The use of hitnormal hitsounds as sliderticks is patently unrankable, as it means there is no discernible difference in feedback between a click and a slider tick.
You'll need to change that.
You'll need to change that.
wait then can you explain here? https://osu.ppy.sh/b/965243?Shiirn wrote:
The use of hitnormal hitsounds as sliderticks is patently unrankable, as it means there is no discernible difference in feedback between a click and a slider tick.
You'll need to change that.
- Yoshimaro - wrote:
00:13:526 (4) - wyh tthe flwo braek hwat the tit fixed
00:27:926 (4) - ctrl + g thsi fksign sldier intended
wyh ar eparts liek 00:01:526 (2,3,4) - and 00:15:926 (2,3,4) - so fucvxkng vareid ind istance sthi shit mkeas no FUKCNIG SNESS hwat is beiung emphsizxd ddiferinlty here id ontt undrsetand lower SV sections reflect lower pitch in the original doooot sound,
00:31:526 (3) - htats indeecnt sir im goign to usggest you hcange the pplaecmnt no
i cnat hlpe pbut feel htis entire mpa is suuposed to b hte plaeyr feelign up hte dmeon lodr
- Yoshimaro - wrote:
wait then can you explain here? https://osu.ppy.sh/b/965243?Shiirn wrote:
The use of hitnormal hitsounds as sliderticks is patently unrankable, as it means there is no discernible difference in feedback between a click and a slider tick.
You'll need to change that.
just wondering sry im confused a bit
ohShiirn wrote:
shitty bns who don't know shit about standard, oversights, pick one
- Yoshimaro - wrote:
00:13:526 (4) - wyh tthe flwo braek hwat the tit
00:27:926 (4) - ctrl + g thsi fksign sldier
wyh ar eparts liek 00:01:526 (2,3,4) - and 00:15:926 (2,3,4) - so fucvxkng vareid ind istance sthi shit mkeas no FUKCNIG SNESS hwat is beiung emphsizxd ddiferinlty here id ontt undrsetand
00:31:526 (3) - htats indeecnt sir im goign to usggest you hcange the pplaecmnt
i cnat hlpe pbut feel htis entire mpa is suuposed to b hte plaeyr feelign up hte dmeon lodr
reject all but the spacing comment, there is sound there.Frostwich wrote:
H-Scene00:37:526 (4) - there is no sound here so you might as well just silence it
00:11:126 (2,3) - what made you choose to make the spacing different from the 00:12:326 (3,4) - , unlike the previous combos adjusted the visual distance.Hard00:37:526 (4) - there is no sound here so you might as well just silence itAdvanced00:37:526 (3) - there is no sound here so you might as well just silence itEasy00:35:126 (2) - there is no sound here so you might as well just silence the slider end
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declined all, goodbyeChara wrote:
ctb mod
00:00:000 (2) - add blanket
kds pl
Kisses wrote:
I think this is stupid
a xexxar not mapping for pp is a xexxar we want to see more ofKisses wrote:
Kisses wrote:
I think this is stupid
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oh did you remember to change the offset btw xexxar?Tatsuyu wrote:
a xexxar not mapping for pp is a xexxar we want to see more of
go xexxar
02:16 Xexxar: pls mod
02:16 Xexxar: no one can mod it
02:16 Xexxar: cause its so simple
02:18 Akitoshi: 00:12:576 (3) -
02:18 Akitoshi: [http://puu.sh/qxJLH/2ef45e6b1a.jpg xd]
02:18 *Akitoshi is editing [https://osu.ppy.sh/b/1051422 Reishiki Material - Raabu [Hard]]
02:19 Xexxar: how do i even fix that
02:20 Xexxar: w/e
02:20 Xexxar: fixed
02:20 Xexxar: that counts
02:20 Xexxar: free kudosu
02:20 Akitoshi: LOL
02:20 Akitoshi: ofc we cant rly find anything bc it's rly simple
02:20 Xexxar: i know that
02:20 Xexxar: but bns be like
02:21 Xexxar: "no mods"
02:21 Akitoshi: well should i post this as mod lmao
02:22 Xexxar: yepp
02:22 Xexxar: i accept
7 is unlucky numberTatsuyu wrote:
>6.8CS
dude what the fuck
explain yourself
I literally just updated it to 6.9Kisses wrote:
is 6.9 too meme 4 u?
dont rly agree cause its the only instance of linear notes in the map so its unique in that way, plus they''re vertical, not horizontal.Whirl wrote:
[advanced]
00:00:576 (1,2,3,4) - really horizantally placed notes? I think you can be more creative
sorry very SMALL mod but if you found this helpful some how please give kudos
C00L wrote:
wtf did i getmyself into lolxd
Right
Check! - Means it's been checked and nothing wrong has been found
Please ignore my note/slider placement on the timeline and on the grid when i post pictures, they are there to provide a better view of what my point is
[General][Timing]
- Your Mp3 bitrate is below the allowed minimum of 128kpbs and the recommended one is 198kpbs lol its 192, and it is 128, which is the minimum. In addition, this mp3 was taken from the official source provided. There is no higher quality version that is known than this.
- +18 should be added in tags since... erm boobs
[Hitsounds]
- should be 420, since memes as stated before, fucking degenerate
- lol
[Easy]fixed
- 00:01:776 (2) - i see that you blanketed this sliderwith a imaginary circle but see tbh with you, you could blanket it even sharper so that the slider end faces 00:04:176 (3) - more. Like so, imo this will make the flow somewhat more smooth no, i wanted a soft angle
- 00:06:576 (2) - you might as well make this after red point straight since why not ok i guess
- 00:10:176 (1) - i guess you could place this at x:412 y:88 it would create a nice sort of blanket effect with the slider (2) i am intending to make a triangle with the previous note the slider and that, this is the reason for all of the placements.
- 00:16:176 (2) - you could make this straight as well as previous similar slider, unless you have reasoning for this angle
- 00:19:776 (1) - x:152 y:264 and 00:20:976 (2) - x:236 y:212 again same as previous ones
- 00:20:976 (2) - same could use more curving
- 00:35:376 (2) - you did one curvy, one sharpy slider why break the consistency here fixed
- 00:39:576 (1) - imo this should start at 00:39:276 - since it could be consider as the continuation of the sound given at here 00:38:976 (1) - it's a sort of light whoosh sound if you know what i mean
[Advanced]small arbitrary spacing changes arent a big deal to me. In addition, the spacing changes are fine because its utilized to emphasize certain notes. Also just cause its 1 star doesnt mean that it is the easiest diff in the set or anything like that
- 00:05:376 (1) - hmm why break DS here, you could make it somewhat the same, unless you're emphasizing the bell sound at 00:05:376 - not sure if DS can be broken on a <1* diff
- 00:10:176 (1) - if you're already breaking the DS you could at least make it consistant, i.e. same DS of 1,1 or 1,2 since it is the same sound here that you are emphasizing so i mean why not
- 00:39:576 (1) - again the spinner thing imo should start here 00:39:276 -
[Hard][Hora~ Hora~]
- 00:10:176 (1) - you could make the DS constant here again with 00:05:376 (1) - since it is the same sound that is given of, i.e. the bell sound so i see no reason to give it different spacing arbitrarilty small differences in spacing arent a big deal.
- 00:16:176 (2,3,4) - to give this some consistency you could make (3) the straight one as you done here 00:06:576 (2,3,4) - adjusted
- 00:23:376 (4) - you could use a less sharper angle for this tbh, to make it more smoother like you did here 00:11:376 (2,3,4) -
- 00:36:576 (3) - you could make this one straight again for consistency reasoning
- 00:39:576 (1) - spinner lololol
nice CS fits the diff perfectly, hell with that #modhelp talk about CS, this is the shit dud :^), but in seriousness i would decrease OD to 4/4.5 even that will make the circles somewhat less accurate requiring and since it's <2* i would strongly recommend this, since that change would recompensate for the harsh cs
- 00:01:776 (2,3) - you could improve the blanket a little, the slider start of (2) doesn't perfectly blanket the approach circle of (3) tiny but hey :^) fixed
- 00:04:176 (4) - could ctrl+g for better flow, you would need to somewhat re-arange the slider doe, so that it fits the 0,7 - 1,0 DS no
- 00:22:176 (3) - ^
- 00:28:176 (4) - ^ these anti-flow sliders are weird since they don't have a sequence of some sort and it breaks the 1,0 DS again, unless there is reasoning for this :^) mostly cause the direction i wanted the slider to come from, all high piutch bells are down, and all low pitch bells are up
- 00:30:576 (2,3,4) - only one in the diff loooo ?
- 00:39:576 (1) - spinner ting
[Final Words] Erm what to say it's really boring of a song, but i still enjoy modding
Good Luck from if you want to rank it :^)
Do not fear, this song is every bit worthy of ranking.MrSergio wrote:
I feel like I'm doing something I shouldn't, but I guess the meme train won't stop.