Drop - Granat

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_Meep_
http://puu.sh/qLpqo/d919282021.osu
Mmmm totally not mine and totally not underrated
_Meep_
Might as well get some KDS while Im at it

Exkyu's hard
SV feels too high for a hard mode player, decrease it or use slower timing points
00:02:270 (1,2,3) - Distances between notes not the same?
00:04:591 (2,3,4) - ^
00:22:164 (1,2,3,4) - I don't think hard mode players can do this,decrease the spacing by 0.1 or 0.2
00:27:800 (6,7,1,2,3,4) - Too Symmetrical and hard for a hard mode.
00:32:774 (3,4,2,3) - Change,cuz hard mode players can't read this kind of thing
done
-Kyu

_Meep_ wrote:

Might as well get some KDS while Im at it

Exkyu's hard
SV feels too high for a hard mode player, decrease it or use slower timing points idk,it feels comfortable for me,i'm gonna keep it.but,if there are another modders who wants me to change it,i might change it
00:02:270 (1,2,3) - Distances between notes not the same? It's because,for 00:02:767 (2) - it connects with the end of this slider 00:01:275 (5) - . And for 00:02:933 (3) - ,it connects with 00:01:606 (6) -
00:04:591 (2,3,4) - ^ Fixed.
00:22:164 (1,2,3,4) - I don't think hard mode players can do this,decrease the spacing by 0.1 or 0.2 Fixed.
00:27:800 (6,7,1,2,3,4) - Too Symmetrical and hard for a hard mode. Fixed
00:32:774 (3,4,2,3) - Change,cuz hard mode players can't read this kind of thing Fixed.
done
Zhanks Meep~

Update:

osu file format v14

[General]
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PreviewTime: 281
Countdown: 0
SampleSet: Soft
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[Editor]
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BeatDivisor: 4
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:ExKyu's Hyper
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame
BeatmapID:1063253
BeatmapSetID:499406

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
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Topic Starter
Nyantiaz

_Meep_ wrote:

Might as well get some KDS while Im at it

Exkyu's hard
SV feels too high for a hard mode player, decrease it or use slower timing points
00:02:270 (1,2,3) - Distances between notes not the same?
00:04:591 (2,3,4) - ^
00:22:164 (1,2,3,4) - I don't think hard mode players can do this,decrease the spacing by 0.1 or 0.2
00:27:800 (6,7,1,2,3,4) - Too Symmetrical and hard for a hard mode.
00:32:774 (3,4,2,3) - Change,cuz hard mode players can't read this kind of thing
done
you da bombbbbb
Topic Starter
Nyantiaz

ExKyu wrote:

_Meep_ wrote:

Might as well get some KDS while Im at it

Exkyu's hard
SV feels too high for a hard mode player, decrease it or use slower timing points idk,it feels comfortable for me,i'm gonna keep it.but,if there are another modders who wants me to change it,i might change it
00:02:270 (1,2,3) - Distances between notes not the same? It's because,for 00:02:767 (2) - it connects with the end of this slider 00:01:275 (5) - . And for 00:02:933 (3) - ,it connects with 00:01:606 (6) -
00:04:591 (2,3,4) - ^ Fixed.
00:22:164 (1,2,3,4) - I don't think hard mode players can do this,decrease the spacing by 0.1 or 0.2 Fixed.
00:27:800 (6,7,1,2,3,4) - Too Symmetrical and hard for a hard mode. Fixed
00:32:774 (3,4,2,3) - Change,cuz hard mode players can't read this kind of thing Fixed.
done
Zhanks Meep~

Update:

osu file format v14

[General]
AudioFilename: 7.VII. Granat.mp3
AudioLeadIn: 2000
PreviewTime: 281
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
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[Editor]
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DistanceSpacing: 1
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[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:ExKyu's Hyper
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame
BeatmapID:1063253
BeatmapSetID:499406

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Tanks
Ill add soon
Topic Starter
Nyantiaz

_Meep_ wrote:

http://puu.sh/qLpqo/d919282021.osu
Mmmm totally not mine and totally not underrated
YAYYYYYY
il add soon
_Meep_
*cough* must mod because i want my crazy bpm section at the end back,ADD IT NYAN no kds

Let's Dance(srs change the name)
00:02:601 (3,1,3) - Overlaps
00:02:270 (1,2,3,4,1,2) - Song doesn't exactly fit a square imo
00:03:596 (4,5,6,7,8) - Distance between notes not constant
00:04:259 (9) - Awkward positioning
00:06:249 (1,2,3,4) - Feels boring af
00:07:906 (7) - No fun imo
00:07:906 (7,1) - Overlap
00:09:233 (5,6,7) - Why is it a straight line from 6-7? the positioning of the notes is weird
00:09:896 (8,1) - Blanket pls
00:12:714 (2,5) - Overlap
00:14:206 (1,2) - This should be one part,00:14:704 (3,4,5) - This should be a separate part, 00:15:201 (1,2) - Another part, 00:15:698 (3,4,5) - Another part, these play better when split into parts than into combining them.
00:16:196 (5) - Slider tail is not symmetrical with the head and plays very badly imo
https://osu.ppy.sh/ss/5923463
00:18:185 (5,6,1) - Distance between notes are messed up, should move 1 further.
00:20:174 (6,1) - Why so close?
00:24:816 (3,4,5) - Why so close? It's kiai now O_O
Fix lots of stuff lol
Topic Starter
Nyantiaz

_Meep_ wrote:

*cough* must mod because i want my crazy bpm section at the end back,ADD IT NYAN no kds

Let's Dance(srs change the name)
00:02:601 (3,1,3) - Overlaps
00:02:270 (1,2,3,4,1,2) - Song doesn't exactly fit a square imo
00:03:596 (4,5,6,7,8) - Distance between notes not constant
00:04:259 (9) - Awkward positioning
00:06:249 (1,2,3,4) - Feels boring af
00:07:906 (7) - No fun imo
00:07:906 (7,1) - Overlap
00:09:233 (5,6,7) - Why is it a straight line from 6-7? the positioning of the notes is weird
00:09:896 (8,1) - Blanket pls
00:12:714 (2,5) - Overlap
00:14:206 (1,2) - This should be one part,00:14:704 (3,4,5) - This should be a separate part, 00:15:201 (1,2) - Another part, 00:15:698 (3,4,5) - Another part, these play better when split into parts than into combining them.
00:16:196 (5) - Slider tail is not symmetrical with the head and plays very badly imo
https://osu.ppy.sh/ss/5923463
00:18:185 (5,6,1) - Distance between notes are messed up, should move 1 further.
00:20:174 (6,1) - Why so close?
00:24:816 (3,4,5) - Why so close? It's kiai now O_O
Fix lots of stuff lol
meep the crazy bpm sliders part doesn't fit an another sorry :(
alright ill fix
Pickkle
made this diff cause i like the song, you dont have to use it.
osu file format v14

[General]
AudioFilename: 7.VII. Granat.mp3
AudioLeadIn: 2000
PreviewTime: 281
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:Pickkle's Dance
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame omgneo meep exkyu petereu a r m i n
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:3.5
OverallDifficulty:7
ApproachRate:9.5
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples

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_Meep_

_Meep_ wrote:

*cough* must mod because i want my crazy bpm section at the end back,ADD IT NYAN no kds

Let's Dance(srs change the name)
00:02:601 (3,1,3) - Overlaps
00:02:270 (1,2,3,4,1,2) - Song doesn't exactly fit a square imo
00:03:596 (4,5,6,7,8) - Distance between notes not constant
00:04:259 (9) - Awkward positioning
00:06:249 (1,2,3,4) - Feels boring af
00:07:906 (7) - No fun imo
00:07:906 (7,1) - Overlap
00:09:233 (5,6,7) - Why is it a straight line from 6-7? the positioning of the notes is weird
00:09:896 (8,1) - Blanket pls
00:12:714 (2,5) - Overlap
00:14:206 (1,2) - This should be one part,00:14:704 (3,4,5) - This should be a separate part, 00:15:201 (1,2) - Another part, 00:15:698 (3,4,5) - Another part, these play better when split into parts than into combining them.
00:16:196 (5) - Slider tail is not symmetrical with the head and plays very badly imo
https://osu.ppy.sh/ss/5923463
00:18:185 (5,6,1) - Distance between notes are messed up, should move 1 further.
00:20:174 (6,1) - Why so close?
00:24:816 (3,4,5) - Why so close? It's kiai now O_O
Fix lots of stuff lol
Just think of it as another fanzhen crazy speedmap like on All Night by Monstrata and it'll be fine lol,no need to worry until someone actually says its bad
-Kyu

Pickkle wrote:

made this diff cause i like the song, you dont have to use it.
That's some HW skills right there you have,too awesome,are you his apprentice?
Topic Starter
Nyantiaz

Pickkle wrote:

made this diff cause i like the song, you dont have to use it.
osu file format v14

[General]
AudioFilename: 7.VII. Granat.mp3
AudioLeadIn: 2000
PreviewTime: 281
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:Pickkle's Dance
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame omgneo meep exkyu petereu a r m i n
BeatmapID:0
BeatmapSetID:-1

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CircleSize:3.5
OverallDifficulty:7
ApproachRate:9.5
SliderMultiplier:1.8
SliderTickRate:1

[Events]
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//Break Periods
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448,192,17025,1,0,0:0:0:0:
448,192,17190,2,0,L|256:192,1,180
128,192,17688,6,0,L|32:192,2,90
224,192,18185,2,0,L|320:192,1,90
448,192,18517,1,0,0:0:0:0:
320,192,18682,1,0,0:0:0:0:
224,192,18848,1,0,0:0:0:0:
320,192,19014,1,0,0:0:0:0:
480,192,19180,6,0,L|192:192,1,270
96,192,19843,1,0,0:0:0:0:
96,192,20174,1,0,0:0:0:0:
256,192,20257,12,0,22081,0:0:0:0:
256,192,22164,12,0,23822,0:0:0:0:
256,288,24153,5,0,0:0:0:0:
256,192,24319,1,0,0:0:0:0:
256,96,24485,1,0,0:0:0:0:
256,192,24651,1,0,0:0:0:0:
352,192,24816,1,0,0:0:0:0:
160,192,24982,1,0,0:0:0:0:
256,192,25148,1,0,0:0:0:0:
288,192,25811,6,0,L|384:192,2,90
192,192,26474,2,0,L|96:192,2,90
256,192,27137,1,0,0:0:0:0:
256,32,27469,2,0,L|320:32,3,60
160,32,27911,1,0,0:0:0:0:
256,352,28132,5,0,0:0:0:0:
256,192,28298,1,0,0:0:0:0:
256,320,28464,1,0,0:0:0:0:
256,160,28629,1,0,0:0:0:0:
256,288,28795,1,0,0:0:0:0:
256,96,28961,1,0,0:0:0:0:
256,256,29127,1,0,0:0:0:0:
256,192,29790,5,0,0:0:0:0:
448,192,29956,1,0,0:0:0:0:
64,192,30121,1,0,0:0:0:0:
256,192,30619,2,0,L|256:96,2,90
256,288,31116,2,0,L|256:384,1,90
352,352,31448,6,0,L|416:352,3,60
480,352,31890,1,0,0:0:0:0:
384,192,32111,5,0,0:0:0:0:
96,192,32277,1,0,0:0:0:0:
352,192,32442,1,0,0:0:0:0:
128,192,32608,1,0,0:0:0:0:
320,192,32774,1,0,0:0:0:0:
160,192,32940,1,0,0:0:0:0:
128,192,33105,5,0,0:0:0:0:
416,192,33271,1,0,0:0:0:0:
160,192,33436,1,0,0:0:0:0:
384,192,33602,1,0,0:0:0:0:
192,192,33768,1,0,0:0:0:0:
352,192,33934,1,0,0:0:0:0:
128,192,34100,5,0,0:0:0:0:
416,192,34266,1,0,0:0:0:0:
160,192,34431,1,0,0:0:0:0:
384,192,34597,1,0,0:0:0:0:
192,192,34763,1,0,0:0:0:0:
352,192,34929,1,0,0:0:0:0:
128,192,35095,5,0,0:0:0:0:
416,192,35261,1,0,0:0:0:0:
160,192,35426,1,0,0:0:0:0:
384,192,35592,1,0,0:0:0:0:
192,192,35758,1,0,0:0:0:0:
352,192,35924,1,0,0:0:0:0:
256,64,36090,5,0,0:0:0:0:
256,352,36256,1,0,0:0:0:0:
256,96,36421,1,0,0:0:0:0:
256,320,36587,1,0,0:0:0:0:
256,128,36753,1,0,0:0:0:0:
256,288,36919,1,0,0:0:0:0:
256,320,37084,5,0,0:0:0:0:
256,32,37250,1,0,0:0:0:0:
256,288,37415,1,0,0:0:0:0:
256,64,37581,1,0,0:0:0:0:
256,256,37747,1,0,0:0:0:0:
256,96,37913,1,0,0:0:0:0:
288,192,38079,6,0,L|384:192,1,90
224,192,38410,2,0,L|128:192,1,90
256,160,38742,2,0,L|256:64,1,90
256,224,39074,2,0,L|256:320,1,90
256,192,39405,1,0,0:0:0:0:
256,192,39571,1,0,0:0:0:0:
256,192,39737,1,0,0:0:0:0:
256,352,40068,5,0,0:0:0:0:
256,32,40400,1,0,0:0:0:0:
480,192,40731,1,0,0:0:0:0:
32,192,41062,1,0,0:0:0:0:
416,320,41394,1,0,0:0:0:0:
96,320,41726,1,0,0:0:0:0:
256,192,42058,5,0,0:0:0:0:
thanks so much!! i'll check it out
Signum
*sigh* As requested. Copy all files to the folder. No exceptions and don't remove the hitsounds! I dare you
Grab it here
Topic Starter
Nyantiaz

Signum wrote:

*sigh* As requested. Copy all files to the folder. No exceptions and don't remove the hitsounds! I dare you
Grab it here
tanks
sorry for the trouble :(
Irya
Well then, here it is

osu file format v14

[General]
AudioFilename: 7.VII. Granat.mp3
AudioLeadIn: 2000
PreviewTime: 281
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 1
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:[XV]'s Easy
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame omgneo meep exkyu petereu a r m i n Signum
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.95
SliderTickRate:1

[Events]
//Background and Video events
0,0,"betterbg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
281,331.5649867374,3,2,74,45,1,0
24153,-100,3,2,76,30,0,0
25811,-100,3,2,77,30,0,0
28132,-100,3,2,76,30,0,0
29790,-100,3,2,77,30,0,0
32111,-100,3,2,74,30,0,0
36090,-86.9565217391304,3,2,74,30,0,0
42058,-100,3,2,75,15,0,0


[Colours]
Combo1 : 109,135,177
Combo2 : 162,179,183
Combo3 : 118,203,105

[HitObjects]
96,48,281,6,0,P|40:160|152:320,1,285
448,296,2270,2,0,P|496:184|480:112,1,190
368,96,3265,1,0,0:0:0:0:
256,112,3596,2,0,L|136:136,2,95
480,128,5254,6,0,L|400:320,1,190
296,320,6249,1,0,0:0:0:0:
184,304,6580,2,0,P|208:216|152:120,2,190
72,304,8238,2,0,P|24:192|112:56,1,285
336,304,10227,2,0,P|384:192|296:56,1,285
120,192,11885,1,0,0:0:0:0:
208,128,12217,6,0,L|480:264,1,285
120,256,14206,1,0,0:0:0:0:
408,72,15201,1,0,0:0:0:0:
64,72,16196,2,0,P|-12:185|34:314,1,285
376,312,18185,1,0,0:0:0:0:
112,96,19180,2,0,P|256:64|408:104,1,285
128,312,21169,1,0,0:0:0:0:
256,192,22164,12,0,24153,0:0:0:0:
128,192,25148,5,0,0:0:0:0:
440,48,26143,1,0,0:0:0:0:
96,48,27137,1,0,0:0:0:0:
424,144,28132,2,0,P|352:272|224:296,1,285
32,16,30121,1,0,0:0:0:0:
376,16,31116,1,0,0:0:0:0:
40,96,32111,6,0,B|168:128|128:264|128:264|256:264|336:96,1,475
224,64,34100,2,0,B|264:64|288:16|352:16|464:80|464:80|352:152|416:328,1,475
288,304,36090,2,0,B|208:304|152:176|152:176|328:120|328:120|160:304|160:304|88:304,1,655.500012502671
40,40,39074,1,0,0:0:0:0:
432,40,40068,1,0,0:0:0:0:
136,304,41063,1,0,0:0:0:0:
256,192,42058,12,0,44047,0:0:0:0:
Topic Starter
Nyantiaz

[XV] wrote:

Well then, here it is

osu file format v14

[General]
AudioFilename: 7.VII. Granat.mp3
AudioLeadIn: 2000
PreviewTime: 281
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 1
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:Nyantiaz
Version:[XV]'s Easy
Source:
Tags:竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame omgneo meep exkyu petereu a r m i n Signum
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.95
SliderTickRate:1

[Events]
//Background and Video events
0,0,"betterbg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
281,331.5649867374,3,2,74,45,1,0
24153,-100,3,2,76,30,0,0
25811,-100,3,2,77,30,0,0
28132,-100,3,2,76,30,0,0
29790,-100,3,2,77,30,0,0
32111,-100,3,2,74,30,0,0
36090,-86.9565217391304,3,2,74,30,0,0
42058,-100,3,2,75,15,0,0


[Colours]
Combo1 : 109,135,177
Combo2 : 162,179,183
Combo3 : 118,203,105

[HitObjects]
96,48,281,6,0,P|40:160|152:320,1,285
448,296,2270,2,0,P|496:184|480:112,1,190
368,96,3265,1,0,0:0:0:0:
256,112,3596,2,0,L|136:136,2,95
480,128,5254,6,0,L|400:320,1,190
296,320,6249,1,0,0:0:0:0:
184,304,6580,2,0,P|208:216|152:120,2,190
72,304,8238,2,0,P|24:192|112:56,1,285
336,304,10227,2,0,P|384:192|296:56,1,285
120,192,11885,1,0,0:0:0:0:
208,128,12217,6,0,L|480:264,1,285
120,256,14206,1,0,0:0:0:0:
408,72,15201,1,0,0:0:0:0:
64,72,16196,2,0,P|-12:185|34:314,1,285
376,312,18185,1,0,0:0:0:0:
112,96,19180,2,0,P|256:64|408:104,1,285
128,312,21169,1,0,0:0:0:0:
256,192,22164,12,0,24153,0:0:0:0:
128,192,25148,5,0,0:0:0:0:
440,48,26143,1,0,0:0:0:0:
96,48,27137,1,0,0:0:0:0:
424,144,28132,2,0,P|352:272|224:296,1,285
32,16,30121,1,0,0:0:0:0:
376,16,31116,1,0,0:0:0:0:
40,96,32111,6,0,B|168:128|128:264|128:264|256:264|336:96,1,475
224,64,34100,2,0,B|264:64|288:16|352:16|464:80|464:80|352:152|416:328,1,475
288,304,36090,2,0,B|208:304|152:176|152:176|328:120|328:120|160:304|160:304|88:304,1,655.500012502671
40,40,39074,1,0,0:0:0:0:
432,40,40068,1,0,0:0:0:0:
136,304,41063,1,0,0:0:0:0:
256,192,42058,12,0,44047,0:0:0:0:
yayyyyyyyyyyy
tanks!!
pkk


Each sampleset has its own hit-normal sound (the default sound you hear when you hit the circle without adding any hitsounds)

If you change a section to drum (D), the circles will all have the drum-hitnormal sound when you hit them. You can change the hitnormal to sound like another sampleset's by changing the sampleset. e.g. your timing point's sampleset is normal, but you want the hitnormal to sound less intense/softer because of a part in the music, so you would change sampleset to soft. Note that sampleset changes additions to the same sampleset as well, but you can change additions independently of sampleset.

If you want to borrow a clap/whistle/finish from another sampleset, change the additions instead. e.g. you want the loud hit-normals from the normal sampleset but you want to use soft whistles because normal whistles are too jarring, then you would change additions to soft.

As long as you know what the custom hitsounds you added sound like, as well as what the default hitsounds sound like (if your timing point is on D:69 or something and you put a clap, but you don't have a drum-hitclap69, it will use the default drum-hitclap), then all you need to do is figure out when and where to use each hitsound.

For example, with your current custom hitsounds in mind, at 00:01:275 - you can use the soft-hitclap hitsound to match the drum in the music by setting additions to clap (since your timing point has set the sampleset to drum) then stick on your clap.

have fun hitsounding lo

here's a more in-depth guide on hitsounding basics by kibbleru
and an interactive tutorial w ow 11 !
Topic Starter
Nyantiaz

pkk wrote:



Each sampleset has its own hit-normal sound (the default sound you hear when you hit the circle without adding any hitsounds)

If you change a section to drum (D), the circles will all have the drum-hitnormal sound when you hit them. You can change the hitnormal to sound like another sampleset's by changing the sampleset. e.g. your timing point's sampleset is normal, but you want the hitnormal to sound less intense/softer because of a part in the music, so you would change sampleset to soft. Note that sampleset changes additions to the same sampleset as well, but you can change additions independently of sampleset.

If you want to borrow a clap/whistle/finish from another sampleset, change the additions instead. e.g. you want the loud hit-normals from the normal sampleset but you want to use soft whistles because normal whistles are too jarring, then you would change additions to soft.

As long as you know what the custom hitsounds you added sound like, as well as what the default hitsounds sound like (if your timing point is on D:69 or something and you put a clap, but you don't have a drum-hitclap69, it will use the default drum-hitclap), then all you need to do is figure out when and where to use each hitsound.

For example, with your current custom hitsounds in mind, at 00:01:275 - you can use the soft-hitclap hitsound to match the drum in the music by setting additions to clap (since your timing point has set the sampleset to drum) then stick on your clap.

have fun hitsounding lo

here's a more in-depth guide on hitsounding basics by kibbleru
and an interactive tutorial w ow 11 !
tanks ill try to hitsound now
Pickkle

ExKyu wrote:

Pickkle wrote:

made this diff cause i like the song, you dont have to use it.
That's some HW skills right there you have,too awesome,are you his apprentice?
na
A r M i N
i think we wont be seeing any mods on here any time soon
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