forum

Auvic - Music Is A Movement

posted
Total Posts
4
Topic Starter
boerdifox
This map has been deleted on the request of its creator. It is no longer available.
Senzzen
Mb don't put soundcloud in source because the music can be find in other places ^^

Overall : good map but jumps a bit too repetitive ,mb put more patterns (back and forth beats ,square ,etc)

My mod : 00:25:386 (5) - Mb replace it by a slider
00:35:477 (9) - New combo here ?
00:39:636 (5,7) - Delete these notes ,it doesn't fit with the music
00:39:704 (6) - then do a jump with this note ?
00:41:841 (1,2,3,4,5,6,7,8,9,10) - These notes are not timed correctly ,you should have use 1/6 ,mb you can do a little space stream like this : https://osu.ppy.sh/ss/5903579
00:46:386 (1,2,3,4,5,6,7,8) - This stream does not fit the music ,put a jump section instead
00:51:295 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24) - This part of the song is on 1/3 ,so this stream is too fast ,and also put a new combo ,the stream should be looking like this : https://osu.ppy.sh/ss/5903629

For these lines ,try to put a circle 1/4 after the slider
00:54:159 (3) - wrong timing ,should be on 00:54:023
00:56:273 (4) - should be on 00:56:204
00:58:523 (4) - should be on 00:58:386
01:00:704 (4) - should be on 01:00:568

01:13:932 (1,2,3,4,5,6,7,8,9) - this stream is on 1/6 like this : https://osu.ppy.sh/ss/5903685
01:22:659 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - same : https://osu.ppy.sh/ss/5903701
02:21:841 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - same : https://osu.ppy.sh/ss/5903718
02:26:477 (1,2,3,4,5,6,7,8,9,10,11,12) - same : https://osu.ppy.sh/ss/5903731
02:30:841 (1,2,3,4,5,6,7,8) - this stream is very irregular ,it goes from 1/8 to 1/6 so mb you could do something like this : https://osu.ppy.sh/ss/5903754
02:35:409 (10) - this note does not fit the music
Topic Starter
boerdifox
So where do I start here..
Jump patterns are repetitive yes - mostly due to lack of experience i guess since this is the first map im using jump patterns on.
So might change some patterns in the future but as of right now i think they are quiet versatile including zick-zack, W , crossover and star patterns.

00:25:386 (5) - Slider doesent really fit the flow and pacing imo. Would make the hitsounds mess up and not fit the rythm anymore.
00:35:477 (9) - dont really like to interrupt combos midstreamt.. if your using a multi-colored skin its just confusing to have things changed midstream
(I know modders gonna cry about this but im not gonna change it just deal with it)
00:39:636 (5,7) - dont know where these dont fit the music oO All the ppl i asked to playtest didnt seem to have a problem timing these notes so ill keep
them.
00:39:704 (6) - do a jump midstream eh ? I dont get ur point - would be overmapped to have a jump midstream to a circle+slider imo.

Now for all the streams u mentioned - im not putting new combos in midstream as i explained earlier on thats just not my mapping style.
- the song is written in 1/4 - so i mapped the map in 1/4 except the stream parts (in 1/8 obviously) to fit the lead
synth at the given times. Changing the beat from 1/4 to 1/6-1/3 at ANY point in the map would just mess up the whole
rythm and tapping flow. And i dont see the need to map it in 1/3 the first place because the song is written in 1/4 and
the different segments of the song fit that beat really well (you can tell by listening and counting).

00:54:159 (3) 00:56:273 (4) 00:58:523 (4) 01:00:704 (4) - are all breakbeat to maintain flow and not have huge breaks inbetween
02:30:841 (1,2,3,4,5,6,7,8) - idk its not irregular for me its 1/8 all the way as it should be oO

I do appreciate the effort you put in modding but for now i dont see the things you mentioned in the need of being changed. So Ill keep the map as it is for now and might change stuff after i got more feedback from playtesting it.
If you want to you can go ahead and create a custom diff. and ill add it to the set if i enjoy playing it :) cheers!
Senzzen

boerdifox wrote:

So where do I start here..
Jump patterns are repetitive yes - mostly due to lack of experience i guess since this is the first map im using jump patterns on.
So might change some patterns in the future but as of right now i think they are quiet versatile including zick-zack, W , crossover and star patterns.

00:25:386 (5) - Slider doesent really fit the flow and pacing imo. Would make the hitsounds mess up and not fit the rythm anymore.
00:35:477 (9) - dont really like to interrupt combos midstreamt.. if your using a multi-colored skin its just confusing to have things changed midstream
(I know modders gonna cry about this but im not gonna change it just deal with it)
00:39:636 (5,7) - dont know where these dont fit the music oO All the ppl i asked to playtest didnt seem to have a problem timing these notes so ill keep
them.
00:39:704 (6) - do a jump midstream eh ? I dont get ur point - would be overmapped to have a jump midstream to a circle+slider imo.

Now for all the streams u mentioned - im not putting new combos in midstream as i explained earlier on thats just not my mapping style.
- the song is written in 1/4 - so i mapped the map in 1/4 except the stream parts (in 1/8 obviously) to fit the lead
synth at the given times. Changing the beat from 1/4 to 1/6-1/3 at ANY point in the map would just mess up the whole
rythm and tapping flow. And i dont see the need to map it in 1/3 the first place because the song is written in 1/4 and
the different segments of the song fit that beat really well (you can tell by listening and counting).

00:54:159 (3) 00:56:273 (4) 00:58:523 (4) 01:00:704 (4) - are all breakbeat to maintain flow and not have huge breaks inbetween
02:30:841 (1,2,3,4,5,6,7,8) - idk its not irregular for me its 1/8 all the way as it should be oO

I do appreciate the effort you put in modding but for now i dont see the things you mentioned in the need of being changed. So Ill keep the map as it is for now and might change stuff after i got more feedback from playtesting it.
If you want to you can go ahead and create a custom diff. and ill add it to the set if i enjoy playing it :) cheers!
I'll create a gd when i'll have time ,but for this song ,if you listen closely ,some parts are writen in 1/6 ,just try out like i did in the screenshots ^^ then for the combos ,you do as you wish ,but it'll be a lot harder to rank with combo of like 24 notes .then for the jump midstream ,it was just in case you deleted the 5 and 7 notes ,because i think they don't fit ,but you can keep them
Please sign in to reply.

New reply