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U2 Akiyama - Flowering Night

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Mitiai
:) :)
Mitiai
General:
You need atleast one break time.
Kiai time must start on note and finish on note.
You need to make slider velocity lower on easy diff and normal diff.

Collab:
00:51:217 (1) - move left to white tick
00:51:612 (2) - ^
00:52:007 (3) - ^
if you will move it like I said, add note here 00:52:599

If collab is for approval, I think you need to make it harder. ;)
Topic Starter
Mik-ey

Mitiai wrote:

General:
You need atleast one break time. Don't know where to put one :S
Kiai time must start on note and finish on note. Fixed
You need to make slider velocity lower on easy diff and normal diff.
Changed

Collab:
00:51:217 (1) - move left to white tick It sounds off if I do that :/. I replaced 1,2 with a slider
00:51:612 (2) - ^
00:52:007 (3) - ^
if you will move it like I said, add note here 00:52:599

If collab is for approval, I think you need to make it harder. ;)
No, it's not for Approval
Thanks for your Mod.
LiToMu

Mik-ey wrote:

This beatmap was submitted using in-game submission on Freitag, 20. Mai 2011 at 20:16:02

Artist: U2 Akiyama
Title: Flowering Night
Source: Touhou
Tags: ZUN Shanghai Alice Sakuya Izayoi Scarlet Weather Rhapsody Touhou Hisoutensoku Luna Clock Dial Nozox DarkDunskin
BPM: 152
Filesize: 12349kb
Play Time: 02:56
Difficulties Available:
  1. Dunskin's Taiko Oni (4,78 stars, 1084 notes)
  2. Easy (1,56 stars, 143 notes)
  3. Hard (4,88 stars, 415 notes)
  4. Lunatic Collab (5 stars, 768 notes)
  5. Normal+ (4,29 stars, 225 notes)
Download: U2 Akiyama - Flowering Night
Information: Scores/Beatmap Listing
---------------
3rd Map

Moved to Pending YAY! :D
Please redownload if you have before 4/15.

DONE

Easy: 100% need Mods
Normal+: 100% need Mods
Hard: 100% need Mods
Lunatic Collab: 100% need Mods
Dunskin's Taiko Oni: 100%

Collab between Nozox and Me
Taiko by DarkDunskin
Skin by Annieh
Download the Skin here

Mods:
ShadowSoul's Mod
RockeDon's Taiko Mod
DarkDunskin's Mod
Mitiai's Mod

Updates
MM/DD/YYYY

Update 3/27/2011:
Added Comboburst, Section Fail and Section Pass
Special Thanks to Annieh for making them

Update 3/30/20011:
Seted Circle size in Lunatic to Normal

Update 4/1/2011(No joke btw :? ):
Added DarkDunskin's Taiko Oni

Update 4/3/2011:
Added Soft Hitsounds
Added Storyboard Names
Finished Lunatic Collab

Update 4/4/2011:
Removed Storyboard in Hard and Taiko

Update 4/6/2011:
DarkDunskin Updated his Taiko map

Update 4/7/2011:
Changed Artist, Title, and Tags

Update 4/8/2011:
Added Skin

Update 4/15/2011:
Updated the Skin

Update 4/17/2011:
Added Easy
Finished Normal+

Update 4/21/2011:
Finished Hard
Finished Easy

Update 5/1/2011:
Added Taiko Background

Update 5/8/2011:
Fixed my laziness in Hard -____-

Update 5/20/2011:
Resnaped Easy and Normal+
Topic Starter
Mik-ey
SPOILER

kzkmtk wrote:

Mik-ey wrote:

This beatmap was submitted using in-game submission on Freitag, 20. Mai 2011 at 20:16:02

Artist: U2 Akiyama
Title: Flowering Night
Source: Touhou
Tags: ZUN Shanghai Alice Sakuya Izayoi Scarlet Weather Rhapsody Touhou Hisoutensoku Luna Clock Dial Nozox DarkDunskin
BPM: 152
Filesize: 12349kb
Play Time: 02:56
Difficulties Available:
  1. Dunskin's Taiko Oni (4,78 stars, 1084 notes)
  2. Easy (1,56 stars, 143 notes)
  3. Hard (4,88 stars, 415 notes)
  4. Lunatic Collab (5 stars, 768 notes)
  5. Normal+ (4,29 stars, 225 notes)
Download: U2 Akiyama - Flowering Night
Information: Scores/Beatmap Listing
---------------
3rd Map

Moved to Pending YAY! :D
Please redownload if you have before 4/15.

DONE

Easy: 100% need Mods
Normal+: 100% need Mods
Hard: 100% need Mods
Lunatic Collab: 100% need Mods
Dunskin's Taiko Oni: 100%

Collab between Nozox and Me
Taiko by DarkDunskin
Skin by Annieh
Download the Skin here

Mods:
ShadowSoul's Mod
RockeDon's Taiko Mod
DarkDunskin's Mod
Mitiai's Mod

Updates
MM/DD/YYYY

Update 3/27/2011:
Added Comboburst, Section Fail and Section Pass
Special Thanks to Annieh for making them

Update 3/30/20011:
Seted Circle size in Lunatic to Normal

Update 4/1/2011(No joke btw :? ):
Added DarkDunskin's Taiko Oni

Update 4/3/2011:
Added Soft Hitsounds
Added Storyboard Names
Finished Lunatic Collab

Update 4/4/2011:
Removed Storyboard in Hard and Taiko

Update 4/6/2011:
DarkDunskin Updated his Taiko map

Update 4/7/2011:
Changed Artist, Title, and Tags

Update 4/8/2011:
Added Skin

Update 4/15/2011:
Updated the Skin

Update 4/17/2011:
Added Easy
Finished Normal+

Update 4/21/2011:
Finished Hard
Finished Easy

Update 5/1/2011:
Added Taiko Background

Update 5/8/2011:
Fixed my laziness in Hard -____-

Update 5/20/2011:
Resnaped Easy and Normal+

LoLWuT?

Thanks for the Star :D
Hijiri Tezuka
Hello there! Saw this on #modreqs
-----------
[Easy]
00:51:217 (1) - Move back to the white tick pls, it sounds awkward here
00:57:138 (5) - Extend to the white tick
02:19:638 (1) - Same as 00:51:217
---
[Normal+]
I couldn't find any problems Beat-wise, but some slider overlap each other awkwardly to the point of making a mess of sliders. Reccoend that you go back and fix those.
---
[Dunskin's Taiko Oni]
Can't do Taiko, sorry! :|
---
[Hard]
Some points the beats cut off awkwardly, and with the current spacing it can conduse someone. Reccomend you fix this map.
---
[Lunatic Collab]
I cried tears of joy (It's perfectly mapped) then I cried tears of blood (Too difficult for me! :cry: )
------------
That Lunatic is evil, but I liked it the most. ~STAR
Topic Starter
Mik-ey

Hijiri Tezuka wrote:

Hello there! Saw this on #modreqs
-----------
[Easy]
00:51:217 (1) - Move back to the white tick pls, it sounds awkward here It sounds off -___- but let's see what the others think.
00:57:138 (5) - Extend to the white tick
02:19:638 (1) - Same as 00:51:217
---
[Normal+]
I couldn't find any problems Beat-wise, but some slider overlap each other awkwardly to the point of making a mess of sliders. Reccoend that you go back and fix those. Fixed
---
[Dunskin's Taiko Oni]
Can't do Taiko, sorry! :|
---
[Hard]
Some points the beats cut off awkwardly, and with the current spacing it can conduse someone. Reccomend you fix this map. I think I got it right now.
---
[Lunatic Collab]
I cried tears of joy (It's perfectly mapped) then I cried tears of blood (Too difficult for me! :cry: ) ∟○∟
------------
That Lunatic is evil, but I liked it the most. ~STAR It's funny cause all CTB Players so far like Lunatic and Standard Players not.
Thanks for your Mod.
amritan
:)
p3n
[Easy]
00:13:125 - 00:36:020 - You use the same rhythm pattern everywhere in the song. It gets really boring and repetitive even in first playthrough. Come up with some (easy) variations to make it less repetetive and more interesting. A good rule is to never use the same rhythm pattern more than 2x in a row. I will give you two examples:

00:16:283 (5) - new combo
00:19:441 (9) - delete circle, use slider from white tick to white tick
00:21:020 (11) - ^
00:24:572 - add circle
00:24:967 (4) - shorten slider (white tick to red tick) and repeat 1x


00:32:072 (5,6) - replace with slider from (5) to (6)
00:33:651 (7,8) - delete, replace with slider from (7) to starting point of (8)
00:34:836 - add slider (from white tick to red tick) and repeat 1x
00:35:230 (9) - delete


Those are 2 good examples of how to make easy maps less repetetive. Try to improve all the other repeating parts in similar ways but be sure to keep some of these signature patterns intact:


00:51:020 - 01:00:888 You should REALLY avoid unpredictable or strange rhythm patterns in easy maps. Try changing this part and give it a try in play-mode:

00:52:599 - add circle
00:56:151 - ^
00:57:138 (5) - move back to start at 00:56:546 (white tick)
00:57:730 - add slider (white tick to white tick) and repeat 1x
00:58:915 - add circle
00:59:704 - add slider (white tick to white tick)
01:00:888 (1) - move back to 01:00:493, keep the same ending at 01:03:257

Remember: As long as your easy version is below 3 stars you're safe. Just keep the rhythm pattern simple and avoid jumps. Try to make it as interesting as possible within those limits.

[Normal+]
Same as in easy: Very repetitive. You should use a higher slider velocity for this version and keep your 1,0x spacing to make it a bit less cramped. I suggest 1,30 to 1,50 (change in timing tab). You have to check ALL sliders (they will be too short) and rearrange ALL notes to match the 1,0x spacing with the new slider speed. While you're doing this, remap the repeating parts.

[Hard]
00:11:941 (8) - using clap hitsounds is VERY annoying with thos overticked sliders. Overticked because they do not match the song/rhythm at all. Correct ryhthm would be slider from white tick to blue tick with 1x repeat:

If you want to keep the wrong sliders don't use clap.

General thoughts:
- Add some (small) jumps. This is more like another normal+ version. You use 0,8x spacing so slow triplet jumps could be 1,2x and pattern jumps 1,6x. Just be sure the jumps fit the song and are not random.
- Never use gridsnap for notefollow sections. Use only distance snap and hold [Strg] (or [Ctrl] for EN layout) to allign notes every 45°
- Maybe use some direction changes in your long notefollow sections (have to fit the song)
- I'm not sure about the short spinners (white tick to white tick). I think they will cause problems with most MAT/BATs.

Other than that pretty good. I like the "oldschool" notefollow-style.

[Lunatic Collab]
Not rankable (20m+ points). Maybe for approval. But you are no well known mapper so I guess there is not a single chance this will ever happen. Replace many of the always repeating triplets with sliders (1x repeat, no repeat...just bring in some variations). The more sliders you use, the better (as this will reduce score). Try to stay below 15m points. And just like in [Hard] you should never use gridsnap for notefollows and triplets as it will mess up your distance spacing.


~star because I can see the potential here ;)
Topic Starter
Mik-ey

p3n wrote:

SPOILER
[Easy] I'm not very creative xD
00:13:125 - 00:36:020 - You use the same rhythm pattern everywhere in the song. It gets really boring and repetitive even in first playthrough. Come up with some (easy) variations to make it less repetetive and more interesting. A good rule is to never use the same rhythm pattern more than 2x in a row. I will give you two examples:

00:16:283 (5) - new combo
00:19:441 (9) - delete circle, use slider from white tick to white tick
00:21:020 (11) - ^
00:24:572 - add circle
00:24:967 (4) - shorten slider (white tick to red tick) and repeat 1x


00:32:072 (5,6) - replace with slider from (5) to (6)
00:33:651 (7,8) - delete, replace with slider from (7) to starting point of (8)
00:34:836 - add slider (from white tick to red tick) and repeat 1x
00:35:230 (9) - delete


Those are 2 good examples of how to make easy maps less repetetive. Try to improve all the other repeating parts in similar ways but be sure to keep some of these signature patterns intact:


00:51:020 - 01:00:888 You should REALLY avoid unpredictable or strange rhythm patterns in easy maps. Try changing this part and give it a try in play-mode:

00:52:599 - add circle
00:56:151 - ^
00:57:138 (5) - move back to start at 00:56:546 (white tick)
00:57:730 - add slider (white tick to white tick) and repeat 1x
00:58:915 - add circle
00:59:704 - add slider (white tick to white tick)
01:00:888 (1) - move back to 01:00:493, keep the same ending at 01:03:257

Remember: As long as your easy version is below 3 stars you're safe. Just keep the rhythm pattern simple and avoid jumps. Try to make it as interesting as possible within those limits.

[Normal+] I tried my best to make it better -____-
Same as in easy: Very repetitive. You should use a higher slider velocity for this version and keep your 1,0x spacing to make it a bit less cramped. I suggest 1,30 to 1,50 (change in timing tab). You have to check ALL sliders (they will be too short) and rearrange ALL notes to match the 1,0x spacing with the new slider speed. While you're doing this, remap the repeating parts.

[Hard] I kinda knew they were wrong xD
00:11:941 (8) - using clap hitsounds is VERY annoying with thos overticked sliders. Overticked because they do not match the song/rhythm at all. Correct ryhthm would be slider from white tick to blue tick with 1x repeat:

If you want to keep the wrong sliders don't use clap.

General thoughts:
- Add some (small) jumps. This is more like another normal+ version. You use 0,8x spacing so slow triplet jumps could be 1,2x and pattern jumps 1,6x. Just be sure the jumps fit the song and are not random.
- Never use gridsnap for notefollow sections. Use only distance snap and hold [Strg] (or [Ctrl] for EN layout) to allign notes every 45°
- Maybe use some direction changes in your long notefollow sections (have to fit the song)
- I'm not sure about the short spinners (white tick to white tick). I think they will cause problems with most MAT/BATs.

Other than that pretty good. I like the "oldschool" notefollow-style.

[Lunatic Collab] Thanks for the hint I finally could reduce the score :D
Not rankable (20m+ points). Maybe for approval. But you are no well known mapper so I guess there is not a single chance this will ever happen. Replace many of the always repeating triplets with sliders (1x repeat, no repeat...just bring in some variations). The more sliders you use, the better (as this will reduce score). Try to stay below 15m points. And just like in [Hard] you should never use gridsnap for notefollows and triplets as it will mess up your distance spacing.


~star because I can see the potential here ;)

Danke für dein Mod
Mitiai
I've got some news for you and some ideas.
1st: How to make your Lunatic rankeble.
Circe size -1 then resnap all notes.
OD -1 .
Then I found a great place for break time and this place will help you too! :)
Break time ~01:28:915 - 01:40:954

Now mod.
[General]

  1. Your breaks are not the same in all the difficulties. I suggest placing the breaks in the same places for all difficulties.
    Also, use these breaks:
  2. ~ Start time: 01:28:915, End time: 01:40:954
    You'll have to do something like this on the beginning of the break
    You will have to map some parts, and delete some other, to get this break, but believe me, this will be better.
  3. Hitsound on easy are strange. :O
  4. KiaI time must start on note and finish on note. Also KiaI time must be same on all difficults.
  5. Set preview point to 00:12:928.
Ok, my mod will end here.
I finished my diff. It's for approval. Also DL picture and put it into map folder. Thanks you.

Download: U2 Akiyama - Flowering Night (Mik-ey) [Mitiai's Extra].osu

Topic Starter
Mik-ey

Mitiai wrote:

I've got some news for you and some ideas.
1st: How to make your Lunatic rankeble.
Circe size -1 then resnap all notes. errr... Better not .___.
OD -1 . Changed
Then I found a great place for break time and this place will help you too! :)
Break time ~01:28:915 - 01:40:954

Now mod.
[General]

  1. Your breaks are not the same in all the difficulties. I suggest placing the breaks in the same places for all difficulties.
    Also, use these breaks:
  2. ~ Start time: 01:28:915, End time: 01:40:954 I removed my part because I don't want to delete my friends part (and because I'm lazy, damn my laziness :P)
    You'll have to do something like this on the beginning of the break
    You will have to map some parts, and delete some other, to get this break, but believe me, this will be better.
  3. Hitsound on easy are strange. :O I think I got it right now
  4. KiaI time must start on note and finish on note. Also KiaI time must be same on all difficults. Fixed
  5. Set preview point to 00:12:928.
Done

Ok, my mod will end here.
I finished my diff. It's for approval. Also DL picture and put it into map folder. Thanks you.
Boredoom is sure a pain, eh?
Mitiai
Kyonko Hizara
:)
Medicine Melancholy
Star~
-BladeX-
Du kriegs ein Sternchen von mir ~ .. oder auch nicht.. hmm.. Dx nää du Verdienst es ^^ hier -> ☼ ... damnt das war ne sonne D: versuchs gleich nochmal xD --> ★*
~(^_^)~
Destroyer_old_1
Die Beatmap gefällt mir :D Gute Arbeit geleistet ^-^
Du hast dir einen Stern und ein Lob verdient! ;D
Mitiai
Where is my extra? o_o
Topic Starter
Mik-ey

Mitiai wrote:

Where is my extra? o_o
I'm remapping it with a shorter mp3 =P
Mitiai

Mik-ey wrote:

Mitiai wrote:

Where is my extra? o_o
I'm remapping it with a shorter mp3 =P
what? o_o
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