General
Find a background that's either 1366x768 or 1280x720, since the size you're using isn't really preferable Fancy audio bitrate lol xd It's in the range so it's totally fine.
Did you write in "cut ver"? 'cause if it's not part of the OFFICIAL website/an official source this song is from, you have to keep it to it's original title only. (I didn't look into this so correct me with an official source if it's fine) (https://gyazo.com/76c4c34989b41095584a12968f3bfaed)
https://gyazo.com/350408da987c39f3633ec59b9814a50e About the first 28 seconds of the song. Add some hitsounds in all diffs. Normal
Generally, the SV changes that you do are really excessive for a normal. Keep in mind that this is the easiest diff, and that it's supposed to appeal to new players. Even though you're right that a 0.3x SV change could work, it doesn't work for a normal00:36:751 (5) - From here to 00:47:660 the NC patterns start to get inconsistent. You're skipping 2/1's, and then you NC on the 2/4 downbeats in the song. This note should be NC'ed, and 00:38:114 (1) - shouldn't. (00:39:478 (4,3) - NC those too etc etc.) This applies to pretty much the entire diff after that timestamp, it's fine beforehand. Do an NC rework to those :3 (Basically, switch a lot of NC's xd)
For rhythmic structure, 00:12:205 (1) - is inconsistent with stuff like 00:06:751 (1,2) - . It's fine to make it different, if it's following the same audible beats, but in this case it doesn't look intentional. Be aware of this, and look into it for your map, there's quite a few of these
00:32:660 (4,5) - I'd advise stacking this like you did for the previous ones
00:56:523 (2,2) - Pretty ugly overlap imo xd
01:02:660 (1) - Weird shape, if you want it to look nice, you can do a mirror of 01:03:341 (2) -
01:13:569 (3) - Same thing applies to this.
01:21:069 (2) - etc etc xd
I think I will add too many more suggestions to this diff since the SV usage is a thing that has to be fixed, and this will change the diff around a lot
Hard
Here we have the same kinds of problems with consistency. 00:12:205 (1) and 00:06:751 (1,2,3,4,1) - are very different, but the music is the exact same.
00:33:341 (3,4) - Don't do perfect overlaps on a hard diff.
00:40:160 (2,3,4) - Why is 4 not like the others?
01:07:660 (4,5,6,1) - All of the double patterns are actually structured pretty nicely with the patterns you've been doing in the build-up, and they fit the music, so well done there ^^
01:09:478 (1,2,4,5,6,2) - These 1/2 spacings are very drastic
01:12:205 (1,2,1) - I don't think you'll get 1/4 ending sliders like those ranked (Change it to red tick endings for every slider that plays like this)
01:27:887 (4,5) - Watch out for odd overlaps like those and 01:26:523 (4,4) -
Insane
Consistency thing in the intro applies here too.
00:32:660 (1,2,3,4) - You could've done a really nice circle aesthetic here, but rekt it xd (Do a copy-paste of a slider and rotate it 90 degrees like you did, but make the circle symmetrical.
Same thing about 1/4 sliders in chorus also applies
Hope I could help a bit xd[/quote]