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DM DOKURO - RedZil: The Number-One Mutation Pill [CatchTheBe

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Total Posts
61
Topic Starter
Cowboy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Cowboy
\o/
Kowaii_ne
[General]
  1. change offset 41
  2. I think you change offset and don't move note, please change (you should look ai mod)
  3. ^timing point
  4. ^preview point
modding with offset 41

[Calm]
  1. 00:00:041 (1) - slider end at 00:00:662 (1/3)
  2. 00:01:532 (3) - ^ 00:02:152
  3. 00:03:581 (2) - move this at 00:03:643
  4. 00:06:562 (2) - ^ 00:06:624
  5. 00:08:053 (2) ~ 00:15:506 (1) - ^ please do all
  6. 00:15:882 (2) - this slider start at 00:15:944 end at 00:16:068
  7. I'll recheck please remapped with 1/3beat
[Average]
  1. Same with cup diff please remapped :)
[/list]
Topic Starter
Cowboy

Catch The Beat wrote:

[General]
  1. change offset 41
  2. I think you change offset and don't move note, please change (you should look ai mod)
  3. ^timing point
  4. ^preview point
modding with offset 41

[Calm]
  1. 00:00:041 (1) - slider end at 00:00:662 (1/3)
  2. 00:01:532 (3) - ^ 00:02:152
  3. 00:03:581 (2) - move this at 00:03:643
  4. 00:06:562 (2) - ^ 00:06:624
  5. 00:08:053 (2) ~ 00:15:506 (1) - ^ please do all
  6. 00:15:882 (2) - this slider start at 00:15:944 end at 00:16:068
  7. I'll recheck please remapped with 1/3beat
[Average]
  1. Same with cup diff please remapped :)
Yes, you have reason, but i feel the offset it's better with 45, thanks for the mod, as helpful.
DeletedUser_6709840
M4M possibly? Either way, thank you for requesting me.


General

Looks good.

Calm

00:01:535 (3) – This could use some slight emphasis since it's on a stronger beat, 1.30x spacing would work better and can be done by moving (3) to X=264 because then it won't feel like there's a pause needed to get (3).
00:03:647 (2,3,4) – The spacing between (2) and (3) puts a slight pause that is odd flow-wise here. It would help eliminate the problem by moving 00:04:144 (3,4) to X=184 because it makes the spacing between (2) and (3) without the pause and also even out spacing to note (5).

Average

00:00:666 (2,3,4) – This plays a bit oddly spacing wise because it feels as if you can plate walk this but the spacing makes it also feel dashy. I think it's because of over spacing of the placement of (3). To fix, I would move (3) to X=176. This will play better because it
00:02:156 (1,2,3) - ^ Similar to above with (2). Maybe move (2) to X=232 so it plays a bit more naturally.
00:03:647 (1,2,3) – I think there should be a clearer dash to (1) and to also gives some uniqueness to this pattern by moving 00:03:647 (1,2) to X=192 and then move 00:04:516 (3) to X=376.
00:05:634 (5) – It might be better to tilt this to the right a bit so it flows into (1) easier. Perhaps Ctrl+Shift+R and rotate by the selection centre by 50 degrees and it will fix flow.
00:34:204 (4,1) - “1/3 and 1/4 dashes singularly (not in conjunction with other dashes) if the BPM is less than 120”. The quote is from the ranking criteria and the bpm is too high for this 1/3 dash to be here for a Salad. It's an easy fix though, just move (4) to X= 184.


Good luck.
Topic Starter
Cowboy

RoseusJaeger wrote:

M4M possibly? Either way, thank you for requesting me. M4M of course!


General

Looks good. :D

Calm

00:01:535 (3) – This could use some slight emphasis since it's on a stronger beat, 1.30x spacing would work better and can be done by moving (3) to X=264 because then it won't feel like there's a pause needed to get (3). I agree, but i don't feel the change x'D.
00:03:647 (2,3,4) – The spacing between (2) and (3) puts a slight pause that is odd flow-wise here. It would help eliminate the problem by moving 00:04:144 (3,4) to X=184 because it makes the spacing between (2) and (3) without the pause and also even out spacing to note (5). Sure, moved.

Average

00:00:666 (2,3,4) – This plays a bit oddly spacing wise because it feels as if you can plate walk this but the spacing makes it also feel dashy. I think it's because of over spacing of the placement of (3). To fix, I would move (3) to X=176. This will play better because it
00:02:156 (1,2,3) - ^ Similar to above with (2). Maybe move (2) to X=232 so it plays a bit more naturally.
00:03:647 (1,2,3) – I think there should be a clearer dash to (1) and to also gives some uniqueness to this pattern by moving 00:03:647 (1,2) to X=192 and then move 00:04:516 (3) to X=376.
00:05:634 (5) – It might be better to tilt this to the right a bit so it flows into (1) easier. Perhaps Ctrl+Shift+R and rotate by the selection centre by 50 degrees and it will fix flow.
00:34:204 (4,1) - “1/3 and 1/4 dashes singularly (not in conjunction with other dashes) if the BPM is less than 120”. The quote is from the ranking criteria and the bpm is too high for this 1/3 dash to be here for a Salad. It's an easy fix though, just move (4) to X= 184.

All suggestions were implemented, thank you very much, was helpful


Good luck. Thanks, and thanks for the mod :)
HappyRocket88
Oh, no sabía que ya estaba updateado.

*corre a termnar la diff*
Absolute Zero
[Calm]
00:07:497 (1,2) - The lack of movement breaks the flow in the song. Push (1) to the left or right.
00:49:234 (1,2,3,4,1) - I would come up with a different pattern as this has very little movement in it
00:55:196 (1,2,3,4) - Same as 00:49:234.

[Average]
00:06:007 (1,2,3) - This spacing is the exact same even though the distances in time are different. Make the distance between (1,2) longer.
00:22:403 (3,4) - This distance looks deceptively walkable, even though it's only dashable--I would increase the spacing.
00:23:894 (1) - Bleh, this slider fails to hit so many notes in the pattern you've hit before, following the flute is not very interesting.
00:26:875 (1) - Same as 00:23:894 (1).
00:35:819 (1,2,3) - This sticks out as you don't map the flute melody. Oddly enough, I wish you'd replace the flute melody with this, instead.
00:43:272 (1) - This pattern doesn't follow the melody. Make a timeline more like this.
puxtu
m4m something
[general]
- remove '4k' from diff name if you will not add another keymode
- not hitsounded
[NM]
00:23:894 (23894|3,24142|0,24267|1,24888|0) - doesn't flow really well with the song. try add a note here 00:24:515 - and here 00:25:012 -
00:28:738 - same situation. not sure if it was intended or not
00:39:794 (39794|2,39918|0,40166|1,40290|2) - this might be a lil bit tricky to read for NM players or idk ur choice
00:43:272 (43272|0) - shift this note to third column pls
[EZ]
00:37:930 (37930|1,38055|2) - maybe separate this
Reba

puxtu wrote:

[NM]
00:23:894 (23894|3,24142|0,24267|1,24888|0) - doesn't flow really well with the song. try add a note here 00:24:515 - and here 00:25:012 - only added in 00:24:515 i tried to represent the twincling(?) sound
00:28:738 - same situation. not sure if it was intended or not added
00:39:794 (39794|2,39918|0,40166|1,40290|2) - this might be a lil bit tricky to read for NM players or idk ur choice i'll try to find a more comfortable pattern
00:43:272 (43272|0) - shift this note to third column pls i like it how it is atm, i'll think about it
[EZ]
00:37:930 (37930|1,38055|2) - maybe separate this i used repeating patterns twice for that part
Thanks for mod~

y jusenkyo cambia los nombres a Lass' EZ y Lass' NM porfavor


UPDATE NM
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 23521
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 11985,55212,56702,59125
DistanceSpacing: 1.5
BeatDivisor: 3
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:RedZil: The Number-One Mutation Pill
TitleUnicode:RedZil: The Number-One Mutation Pill
Artist:DM DOKURO
ArtistUnicode:DM DOKURO
Creator:Jusenkyo
Version:Lass' NM 4K
Source:
Tags:MUSIC BOX - Vol. 1 ezek HappyRocket88 Lass
BeatmapID:1060571
BeatmapSetID:497177

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:6
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg~.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
45,372.647661635923,4,2,0,30,1,0
23894,-100,4,2,0,40,0,1
43272,-100,4,2,0,30,0,0


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Benita
Mod as requested!

Calm
  1. 00:00:045 (1,2,3,4) - Why did you map the rhythm here differently than the rest of this section? Like this 00:06:007 (1,2,3,1,2,3) - ?
  2. 00:23:894 (3,1,2) - This should be just one long slider.
  3. 00:26:875 (1) - Remove NC
Average
  1. 00:35:694 - Add a note here?
  2. 00:43:147 - Add a note?
  3. 00:44:390 (3,1) - This should be a dash
  4. 00:50:352 (5,1) - Add a little more distance
  5. 00:56:811 (1) - The distance between the last note and the spinner should be 1/1. Having 1/3 is actually unrankable.
GL on this :D
Topic Starter
Cowboy

BennyBananas wrote:

Mod as requested! Thanks for modding!

Calm
  1. 00:00:045 (1,2,3,4) - Why did you map the rhythm here differently than the rest of this section? Like this 00:06:007 (1,2,3,1,2,3) - ? Re-mapped something like the beginning.
  2. 00:23:894 (3,1,2) - This should be just one long slider. Maybe, but feels better with current pattern, so i keep.
  3. 00:26:875 (1) - Remove NC Removed.
Average
  1. 00:35:694 - Add a note here? I'll try but, seems fine without the note.
  2. 00:43:147 - Add a note? ^, the same.
  3. 00:44:390 (3,1) - This should be a dash Dash added.
  4. 00:50:352 (5,1) - Add a little more distance The distance is fine as it is.
  5. 00:56:811 (1) - The distance between the last note and the spinner should be 1/1. Having 1/3 is actually unrankable. Changed, thanks.
GL on this :D Thanks and thanks for the mod, was helpful.
MickeyTran
Here's a mod you have requested, just wondering if M4M is fine with you.

General

Song Setup: All good except there is a missing source.
Source: UNDERTALE

00:00:045 - I would change the Volume to 65 or 70%, it think it seems a little bit loud in my opinion.
00:23:893 - Too loud tbh. Mind changing it to 80%?
00:43:272 - 20% because of the quiet part of the music.
00:44:762 - add another timing section and make volume 70%
Calm


00:43:272 (4) - I was wondering if you can make a 3/1 slider, because it keeps the flow going to the song. It's a "Calm" difficulty right? So it needs to have some relaxing flow to it. It's optional though, but I think its also helpful.
00:03:647 (2) - This part is a little bit too hard in the beginning for new CTB players. Mind moving this to x:384 so we can keep the rhythm going?

Other than that. Good map.

Average


00:03:647 (1,2,3) - Need more distance. Drag to x:152 because the pitch is high.
00:09:609 (4) - Move to x:440 to make sense of the pattern, if you agree with the above^
00:43:272 (1,2,3) - I don't think this fits this part because this is the quiet part of the song. I think you should probably make these 3 closer due to this.
Also, make 00:44:017 (2,3) - Slider, its optional though.
00:48:364 (1) - Move to x:288
00:54:327 (1,2,3) - Move to x:184 because of the high pitch part as mentioned.

Hope that's helpful! ;)
Topic Starter
Cowboy

MickeyTran wrote:

Here's a mod you have requested, just wondering if M4M is fine with you.

General

Song Setup: All good except there is a missing source.
Source: UNDERTALE There are wrong, don't have a source.

00:00:045 - I would change the Volume to 65 or 70%, it think it seems a little bit loud in my opinion.
00:23:893 - Too loud tbh. Mind changing it to 80%?
00:43:272 - 20% because of the quiet part of the music.
00:44:762 - add another timing section and make volume 70% Volume settings checked when the hitsounds are done!
Calm


00:43:272 (4) - I was wondering if you can make a 3/1 slider, because it keeps the flow going to the song. It's a "Calm" difficulty right? So it needs to have some relaxing flow to it. It's optional though, but I think its also helpful. Feels better with the note, so i keep.
00:03:647 (2) - This part is a little bit too hard in the beginning for new CTB players. Mind moving this to x:384 so we can keep the rhythm going? Moved a bit.

Other than that. Good map. Thanks!

Average


00:03:647 (1,2,3) - Need more distance. Drag to x:152 because the pitch is high. Moved.
00:09:609 (4) - Move to x:440 to make sense of the pattern, if you agree with the above^ Same ^.
00:43:272 (1,2,3) - I don't think this fits this part because this is the quiet part of the song. I think you should probably make these 3 closer due to this. I'm following a sound, so fits.
Also, make 00:44:017 (2,3) - Slider, its optional though. I prefer the notes.
00:48:364 (1) - Move to x:288
00:54:327 (1,2,3) - Move to x:184 because of the high pitch part as mentioned. I prefer to keep, not a loud sound to need a dash.

Hope that's helpful! ;) Was helpful, thanks for the mod.
Topic Starter
Cowboy
Little irc mod
14:50 Jusenkyo: hi Tenshi!
14:51 Jusenkyo: You are busy or bored now?
14:51 Jusenkyo: If you're not, can i ask you for a little irc mod?
14:51 Tenshichan: hi :D
14:52 Tenshichan: mod what?
14:52 Jusenkyo: A map with Cup y Salad
14:52 *Jusenkyo is listening to [https://osu.ppy.sh/b/1058342 DM DOKURO - RedZil: The Number-One Mutation Pill]
14:53 Jusenkyo: This, to be exact
14:54 Tenshichan: are you trying to be magic bomb? lol
14:54 Jusenkyo: Nope, honestly
14:55 Jusenkyo: I'm mapper with no pp allowed x(
14:56 Tenshichan: idk about these small maps
14:56 Jusenkyo: Personally, i like the song
14:57 Jusenkyo: I have a hibrid spread, mania+std
15:00 Tenshichan: DM Dokuro means this have something to do with undertale?
15:01 Jusenkyo: He made some songs, but it's nothing to do with undertale
15:02 Tenshichan: compare this and Reality check through the skull
15:02 Tenshichan: you wouldnt think its same person xD
15:03 Jusenkyo: I know it lol
15:03 Jusenkyo: but who knows?
15:10 Tenshichan: testplayed both, dont really know what to say about it xd
15:11 Jusenkyo: Only be honest
15:11 Jusenkyo: I will not take it amiss
15:11 Tenshichan: the thing is, its a cup and salad indeed, and if an experienced mapper does those there is rarely any fault with them
15:12 Tenshichan: although
15:12 Tenshichan: 00:23:894 (1) - this is kinda extreme
15:12 Tenshichan: by that I mean too long slider
15:12 Tenshichan: its even kiai
15:12 Tenshichan: 00:26:875 (1) - same
15:12 Tenshichan: 00:29:856 (1) -
15:13 Tenshichan: 00:34:328 (1,2,3) - a bit boring
15:14 Tenshichan: because they're vertical completely
15:14 Tenshichan: 00:35:446 missing fruit
15:14 Jusenkyo: I know, I know they are long, but still a sound, I do not really like change, but it could take into account if I mention it again
15:14 Tenshichan: why did you leave some sounds in the kiai unmapped?
15:15 Tenshichan: 00:33:955 -
15:15 Tenshichan: too
15:16 Tenshichan: what about hitsounding?
15:16 Jusenkyo: If I follow a sound, I would not follow another, only one approach me, so I did not add notes in these spaces.
15:16 Jusenkyo: In progress
15:16 Jusenkyo: :3
15:18 Tenshichan: Calm
15:18 Tenshichan: 00:49:234 (1,2,3,4,1) - lack of movement ?
15:19 Tenshichan: 00:55:196 (1,2,3,4) - too
15:19 Jusenkyo: I did it just because I like to maintain consistency, do not know where you could move those notes, but I feel good where they are
15:20 Tenshichan: dont see anything else wrong with that diff
15:20 Tenshichan: im bad at modding calm stuff like that too :D
15:21 Jusenkyo: Don't worry
15:22 Jusenkyo: The intention is what counts, I guess that's all, so thanks
15:22 Jusenkyo: I'll upload to forum, post anything to give your kds, you deserve it!
15:22 Tenshichan: lol if you're fine with it
15:25 Tenshichan: by the way ezek easy
15:25 Tenshichan: 00:14:950 (1) - inconsistent spacing
15:26 Tenshichan: 00:49:234 (1) - same, this looks really weird
15:27 Tenshichan: idk about mania tho
15:28 Tenshichan: personally, I think the hitsounds are a bit too loud in the beginning
15:28 Tenshichan: the volume
15:29 Jusenkyo: I know it
ZekeyHache
my update~

yikes
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 23521
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 55212,56702
DistanceSpacing: 1
BeatDivisor: 3
GridSize: 4
TimelineZoom: 3.299999

[Metadata]
Title:RedZil: The Number-One Mutation Pill
TitleUnicode:RedZil: The Number-One Mutation Pill
Artist:DM DOKURO
ArtistUnicode:DM DOKURO
Creator:Jusenkyo
Version:ezek's Easy
Source:
Tags:MUSIC BOX - Vol. 1 ezek HappyRocket88 Lass
BeatmapID:1058344
BeatmapSetID:497177

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg~.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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23894,-100,4,2,0,70,0,1
43272,-100,4,2,0,60,0,0


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Topic Starter
Cowboy
Updated! Waiting for HR88
-rage
Mod request from Jusenkyo

[hi ezek big fan]
00:00:045 (1,2) - honestly this overlap could be a little improved? i feel like it's fine but it kinda just looks not pleasing. could be blanketed too?
00:35:446 (4,1) - you could totally make a nice blanket here! the overlap doesn't feel necessary
00:38:800 (1,2) - same as point above, could maybe be blanketed

[CalM]
00:03:026 (1) - at the beginning on the song, i feel like there shouldn't be any vertical sliders. but you could still keep those at the kiai part but i feel like you need a little movement here.
00:06:007 (1,2) - jump feels a little far for a cup, could move the (2) at around x:160?
00:08:988 (1,2) - the (2) feels really close to the (1), could be moved away a little.

[AVERAGE]
00:11:597 (3,1) - jump feels a little far, could move (1) a little bit closer.
00:23:770 (5) - move to x:320 so the 00:23:149 (4,5,1) - would be equal distance and it looks more pleasing that way uwu
00:36:440 (2,3) - the 3 could be moved like a tiny bit closer to the 2 because i found myself missing one or the other note while trying to reach 00:37:309 (1) -
also the jump between 00:36:937 (3,1) - could be reduced.
Topic Starter
Cowboy
another irc mod
19:22 Catch The Beat: 10min later lets check
19:22 Catch The Beat: if you have time ;3
19:22 Jusenkyo: Sure, i have time
19:22 Jusenkyo: :3
19:29 Catch The Beat: lol
19:29 Catch The Beat: nothing special in salad
19:29 Catch The Beat: ah
19:29 Catch The Beat: it is cup
19:30 Jusenkyo: Calm likes Cup :3
19:31 Catch The Beat: i looking salad now
19:31 Catch The Beat: 00:23:770 (5,1) -
19:31 Catch The Beat: i think this jump so hard for salad
19:31 Catch The Beat: so
19:32 Catch The Beat: 00:23:770 (5) - x:240
19:32 Catch The Beat: 00:23:894 (1) - x:176
19:32 Jusenkyo: a little hard, but i need a dash for the beginning of the kiai
19:33 Catch The Beat: yes so
19:33 Catch The Beat: 00:23:149 (4) - 00:23:770 (5) -
19:33 Catch The Beat: use dash between this note :3
19:34 Jusenkyo: Oh right, done :#
19:34 Jusenkyo: :3
19:34 Catch The Beat: hmm
19:34 Catch The Beat: you already accept other mod so
19:35 Catch The Beat: i can' find special thing
19:35 Catch The Beat: xD
19:35 Jusenkyo: Don't worry it's fine :3
19:35 Jusenkyo: I guess it's all xD
19:35 Catch The Beat: yee
19:35 Catch The Beat: good luck
19:36 Jusenkyo: Thx!

lulu lemon wrote:

Mod request from Jusenkyo Thanks for accept


[CalM]
00:03:026 (1) - at the beginning on the song, i feel like there shouldn't be any vertical sliders. but you could still keep those at the kiai part but i feel like you need a little movement here. I prefer to keep vertical, so if i move are weird to get the next note.
00:06:007 (1,2) - jump feels a little far for a cup, could move the (2) at around x:160? Moved a bit, at an intermediate point.
00:08:988 (1,2) - the (2) feels really close to the (1), could be moved away a little. I prefer to keep consistency, the distance have a bit space, to give an opportunity to the player to move lighter.

[AVERAGE]
00:11:597 (3,1) - jump feels a little far, could move (1) a little bit closer. The distance feels fine to me, needs a dash.
00:23:770 (5) - move to x:320 so the 00:23:149 (4,5,1) - would be equal distance and it looks more pleasing that way uwu Fixed with previous irc mod.
00:36:440 (2,3) - the 3 could be moved like a tiny bit closer to the 2 because i found myself missing one or the other note while trying to reach 00:37:309 (1) - I'll try, but really needs a dash.
also the jump between 00:36:937 (3,1) - could be reduced. I can't reduce, needs a dash :(.
Thanks for the mod, was helpful <3
Topic Starter
Cowboy
;w; sorry for posting, but I had come first irc log

Nely baka ~w~

Anyway thanks <3
Xinely
did a ctb mod via irc

SPOILER
08:06 Xinely: irc?
08:07 Jusenkyo: now? :3
08:07 Xinely: yes
08:07 Jusenkyo: okey
08:07 Jusenkyo: give me a sec pls
08:08 Jusenkyo: btw
08:08 Jusenkyo: I have an amazing idea :3
08:08 Xinely: yes?
08:12 Jusenkyo: I want to map augoeides with ez diff
08:12 Xinely: LOL
08:12 Xinely: anyway can start the irc mod?
08:13 Jusenkyo: I meant I was going to make the mod irc on your map
08:13 Jusenkyo: But if you want, you can start
08:13 Xinely: oh
08:13 Xinely: let me do yours first
08:13 Xinely: i have to mod ascendance's map after that
08:13 Jusenkyo: Sure
08:13 Jusenkyo: go ahead!
08:13 Xinely: and shini is modding my map too lol
08:13 *Xinely is editing [http://osu.ppy.sh/b/1058343 DM DOKURO - RedZil: The Number-One Mutation Pill [Calm]]
08:14 Xinely: imo hitsound volumes are too loud here
08:14 Jusenkyo: don't take in account about hitsound and there
08:14 Jusenkyo: Should be fixed in a future
08:14 Xinely: oh
08:14 Xinely: okay
08:15 Xinely: why ppl like to map 1/3 in ctb now ayy
08:15 Jusenkyo: feels better with 1/2 or 1/4
08:15 Jusenkyo: imo
08:15 Xinely: 00:03:026 (1) - x:408? the spacing is a bit too far for me
08:17 Xinely: 00:07:125 (2,2) - the spacing are too faarrr.. i even used dash for first time x-x.. hmm choose them all and move to x:152
08:18 Jusenkyo: first suggestion don't applied because i don't feel a real change, so i prefer to keep, second suggestion applied
08:18 Xinely: 00:11:597 (3) - consider to reduce the spacing too, try nerf a bit like x:440?
08:18 Jusenkyo: Moved ^
08:20 Xinely: 00:17:932 (3) - just optional.. maybe x:492 to give a bit further spacing.. to emphasize stanza
08:20 Jusenkyo: Sure, why not
08:21 Xinely: 00:15:571 (1) - just curious why pitch of crystal sound mapped with low spacing. it feels like something empty for me ><
08:21 Xinely: something like x:144 works better for me
08:22 Xinely: 00:21:534 (1) - if you agree then do for this too
08:24 Jusenkyo: It is a bit far, but I do not like that the notes are stacked, the I moved a little
08:25 Xinely: ok
08:25 Xinely: 00:23:894 (3) - also further spacing to emphasis start of the kiai?
08:26 Jusenkyo: Moved ^
08:28 Xinely: 00:32:837 (3) - try x:300? i feel that spacing to emphasis the melody is a bit too low
08:28 Xinely: 00:43:272 (4) - may move to x:292 to emphasis last note with a bigger spacing
08:30 Jusenkyo: 1st suggestion applied, 2nd i disagree because i don't feel needs more distance
08:31 Xinely: 00:45:383 (2) - same with 00:15:571 (1) - if you applied it b4
08:32 Jusenkyo: Applied for consitency ^
08:32 Xinely: 00:50:725 (1) - maybe x:324? stanza fits with bigger spaicng aa
08:32 Xinely: then do for 00:46:874 (1,1) - as well due the music is same
08:33 Jusenkyo: Applied
08:33 Xinely: ok thats all for calm
08:35 *Xinely is editing [http://osu.ppy.sh/b/1058342 DM DOKURO - RedZil: The Number-One Mutation Pill [Average]]
08:36 Xinely: 00:03:647 (1) - if you suppose to make dash here then make a bit futher spacing. if not then reduce the spacing.. i only catch it but in edge of plate x.x
08:36 Jusenkyo: Sure
08:38 Jusenkyo: I'll reduce
08:38 Xinely: 00:06:007 (1) - x:152? 0,35x is too low.. it looks like stacked uwu
08:38 Jusenkyo: or increasing xD
08:39 Jusenkyo: Sure, moved :3
08:39 Xinely: xD
08:40 Xinely: 00:11:969 (1) - you can move to x:416. it still need to dash
08:40 Xinely: but avoid to be close with wall
08:41 Jusenkyo: Already moved, and need dash to get xD
08:42 Xinely: 00:21:534 (1) - reduce a bit? again.. got in edge of plate ww
08:43 Xinely: 00:34:701 (2) - spacing is too low for me. try x:208?
08:43 Jusenkyo: To left or right?
08:43 Xinely: left
08:44 Xinely: if you go to not give dash (but i think no dash is better)
08:45 Jusenkyo: if i think its better without dash, i need to remove here: 00:03:026 (3,1) - I prefer dash
08:45 Xinely: ok dash then
08:45 Xinely: its up to you :D
08:46 Xinely: 00:37:309 (1) - the dash is too far aaa it is not platter. try x:140
08:46 Jusenkyo: Done :3
08:47 Jusenkyo: Moved ^
08:47 Xinely: 00:40:290 (2) - if want to dash then increase spacing (i still can catch), if no dash then reduce ><
08:48 Xinely: 00:44:017 (2,3) - not really issue but for me i dislike high spacing (where you need to press arrow w/o break time to catch this) , if you can reduce a bit w/o break dash for 00:44:762 (1) - . that would be nice for me
08:50 Jusenkyo: 1st suggestion applied, i don't want a dash, so i reduced a bit
08:51 Jusenkyo: And reduved a bit too on 2nd suggestiond
08:52 Xinely: 00:46:874 (1) - and same as before. you can reduce the spacing
08:52 Xinely: its same with v
08:52 Xinely: *00:03:647 (1) -
08:53 Xinely: 00:56:314 (5,6) - click both and move to x:360? catching 00:56:314 (5) - is a bit hard w/o dash here
08:53 Jusenkyo: Done 1st suggestion
08:54 Jusenkyo: Already
08:56 Jusenkyo: That's all right?
08:56 Xinely: yep :D
08:56 Jusenkyo: Ok, let me post in forum
08:57 Jusenkyo: post anything 2 give your kds, you deserve it!
08:57 Xinely: lol okay
08:57 Xinely: wait

good luck ;)
Topic Starter
Cowboy

Absolute Zero wrote:

[Calm]
00:07:497 (1,2) - The lack of movement breaks the flow in the song. Push (1) to the left or right.Moved a bit.
00:49:234 (1,2,3,4,1) - I would come up with a different pattern as this has very little movement in it
00:55:196 (1,2,3,4) - Same as 00:49:234. Last suggestions don't be applied because i like the pattern, it's 2 easy, and have a more of movement, fits with the sounds.

[Average]
00:06:007 (1,2,3) - This spacing is the exact same even though the distances in time are different. Make the distance between (1,2) longer. Moved a bit.
00:22:403 (3,4) - This distance looks deceptively walkable, even though it's only dashable--I would increase the spacing. I don't need a dash here.
00:23:894 (1) - Bleh, this slider fails to hit so many notes in the pattern you've hit before, following the flute is not very interesting. Some ppl told me about this, butIt is better as it is, follow another sound, so i keep my pattern.
00:26:875 (1) - Same as 00:23:894 (1). Same too.
00:35:819 (1,2,3) - This sticks out as you don't map the flute melody. Oddly enough, I wish you'd replace the flute melody with this, instead. I prefer to keep, the map neds variety.
00:43:272 (1) - This pattern doesn't follow the melody. Make a timeline more like this. I did something similar, and fits better.
Thanks for the mod, was helpful!
Tenshichan

Jusenkyo wrote:

Little irc mod
14:50 Jusenkyo: hi Tenshi!
14:51 Jusenkyo: You are busy or bored now?
14:51 Jusenkyo: If you're not, can i ask you for a little irc mod?
14:51 Tenshichan: hi :D
14:52 Tenshichan: mod what?
14:52 Jusenkyo: A map with Cup y Salad
14:52 *Jusenkyo is listening to [https://osu.ppy.sh/b/1058342 DM DOKURO - RedZil: The Number-One Mutation Pill]
14:53 Jusenkyo: This, to be exact
14:54 Tenshichan: are you trying to be magic bomb? lol
14:54 Jusenkyo: Nope, honestly
14:55 Jusenkyo: I'm mapper with no pp allowed x(
14:56 Tenshichan: idk about these small maps
14:56 Jusenkyo: Personally, i like the song
14:57 Jusenkyo: I have a hibrid spread, mania+std
15:00 Tenshichan: DM Dokuro means this have something to do with undertale?
15:01 Jusenkyo: He made some songs, but it's nothing to do with undertale
15:02 Tenshichan: compare this and Reality check through the skull
15:02 Tenshichan: you wouldnt think its same person xD
15:03 Jusenkyo: I know it lol
15:03 Jusenkyo: but who knows?
15:10 Tenshichan: testplayed both, dont really know what to say about it xd
15:11 Jusenkyo: Only be honest
15:11 Jusenkyo: I will not take it amiss
15:11 Tenshichan: the thing is, its a cup and salad indeed, and if an experienced mapper does those there is rarely any fault with them
15:12 Tenshichan: although
15:12 Tenshichan: 00:23:894 (1) - this is kinda extreme
15:12 Tenshichan: by that I mean too long slider
15:12 Tenshichan: its even kiai
15:12 Tenshichan: 00:26:875 (1) - same
15:12 Tenshichan: 00:29:856 (1) -
15:13 Tenshichan: 00:34:328 (1,2,3) - a bit boring
15:14 Tenshichan: because they're vertical completely
15:14 Tenshichan: 00:35:446 missing fruit
15:14 Jusenkyo: I know, I know they are long, but still a sound, I do not really like change, but it could take into account if I mention it again
15:14 Tenshichan: why did you leave some sounds in the kiai unmapped?
15:15 Tenshichan: 00:33:955 -
15:15 Tenshichan: too
15:16 Tenshichan: what about hitsounding?
15:16 Jusenkyo: If I follow a sound, I would not follow another, only one approach me, so I did not add notes in these spaces.
15:16 Jusenkyo: In progress
15:16 Jusenkyo: :3
15:18 Tenshichan: Calm
15:18 Tenshichan: 00:49:234 (1,2,3,4,1) - lack of movement ?
15:19 Tenshichan: 00:55:196 (1,2,3,4) - too
15:19 Jusenkyo: I did it just because I like to maintain consistency, do not know where you could move those notes, but I feel good where they are
15:20 Tenshichan: dont see anything else wrong with that diff
15:20 Tenshichan: im bad at modding calm stuff like that too :D
15:21 Jusenkyo: Don't worry
15:22 Jusenkyo: The intention is what counts, I guess that's all, so thanks
15:22 Jusenkyo: I'll upload to forum, post anything to give your kds, you deserve it!
15:22 Tenshichan: lol if you're fine with it
15:25 Tenshichan: by the way ezek easy
15:25 Tenshichan: 00:14:950 (1) - inconsistent spacing
15:26 Tenshichan: 00:49:234 (1) - same, this looks really weird
15:27 Tenshichan: idk about mania tho
15:28 Tenshichan: personally, I think the hitsounds are a bit too loud in the beginning
15:28 Tenshichan: the volume
15:29 Jusenkyo: I know it
Again sorry that its not that big mod lol, Im bad with slow + low diff ;_;
Moeruattack
lel idk wat 2 do, but #quickmod for now :3

Average
Prefer if turn Salad difficulty since there`s a different gamemode around this mapset, that might make a bit confuse when searching map.

00:23:770 (5) - I like to see this note move to x:208, make distance between (4) (5) and (1) a bit nearer.
00:29:856 (1) - This slider shape converted into the game feels unnatural, try copy the 00:38:800 (1) slider, then put on x:412.
00:41:284 (3) - A bit slope like moving the end note to x:152 y:252
00:43:272 (1) - Slope a bit on the end slider to x:40. Make a bit pattern with the (2).
00:47:371 (2) - Move a bit left to x:336, pattern kinda a bit disoriented.
00:54:327 (1,2,3) - I expect dashing here like previous pattern with similar soundbase.

I think thats all, and some side note :
00:23:894 (1,1,1,1,4) - I think for this slider, maybe you can try map a bit more, like making a 1/2 slider instead of long slider, to make not like Cup difficulty, as I think its a really good one to expand for it.

Good salad diff :3
Calm
Prefer if just name it Cup difficulty, as how the diff name was. Like Salad was.

00:03:026 (1,2) - Soundbase almost similar to 00:08:988 (1), except 00:08:988 (1) is single slider. Maybe remove note on (2) and make like 00:08:988 (1).
00:10:106 (2) - Move this one to x:280, add a bit distance.

Nothing I can say, good cup :)

Well good luck for ranking :3
Topic Starter
Cowboy

murutattack wrote:

lel idk wat 2 do, but #quickmod for now :3

Average
Prefer if turn Salad difficulty since there`s a different gamemode around this mapset, that might make a bit confuse when searching map. I like the custon name :(

00:23:770 (5) - I like to see this note move to x:208, make distance between (4) (5) and (1) a bit nearer. If i move, i lost the dash, that i need.
00:29:856 (1) - This slider shape converted into the game feels unnatural, try copy the 00:38:800 (1) slider, then put on x:412. The map need some of variety, so i keep.
00:41:284 (3) - A bit slope like moving the end note to x:152 y:252 Moved a bit.
00:43:272 (1) - Slope a bit on the end slider to x:40. Make a bit pattern with the (2). I feel better how as it.
00:47:371 (2) - Move a bit left to x:336, pattern kinda a bit disoriented. Moved a bit, it's to bit far.
00:54:327 (1,2,3) - I expect dashing here like previous pattern with similar soundbase. sure? xD

I think thats all, and some side note :
00:23:894 (1,1,1,1,4) - I think for this slider, maybe you can try map a bit more, like making a 1/2 slider instead of long slider, to make not like Cup difficulty, as I think its a really good one to expand for it. Feels better with 1/3, so i keep my pattern.

Good salad diff :3 Thanks owo
Calm
Prefer if just name it Cup difficulty, as how the diff name was. Like Salad was. Same Average, i like the custom name.

00:03:026 (1,2) - Soundbase almost similar to 00:08:988 (1), except 00:08:988 (1) is single slider. Maybe remove note on (2) and make like 00:08:988 (1). Doesn't fit, i just feels better with the slider.
00:10:106 (2) - Move this one to x:280, add a bit distance. I can't move, if i move, i'll loss consistency.

Nothing I can say, good cup :) Thanks too~

Well good luck for ranking :3 Thanks, and thanks for the mod, was helpful owo
koliron
mod
2016-08-25 23:09 Jusenkyo: ACTION is listening to [https://osu.ppy.sh/b/1058344 DM DOKURO - RedZil: The Number-One Mutation Pill]
2016-08-25 23:10 Jusenkyo: No tomes en cuenta nada del hitsound, eso está en progreso x3
2016-08-25 23:11 koliron: 00:07:125 (2,1) - por qué de repente la distancia es tan corta? ): especialmente en un downbeat con nc
2016-08-25 23:12 koliron: 00:08:988 (1,2) - lo mismo por acá, no es nc ni nada paro onda que se puede agarrar sin moverse
2016-08-25 23:13 koliron: 00:23:149 (1,2,3) - daaale no seas vago XD se verian mucho mejor en estetica si tuviesen la misma distancia
2016-08-25 23:14 koliron: 00:29:856 (3) - esta curva se juega un poco rara, proba en ponerla un poco más vertical
2016-08-25 23:14 koliron: 00:32:837 - por qué de repente en el medio del kiai es puro sliders largos? el kiai esta hecho con la idea de que sea más intenso, no menos :/ te recomiendo agregar muchas notas más por aca
2016-08-25 23:15 koliron: 00:44:850 - no ves que desde acá es ufff mucho mas intenso D:
2016-08-25 23:15 koliron: yo que vos removería algunas del resto que NO es kiai y añadiria muchisimas donde es
2016-08-25 23:15 koliron: con eso estaría bien
2016-08-25 23:15 koliron: avisame y pasamos a la segunda diff
2016-08-25 23:15 Jusenkyo: Dame tiempo xD
2016-08-25 23:16 koliron: tranqui xD
2016-08-25 23:16 koliron: lol
2016-08-25 23:16 Jusenkyo: Si muevo el primer slider, tendré incosistencia con los demás
2016-08-25 23:16 koliron: moddee un minuto de mapa en 4
2016-08-25 23:16 Jusenkyo: Estoy tratando de ficearlo
2016-08-25 23:16 koliron: lol
2016-08-25 23:16 koliron: no hay problema con eso, es una cup
2016-08-25 23:16 koliron: jajaajj
2016-08-25 23:16 Jusenkyo: fixearlo*
2016-08-25 23:16 Jusenkyo: Lo sé
2016-08-25 23:18 Jusenkyo: Bueno, las dos primeras sugerencias fueron aplicadas
2016-08-25 23:19 Jusenkyo: En la 3ra sugerencia la última nota tiene un poco de distancia para diferenciarla de las demás, es un sonido fuerte y por eso
2016-08-25 23:20 koliron: si pero se ve feo ):
2016-08-25 23:20 koliron: pero bueno como quieras
2016-08-25 23:24 Jusenkyo: 4ta sugerencia: Se ve un poco rara, pero en mi opinión tiene más movimiento si solo la pongo más vertical
2016-08-25 23:25 Jusenkyo: 5ta sugerencia: Tienes razón, tiene que ser un poco más intenso, pero mientras siga un sonido que sea audible, supongo que no habrá problema alguno, además son los mismos sonidos que podemos esuchar previamente.
2016-08-25 23:25 Jusenkyo: Es todo, sigamos
2016-08-25 23:27 koliron: no
2016-08-25 23:27 koliron: en la quinta
2016-08-25 23:27 koliron: porque siga sonidos audibles no esta bien
2016-08-25 23:27 koliron: el kiai TIENE que ser más intenso
2016-08-25 23:27 koliron: esta bien si no te gustan hacer cambios grandes
2016-08-25 23:27 Jusenkyo: Perdón, me refería a la quinta
2016-08-25 23:27 koliron: pero ern cada mod procura ir agregando de a poco
2016-08-25 23:27 koliron: vamos a la segunda diff
2016-08-25 23:28 Jusenkyo: Lo tomaré en cuenta
2016-08-25 23:29 koliron: por cierto
2016-08-25 23:29 koliron: si no queres cambiar todo el kiai
2016-08-25 23:29 koliron: no más quitalo lol
2016-08-25 23:29 koliron: no es obligatorio añadir kiai
2016-08-25 23:30 koliron: en esta segunda diff
2016-08-25 23:30 koliron: hay demasiaaaados sliders
2016-08-25 23:30 Jusenkyo: Supongo que esa sería una solución, porque a decir verdad me gusta el sonido de la flauta lol
2016-08-25 23:30 koliron: sobretodo al principio y final
2016-08-25 23:30 Jusenkyo: Sí x.x
2016-08-25 23:30 koliron: te recomiendo cambiar algunos o hacerles ctrl shift f para pasarlos a circulos :s
2016-08-25 23:30 koliron: es como demasiado agobiante jaajaj
2016-08-25 23:30 Jusenkyo: Dale
2016-08-25 23:31 Jusenkyo: Voy a intercalar haha
2016-08-25 23:31 koliron: 00:09:609 (4,5) - no hay necesitad de stankear
2016-08-25 23:31 koliron: 00:14:950 (3,1) - esto es confuso
2016-08-25 23:32 koliron: un jugador de salad puede llegar a suponer que se puede alcanzar sin dash, cosa que no
2016-08-25 23:32 koliron: intenta aladir una distancia un poco más obvia
2016-08-25 23:32 koliron: 00:17:186 (4,1) - lo mismo por acá
2016-08-25 23:32 koliron: 00:20:913 (3,1) - ^
2016-08-25 23:33 koliron: 00:36:937 (3,1) - no es el mejor lugar para añadir dsh
2016-08-25 23:33 koliron: no es tan fuerte, capaz si usas algun hitsound contundente, sino no
2016-08-25 23:34 koliron: 00:38:303 (2,1) - y acá un poco más de distancia por la misma raon de antes vendría bien
2016-08-25 23:34 koliron: 00:56:314 (5,6) - y esto por qué se puede caminar? )): añadi dash! aca más que nunca xD
2016-08-25 23:35 koliron: acerca del general
2016-08-25 23:35 koliron: 1. no te olvides los combocolors
2016-08-25 23:35 Jusenkyo: 1ra: Lo moví un poco para evitar el apilado
2016-08-25 23:35 Jusenkyo: 2do: Distancia reducida
2016-08-25 23:36 Jusenkyo: 3ra: Aquí siento que podría ser necesario (al menos para mí) el dash, sé que los jugadores principiantes no están a costumbrados a usar el dash, pero una salad es donde ven "cosas nuevas" en este caso el uso del dash.
2016-08-25 23:37 Jusenkyo: 4ta: Básicamente es lo mismo ^
2016-08-25 23:38 Jusenkyo: Pero tomaré en cuenta, reducir la distancia
2016-08-25 23:38 koliron: ah y segundo del general, no sé que hitsounds pensas usar pero 90 y 80% son demasiado, baja el volumen al menos a 60 o 70
2016-08-25 23:39 Jusenkyo: 5ta: trataré de usar el hitsound para mantener el dash, siento que es necesario aunque no mucho, más bien para diferenciar de un sonido normal de uno "fuerte"
2016-08-25 23:40 Jusenkyo: 6ta: Supongo que hacer el slider totalmente horizontal ayudará
2016-08-25 23:40 Jusenkyo: 7ma: Dash agregado
2016-08-25 23:40 Jusenkyo: Bueno, tomaré en cuento acerca de reducir el volumen
2016-08-25 23:40 Jusenkyo: Supongo que ya es todo, o no ?
2016-08-25 23:41 koliron: si
Topic Starter
Cowboy

koliron wrote:

mod
2016-08-25 23:09 Jusenkyo: ACTION is listening to [https://osu.ppy.sh/b/1058344 DM DOKURO - RedZil: The Number-One Mutation Pill]
2016-08-25 23:10 Jusenkyo: No tomes en cuenta nada del hitsound, eso está en progreso x3
2016-08-25 23:11 koliron: 00:07:125 (2,1) - por qué de repente la distancia es tan corta? ): especialmente en un downbeat con nc
2016-08-25 23:12 koliron: 00:08:988 (1,2) - lo mismo por acá, no es nc ni nada paro onda que se puede agarrar sin moverse
2016-08-25 23:13 koliron: 00:23:149 (1,2,3) - daaale no seas vago XD se verian mucho mejor en estetica si tuviesen la misma distancia
2016-08-25 23:14 koliron: 00:29:856 (3) - esta curva se juega un poco rara, proba en ponerla un poco más vertical
2016-08-25 23:14 koliron: 00:32:837 - por qué de repente en el medio del kiai es puro sliders largos? el kiai esta hecho con la idea de que sea más intenso, no menos :/ te recomiendo agregar muchas notas más por aca
2016-08-25 23:15 koliron: 00:44:850 - no ves que desde acá es ufff mucho mas intenso D:
2016-08-25 23:15 koliron: yo que vos removería algunas del resto que NO es kiai y añadiria muchisimas donde es
2016-08-25 23:15 koliron: con eso estaría bien
2016-08-25 23:15 koliron: avisame y pasamos a la segunda diff
2016-08-25 23:15 Jusenkyo: Dame tiempo xD
2016-08-25 23:16 koliron: tranqui xD
2016-08-25 23:16 koliron: lol
2016-08-25 23:16 Jusenkyo: Si muevo el primer slider, tendré incosistencia con los demás
2016-08-25 23:16 koliron: moddee un minuto de mapa en 4
2016-08-25 23:16 Jusenkyo: Estoy tratando de ficearlo
2016-08-25 23:16 koliron: lol
2016-08-25 23:16 koliron: no hay problema con eso, es una cup
2016-08-25 23:16 koliron: jajaajj
2016-08-25 23:16 Jusenkyo: fixearlo*
2016-08-25 23:16 Jusenkyo: Lo sé
2016-08-25 23:18 Jusenkyo: Bueno, las dos primeras sugerencias fueron aplicadas
2016-08-25 23:19 Jusenkyo: En la 3ra sugerencia la última nota tiene un poco de distancia para diferenciarla de las demás, es un sonido fuerte y por eso
2016-08-25 23:20 koliron: si pero se ve feo ):
2016-08-25 23:20 koliron: pero bueno como quieras
2016-08-25 23:24 Jusenkyo: 4ta sugerencia: Se ve un poco rara, pero en mi opinión tiene más movimiento si solo la pongo más vertical
2016-08-25 23:25 Jusenkyo: 5ta sugerencia: Tienes razón, tiene que ser un poco más intenso, pero mientras siga un sonido que sea audible, supongo que no habrá problema alguno, además son los mismos sonidos que podemos esuchar previamente.
2016-08-25 23:25 Jusenkyo: Es todo, sigamos
2016-08-25 23:27 koliron: no
2016-08-25 23:27 koliron: en la quinta
2016-08-25 23:27 koliron: porque siga sonidos audibles no esta bien
2016-08-25 23:27 koliron: el kiai TIENE que ser más intenso
2016-08-25 23:27 koliron: esta bien si no te gustan hacer cambios grandes
2016-08-25 23:27 Jusenkyo: Perdón, me refería a la quinta
2016-08-25 23:27 koliron: pero ern cada mod procura ir agregando de a poco
2016-08-25 23:27 koliron: vamos a la segunda diff
2016-08-25 23:28 Jusenkyo: Lo tomaré en cuenta
2016-08-25 23:29 koliron: por cierto
2016-08-25 23:29 koliron: si no queres cambiar todo el kiai
2016-08-25 23:29 koliron: no más quitalo lol
2016-08-25 23:29 koliron: no es obligatorio añadir kiai
2016-08-25 23:30 koliron: en esta segunda diff
2016-08-25 23:30 koliron: hay demasiaaaados sliders
2016-08-25 23:30 Jusenkyo: Supongo que esa sería una solución, porque a decir verdad me gusta el sonido de la flauta lol
2016-08-25 23:30 koliron: sobretodo al principio y final
2016-08-25 23:30 Jusenkyo: Sí x.x
2016-08-25 23:30 koliron: te recomiendo cambiar algunos o hacerles ctrl shift f para pasarlos a circulos :s
2016-08-25 23:30 koliron: es como demasiado agobiante jaajaj
2016-08-25 23:30 Jusenkyo: Dale
2016-08-25 23:31 Jusenkyo: Voy a intercalar haha
2016-08-25 23:31 koliron: 00:09:609 (4,5) - no hay necesitad de stankear
2016-08-25 23:31 koliron: 00:14:950 (3,1) - esto es confuso
2016-08-25 23:32 koliron: un jugador de salad puede llegar a suponer que se puede alcanzar sin dash, cosa que no
2016-08-25 23:32 koliron: intenta aladir una distancia un poco más obvia
2016-08-25 23:32 koliron: 00:17:186 (4,1) - lo mismo por acá
2016-08-25 23:32 koliron: 00:20:913 (3,1) - ^
2016-08-25 23:33 koliron: 00:36:937 (3,1) - no es el mejor lugar para añadir dsh
2016-08-25 23:33 koliron: no es tan fuerte, capaz si usas algun hitsound contundente, sino no
2016-08-25 23:34 koliron: 00:38:303 (2,1) - y acá un poco más de distancia por la misma raon de antes vendría bien
2016-08-25 23:34 koliron: 00:56:314 (5,6) - y esto por qué se puede caminar? )): añadi dash! aca más que nunca xD
2016-08-25 23:35 koliron: acerca del general
2016-08-25 23:35 koliron: 1. no te olvides los combocolors
2016-08-25 23:35 Jusenkyo: 1ra: Lo moví un poco para evitar el apilado
2016-08-25 23:35 Jusenkyo: 2do: Distancia reducida
2016-08-25 23:36 Jusenkyo: 3ra: Aquí siento que podría ser necesario (al menos para mí) el dash, sé que los jugadores principiantes no están a costumbrados a usar el dash, pero una salad es donde ven "cosas nuevas" en este caso el uso del dash.
2016-08-25 23:37 Jusenkyo: 4ta: Básicamente es lo mismo ^
2016-08-25 23:38 Jusenkyo: Pero tomaré en cuenta, reducir la distancia
2016-08-25 23:38 koliron: ah y segundo del general, no sé que hitsounds pensas usar pero 90 y 80% son demasiado, baja el volumen al menos a 60 o 70
2016-08-25 23:39 Jusenkyo: 5ta: trataré de usar el hitsound para mantener el dash, siento que es necesario aunque no mucho, más bien para diferenciar de un sonido normal de uno "fuerte"
2016-08-25 23:40 Jusenkyo: 6ta: Supongo que hacer el slider totalmente horizontal ayudará
2016-08-25 23:40 Jusenkyo: 7ma: Dash agregado
2016-08-25 23:40 Jusenkyo: Bueno, tomaré en cuento acerca de reducir el volumen
2016-08-25 23:40 Jusenkyo: Supongo que ya es todo, o no ?
2016-08-25 23:41 koliron: si
Gracias por el mod, fue de ayuda.

Changes: Kiai time removed to avoid problems in the future.
wonjae
calm
00:02:653 (4) - I feel like this note would look better if it was a little to the left. nothing serious though

00:17:559 (2) - x=384?

00:23:149 (1,2,3) - did u purposly not do equal distance? its nothing crucial but im just wondering since it triggers me XD

00:56:687 - you can put a note here and start the spinner 1/2 later


other diff
00:04:516 (3) - mixed feelings with this slider since its a bit spaced.

00:35:446 - i feel like a note should be here.

00:50:725 (1) - i feel like you should start the slider/pattern here at x=256

short mod but eh the songs short also.

nice song also btw, really calming
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