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feryquitous feat sennzai - Strahv -Encore- [OsuMania]

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Critical_Star
discussed with the mapper about sv stuff and Q
Kawawa
Hello! dede. I have some concerns.

First of all I think video delayed a little.
The song is started at 2635 section but the change of video started at 2680 to 2685 section.
so I concern this anyway.

[Hyper]
01:34:049 (94049|1) - This rhythm seems missed from their section.
I mean they are completely focusing on the synth sound like this :: http://puu.sh/AMTk4/cad8730fd7.jpg
The point is that the piano section is here 01:34:127 - like your Another. obviously not here 01:34:049 -
I feel the piano keys come down too early when I played the chart.
It can be calculated as awkward rhythms because you expressed it as piano LN. anyway It looks a mistake.
+ can comparing with above part 01:44:101 - http://puu.sh/AMTDU/5082208391.jpg
Here you did not expressed it as LN, so It's not confusing between synth and stadard rhythm.
so If you want to make a LN for piano keys. then must be here 01:34:127 - 01:44:180 - not be 01:34:049 - 01:44:101 -
anyway It's definitely 70ms(1/4) faster more than the intention of piano rhythm. It's quite big.

[Insane]
01:44:180 - It's an option. seems you missing a note here like 01:34:127 -

Except for those, no problem.
cool map!! Best of luck!!
Alter-
Hi decade
Another


I played this song and it felt very fun, with the SV adding some sort of challenge. Here's my mod on Another cus it's the only thing I played :3
- credit to Donotmess for some of these finds <3

@ You're missing singles 00:03:892 - and 00:04:128 - I'd understand if there were SV, but there isn't.
^ Missing 00:06:405 - and 00:06:562 - <(more apparent)
^ Missing 00:08:918 - and 00:09:075 - <(definitely more apparent)
^ Missing 00:11:353 - and 00:11:431 - and 00:11:588 - (pure 1/4)
^ Missing 00:13:944 - and 00:14:101 -
^ Missing 00:16:615 -
^ Missing 00:18:971 - and 00:19:128 - 00:19:206 - <(you mapped 00:19:756 (19756|1,19834|0) -)

@ 00:04:206 (4206|0,4206|2,4206|1,4363|2,4363|0,4363|1) - and 00:06:719 (6719|0,6719|2,6719|1,6876|2,6876|1,6876|3) - are the same sounds, yet one is different than the other, line 00:06:876 (6876|3,6876|2,6876|1) - up with 00:06:719 (6719|0,6719|2,6719|1) -

@ 00:05:463 (5463|3) - Perhaps add SV stutter here at 1/8 to add more emphasis on that unique sound.

@ 00:05:777 - feels very weak to me, perhaps making this a double would serve more purpose to be an entrance note, try https://osu.ppy.sh/ss/11266639

@ 00:09:625 (9625|1) - isn't at all very noticeable once you slow it down to even 25%

@ How come you mapped 00:09:704 (9704|2,9782|3) - but not 00:10:096 -

@ Ghost note 00:10:725 (10725|0) - Ghost note 00:13:238 (13238|1) -

@ 00:12:845 (12845|0,12845|1) - should be a different double and not the same as 00:12:688 (12688|0,12688|1) - since different sounds

@ This SV at 00:22:740 - serves no purpose, and it doesn't even show on play

@ Missing light drum which you've mapped some of it, but need all of it 00:24:075 - 00:24:861 - 00:25:332 - 00:25:489 - 00:26:117 - 00:26:274 - 00:26:588 - 00:27:374 - 00:27:845 - 00:28:002 - 00:28:316 - 00:28:473 - 00:28:630 - 00:29:101 - 00:29:887 - 00:30:358 - 00:30:515 - 00:31:143 - 00:31:300 - 00:32:243 - and so on in 00:34:049 - to 00:43:002 -

@ wrong length 00:27:766 (27766|3) - make 1/2

@ You can use some sicker Burst SV here at 00:31:536 - to 00:31:850 - to really emphasis that transition.

@Missing 00:41:039 - and make 00:41:117 (41117|3) - a double and missing 00:41:117 (41117|3) - and missing 00:41:117 (41117|3) - missing alot of light drum, follow light drum suggestion.

@ Missing some cool chance to add 00:44:101 - 00:54:154 - some sick LN play from the vocals, I recommend doing so because this section is literally just 10 seconds of "boring" Another reason, is your Another and Hyper are literally the same patterning with just 1 long stroke of LN, so I SUPER recommend you to map the vocals in this section in Another.

@ Useless SV at 01:03:107 -, remove it and make 01:02:950 - .50x, then 01:03:735 - to 01:04:206 - use 1/8 to clean the SV transition between your .75x 1.00x 1.25x

@ Make 01:21:327 (81327|1,81327|2) - single LN and change 01:21:641 (81641|0) - to LN

@ Better distinguish 01:04:206 - to 01:04:520 - the SV here feels like it the 1.25x stretches more than it should, attempt changing it, so you don't have to use the same SV for 01:09:232 - to 01:09:546 - which is a completely different transition.

@Add some powerful SV burst to this SV at 01:13:630 - to 01:14:259 - feels weird to not exaggerate the burst here 01:13:630 (73630|3,73630|1) -

@ 01:31:536 - to 01:45:986 - perhaps just make this section without these 01:28:237 (88237|1) - because you only really map like, 1/4th of the piano in this section, you should either map all the piano with that LN, or not map the piano with no LN,

@ Make 01:39:389 (99389|0,99389|3,99860|3,99860|0) - a different double than 01:40:331 (100331|3,100331|0) - to give distinction

@ 01:47:085 - to 01:47:557 - can have more 1/8 SV to better transition the slow at a more clean pace.

@ 01:47:557 - to 01:47:871 - you should attempt a slow to very fast entrance SV to really give emphasis on that transition to the kiai section.

@ 01:59:180 - to 02:00:279 - you should make this even more powerful, I barely notice any burst, exaggerate them even more. "also may I say, 01:59:965 - this sound is weird in the song lmao."

@ 02:07:975 - 02:28:080 - rip cool mapping ending, instead of "not" mapping it probably due to it being "boring" cus it's just all vocal, abuse it. Try some sick, tricky LN structure to trip up some players, it would be the same as 00:44:101 - to 00:54:154 - where these both can be the LN part of this chart where it'll really test the players finger independence.

Hyper


@ 01:51:483 (111483|0) - should be just like 01:50:384 (110384|1,110384|2,110541|1) - or 01:49:284 (109284|0,109284|2,109441|2) - because you start your 2 note jack whenever the 3 repeating notes begin
^Same here 01:54:311 (114311|2,114311|0,114468|1) -
^Same here 02:01:379 (121379|1,121379|0,121536|3) -
^Same here 02:03:892 (123892|2,123892|3,124049|0) -
^This 2 note jack 02:04:520 (124520|2,124677|2) - needs to be moved down one for consistency

@ 02:05:148 (125148|0,125305|0) - This needs to not be a 2 note jack, and this does need to be a 2 two jack 02:05:462 (125462|2,125462|3,125619|1) -
^ Make 2 note jack 02:06:405 (126405|2,126405|3,126562|0) -
SpectorDG
How about report only unrankable issues? Stop ton of suggestions for qualified mapset. Please recommend suggestions for before Q.
Kawawa

SpectorDG wrote:

Please recommend suggestions for before Q.
It noticed to the public because the map has been qualified.

SpectorDG wrote:

How about report only unrankable issues? Stop ton of suggestions for qualified mapset.
Should everyone report only unrankable issues? NO.
"rhythm" "consistency" "potential issues that lower the quality of the mapset"
This is not meaningless thing when considering above things. It's all for the map anyway. not a bad intention.
Unpredictable

SpectorDG wrote:

How about report only unrankable issues? Stop ton of suggestions for qualified mapset. Please recommend suggestions for before Q.
i don't see why it only needs to be unrankable issues.

if someone like Kawawa or any other player or mapper/modder has concerns for a map and believes it does the map betterment, then whats the problem? It's not like Kawawa has ill intentions for the map either.
Alter-
The map is qualified, not ranked. Which means it's still open to suggestions, modding. I'm merely giving my thoughts about his map, if he has an agreement with my suggestions, then it's up to him to use them. He has the final say in what to do with my suggestions.
Raveille

SpectorDG wrote:

How about report only unrankable issues? Stop ton of suggestions for qualified mapset. Please recommend suggestions for before Q.
You probably need to understand what "Qualified" means dude. There's a reason a map goes to Qualification and not straight to Ranked.
Maxus
The video offset is indeed late, it should be moved from 1020 > 963 ms to sync-ing the video with certain beat that existed within the mp3.

Don't forget to reply Kawawa and Alternater concern regarding the issues.
Topic Starter
Lirai

Kawawa wrote:

Hello! dede. I have some concerns.

First of all I think video delayed a little.
The song is started at 2635 section but the change of video started at 2680 to 2685 section.
so I concern this anyway.

[Hyper]
01:34:049 (94049|1) - This rhythm seems missed from their section.
I mean they are completely focusing on the synth sound like this :: http://puu.sh/AMTk4/cad8730fd7.jpg
The point is that the piano section is here 01:34:127 - like your Another. obviously not here 01:34:049 -
I feel the piano keys come down too early when I played the chart.
It can be calculated as awkward rhythms because you expressed it as piano LN. anyway It looks a mistake.
+ can comparing with above part 01:44:101 - http://puu.sh/AMTDU/5082208391.jpg
Here you did not expressed it as LN, so It's not confusing between synth and stadard rhythm.
so If you want to make a LN for piano keys. then must be here 01:34:127 - 01:44:180 - not be 01:34:049 - 01:44:101 -
anyway It's definitely 70ms(1/4) faster more than the intention of piano rhythm. It's quite big.
added note at 1/4 snap as u said

[Insane]
01:44:180 - It's an option. seems you missing a note here like 01:34:127 -
added


Except for those, no problem.
cool map!! Best of luck!!
Topic Starter
Lirai

Alternater wrote:

Hi decade
Another

I played this song and it felt very fun, with the SV adding some sort of challenge. Here's my mod on Another cus it's the only thing I played :3
- credit to Donotmess for some of these finds <3

@ You're missing singles 00:03:892 - and 00:04:128 - I'd understand if there were SV, but there isn't.
^ Missing 00:06:405 - and 00:06:562 - <(more apparent)
^ Missing 00:08:918 - and 00:09:075 - <(definitely more apparent)
^ Missing 00:11:353 - and 00:11:431 - and 00:11:588 - (pure 1/4)
^ Missing 00:13:944 - and 00:14:101 -
^ Missing 00:16:615 -
^ Missing 00:18:971 - and 00:19:128 - 00:19:206 - <(you mapped 00:19:756 (19756|1,19834|0) -)

earlier version, i did map it but later on i feel that it's hard to read rather than jumpstream itself, i made player like me testplay it they always fail at that first part. concerning this is the first part of the map that should not be hardest whole song so i delete them all. I missed the singles, but yeah they are intended

@ 00:04:206 (4206|0,4206|2,4206|1,4363|2,4363|0,4363|1) - and 00:06:719 (6719|0,6719|2,6719|1,6876|2,6876|1,6876|3) - are the same sounds, yet one is different than the other, line 00:06:876 (6876|3,6876|2,6876|1) - up with 00:06:719 (6719|0,6719|2,6719|1) -

@ 00:05:463 (5463|3) - Perhaps add SV stutter here at 1/8 to add more emphasis on that unique sound.

i dont like to add more SV

@ 00:05:777 - feels very weak to me, perhaps making this a double would serve more purpose to be an entrance note, try https://osu.ppy.sh/ss/11266639

smh 4*map shouldn't have this pattern imo

@ 00:09:625 (9625|1) - isn't at all very noticeable once you slow it down to even 25%

@ How come you mapped 00:09:704 (9704|2,9782|3) - but not 00:10:096 -

@ Ghost note 00:10:725 (10725|0) - Ghost note 00:13:238 (13238|1) -

@ 00:12:845 (12845|0,12845|1) - should be a different double and not the same as 00:12:688 (12688|0,12688|1) - since different sounds

@ This SV at 00:22:740 - serves no purpose, and it doesn't even show on play

@ Missing light drum which you've mapped some of it, but need all of it 00:24:075 - 00:24:861 - 00:25:332 - 00:25:489 - 00:26:117 - 00:26:274 - 00:26:588 - 00:27:374 - 00:27:845 - 00:28:002 - 00:28:316 - 00:28:473 - 00:28:630 - 00:29:101 - 00:29:887 - 00:30:358 - 00:30:515 - 00:31:143 - 00:31:300 - 00:32:243 - and so on in 00:34:049 - to 00:43:002 -

I intended to skip for 1 first light drum on my pattern, not big problem. this makes an easier pattern

@ wrong length 00:27:766 (27766|3) - make 1/2

no it isn't wrong

@ You can use some sicker Burst SV here at 00:31:536 - to 00:31:850 - to really emphasis that transition.
i dont have to make it hard

@Missing 00:41:039 - and make 00:41:117 (41117|3) - a double and missing 00:41:117 (41117|3) - and missing 00:41:117 (41117|3) - missing alot of light drum, follow light drum suggestion.

@ Missing some cool chance to add 00:44:101 - 00:54:154 - some sick LN play from the vocals, I recommend doing so because this section is literally just 10 seconds of "boring" Another reason, is your Another and Hyper are literally the same patterning with just 1 long stroke of LN, so I SUPER recommend you to map the vocals in this section in Another.

@ Useless SV at 01:03:107 -, remove it and make 01:02:950 - .50x, then 01:03:735 - to 01:04:206 - use 1/8 to clean the SV transition between your .75x 1.00x 1.25x

@ Make 01:21:327 (81327|1,81327|2) - single LN and change 01:21:641 (81641|0) - to LN

@ Better distinguish 01:04:206 - to 01:04:520 - the SV here feels like it the 1.25x stretches more than it should, attempt changing it, so you don't have to use the same SV for 01:09:232 - to 01:09:546 - which is a completely different transition.

@Add some powerful SV burst to this SV at 01:13:630 - to 01:14:259 - feels weird to not exaggerate the burst here 01:13:630 (73630|3,73630|1) -

@ 01:31:536 - to 01:45:986 - perhaps just make this section without these 01:28:237 (88237|1) - because you only really map like, 1/4th of the piano in this section, you should either map all the piano with that LN, or not map the piano with no LN,

@ Make 01:39:389 (99389|0,99389|3,99860|3,99860|0) - a different double than 01:40:331 (100331|3,100331|0) - to give distinction

@ 01:47:085 - to 01:47:557 - can have more 1/8 SV to better transition the slow at a more clean pace.

@ 01:47:557 - to 01:47:871 - you should attempt a slow to very fast entrance SV to really give emphasis on that transition to the kiai section.

@ 01:59:180 - to 02:00:279 - you should make this even more powerful, I barely notice any burst, exaggerate them even more. "also may I say, 01:59:965 - this sound is weird in the song lmao."

@ 02:07:975 - 02:28:080 - rip cool mapping ending, instead of "not" mapping it probably due to it being "boring" cus it's just all vocal, abuse it. Try some sick, tricky LN structure to trip up some players, it would be the same as 00:44:101 - to 00:54:154 - where these both can be the LN part of this chart where it'll really test the players finger independence.

Hyper


@ 01:51:483 (111483|0) - should be just like 01:50:384 (110384|1,110384|2,110541|1) - or 01:49:284 (109284|0,109284|2,109441|2) - because you start your 2 note jack whenever the 3 repeating notes begin
^Same here 01:54:311 (114311|2,114311|0,114468|1) -
^Same here 02:01:379 (121379|1,121379|0,121536|3) -
^Same here 02:03:892 (123892|2,123892|3,124049|0) -
^This 2 note jack 02:04:520 (124520|2,124677|2) - needs to be moved down one for consistency

@ 02:05:148 (125148|0,125305|0) - This needs to not be a 2 note jack, and this does need to be a 2 two jack 02:05:462 (125462|2,125462|3,125619|1) -
^ Make 2 note jack 02:06:405 (126405|2,126405|3,126562|0) -
i think no reply means fixed, but not for adding more SV
Critical_Star
rebubble, video delay fixed
Topic Starter
Lirai
thanks CS, will wait 24h for SY
Sandalphon
Q
Topic Starter
Lirai

Sandalphon wrote:

Q


w
Protastic101
Hello, the video offset still has not been fixed despite being confirmed by both Maxus and I, along with a member of the QAH. Just a friendly reminder that it should be moved to 963 ms. Once this is fixed, you can poke me to requalify this.
Topic Starter
Lirai

Protastic101 wrote:

Hello, the video offset still has not been fixed despite being confirmed by both Maxus and I, along with a member of the QAH. Just a friendly reminder that it should be moved to 963 ms. Once this is fixed, you can poke me to requalify this.


What? I moved it to 960 already
Feerum
Maybe you just forgot to save the change when it was made? Or it got reset by mistake?
I just downloaded the set net and checked it, in all difficulties the video offset is indeed 1020:
Topic Starter
Lirai
useless editor smh

fixed btw
Protastic101
useless editor smh

qualified btw
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