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I'll create a gd when i'll have time ,but for this song ,if you listen closely ,some parts are writen in 1/6 ,just try out like i did in the screenshots ^^ then for the combos ,you do as you wish ,but it'll be a lot harder to rank with combo of like 24 notes .then for the jump midstream ,it was just in case you deleted the 5 and 7 notes ,because i think they don't fit ,but you can keep themboerdifox wrote:
So where do I start here..
Jump patterns are repetitive yes - mostly due to lack of experience i guess since this is the first map im using jump patterns on.
So might change some patterns in the future but as of right now i think they are quiet versatile including zick-zack, W , crossover and star patterns.
00:25:386 (5) - Slider doesent really fit the flow and pacing imo. Would make the hitsounds mess up and not fit the rythm anymore.
00:35:477 (9) - dont really like to interrupt combos midstreamt.. if your using a multi-colored skin its just confusing to have things changed midstream
(I know modders gonna cry about this but im not gonna change it just deal with it)
00:39:636 (5,7) - dont know where these dont fit the music oO All the ppl i asked to playtest didnt seem to have a problem timing these notes so ill keep
them.
00:39:704 (6) - do a jump midstream eh ? I dont get ur point - would be overmapped to have a jump midstream to a circle+slider imo.
Now for all the streams u mentioned - im not putting new combos in midstream as i explained earlier on thats just not my mapping style.
- the song is written in 1/4 - so i mapped the map in 1/4 except the stream parts (in 1/8 obviously) to fit the lead
synth at the given times. Changing the beat from 1/4 to 1/6-1/3 at ANY point in the map would just mess up the whole
rythm and tapping flow. And i dont see the need to map it in 1/3 the first place because the song is written in 1/4 and
the different segments of the song fit that beat really well (you can tell by listening and counting).
00:54:159 (3) 00:56:273 (4) 00:58:523 (4) 01:00:704 (4) - are all breakbeat to maintain flow and not have huge breaks inbetween
02:30:841 (1,2,3,4,5,6,7,8) - idk its not irregular for me its 1/8 all the way as it should be oO
I do appreciate the effort you put in modding but for now i dont see the things you mentioned in the need of being changed. So Ill keep the map as it is for now and might change stuff after i got more feedback from playtesting it.
If you want to you can go ahead and create a custom diff. and ill add it to the set if i enjoy playing it cheers!