Thanks, that was a very nice mod! You're not the first person saying this map reminds some older maps, but I didn't know why it feel so "oldschool", so thanks for explanation I'm kinda surprised as this is just my personal mapping style.Albatro wrote:
Hello, M4M from #modreqsEternal
- 00:20:010 (5) - This sound is different from these 00:18:676 (3,4) - and seeing how it also leads into a spinner, I suggest extending this one to 3/2 length to make it stand out from the other sliders. Hmm I like current "star" pattern and I'm not sure about this suggestion...
- 00:27:010 (2,3,4) - Any reason why you mapped this part using this rhythm instead of mapping the echo-ey(?) piano sound at 00:27:176? This one sounds more important and relates to the rhythm used at 00:25:343 (3,4,1). / The piano sound sounds so quiet... I better leave this 1/1 slider as it is
- 00:31:510 - Could use a circle here as well, to support your choice of mapping the piano. / done
- 00:38:176 (1,2) - If the intention here is to map to the piano, the first slider should start here: 00:38:260 (1) and end here: 00:38:510. / I rather want to emphasize all of the instruments in sections instead of only one, sometimes it's better to follow something different when instruments like piano have unclear/weird timing. I prefer to avoid putting slider heads at 1/3 or 1/4 after downbeat at this slow section, the rhythm could feel broken... the current combination is fine imo.
- 01:32:343 (1,2,3) - I understand that this is mapped to that triplet sound in the background, but this one: 01:37:676 (1,2) doesn't have a strong enough idea to set it apart from other 1/2 notes. How about changing those to 1/4 kicksliders? / The pattern 01:37:676 (1,2,1) is made to highlight very impactful kick sounds, that's why I wanted to avoid any blue ticks here, even kicksliders.
- 01:51:343 (1,5) - These two big jumps are confusing me, what are these trying to emphasize that the other bars of music don't have? / Don't worry, the jump isn't that big, I just separated two patterns here.
- 02:06:676 (1) - Also confused by this jump and the new combo here. I think these 3 notes: 02:06:010 (3,6,3) deserve jumps more. / increased spacing a bit, now it should be better
- 02:36:010 (1,3,1,1,3) - From my understanding, you are trying to emphasize this sound with NCs or larger spacing. If so, 02:44:010 (3,4) - these two spacing should probably be switched around. Right now, the (4) has a rather large spacing instead. Should also NC these 02:34:676 (5,3,4) if I'm understanding your thoughts properly. If not, I thought the consistency in this section was still worth mentioning. / Hm, in this slow section I don't really want to emphasize sounds with NCs, they just separate different patterns/groups of objects, that's why it's not 100% consistent with music
- 02:36:509 (4) - I think you accidentally modified the sampleset here / yeah
- 03:20:677 (1,2,3,4,5) - Imo the spacing to this 5-note stream is more understandable compared to the other big jumps (since it's a NC in the kiai / fairly intense part of the song). However this might still be too high compared to what the rest of the map has. / I changed this, moved 03:20:260 (9,10) - a bit closer to that five. Spacing was actually quite high, but transition between 1/2 slider and other objects is always easier than jump between 1/2 circles with same spacing.
- 03:21:760 (11,12) - This might be a stylistic choice, but 03:21:676 deserves to be mapped imo. How about mapping a 1/4 slider on the white tick and keeping the circle at the red tick? This would also keep the 2-4 hitclaps going as well. / This is very good idea, though I'm not 100% sure about this
- 03:32:427 (12,13) - Same as above. ^
- 03:51:177 (1) - Errm, I don't think this note should have a NC. Maybe it should if there was more strong kicks on the last red tick in measure – it would be really nice. Fixed!
- 04:11:677 (5,6,7) - These rather tightly placed sliders seem to be unfitting after going through a series of sliders that were more widely spaced: 04:00:677 (6,7,8,9) - 04:03:676 (4,5,6) - 04:06:010 (1,2,3,4) and 04:10:010 (1,2). DS wise it's spaced far apart, but visually they look too compact. Your next set of sliders in the same section: 04:14:343 (4,5) and 04:15:344 (3,4,5,6) are fairly wide apart too. / Fixed
- 04:58:010 (3) - NC? / Done
- 04:58:176 (1) - Why not have this spinner end on the white tick at 05:03:343? / As you can hear, the strongest sound at this section is on the red tick, there's "no sound" at 05:03:343.
Hi, first mod in a while, hope this helps
Seeing a much more distance snap focused map with linear design was pretty unique, which reminded me of some older maps.
Good luck with the set! \o/
Updated, I'm going to mod your map today.