thank you Kalibe ;3
Swiftis wrote:
None of these are real problems, just suggestions./
________________________________________________________
Mod:
01:13:246 (2,3,4) - I noticed that these circles are kinda hard to hit.
01:16:218 (5) - I don't like how the circle is inside the slider :/
01:33:199 (1) - This slider bothers me ;/ yeah i see :3 fixed
01:55:416 (3,4,5,6) - These jumps looks weird and doesn't feel good too hit.
03:44:378 (3,4,1,2,3,4) - Weird jump pattern.
Great map overall! Good luck on getting it ranked!
Meg wrote:
VCでいろいろ言ってたら書いたほうがマシになってきたので書きます
[Collab]ヤ~イ!!!!!!
- 01:14:661 (3,4) - スライダーと単発の音取り逆にしたほうが合うんじゃね はいナイス
- 01:59:378 - sampleset drumでしょ ナイス
- 02:01:642 (8,1) - 音取りに違和感?音的には02:01:642 - からちょっと伸びてて02:01:925 - ここで切れてるのにスライダー→単発じゃなくて単発→スライダーになってるからちょっと変かも 流行りのハーフスタックで余韻を表現しました
- 03:01:076 - どうせならここから5連打置かない? 悩む
- 03:51:454 (3) - こいつにNC欲しい。03:50:888 (7) - にadd NCして03:51:171 (1) - こいつremove NCとか?いろいろあると思うからちょっと考えてみて バリナイス
ウィ~~~~ウィ :3
modありがとうございます!alacat wrote:
yo優勝
- コラボパートを書こう はーい
- artist名この辺見てるとNana Mizukiのほうがいいかな?って思います。 Nana Mizuki にしました!
http://www.mizukinana.jp/discography/album18.html
http://www.mizukinana.jp/profile/- soft-hitclapが宮川大輔だったから修正したやつ使ってネ http://puu.sh/rxpgw/236e002e78.zip wow sorry すみません;;
- 00:46:359 (1) - ちょっと近く感じので00:44:095 (1) - ここと同じようにx3.00付近まで間あけてみてはどうでしょう 2.9x OK
- 05:12:963 (1,2,3,4) - 今のままでも充分いいけど、(2,4)の始点にfinishの強い音があるからジャンプさせるとよりかっこいいな~ 変えてみたけどもしかして意味を理解できてないかもしれない・・・・・・・
ara猫さんありがとうううう!!!alacat wrote:
yo優勝
- 01:18:624 (6) - ちょっと左に動かすと綺麗だと思う
- 01:21:595 (3) - そこまで大きいジャンプさせるような音が無いので減らしてもいいかも・・・
- 02:24:991 (3) - ^
- 03:33:199 (5) - ここ無いほうが好きだな~03:32:491 (2,3) - ここと同じように!
- 04:04:473 (3,4,5) - この辺も前後のパターンのようにNormal-whistle追加するのはどう?
- 04:14:095 (1,2,1,2,1,2) - 音がだんだん大きくなるように聞こえるから間隔も徐々に空けていってみたらかっこいいかも
thanks Lasse :3Lasse wrote:
nice, an easier map of this
unrankable thing:
00:17:492 -inconsistent settings for red/green line on same spot (sampleset), make them both S:C7 i guess? fixed
other things:
too lazy to check collab parts
00:02:208 (1) - why the drumclap? soft whistle or something on spinnerend would fit the song better I think yea
00:39:567 (7,8,1) - would be nicer if 8-1 was spaced more/same visually as 7-8 to make it stand out more a little
00:53:930 (2) - would just remove this 1/4, doesn't really work with the other rhythms you used, it feels way too random here no change. i represented the momentum of the song
01:14:944 (4,1) - why the sudden stack in such a fast section? really kills momentum and doesnt fit the song since 01:15:086 (1) - is pretty important changed some part
01:51:454 (1) - 1/3 snapping like http://i.imgur.com/JFMZiTX.jpg seems to fit better wow ok
01:55:133 (2) - why not start the 1/2 circle pattern from here? fit better since the musical pattern starts here no
02:01:642 (8) - why would you reduce spacing so much here when music is still building up? should have more or at least similar spacing to before feeling
03:06:737 (3,1) - why is this suddenly not spaced? because it has changed from the slider to circle. and i like this
05:18:907 (5,1) - should probably be spaced // same for 05:23:718 (4,1) - to fit your other 1/4 repeat patterns better k
rip ending : (
guess you can get alacat to rebubble, good luck!
thank you for modding!!!Kagetsu wrote:
i will check this weekend, sorry for the big delay ;w;
[GENESIS]very nice map, i like it a lot (: i'm happy :3
- 03:05:227 (2,3) - and 03:05:793 (2,3) - could add NC in order to make irregular rhythm easier to read ok
thx kagetsu san!Kagetsu wrote:
i will check this weekend, sorry for the big delay ;w;
[GENESIS]fix
- 01:45:227 (5,6) - pausing the rhythm feels kinda weird to me, there are still drums on 01:45:369 - and 01:45:652 - so maybe you could use 1/2 sliders
- 02:46:925 - considering that you were following drums, it feels empty, you could even add a triple here, like this maybe
- 05:05:746 (4,5,6) - i don't really feel the triple here, i think 1/2 works better, maybe something like this, just a suggestion tho
You shouldn't judge the metadata from the ranked mapsets. you have to prove that the metadata is fine from an official website of the artist for instance. as Namki said, the artist is fine plus we are using surname firstname for Japanese, Chinese and Korean for example so it comes Nana Mizuki instead of Mizuki Nana.AnatOWJIya wrote:
Why is writting of artist different then other ranked maps?
I'm not judging,i'm just asking for the future 0w0ByBy wrote:
You shouldn't judge the metadata from the ranked mapsets. you have to prove that the metadata is fine from an official website of the artist for instance. as Namki said, the artist is fine plus we are using surname firstname for Japanese, Chinese and Korean for example so it comes Nana Mizuki instead of Mizuki Nana.AnatOWJIya wrote:
Why is writting of artist different then other ranked maps?