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9mm Parabellum Bullet - Inferno

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Topic Starter
fartownik
This beatmap was submitted using in-game submission on 21 lutego 2018 at 13:48:04

Artist: 9mm Parabellum Bullet
Title: Inferno
Source: Berserk 2016
Tags: tomadoi davided chalwa
BPM: 195
Filesize: 2694kb
Play Time: 01:28
Difficulties Available:
  1. Another (5,85 stars, 560 notes)
  2. Chalwa's Hard (3,41 stars, 211 notes)
  3. DavidEd's Insane (4,8 stars, 417 notes)
  4. Extra (6,4 stars, 596 notes)
  5. Normal (2,29 stars, 143 notes)
  6. Tomadoi's Easy (1,45 stars, 90 notes)
  7. Warfyc's Extreme (5,88 stars, 569 notes)
Download: 9mm Parabellum Bullet - Inferno
Information: Scores/Beatmap Listing
---------------
i love this song

[Easy] by Tomadoi
[Normal] by me
[Hard] by Chalwa
[Insane] by DavidEd
[Extreme] by Arf and Warpyc
[Another] by me
[Extra] by me

Spread is fully done!

Changed the BG to something better
Topic Starter
fartownik
thank mr monstrata
Akiyama Mizuki
me too thanks

edit : wow this map is great
Topic Starter
fartownik

bbj0920 wrote:

me too thanks

edit : wow this map is great
thanks man
Kyouren
Can i making insane diff?
Topic Starter
fartownik

KittyAdventure wrote:

Can i making insane diff?
you can try, but if I dont like it, I won't accept it
rEdo
[Extra]
00:49:997 (5,6) - swap hitwhistles

kudosu pls
Topic Starter
fartownik

rEdo wrote:

[Extra]
00:49:997 (5,6) - swap hitwhistles

kudosu pls
i swap with 4 no kudos for you xdxd
-_vicX_-
I Love The Song Friend! :D <3

Good Step Helping ... Ok Let's start

General!!!

-Deleting The Countdown Of The Diffs Or If You Want To Add Them But To All,

So Do not Make Conflict ...: D

Tomadoi's Easy.

-Aqui 01: 18: 228 - If you are going to follow the pattern do it neatly maybe

you did not notice but here the slider are a bit messy the idea is to do it

evenly ...


Normal.

- Here 00: 15: 459 -Avoid Leaving the Screen.


-Aqui 00: 22: 536 -You can not do it, in this case in the normal nooo. It is

also like the mess, try to organize them and put them in new combo, and also

avoid putting pure combos of 1 nothing else .. since that is not allowed ...

In this case Aqui ---) 00: 56: 074 - If it makes sense the one and one combo

there if the organization is ok since it has the flow to change the combo. I

do not know if it explains: V

- That does not leave much of the screen 01: 05: 305 -


- 01: 12: 074 - Out of screen ...


-Avoid stacking the notes this way 01: 13: 305 - it makes it look messy: /

...


-The note 3 and 4 are a bit far 00: 39: 459 - try to put them together a bit

... Remember that some of them have difficulty getting to the next note ...

you also have to think about the noob: D ...


Chalwa's Hard.

-In the general case of the map consider adding the friend hitsounds

-Outside of screen 01:04:382 -


- Apparently the mapping is BEAUTIFUL <3 For me: V. I did not see any problem

I played it cleanly The one who made it wanted me to participate in my map: D

... I congratulate you good mapping in this diff guest <3 ...

DavidED's Insane.

-Also adds hitsounds. D:

-Abri the Aimod and I found a note that is not adjusted, Correct it ... It's

here -) 01: 26: 227 (4) -

Extra.

-Avoid this, yes? XD 00: 40: 382 - Note outside the screen

Ready Friend I hope you have helped my mods: D. See I love this song ... the

mapping is fine. TOO MUCH FRIEND <3 .. I see in this map a future, a success,

an absolute ranking .. continue like this .. in fact I love the way of

mapping the extra diff .. I would love to participate in my map ... I do not

know if you would like but I will leave a link to the map you need in case

you are interested ... and if you accept or do not leave me a msj .. if I

speak Spanish ... if you could leave me msj translated into Spanish would be

a pleasure. .. Follow so friend .. here my link ---)

https://osu.ppy.sh/s/722863 .. would be a pleasure to work :) :) :)
ConsumerOfBean
quick thing i found, time signature is in 3/4 not 4/4
Topic Starter
fartownik

-_vicX_- wrote:

I Love The Song Friend! :D <3

Good Step Helping ... Ok Let's start

General!!!

-Deleting The Countdown Of The Diffs Or If You Want To Add Them But To All,

So Do not Make Conflict ...: D

Tomadoi's Easy.

-Aqui 01: 18: 228 - If you are going to follow the pattern do it neatly maybe

you did not notice but here the slider are a bit messy the idea is to do it

evenly ...


Normal.

- Here 00: 15: 459 -Avoid Leaving the Screen.


-Aqui 00: 22: 536 -You can not do it, in this case in the normal nooo. It is

also like the mess, try to organize them and put them in new combo, and also

avoid putting pure combos of 1 nothing else .. since that is not allowed ...

In this case Aqui ---) 00: 56: 074 - If it makes sense the one and one combo

there if the organization is ok since it has the flow to change the combo. I

do not know if it explains: V

- That does not leave much of the screen 01: 05: 305 -


- 01: 12: 074 - Out of screen ...


-Avoid stacking the notes this way 01: 13: 305 - it makes it look messy: /

...


-The note 3 and 4 are a bit far 00: 39: 459 - try to put them together a bit

... Remember that some of them have difficulty getting to the next note ...

you also have to think about the noob: D ...


Chalwa's Hard.

-In the general case of the map consider adding the friend hitsounds

-Outside of screen 01:04:382 -


- Apparently the mapping is BEAUTIFUL <3 For me: V. I did not see any problem

I played it cleanly The one who made it wanted me to participate in my map: D

... I congratulate you good mapping in this diff guest <3 ...

DavidED's Insane.

-Also adds hitsounds. D:

-Abri the Aimod and I found a note that is not adjusted, Correct it ... It's

here -) 01: 26: 227 (4) -

Extra.

-Avoid this, yes? XD 00: 40: 382 - Note outside the screen

Ready Friend I hope you have helped my mods: D. See I love this song ... the

mapping is fine. TOO MUCH FRIEND <3 .. I see in this map a future, a success,

an absolute ranking .. continue like this .. in fact I love the way of

mapping the extra diff .. I would love to participate in my map ... I do not

know if you would like but I will leave a link to the map you need in case

you are interested ... and if you accept or do not leave me a msj .. if I

speak Spanish ... if you could leave me msj translated into Spanish would be

a pleasure. .. Follow so friend .. here my link ---)

https://osu.ppy.sh/s/722863 .. would be a pleasure to work :) :) :)
Fixed some in my diffs, left some because they were not real issues (some offscreen stuff)/.

You have to understand that 'offscreen' doesn't apply on the upper side of the screen where it gets covered by the menu panel. It's still onscreen, just offscreen in the editor.

Thank you for your mod!
-_vicX_-

fartownik wrote:

-_vicX_- wrote:

I Love The Song Friend! :D <3

Good Step Helping ... Ok Let's start

General!!!

-Deleting The Countdown Of The Diffs Or If You Want To Add Them But To All,

So Do not Make Conflict ...: D

Tomadoi's Easy.

-Aqui 01: 18: 228 - If you are going to follow the pattern do it neatly maybe

you did not notice but here the slider are a bit messy the idea is to do it

evenly ...


Normal.

- Here 00: 15: 459 -Avoid Leaving the Screen.


-Aqui 00: 22: 536 -You can not do it, in this case in the normal nooo. It is

also like the mess, try to organize them and put them in new combo, and also

avoid putting pure combos of 1 nothing else .. since that is not allowed ...

In this case Aqui ---) 00: 56: 074 - If it makes sense the one and one combo

there if the organization is ok since it has the flow to change the combo. I

do not know if it explains: V

- That does not leave much of the screen 01: 05: 305 -


- 01: 12: 074 - Out of screen ...


-Avoid stacking the notes this way 01: 13: 305 - it makes it look messy: /

...


-The note 3 and 4 are a bit far 00: 39: 459 - try to put them together a bit

... Remember that some of them have difficulty getting to the next note ...

you also have to think about the noob: D ...


Chalwa's Hard.

-In the general case of the map consider adding the friend hitsounds

-Outside of screen 01:04:382 -


- Apparently the mapping is BEAUTIFUL <3 For me: V. I did not see any problem

I played it cleanly The one who made it wanted me to participate in my map: D

... I congratulate you good mapping in this diff guest <3 ...

DavidED's Insane.

-Also adds hitsounds. D:

-Abri the Aimod and I found a note that is not adjusted, Correct it ... It's

here -) 01: 26: 227 (4) -

Extra.

-Avoid this, yes? XD 00: 40: 382 - Note outside the screen

Ready Friend I hope you have helped my mods: D. See I love this song ... the

mapping is fine. TOO MUCH FRIEND <3 .. I see in this map a future, a success,

an absolute ranking .. continue like this .. in fact I love the way of

mapping the extra diff .. I would love to participate in my map ... I do not

know if you would like but I will leave a link to the map you need in case

you are interested ... and if you accept or do not leave me a msj .. if I

speak Spanish ... if you could leave me msj translated into Spanish would be

a pleasure. .. Follow so friend .. here my link ---)

https://osu.ppy.sh/s/722863 .. would be a pleasure to work :) :) :)
Fixed some in my diffs, left some because they were not real issues (some offscreen stuff)/.

You have to understand that 'offscreen' doesn't apply on the upper side of the screen where it gets covered by the menu panel. It's still onscreen, just offscreen in the editor.

Thank you for your mod!
There is no friend but remember, being both in the editor should be applied to that is a table and the rule is not to leave it :D :D :D
Izzywing
not sure if you got an opinion on this or not but you will definitely need a diff between david's and yours. feel free to call me for a check whenever its ready, if you'd like. I kinda like the interpretation of the guitar solos on the top diff even if it's easier than how most people would probably map it out, considering the intensity.

also combo colors plzzzz
Topic Starter
fartownik

Hobbes2 wrote:

not sure if you got an opinion on this or not but you will definitely need a diff between david's and yours. feel free to call me for a check whenever its ready, if you'd like. I kinda like the interpretation of the guitar solos on the top diff even if it's easier than how most people would probably map it out, considering the intensity.

also combo colors plzzzz
Love ya, will get the diff done asap
Duwes2003
Normal
00:55:151 (1,2) - i think this is hard to read for this diff
01:03:459 (1,2,3,1,2,3) - this too
01:26:536 (1,2,3) - and this xd
00:48:690 (1,2,3,1,2,3) - and this fxof]po
00:43:151 (1,2,1,2) - this look's strange
maybe(not maybe) i'm too bad at normal's but i think some patterns are really hard to read
Hard
Why is there 00:01:613 (4) - 00:03:459 (4) - repeating slider's 00:05:305 (4) - 00:07:151 (3,4,5) - and there is not?
insane
it's too good i can't even say anything xd
Another
00:10:766 (4) - there is no sound
00:09:766 (2,3) - there too
00:39:305 (3,4) - again
00:39:459 (1) - sound before slider end's(white tick) and no sound on slider's end(not including the vocals, i think better map instrumental on this type maps)
00:39:459 (1,2) - there is a sound on white tick between this
00:42:997 (3,4) - no sound
Warfyc
00:05:305 (1,2,3,4,5,6,7,8) - this squares looks cool but then there is a much easier jumps, so i would change it to something more simple. maybe i'm wrong
00:30:228 (1,2,3,4,5,6,1,2,3,4,5,6) - this feels so hard to read wtf(and this 00:32:074 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - )
Extra
00:02:536 (1,2,3,4) - ahh this looks so shitty, ctrl+shift+f pls
00:52:382 (1,2,3,4,5,6,1,2,3,4,5,6) - looks ultra hard to sightread
01:23:766 (1,2,3,4) - just copy from [Another] diff srsly?
Topic Starter
fartownik

DuWeS2003 wrote:

Normal
00:55:151 (1,2) - i think this is hard to read for this diff - I don't think a regular stack that follows logic and beat is too hard. People argue that stacks are not for easier diffs but I would say otherwise.
01:03:459 (1,2,3,1,2,3) - this too - ^
01:26:536 (1,2,3) - and this xd - ^
00:48:690 (1,2,3,1,2,3) - and this fxof]po - Why are you pointing out all of my stacks, what's wrong with stacked circles?
00:43:151 (1,2,1,2) - this look's strange Not really lol
maybe(not maybe) i'm too bad at normal's but i think some patterns are really hard to read
Hard
Why is there 00:01:613 (4) - 00:03:459 (4) - repeating slider's 00:05:305 (4) - 00:07:151 (3,4,5) - and there is not?
insane
it's too good i can't even say anything xd
Another
00:10:766 (4) - there is no sound - There's *some* sound and it's enough for me to put this here, plays more fluid with little stacks on top.
00:09:766 (2,3) - there too - ^
00:39:305 (3,4) - again - Lyrics? D:
00:39:459 (1) - sound before slider end's(white tick) and no sound on slider's end(not including the vocals, i think better map instrumental on this type maps) - I don't quite understand, I'm sorry
00:39:459 (1,2) - there is a sound on white tick between this - Yeah, but I'm following lyrics only here lol
00:42:997 (3,4) - no sound - I will pass it as 'fluiditity' again. I think transitions from slider to slider are more intuitive with a triple, not a 1/2 stack. I may be wrong, but I don't think it's a big deal.
Warfyc
00:05:305 (1,2,3,4,5,6,7,8) - this squares looks cool but then there is a much easier jumps, so i would change it to something more simple. maybe i'm wrong
00:30:228 (1,2,3,4,5,6,1,2,3,4,5,6) - this feels so hard to read wtf(and this 00:32:074 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - )
Extra
00:02:536 (1,2,3,4) - ahh this looks so shitty, ctrl+shift+f pls - It doesn't [?]
00:52:382 (1,2,3,4,5,6,1,2,3,4,5,6) - looks ultra hard to sightread - Fair enough for an Extra difficulty
01:23:766 (1,2,3,4) - just copy from [Another] diff srsly? - Actually I mapped Extra first, not Another. Also I didn't copy, I just used the same idea. Why not.
Sorry but I have not fixed anything you pointed out in my diffs (reasons are bolded in each diff as quote). Perhaps you can elaborate on some of your suggestions. Will wait for guest mappers to respond to this mod.
Arf
00:05:305 (1,2,3,4,5,6,7,8) - this squares looks cool but then there is a much easier jumps, so i would change it to something more simple. maybe i'm wrong They're both pretty simple to hit IMO, if you can hit one, the other shouldn't be out of your reach, especially with slider leniency. Leaving this since I think they're around the same difficulty level
00:30:228 (1,2,3,4,5,6,1,2,3,4,5,6) - this feels so hard to read wtf(and this 00:32:074 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - ) Ahahaha that is sort of the point :P The squares are designed almost solely to catch you out if you haven't been keeping up with your reading. Honestly they should not very difficult to read, especially with AR 9.3, if the player is at the level of playing 5.8*, especially if you have some experience with older mapping.
Both of these were mods for my section, not Warpyc's, so he has no work to do here.

Updated .osu file since there were a couple minor self fixes-> https://arf.s-ul.eu/3xWATdrg
[MTF] Wolfette
:o

fartownik wrote:

This beatmap was submitted using in-game submission on 21 lutego 2018 at 13:48:04

Artist: 9mm Parabellum Bullet
Title: Inferno
Source: Berserk 2016
Tags: tomadoi davided chalwa
BPM: 195
Filesize: 2694kb
Play Time: 01:28
Difficulties Available:
  1. Another (5,85 stars, 560 notes)
  2. Chalwa's Hard (3,41 stars, 211 notes)
  3. DavidEd's Insane (4,8 stars, 417 notes)
  4. Extra (6,4 stars, 596 notes)
  5. Normal (2,29 stars, 143 notes)
  6. Tomadoi's Easy (1,45 stars, 90 notes)
  7. Warfyc's Extreme (5,88 stars, 569 notes)
Download: 9mm Parabellum Bullet - Inferno
Information: Scores/Beatmap Listing
---------------
i love this song

[Easy] by Tomadoi
[Normal] by me
[Hard] by Chalwa
[Insane] by DavidEd
[Extreme] by Arf and ?
[Another] by me
[Extra] by me

Spread is fully done!

Changed the BG to something better

How'd you go from CHUJ KURWA to this normie map?
-Sylvari
--- General Issues ---


[Metadata Issues]
Title: インフェルノ
Romanised Title: Inferno
Source: ベルセルク (It shouldn't be romanised)

Source:
+ http://9mm.jp/discography.php (8th Single)

Disable Countdown on every diff, because you don't need them (Actually every diff except of DavidEd's lol)
Disable Widescreen support.


[Tomadoi's Easy]
I don't hear any hitsounds at all. You need to do some.
00:37:613 - I would put the break a bit later because 00:37:613 - is a quite important sound.
01:02:537 (4) - Keep the consistant 1.1x DS Snap here please.

[Normal]
00:08:997 (1,1,1) - Why you've put there NCs? They are completely unnecessary.
00:24:228 (4) - This object is a bit too far.
00:29:305 (1,1) - Newer players can find it comfortable to play. I would change this pattern.
00:33:920 (1) - This object is too far too. [Recommend to check the AIMod]
00:36:690 (1,1) - You can make a blanket from it.
00:50:536 (1,1) - I got this idea with this slider but you can match it better a bit.
01:15:766 (4,1) - Blanket.

This diff has weird NCs which I find completely unnecessary, Spacing Issues and few Blankets. I recommand to take a look at whole diff and fix the problems.

[Chalwa's Hard]
00:01:613 (4,5) - Blanket.
Wow, many sounds skipped: 00:25:766 - 00:25:920 - 00:26:074 - If point higher there is not that hearable sound but here it's clearly hearable and should be mapped, and you made weird 2/1 break which you haven't used yet.
00:26:228 (1,3) - Blanket.
00:31:766 - This sound should be clickable tho.
00:55:305 - There is no sound to make a repeat.
00:56:082 - Unsnapped timing line.

Hmm... This diff is filled with a weird clearly hearable sounds skipping and blanket issues.

[DavidEd's Insane]
00:08:997 (1,1,1) - Why you have put here the NCs?
00:27:151 (3) - Rotate it by 2 degree clockwise to make a nice overlap with 00:26:382 (6) -

Nice diff tho

[Another]
00:01:613 (1,2) - Silence the sliderends.
00:36:690 (1,2,3) - You can make a nice perfect triangle out of it.
01:04:382 (1,2) - Blanket.

I like the overall concept of this diff just silence this 3/4 sliders on the end and it will be okay.

[Wafryc's Extreme]
00:09:920 (3,6) - What about stack?
00:31:305 (2,4,5,6) - Stack.
01:20:997 (1,2,3,4,5,6,7,8,9) - Actually this burst should have the highest Spacing between circle because the music is the most intense here.

Like that Reading concept in the middle ;)

[Extra]
00:08:997 (1) - Unnecessary NC.
00:15:459 - Should be clickable sound imo.
01:05:305 (1,2,3) - Blanket.
01:18:228 (1,2,3,4) - Ohhh... Undermapping tho. This is the most intense part of the song and you could make a nice deathstream tho, It's highest diff so nothing limits you. And you made this on Another diffs so make something different.

If not that last part It would be nice and demending map.

GL on Ranking Process ;)
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