15:59 <TheVileOne> : oh ello
15:59 <Gens> : hello
16:07 <TheVileOne> : Well i'll be ready for any irc modding after i eat, in about an hour or so
16:08 <TheVileOne> : well hour onward
16:09 <Gens> : sounds like a good time to irc mod, yeah
16:12 <TheVileOne> : trying to make my Easy actually Easy instead of a light Normal
16:12 <TheVileOne> : It always happens
16:12 <TheVileOne> : Think my Easy modes play like Normals, well that's normal for me. I always make Easy modes that look
16:12 <TheVileOne> : like Normals
16:12 <TheVileOne> : >.>
16:12 <Gens> : <.<
16:16 <TheVileOne> : I don't understand the key to making simple Easy modesw
16:18 <Gens> : I guess it's easy for me because I always map thinking with patterns ~
16:20 <TheVileOne> : I map thinking beat. Beat is supreme
16:20 <TheVileOne> : long sliders obscure beat
16:20 <TheVileOne> : harder to hitsound
16:30 <TheVileOne> : Weird Al
16:30 <TheVileOne> : Awesome
16:31 <TheVileOne> : Gens you should try to get this ranked
16:31 *TheVileOne is listening to Susumu Hirasawa - SEH LE MAO
16:31 <TheVileOne> : I love the song and your map
16:31 <Gens> : hehe, thanks ~ I plan to promote those maps eventually too
16:33 <Gens> : first trying to promote my pending maps
17:08 <Gens> : well, I could start an irc mod right about now
17:08 <TheVileOne> : Well im not quite ready hold on
17:15 <TheVileOne> : I guess so
17:15 <TheVileOne> : food is late
17:15 <TheVileOne> : But I can irc
17:15 <Gens> : nngh I don't know what MAT to ask for mods :<
17:15 <Gens> : just took the chance to look while waiting your response
17:15 <Gens> : but alright then, I can start now
17:16 <TheVileOne> : Well take your time
17:17 <TheVileOne> : you'll see i changed some things
17:17 <TheVileOne> : some
17:17 <TheVileOne> : not many
17:18 <Gens> : aah, well, let's get started on some things
17:18 <Gens> : [PsYcHo]
17:19 <TheVileOne> : the diff you hated the most
17:19 <Gens> : nah, I don't hate it, I just think it could be better
17:20 <Gens> : 00:08:192 (1,2,3,4,5,6,7,8) - this pattern isn't very solid, it'd be much more solid if it were symmetrical
17:20 <Gens> : sure, symmetry isn't necessary but there's really no reason to not do it in this case!
17:21 <TheVileOne> : wow, sure....
17:21 <TheVileOne> : done
17:22 <Gens> : 00:09:944 (1,2,3,4) - this pattern isn't solid either - there's a little bit of overlapping, and the sliders make no
17:22 <Gens> : constant rotation
17:22 <Gens> : keeping the map as overlap-free as possible makes your map look much nicer
17:22 <Gens> : there are sometimes where you just have to overlap a bit, but this isn't the case~
17:23 <Gens> : what I'd suggest is straightening the sliders, making them a normal cross
17:23 <Gens> : I'm hoping you understand my meaning of 'solid' a bit more now
17:24 <TheVileOne> : Well i didn't think you could notice the overlap while playing
17:25 <Gens> : it is noticeable... just sayin'
17:26 <TheVileOne> : done. I remembered why I made the pentagram angled
17:26 <TheVileOne> : it was easier to hit that way
17:26 <TheVileOne> : but whatever
17:26 <TheVileOne> : it's straight now
17:27 <TheVileOne> : fixed overlap
17:28 <Gens> : you did something like this, right? just wondering:
http://osu.ppy.sh/ss/28986717:28 <Gens> : don't mind the overlap in the timeline, just for screening purposes
17:29 <Gens> : 00:15:199 (1) - The pattern starting from here isn't very solid, 00:16:951 (1) - feels like a completely different
17:29 <Gens> : section of the song
17:29 <TheVileOne> : no....
17:29 <TheVileOne> : i don't like that pattern
17:29 <Gens> : you mean the one at 00:15:199 (1) - ?
17:30 <TheVileOne> : no, the sliders
17:30 <TheVileOne> : And those stacks are intentional
17:31 <TheVileOne> : they set you up to hit this 00:16:951 (1,2) -
17:31 <TheVileOne> : properly
17:31 <Gens> : hmm, well, that's true
17:33 <Gens> : still, I think they could be arranged more pretty, something like this:
http://osu.ppy.sh/ss/28987317:34 <Gens> : mmmmoving on
17:34 <Gens> : 00:29:214 (1) - the pattern starting from here doesn't look like it goes anywhere
17:35 <Gens> : you could say it makes like some loops with the circles, but (8) would have to be at the same place (6) is
17:36 <TheVileOne> : the problem with your screenshot is
17:36 <TheVileOne> : I wanted only 3,4 to be the jump
17:36 <TheVileOne> : you have the whole combo as jumps
17:36 <TheVileOne> : :/
17:36 <TheVileOne> : and you're making a diamond and the pattern is supposed to be a zigzag
17:37 <TheVileOne> : although my szigzag uis a bit weird looking
17:37 <TheVileOne> : so ill try to make it look better
17:37 <Gens> : at the very least (1) could be a bit lower so it doesn't overlap
17:37 <TheVileOne> :
http://osu.ppy.sh/ss/28987417:38 <Gens> : yeah that looks more solid
17:40 <TheVileOne> : it doesn't go anywhere?
17:40 <TheVileOne> : it doubles back?
17:40 <TheVileOne> : oh 6,7,8
17:40 <TheVileOne> : you mean
17:41 <Gens> : yeah, I'm thinking the pattern could be more like
http://osu.ppy.sh/ss/28987717:41 <TheVileOne> : bleh tried that... meh
17:41 <TheVileOne> : I don't want that kind of evenneess
17:41 <TheVileOne> : ness
17:42 <TheVileOne> : needs to be angled
17:42 <TheVileOne> : and irregular
17:43 <TheVileOne> : is it that big of a deal?
17:43 <Gens> : 'irregular' is what I would use as a synonym for non-solid
17:43 <Gens> : personally I think it looks bad, but if you want to keep it then it's fine
17:43 <TheVileOne> : Well irregular was my theme for this song
17:43 <TheVileOne> : xd
17:44 <Gens> : huh
17:44 <Gens> : 00:30:965 (1) - well this pattern is also kinda messy, but I'm guessing you don't want to change it
17:45 <Gens> : (2) could at least be a mirror of (1)
17:45 <TheVileOne> : adding claps every 3 note of each combo
17:45 <TheVileOne> : no
17:45 <TheVileOne> : I can change that
17:45 <TheVileOne> : messy is bad
17:46 <TheVileOne> : not entirely symmetrical is good
17:46 <TheVileOne> : I'll tweak the positions of 1,2
17:46 <TheVileOne> : and maybe 3
17:46 <Gens> : oh, alright
17:47 <Gens> : 00:37:973 (1) - The spacing does a little increase on this combo
17:48 <Gens> : it's pretty minor, but it does feel a little out of place
17:49 <TheVileOne> : lowered the spacing of those sliders to 1.5 like the rest of the combo
17:50 <TheVileOne> : made the stream after it more even
17:50 <Gens> : alrighty
17:50 <Gens> : well, I'm not going to mention the not-perfectly-stacked circles since they're really not noticeable while playing,
17:50 <Gens> : so moving onnn
17:50 <TheVileOne> : you see that green combo
17:51 <TheVileOne> : That is what i didn't want there
17:51 <Gens> : you mean the one at 00:36:221 (1) - ?
17:51 <TheVileOne> : yes
17:51 <TheVileOne> : i didn't want that in the earlier combo
17:52 <Gens> : haha, yeah, I noticed it was pretty much the same I did
17:52 <TheVileOne> : and is 1.8 spacing too much for those sliders you mentioned
17:52 <TheVileOne> : the red ones?
17:52 <TheVileOne> : i like the spacing
17:53 <Gens> : not like it's too 'hard to play' or anything, just saying it feels out of place, unjustified, so to speak
17:54 <Gens> : 00:46:732 (1) - I actually like these combos, they're irregular but fun to play
17:55 <TheVileOne> : change those red slider spacings to 1.5 but kept the notes after 1.8
17:55 <TheVileOne> : i feel the notes signify a jump
17:55 <TheVileOne> : and thanks
17:55 <Gens> : yeah, that's fine
17:56 <Gens> : 00:57:243 (1) - This combo... hmm, I see the point of the stacks, but it feels a little... you know, 'doesn't go
17:56 <Gens> : anywhere'
17:57 <TheVileOne> : it's to keep the diamond pattern intact
17:57 <TheVileOne> : if i change it, I couldn't get that diamond which goes into the sliders
17:58 <TheVileOne> : and the 1-1-12 pattern continues in patterns after that
17:58 <TheVileOne> : So I don't see why it wouldn't fit
17:59 <Gens> : hmm, well yeah, it doesn't play the same way if you move (1) and (2) somewhere else I guess
18:00 <Gens> : 00:58:995 (1) - I'm guessing you don't want to make it symmetrical so it doesn't overlap
18:01 <TheVileOne> : it doesn't overlap?
18:01 <TheVileOne> : the notes disappear before note 2
18:02 <TheVileOne> : and i would center them but how....
18:02 <TheVileOne> : lol
18:02 <TheVileOne> : it's one of those areas, where everything snugly fits into one area
18:02 <TheVileOne> : doesn't bother me
18:02 <TheVileOne> : if it stays the same
18:03 <Gens> :
http://osu.ppy.sh/ss/289883 < something like that
18:04 <TheVileOne> : ill pass. I don't like that transition angle
18:04 <TheVileOne> : update psycho with the changes ive made thus far
18:06 <TheVileOne> : I'll have to eat very soon.
18:06 <Gens> : I see
18:06 <Gens> : I'm not sure if you want me to keep modding
18:07 <TheVileOne> : Well depends. can we start back up after i eat
18:07 <TheVileOne> : or are you in the zone
18:07 <Gens> : I'm not sure, I might have to go later
18:08 <TheVileOne> : Well finish psycho with me
18:08 <TheVileOne> : It takes me 5-7 minutes to eat
18:08 <TheVileOne> : Not like 30 minutes like some people
18:08 <Gens> : ...it takes me 30 when I'm fast
18:08 <Gens> : :O
18:09 <TheVileOne> : im here. it's just tomato soup and bacon
18:10 <TheVileOne> : eating at the same time
18:10 <Gens> : I do that at times too, heh
18:10 <Gens> : 01:10:819 (3) - stream could be prettier
18:11 <TheVileOne> : are you seeing a general curve
18:11 <TheVileOne> : what do you suggest
18:11 <TheVileOne> : just spacing adjustments
18:12 <Gens> :
http://osu.ppy.sh/ss/28988618:12 <TheVileOne> : made spacing cleaner, but kept shape
18:12 <TheVileOne> : oh ill try that
18:13 <Gens> : 01:13:009 (1) - I'm guessing this is intentional too, but spacing felt like it should be more sparse
18:13 <Gens> : on that combo
18:14 <TheVileOne> :
http://osu.ppy.sh/ss/28988718:14 <Gens> : yeah that looks good
18:14 <TheVileOne> : sparse... don't use words like that- confuses yourmeaning
18:14 <Gens> : spacing should be bigger :p
18:15 <TheVileOne> : sparse means larger?
18:15 <TheVileOne> : okay
18:15 <TheVileOne> : but it's pretty large already
18:15 <TheVileOne> : damn
18:15 <Gens> : compared to 01:11:257 (1) - not so much
18:17 <TheVileOne> : 1.5, 2.23,1.5,2.23
18:17 <TheVileOne> : I don't see your point
18:17 <Gens> : and the combo at 01:13:009 (1) - is 1.0!
18:18 <TheVileOne> : good point
18:18 <TheVileOne> : i'll change that in a moment
18:18 <Gens> : 01:20:236 (2) - remember what I said about overmapping? it was because of this part
18:19 <Gens> : triples everywhere!
18:19 <TheVileOne> : Because I had ignored triples for practically the whole song
18:19 <TheVileOne> : and those sliders are the only overmapped part
18:20 <TheVileOne> : changed that stream thing to 1.2 instead of 1.0
18:21 <TheVileOne> : So anyways is there anything really wrong there
18:21 <TheVileOne> : it's the part before the spinner
18:21 <TheVileOne> : the last part before it changes beat. So I think a crescendo event was prudent
18:22 <TheVileOne> : oh and 01:07:754 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1) -
18:22 <TheVileOne> : triples here
18:22 <Gens> : I just think there's no necessity to put so many triples there, but well, it's your map
18:23 <Gens> : I think that's all, the next part is pretty much okay
18:23 <Gens> : well defined patterns and such, feels solid
18:24 <TheVileOne> : Okay
18:24 <TheVileOne> : you mean my jumps passed the Gens test
18:24 <TheVileOne> : :3
18:24 <Gens> : I guess so~
18:25 <TheVileOne> : let me guess
18:25 <TheVileOne> : 00:11:695 (1) -
18:25 <TheVileOne> : overlap
18:25 <TheVileOne> : :p
18:25 <TheVileOne> : gonna try to fix it regardless
18:25 <Gens> : haha
18:26 <Gens> : rather, I was going to point out 00:05:125 (3) -
18:26 <Gens> : slider plays a little weird
18:26 <TheVileOne> : I'll look at it
18:26 <Gens> : 00:23:957 (1,2) - the overlaps here also look kind of bad
18:27 <Gens> : although they're pretty minor
18:28 <Gens> : 00:48:046 (4,4,4) - this is a hitsound thing... shouldn't there be no whistle at the end?
18:29 <TheVileOne> : changed the slider at 5 seconds to a stack instead
18:30 <Gens> : 01:05:345 (6,7,8) - (6) should probably be unstacked
18:30 <TheVileOne> : fixed overlap
18:31 <TheVileOne> : removed whistles from first two sliders, but the third one sounds best with whistles on both ends
18:33 <TheVileOne> : unstacked,
18:34 <TheVileOne> : oh and if you get to Haneii's diff, I could attempt to mod his
18:34 <Gens> : also, just as a general pointer: I'd try to make smoother curves with the sliders, placing the last anchor point
18:34 <Gens> : where the slider really ends
18:34 <Gens> :
http://osu.ppy.sh/ss/289896 - good slider
18:34 <Gens> :
http://osu.ppy.sh/ss/289899 - meh slider
18:34 <Gens> : I'm giving you a general pointer for future maps, but I'm not asking you to fix the whole map
18:35 <Gens> : that'd be too much of a chore
18:36 <TheVileOne> : point taken
18:36 <TheVileOne> : does it matter
18:37 <Gens> : in the long run you'll want to make your maps good looking, or at least I hope so
18:37 <Gens> : little details like overlaps or sliders can make the look of your map change a lot
18:37 <TheVileOne> : Well i meant does it's positioning affect it's shape
18:38 <Gens> : well, actually, you could also make good looking slider without the last point being there but, it's good practice
18:38 <Gens> : ctrl+r usually screws up sliders, but not if they're like that
18:39 <Gens> : and I find it much easier to center the middle point when the last point is like that
18:42 <Gens> : yeah, I guess it's just that for Hard
18:42 <TheVileOne> : Well I'm just going to take the sliders from the previous combo
18:42 <TheVileOne> : And replace them
18:42 <TheVileOne> : and Normal
18:43 <TheVileOne> : I have permission to take mods fromHaneii
18:44 <Gens> : Hmm, let's see
18:44 <Gens> : 00:32:060 (3) - personal perk on this one: should only have one repeat
18:44 <Gens> : though that breaks the spacing after, so it's probably not worth fixing
18:47 <Gens> : there's really not much to point out on this difficulty
18:48 <Gens> : well, I already told you that I think it's a bit too hard
18:48 <TheVileOne> : Eh im not so sure i want to remove that repeat
18:48 <TheVileOne> : that just means another singular note in that stream
18:49 <TheVileOne> : Well you told us it's too hard, but because you can't find anything that's really flawed, it can't be helped.it
18:49 <TheVileOne> : would take major remapping to make it less hard
18:51 <Gens> : yeah...
18:51 <Gens> : well, Easy there's not much to point out either
18:52 <Gens> : there are some overlaps here and there, and you can't change patterns here as easily either
18:52 <TheVileOne> : There's that last note
18:52 <TheVileOne> : I don't mind removing it but the star rating goes from 2.93 to 3.08 if i do so
18:53 <TheVileOne> : and it wouldn't end at the same point as the other diffs
18:54 <Gens> : I'd still remove it
18:54 <Gens> : you say, no difficulty should be above 3.0?
18:54 <TheVileOne> : It's recommended that it's 2.5 - 3.0. you're the BAT. You're the one who is supposed to determine these
18:54 <TheVileOne> : things
18:54 <TheVileOne> : :p
18:55 <TheVileOne> : But I think as long as it averages to 3 stars
18:55 <TheVileOne> : it's fine
18:55 <Gens> : yeah, I think so too
18:55 <Gens> : besides, removing that last beat actually makes it easier
18:56 <Gens> : I think it's justified
18:56 <TheVileOne> : Why i don't understand why it hides so much star rating to begin with
18:56 <Gens> : the star rating algorithm is a mess :I
18:57 <TheVileOne> : Well updated without that note. Just need you to tell me i didn't fuck up anything
18:58 <TheVileOne> : I fixed a lot of things...
18:58 <TheVileOne> : oh those overlaps in easy
18:58 <TheVileOne> : i think i know which ones
19:00 <TheVileOne> : you have no idea how many hours it took me to hitsound these maps
19:01 <Gens> : huh, in easy, the last spinner...
19:01 <Gens> : I thought you'd make it end at 02:07:315 - !
19:02 <Gens> : I think everything else is fine
19:02 <TheVileOne> : fine.... it's just when i extend it there. I feel like im just spinning to nothing
19:02 <TheVileOne> : for the last few moments
19:04 <TheVileOne> : extended
19:04 <TheVileOne> : submitted
19:06 <TheVileOne> : I think I looks better at lease. What do you think
19:06 <TheVileOne> : Is it still a random mess
19:06 <TheVileOne> : :p
19:07 <Gens> : it looks better, yeah