thanks for the modsMugiwaraSekai wrote:
m4m
awakening
00:25:073 (3,4) - it would be great if you finish 00:25:323 (4) - on the red tick. I can understand why you used 1/6, but it'll emphasize better the jump at oops end 1/6 was a mistake 00:25:823 (1) - if you stop on the red. (+ consistency with 00:28:073 (3,4) -)
01:18:885 (4,5,6,7,8) - what about move (6) to 212|220 and (8) to 336|233 to improve the star pattern? ok
00:32:198 (2) - maybe change that to 2 circles ? it feels a bit weird imo i think it emphasis vocal really well
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hard
03:19:073 (3) - looks cool if you make as 03:18:698 (2) - k
03:18:698 (2) - not really a good overlap, I think it's better to avoid. looks fine for me
04:35:198 (2,3) - too huge jump imo. spacing should be a bit as 04:33:698 (2,3) - I think this one was more intense than the previous so i try to make it bigger , i think the structure here also help the readability so i think it's fine unless more people bring this up
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this diff looks really cool
normal
00:55:073 (2) - what about changing that to 00:54:323 (1) - ? k
03:15:698 (1,2,3,4,5,6) - it makes a really weird enchainment, since you are following two differents instruments in the same time. it means that here 03:17:198 (4,5,6) - you chose to follow the guitar rhythm and not at 03:15:698 (1,2,3) - I think it will be a bit confused for beginners. s: it follow guitar too doesn't it ? i can hear the guitar around 03:16:260 - 03:16:448 - so i emphasis that
03:36:323 (2) - I think a 1/1 slider would be great too o: oop
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easy seems fine to me
Really good and solid set, good luck !
thanks for the modsRohit6 wrote:
heyaj
heer for m34m
[Awakening]
00:07:823 (1) - dont hear any 1/3 here , better to stick to 1/2 imo agree
00:25:323 (4) - vocal should be snapped to 00:25:635 - this lo fixed d
00:44:198 (2) - stack fully with 00:43:635 (5) - ? editor bug
01:24:885 (2,3,4) - looks fuckd because of autostacking f
02:56:385 (2,3,4) - ^ this one not for me
03:19:448 (3,4,1) - movement felt awkward while playing because 4->1 is a straight line flow break to emphasis the guitar instrument reset there
03:53:198 (3) - this note isnt there in the music dud , maybe try this? there is a beat lol just not strong as snare
[Hard]
00:20:385 (3,3) - might be confusing for a hard , recommend replacing with circles ok
00:34:260 (2,3,4,1) - again confusing because 1/2 and 1/4 are stacked at the same time :/// lol
03:52:823 (1,2) - u mapped it right in this diff xd wot
04:25:823 (1,1) - not perfectly aligned aaaa i tried
04:35:760 (4,5,6,1) - same as 00:34:260 (2,3,4,1) yea
[Normal]
03:33:323 (1,1) - blanket could be better but its minor don't want to mess with the slider shape there lol
seems good for the rest
[Easy]
00:12:323 (1,2) - blanket could be better here zz
01:02:573 (2,3) - uneven curves look weird here imo copy past 3
seems good too
https://osu.ppy.sh/s/358056 my map xd
thanks for the modsBOUYAAA wrote:
Hi
Easy :
00:22:073 (3) - felt a little empty for me since you mapped the 2 others with reverses. Maybe you could to a single 3/4 slider here, it would be acceptable since clicking pattern isn't really changing but i'm not sure not using any 1/2 click here so i would rather i avoid them
00:22:823 (1) - Finish would be cool here i think, also maybe normal sampleset too? k
00:33:323 (1) - is bugging me a bit because the song does 3/4 stuff here. A 3/4 repeat slider like you did in the beginning might fit more if you dod that you could maybe add a 1/2 slider here 00:34:260 - to manage the polarity change aswell i think that would make the overall rhythm a bit inconsistent since this part i don't really care about the vocal at all but i might consider it
01:02:573 (2,3) - What do you think about copypasting 3 from 2? would make the pattern look more uniform yea
01:39:510 (3,4) - drum sounds pretty gross here since the music doesn't really support it. maybe soft whistles or something? no i don't think so , the whistle also sound more weird for me
02:21:323 (2,1) - http://puu.sh/rCcBw/fe72c844b2.jpg tbh i tried
03:34:073 (2,3) - some people say this kind of patterns like these are confusing for newbies cuz they might mistake the sliderend for the next object fixed a bit
Normal :
01:24:135 (4,1) - imperfect stack f
01:36:698 (5) - I'd make this 2 circles so you have consistent rythm with 01:33:885 (5) - where 01:33:885 (5) - is clickable i find them sound different lol
04:25:823 (1) - that rule where sliders have to have a clear path probably applies here it's not clear ? anyway make it a bit more clear i think that player can follow the slidertick and can play this fine now
04:38:198 (4) - can probably make this 2 circles too cuz very strong notes i find the slider a bit better way to emphasis the sudden end here
Hard :
00:16:823 (1) - kinda overmapped, doesn't sound very good at least. Triple should be here 00:16:729 - try to make it balance with what i did in insane
01:01:260 (2,1) - what's up with the new combos here sv change
02:20:385 (2,2) - 02:26:385 (2,2) - this should be 1/3 vocal will always offbeat like piano but that doesn't mean the intention of the vocal is off too so since i find the intention of the vocal to be on 1/2 i think i would find them pretty fine tbh and i think there is a background noise there to make it ok ( i did emphasis both on the insane diff tho ) but not for this 02:21:885 - one that fk up lol
02:28:823 (1,1) - imperfect stack editor b
04:03:885 (2,3) - weird way of emphasizing things. You make a jump to 2 even though 3 is stronger. I suggest you switch the jump to 3 instead the way the vocal start on (2) kinda start sudden so i try to emphasis that with jumps
04:35:760 (4,5,6,1) - patterns where you use stacked 1/2 before stacked 1/4 are kinda confusing fixed
Insane :
00:07:823 (1) - not sure this is correctly snapped. Is this supposed to be 1/4? fixed
00:44:948 (4,1) - slight overlaps like those don't look great imo looks edge for me o:
00:47:104 - Add Circle for bass that will make the rhythm there a bit inconsistent with the others and make thing flow not smooth imo since the previous one don't have 1/4 between slider lol
02:02:854 - 02:03:979 - etc. triple here to follow vocals would be cool too, feels undermapped to me yea i want to focus on the kick and snare more there
03:22:073 (1,1) - repeat sliders sound better here, at least it you won't skip the notes you're already following i think it don't emphasis the hold of guitar there really well like the regular slider
03:53:198 (3) - this overmap is pretty obvious and makes the part rather confusing it's not overmapped there is a beat there it's just sound not strong like the snare nearby
I think that's it for me. The set is pretty solid
Gl!
https://osu.ppy.sh/s/415039 thank