !1!!
  6. 05:03:618 (15,16,17,18,19,20,21) - How about change it to k all? nice but I want make comparison with 05:06:849 - this drum.. so I keep them as don

So short mods TwT Good luck <3 but its help me <<<<<<333333 thanks
gaston_2199
Hi Surono!
Mod from my queue :)

[Tatsujin]
  1. 00:12:541 - Add d
  2. 00:33:772 (9) - Remove?
  3. 02:49:311 (32) - D
  4. 02:50:541 (36) - d
  5. 02:51:311 (39) - d
  6. 02:53:003 (48) - D
  7. 02:57:618 (70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88) - I suggest follow the battery, but no matter if you want to leave as it is
  8. 03:00:541 (89,90,91) - ddd
  9. 03:02:926 - Add d
  10. 03:03:272 (116) - Move to 03:03:311
  11. 03:03:695 - Add d
  12. 03:04:195 (124) - Move to 03:04:157
  13. 03:04:234 - Add d
  14. 03:04:926 (132) - Remove?
  15. 03:19:464 (14,15) - I suggest remove this if you want
  16. 04:23:003 (4,6) - d

Nice song, you have a shoot star. I hope this is ranked. Good luck :)
Topic Starter
Surono

gaston_2199 wrote:

Hi Surono!
Mod from my queue :) helo too, thx come here

[Tatsujin]
  1. 00:12:541 - Add d no, because I'd like 00:12:618 - flow of guitar start from here
  2. 00:33:772 (9) - Remove? hmm no. I hear that guitar, 00:33:849 - maybe I can make 3plet but this enough with 1/2 pattern lol
  3. 02:49:311 (32) - D v
  4. 02:50:541 (36) - d v
  5. 02:51:311 (39) - d v
  6. 02:53:003 (48) - D ^ no for all, most of them is snare drum. so thats why I keep with kat for consistency. but 02:53:464 - why I make this D? bcus I feels its different impact with others on this part
  7. 02:57:618 (70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88) - I suggest follow the battery, but no matter if you want to leave as it is its fine, I dont think thats nice idea.... :'D
  8. 03:00:541 (89,90,91) - ddd high drum, I prefer song than making style
  9. 03:02:926 - Add d its just a flow, not a beat
  10. 03:03:272 (116) - Move to 03:03:311 I think this snap notes is correct with the sound
  11. 03:03:695 - Add d same reason at 03:02:926 -
  12. 03:04:195 (124) - Move to 03:04:157 same reason 03:03:272 (116) -
  13. 03:04:234 - Add d no...
  14. 03:04:926 (132) - Remove? this part is strong flow, I cant do that...
  15. 03:19:464 (14,15) - I suggest remove this if you want no, I hear some beats from guitar
  16. 04:23:003 (4,6) - d oke for this

Nice song, you have a shoot star. I hope this is ranked. Good luck :)
Thank you!
Topic Starter
Surono


thank you and https://niceme.me/

1/69 stream are strong as warrior of destiny, D is "yeaaaaaaaaaheyaheyaeh Yeaaaaaaaahh heeeeeeeehhhhhhhh"
Yaminoma
HERE COMES DAT BOI
Topic Starter
Surono


SHIT WATER!
Nwolf
0/10 no big cat warrior
Topic Starter
Surono
http://puu.sh/sdo7q/8aa1fc068d.jpg

atleast dragon too and that pants XDdddddddddddddd
Nwolf
Future generations will blame me for this, oh no ;w;
zigizigiefe
TRY THUNDAAAAAAA
MEME IN HIS HAND
TITANS OF JUSTICE
STARLESS WE STAND
Topic Starter
Surono
wat de dem why u shootd many stars for my map dem son xd ty veri much!!!11


added paino (WIP) dem son
Yaminoma
Hi
Taiko mod, not requested but w/e
Tatsujin
  1. Ctrl+A
  2. Delete
    jk


kuso

damn you surono
pp fighters
Topic Starter
Surono
Aras
manianya tydac bisa mengegrind
tydac kualitid D:
but the tekos..... take it boiz ╭( ͡° ͜ʖ ͡°)و
RuneHigh
I have yet to try my hand at modding, but I like making maps so I guess my input can be of... assistance.

When I refer to 0, 1, 2, 3, I am speaking of the key columns of course. (e.g. 01 = first and second keys at the same time. 01- = first and second keys at the same time, held)

4K Mods
These mods are note changes/recommendations

01:18:234 (78234|2) - 1
01:18:695 (78695|1) - 0
01:19:157 (79157|2) - 3
01:25:311 (85311|1,85311|0,85311|3) - Make this a 013- to the 12
01:49:464 (109464|1,109464|2) - 023
01:49:618 (109618|2,109618|3) - 013
02:12:388 (132388|0) - 3-
02:12:541 (132541|3) - 0

These mods are detailed changes that will enhance the song's... flow

03:42:849 (222849|0,222849|1,222849|1) - This 01 should be changed to, potentially 0- with a light stream on the open 3 keys, or 01- with a couple of notes on 2 and 3. It flows better with the music.
04:11:080 (251080|2) - The timing in this section feels weird in the editor, but seemingly okay during my playtesting. This one, however, is rather glaring. It hits a bit early.
04:24:388 (264388|0,264388|3) to 04:25:311 (265311|0,265311|3) - Consider changing that pattern. Feels a bit overused.

I have also gone through and made a few more edits that were a bit too large to timestamp and whatnot, but I'll just briefly describe them here:
Fixed a few general pattern issues in the solo and pre-solo.
Some very minor timing issues (not including the one detailed above).
Modified some notes to make certain streams more consistent.

Link to download my edits: https://dl.dropboxusercontent.com/u/533654113/ShareX/2016/11/DragonForce%20-%20Cry%20Thunder.osz

Overall I want to say how well your map plays for not having been modded (from what I can tell) for 4K. However, one, rather large, issue I came across was that the difficulty of parts that were not the solo did not match that of the solos - tl;dr the solo is much harder than the rest of the song. Normally that's 100% okay, but the gap between earlier parts of the song and the solo are large, to say the least.

04:25:311 (265311|0,265311|3) - In the version of the map that I edited, this is an example of some ways to increase difficulty in certain areas. The goal is to make the whole song match up, with a harder section sticking out. Don't be afraid to use 3 keys at a time! For a song of this difficulty, the audience that is going to be passing it will be able to handle 3-key streams in small bursts.

Okay, I have done this for a bit now and I have mentioned quite a few things. If you have any questions or anything, feel free to let me know. I will keep looking at your map and helping however I can. I REALLY like it thusfar and I can't wait to see it once more experienced modders get a look at it.
Topic Starter
Surono

Aras25 wrote:

manianya tydac bisa mengegrind
tydac kualitid D:
but the tekos..... take it boiz ╭( ͡° ͜ʖ ͡°)و
becedes!1!! bilang adja mau ngepros tekos!1!! apa gegara gw maen paino pake stik dram? *inb4 ancur painosnya rip..*

@RuneHigh woahh demm.. unexpected, I will responding later soon.
Valentrixe
srsly .. more df?
Aras


EEENNNNNN TIIIIIIGEEEEERRR
Topic Starter
Surono
kelakuan.

Valentrixe wrote:

srsly .. more df?
idk, just nothin to do.

edit:

for responding RuneHigh

RuneHigh wrote:

I have yet to try my hand at modding, but I like making maps so I guess my input can be of... assistance.

When I refer to 0, 1, 2, 3, I am speaking of the key columns of course. (e.g. 01 = first and second keys at the same time. 01- = first and second keys at the same time, held) .....

4K Mods
These mods are note changes/recommendations

01:18:234 (78234|2) - 1
01:18:695 (78695|1) - 0
01:19:157 (79157|2) - 3 I keep these points, bcus I just hear the drum are monotone/same, except from 01:21:772 - the guitar
01:25:311 (85311|1,85311|0,85311|3) - Make this a 013- to the 12 I hear strong sound..
01:49:464 (109464|1,109464|2) - 023
01:49:618 (109618|2,109618|3) - 013 I think 2notes is enough
02:12:388 (132388|0) - 3-
02:12:541 (132541|3) - 0 oke for these, I heard the differ from previous LN

These mods are detailed changes that will enhance the song's... flow

03:42:849 (222849|0,222849|1,222849|1) - This 01 should be changed to, potentially 0- with a light stream on the open 3 keys, or 01- with a couple of notes on 2 and 3. It flows better with the music. .. hmm, those sounds are faint
04:11:080 (251080|2) - the timing in this section feels weird in the editor, but seemingly okay during my playtesting. This one, however, is rather glaring. It hits a bit early. just say it, maek new layers sounds from 04:05:926 - this every single notes. yeah early but idk. I bookmarkd these LNs like singlenotes sounds.
04:24:388 (264388|0,264388|3) to 04:25:311 (265311|0,265311|3) - Consider changing that pattern. Feels a bit overused. nothing to be worried in here...

I have also gone through and made a few more edits that were a bit too large to timestamp and whatnot, but I'll just briefly describe them here:
Fixed a few general pattern issues in the solo and pre-solo.
Some very minor timing issues (not including the one detailed above).
Modified some notes to make certain streams more consistent. some people will say randomness, more consistent will say boring. I think I did neat structure but idk wat points which had inconsistent parts. maybe solo parts..

Link to download my edits: https://dl.dropboxusercontent.com/u/533654113/ShareX/2016/11/DragonForce%20-%20Cry%20Thunder.osz

Overall I want to say how well your map plays for not having been modded (from what I can tell) for 4K. However, one, rather large, issue I came across was that the difficulty of parts that were not the solo did not match that of the solos - tl;dr the solo is much harder than the rest of the song. Normally that's 100% okay, but the gap between earlier parts of the song and the solo are large, to say the least. it is song, blame Herman Li is Cool

04:25:311 (265311|0,265311|3) - In the version of the map that I edited, this is an example of some ways to increase difficulty in certain areas. The goal is to make the whole song match up, with a harder section sticking out. Don't be afraid to use 3 keys at a time! For a song of this difficulty, the audience that is going to be passing it will be able to handle 3-key streams in small bursts. I will try to look it, thank you!

Okay, I have done this for a bit now and I have mentioned quite a few things. If you have any questions or anything, feel free to let me know. I will keep looking at your map and helping however I can. I REALLY like it thusfar and I can't wait to see it once more experienced modders get a look at it.
ty ty aye dem sir!
Lumenite-
Those moments you were gonna map this song but Surono already did it instead. >.<
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Surono
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