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posted
asdf 8-)
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Hey dkun~ I think I wanna marr-- nvm.

Here are your hitsounds though slet

Download: Bruno Mars - Marry You (dkun) [Yes, I Do!].osu
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posted
a

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♥ loving the taiko diff.
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very cool map dkun~
staaaaaaaaaaaaarrr :)
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Update of friends!, with fun factor increased (which means some changes), all spacing corrected with a 0.01 error margin (+,- 0.79-0.81) Except for ONE slider which I had to space 0.60 because I was missing some space on the map, polished sliders that weren't polished yet... made everything symmetrical and overlapping precisely.

Well I pretty much did everything I could :P. I'll wait for mods now hehe.

GOD I rarely liked an easy difficulty I made like this one. I'm in love <3

EDIT : BTW : I thought of another difficulty name... "Crushes", implying they don't date/engage/marry, but they do have a high interest for each other. Friends is, like I said the other day, very "Just Friends" lol..

Download: Bruno Mars - Marry You (dkun) [Friends!].osu
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:D
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8-)
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:)
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I think I wanna marry you koon~
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posted
Okay here we go.
Green = nazi and cosmetic opinions, feel free to discard if you don't like those.

[Friends!]:
  1. That's alot of kiai here! Having more than 50% of the map in kiai feels a bit wrong to me. In my opinion just leave the last one, and delete the first two. I know they are a chorus but not every chorus has to have a kiai if you ask me.
  2. 00:23:869 (2,3) - Are not symmterical. Since it looks like you tried but the distance spacing doesn't allow it. One choice is to reshape them both so they actually start at the same spot, but this means that you will have to move the note 4 as well cause of distance spacing, and that would lead to moving other stuff as well. Other choice is to rotate the slider 3 by -6 degrees which would fool the eye into symmetry, endpoints will be symmetrical. After this you just correct the positions of 4 and 1 with grid4.
  3. 01:19:524 - Add a note here and put a finish on it.
  4. 01:49:317 (1) - This sounds wrong. Rather end it at 01:50:558. This way it will follow the background drumline.
    If you really really want to have it like this (which I really don't recommend), remove finish from the endpoint. If you do change it, leave the finish.
  5. 01:52:627 (1) - Similarly to the above, end it at 01:53:869 to follow the drums (which I guess the section is trying to follow).


[Dating!]:
  1. Same thing about kiai.
  2. 00:17:869 (1) - Drop a new combo from here and use it on 00:19:317 (2) instead. Fits the music better.
  3. 00:49:731 (5) - New combo.
  4. 00:56:351 (7) - ^
  5. 01:27:800 (3) - ^
  6. 01:31:110 (1) - Remove new combo.
  7. 01:41:041 (4) - New combo.
  8. 02:29:041 (5) - New combo.
  9. 02:30:282 (1) - Remove new combo.
  10. 02:31:731 (5) - New combo.
  11. 02:34:834 (4) - Clap at the end of the slider.
  12. 02:42:696 (4) - New combo?
  13. 02:46:834 - Add a note with a clap on it.
  14. 02:47:248 (4) - New combo.
  15. 02:48:489 (5) - Clap at the start.
  16. 02:49:317 (6) - Clap at the end.


[Engaged!]:
  1. Same thing about kiai.
  2. 00:29:662 (1) - This slider feels weird. Doesn't fit the music well if you ask me. Try putting a circle instead of it and then move the slider to 00:29:869. This means removal of 00:30:282 (2) though. Leave the new combo on the slider though.
  3. 01:09:593 (1,2,3,4,5) - Remove whistle from 2 and 5.
  4. 01:29:869 (1,2,3,4,5,6,7,8,9,10) - I suggest removing whistles from this combo entirely. So far they were following the voice and there is no voice here. There are bells but I don't think these would fit.
  5. 02:12:489 (4) - This slider isn't visibly symmetrical. Try shaping it better, like this.
  6. 02:15:800 (7) - ^. Actually this applies to most horizontal sliders after this point, atleast what I could notice with a fast glance.


[Married!]:
  1. Same stuff about kiai.
  2. General lack of nondefault hitsounds. Claps come to mind here.
  3. 01:15:593 (1,2) - No idea if it's intentional or not, but this spacing looks really weird. Since the rest of the combo is using 1.2x distance scale, why not use it here as well?
  4. 02:15:386 (11,12,13,14,1,2,3) - I don't think these are a good idea. There is nothing in the music which these would follow (atleast most of them). Overmapped slightly. Discard this if you wish though, just a suggestion.
  5. 02:26:351 (7) - Since you're trying to be symmetrical for the most part, this slider is slightly off centre. 1 grid left and 3 grid up (grid3) to fix the centering.


[General]:
  1. Fix the tags, guests, etc.
  2. Preview points! You need to set them.


I can't mod taiko so skipping the wedding drums diff.
That's about it. Hated stuff can be skipped I guess. Good luck. :3
posted
I'll be taking the mods for my guest diffs as well.

lolcubes wrote:

Okay here we go.
Green = nazi and cosmetic opinions, feel free to discard if you don't like those.

[Friends!]:
  1. That's alot of kiai here! Having more than 50% of the map in kiai feels a bit wrong to me. In my opinion just leave the last one, and delete the first two. I know they are a chorus but not every chorus has to have a kiai if you ask me. I like kiai and I like the storyboard. no.
  2. 00:23:869 (2,3) - Are not symmterical. Since it looks like you tried but the distance spacing doesn't allow it. One choice is to reshape them both so they actually start at the same spot, but this means that you will have to move the note 4 as well cause of distance spacing, and that would lead to moving other stuff as well. Other choice is to rotate the slider 3 by -6 degrees which would fool the eye into symmetry, endpoints will be symmetrical. After this you just correct the positions of 4 and 1 with grid4. Uh, I just moved the second slider and fixed this problem.
  3. 01:19:524 - Add a note here and put a finish on it. nope.
  4. 01:49:317 (1) - This sounds wrong. Rather end it at 01:50:558. This way it will follow the background drumline.
    If you really really want to have it like this (which I really don't recommend), remove finish from the endpoint. If you do change it, leave the finish.
  5. 01:52:627 (1) - Similarly to the above, end it at 01:53:869 to follow the drums (which I guess the section is trying to follow).

^4 no as well due to the fact of this staying an easy.

[Dating!]:
  1. Same thing about kiai. noted above
  2. 00:17:869 (1) - Drop a new combo from here and use it on 00:19:317 (2) instead. Fits the music better. I believe this is Roddie's musical interpretation of the map, and I'm going to leave it at that.
  3. 00:49:731 (5) - New combo.
  4. 00:56:351 (7) - ^
  5. 01:27:800 (3) - ^
  6. 01:31:110 (1) - Remove new combo.
  7. 01:41:041 (4) - New combo.
  8. 02:29:041 (5) - New combo.
  9. 02:30:282 (1) - Remove new combo.
  10. 02:31:731 (5) - New combo.
  11. 02:34:834 (4) - Clap at the end of the slider. sure.
  12. 02:42:696 (4) - New combo?
  13. 02:46:834 - Add a note with a clap on it. (3) does the job well with this part.
  14. 02:47:248 (4) - New combo.
  15. 02:48:489 (5) - Clap at the start. sure.
  16. 02:49:317 (6) - Clap at the end. sure.

disregarding the combo mods because I feel they're right.

[Engaged!]:
  1. Same thing about kiai.
  2. 00:29:662 (1) - This slider feels weird. Doesn't fit the music well if you ask me. Try putting a circle instead of it and then move the slider to 00:29:869. This means removal of 00:30:282 (2) though. Leave the new combo on the slider though. I experimented around with this, but I'm going to leave it how it is.
  3. 01:09:593 (1,2,3,4,5) - Remove whistle from 2 and 5. what, why.
  4. 01:29:869 (1,2,3,4,5,6,7,8,9,10) - I suggest removing whistles from this combo entirely. So far they were following the voice and there is no voice here. There are bells but I don't think these would fit. nope, goes perfectly with the song.
  5. 02:12:489 (4) - This slider isn't visibly symmetrical. Try shaping it better, like this.
  6. 02:15:800 (7) - ^. Actually this applies to most horizontal sliders after this point, atleast what I could notice with a fast glance.

^most my sliders are placed the same way...?

[Married!]:
  1. Same stuff about kiai.
  2. General lack of nondefault hitsounds. Claps come to mind here. This is my fault, I need to upload the hitsounded version.
  3. 01:15:593 (1,2) - No idea if it's intentional or not, but this spacing looks really weird. Since the rest of the combo is using 1.2x distance scale, why not use it here as well? intentional.
  4. 02:15:386 (11,12,13,14,1,2,3) - I don't think these are a good idea. There is nothing in the music which these would follow (atleast most of them). Overmapped slightly. Discard this if you wish though, just a suggestion. "if you're reaaaady"
  5. 02:26:351 (7) - Since you're trying to be symmetrical for the most part, this slider is slightly off centre. 1 grid left and 3 grid up (grid3) to fix the centering. moved left, but not up.


[General]:
  1. Fix the tags, guests, etc. will go in after next full submit (working on sb)
  2. Preview points! You need to set them. this is my fault as well, thanks for noting.


I can't mod taiko so skipping the wedding drums diff.
That's about it. Hated stuff can be skipped I guess. Good luck. :3
posted
Sexy storyboard update for you

Download: anothersbfordkun1.rar
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UPDATE again because you asked

Download: anothersbfordkun2.rar
posted
Taiko
01:19:110 (1,2,3,4) kkkkd
01:58:834 (221,222,223,224) ddddk
02:14:972 (13,14,15,16) ddddk k
02:25:317 (1) D
03:22:420 (317) d d (in 1/2)
03:28:524 (1) 1 tick later
EDIT:Okay , i notic'd you didn't understood what i'm talking about. k are the blue notes , who mean a clap/whistle on editor.
d are the red notes , who mean a normal hitsound on editor. and big ones (K and D) are for notes with finish.
;)
posted
Married!

00:51:179 (5,6) - NAZI > Make something like...


01:00:903 (4) - Spacing?

01:12:282 (1) - Align with 01:10:627 (7) - ?

01:14:351 (9) - Slider like...

02:55:938 (3) - 1 grid up or 02:56:144 (4) - 2 grid right and 2 grid up and align 02:57:179 (1) -


Engaged!

00:29:662 (1,2) - Try to do somethinng like..

The sound looks better :D

00:38:972 (7) - Add a note!

00:50:972 (5,6) - Try to do somethinng like..

The sound looks better :D

00:58:420 (7) - Add a note!

01:01:731 (10) - ^

02:04:627 (5) - ^


Dating!
Looks fine to me, but I'm a noob easy/normal mapper XD


Friends!
Looks perfect to me!


Hmm Dkun, it's really good, it have to be ranked :D
posted
star ;)
posted
[General]
  1. Preview Time is missing for [Dating!]
  2. Tags are missing (Charles445, Lizzehb, iMuffin, Roddie ...)
  3. Nice mapset, lovely guests/collab <3


[SB]
  1. SB: I suggest to use pulses (Names) only during kiai, It gets really boring and annoying if you use it for the whole map.
  2. You need to crop all the transparent pixels of these files. (Just use the "Trim" tool and It will do all the work for you)


[Friends!]
  1. 00:23:869 (2,3) - I'm not sure if this is intentional or not, but you should stack this correctly. It might be confusing for rookies.
  2. 01:32:765 (1,2,3) - The overlap of these sliders looks a bit odd, You should fix it by doing this
  3. 01:42:903 - I highly suggest to place a break here, 3 mins w/o breaks is too much for Easy~
  4. 02:25:731 (1) - This slider is placed too soon after the spinner. You can either start this slider 1/1 late or end that spinner here: 2:24:903
  5. 02:32:351 (1) - This "Finish spam" doesn't fit this part of the song, Keep the first Finish and remove the other ones, please.
  6. 02:52:213 (1) - ^ Same problem here
  7. 03:05:455 (1) - ^ Same here, Spinners are the hardest objects in osu! for Rookies, that's why there must be at least 1/1 beat between the end of the spinner and the next object [Easy]
  8. I see some really nice sliders here, good job.


[Dating!]
  1. The difficulty setup for this diff is easier than the one used for [Friends] that's really odd, while it's "ok" because the diffs were made by different mappers. Hmm at least raise the HPDrain and OD 1 tick.
  2. 00:32:765 (1,2) - This kind of pattern is not intuitive enough for Normal imo, It gets really tricky. I suggest to use a slider without repeats for (1).
  3. 02:33:800 (6,7) - ^
  4. 02:52:007 (4) - Make sure that the first control point is in the middle of the playground (Y axis) so the "Heart" looks like this
  5. 02:55:317 (7) - ^ The last control point
  6. Well I don't see major problems here, I just feel that this diff is really tricky.


[Engaged!]
  1. I highly suggest to reduce AR 1 tick, AR: 8 suits better this diff.
  2. 00:14:144 (7,1,2,3,4) - Hmm this jump doesn't flow well, Try an horizontal flip for (1),(2),(3) and (4).
  3. 00:35:248 (4,5,6) - You should add this little stream to all the other places where the rhythm repeats (Like: 01:28:213 - 01:41:455 -02:34:420 - 02:47:662 ...) otherwise it feels really random by itself.
  4. 02:45:386 (4) - I didn't expect that last repeat, I suggest to remove it, It doesn't fit the vocals.


[Married!]
  1. 00:41:248 (1,2,3,4,5,6,7,8,9,10,11,12) - This combo is too long, use New Combo on (10)
  2. 00:50:765 (4,5) - These circles feel "extra", the circles are not following any noticeable rhythm,
  3. 01:32:144 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - This combo is too long, use New Combo on (10).
  4. 02:15:800 (1,2,3) - Those repeating sliders (1) & (3) are not following any noticeable rhythm in 1/4, Those repeating sliders feel really random and not intuitive at all, I highly suggest to remove them.
  5. 03:17:455 (1) - Use Finish instead of Clap, sounds way better.


[Wedding Drums!]
  1. I suggest to reduce HP Drain 2 ticks :3
  2. 02:08:146 (275) - Not snapped.
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