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Nekomata Master - Avalon no Oka [OsuMania]

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Topic Starter
playin14
This beatmap was submitted using in-game submission on Samstag, 27. März 2021 at 00:14:08

Artist: Nekomata Master
Title: Avalon no Oka
Source: REFLEC BEAT groovin'!!
Tags: [Kazuto] Feerum Naoyuki Sato Konami Bemani follow slowly Upper plus VOLZZA
BPM: 158
Filesize: 3834kb
Play Time: 01:52
Difficulties Available:
  1. Expert - 4Key (3,87 stars, 1449 notes)
  2. Feru's Medium - 4Key (2,46 stars, 833 notes)
  3. Hard - 4Key (3,19 stars, 1242 notes)
  4. Kazuto's Easy - 4Key (1,84 stars, 469 notes)
  5. Kazuto's Novice - 4Key (1,13 stars, 277 notes)
Download: Nekomata Master - Avalon no Oka
Information: Scores/Beatmap Listing
---------------
For Rank

Status (ready for mods)
Kazuto's Novice - 100% (10 mods) by Kazuto
Kazuto's Easy- 100% (10 mods) by Kazuto
Ferus's Medium- 100% (5 mods) by Feerum
Hard - 100% (11 mods)
Expert - 100% (11 mods)


Thanks to
Kazuto for testplay, feedback and GDs
- Xenq - for feedback
Arata for testplay
Feerum for testplay, feedback, metadata, GD and one star
- Ly0572 - for mod
ArcherLove for mod
Alsty- for mod
Adiopulse for mod
Eternalie for mod
_Stan for mod
Crymeno for mod
Sakura Kyoko for testplay and feedback
Critical_Star for mod
Lenfried- for mod
Mage for mod
REUSE-ABLE for mod and two stars
tailsdk for mod
Mentholzzz for mod
Hydria for mod
FastYoshi for mod
IceDynamix for mod
Bad Apple for mod (again)
- Ly0572 -
hi ~
req from Ly0 and Syadow's MANiA QUEUE

NM |M4M | GDs

|1|2|3|4|


ez
00:04:142 (4142|1,4522|0) - ctrl+j better flow
00:04:902 (4902|2,5281|3) - same here , ctrl+j
00:06:421 (6421|1,6800|0) - ctrl+h balance
00:08:319 (8319|2,9079|0) - ctrl+j better flow
00:12:876 (12876|2,13256|3) - ctrl+j ^^
00:14:395 (14395|0,14775|3,15155|2) - ctrl+h
00:18:952 (18952|3) - move to |1|
00:21:231 (21231|0) - move to |2|
00:21:990 (21990|1,22750|3) - ctrl+j
00:26:168 (26168|0) - move to |3|
00:29:206 (29206|2,29585|3) - move one col. to the left
00:29:965 (29965|2) - and this one to |4|
00:30:345 (30345|1) - move this Ln to |1|, but u can keep it there i just feel like it suits better in |1|
00:34:902 (34902|2) - this LN should end here i think 00:36:800 -
00:40:218 (40218|0) - move to |3|
00:40:978 (40978|2,41357|3) - ctrl+j
00:50:471 (50471|3,50851|2) - ^^
01:11:737 (71737|0,72117|1,72497|3) - ctrl+h
01:13:256 (73256|3) - move to |201:13:636 (73636|2) - move to |4|
01:15:535 (75535|0) - move to |3|
01:20:851 (80851|2,81231|1) - ctrl+h

nm
00:09:459 (9459|3,9838|3) - is this on purpose? if not move this 00:09:459 (9459|3) - to |2|
00:12:497 (12497|0) - move to |3|
00:12:876 (12876|3) - ^ |1|
00:14:016 (14016|2,14395|2) - uh again? move this 00:14:016 (14016|2) - to |4|
01:51:990 (111990|3,111990|1,112117|2,112243|3,112370|3,112370|0,112623|3,112750|3,112750|0) - i swear this is hard for this diff, maybe reaarrange this into something more easier

thats all i can help, feel free to reject them~ gl
[Kazuto]

- Ly0572 - wrote:

hi ~
req from Ly0 and Syadow's MANiA QUEUE

NM |M4M | GDs

|1|2|3|4|


ez
00:04:142 (4142|1,4522|0) - ctrl+j better flow Okay
00:04:902 (4902|2,5281|3) - same here , ctrl+j ^
00:06:421 (6421|1,6800|0) - ctrl+h balance ^
00:08:319 (8319|2,9079|0) - ctrl+j better flow ^
00:12:876 (12876|2,13256|3) - ctrl+j ^^ I'd like to keep them like this for more variety
00:14:395 (14395|0,14775|3,15155|2) - ctrl+h ^
00:18:952 (18952|3) - move to |1| Okay
00:21:231 (21231|0) - move to |2| ^
00:21:990 (21990|1,22750|3) - ctrl+j ^
00:26:168 (26168|0) - move to |3| ^
00:29:206 (29206|2,29585|3) - move one col. to the left ^
00:29:965 (29965|2) - and this one to |4| ^
00:30:345 (30345|1) - move this Ln to |1|, but u can keep it there i just feel like it suits better in |1| ^
00:34:902 (34902|2) - this LN should end here i think 00:36:800 - ^
00:40:218 (40218|0) - move to |3| Okay, but I changed the pattern a bit
00:40:978 (40978|2,41357|3) - ctrl+j ^
00:50:471 (50471|3,50851|2) - ^^ Okay
01:11:737 (71737|0,72117|1,72497|3) - ctrl+h I want to keep them like this because I prefer the pattern that way
01:13:256 (73256|3) - move to |201:13:636 (73636|2) - move to |4| ^
01:15:535 (75535|0) - move to |3| ^
01:20:851 (80851|2,81231|1) - ctrl+h Okay

nm
00:09:459 (9459|3,9838|3) - is this on purpose? if not move this 00:09:459 (9459|3) - to |2| Okay
00:12:497 (12497|0) - move to |3| Okay
00:12:876 (12876|3) - ^ |1| ^
00:14:016 (14016|2,14395|2) - uh again? move this 00:14:016 (14016|2) - to |4| Okay
01:51:990 (111990|3,111990|1,112117|2,112243|3,112370|3,112370|0,112623|3,112750|3,112750|0) - i swear this is hard for this diff, maybe reaarrange this into something more easier Okay, I removed the jacks

thats all i can help, feel free to reject them~ gl
Thank you very much for your mod :)
ArcherLove
haro~
col=1~4

[kazuto ez]

00:05:661 (5661|1,6041|0) - ctrl+j?
00:15:914 (15914|0) - move to 2
00:47:054 (47054|1,47433|0) - ctrl+j
00:55:408 (55408|2) - move to 1
01:32:623 (92623|2,93383|2) - http://puu.sh/qyhh3/35715cb30f.jpg
01:52:370 (112370|0,112750|2) - ctrl+j

[kazuto nm]

00:09:079 (9079|0) - move to 3
00:27:054 - add note here?
00:29:965 (29965|2) - http://puu.sh/qyi3Q/d6183201b2.jpg
00:32:623 - add
00:33:383 - add
01:09:585 - add
01:21:990 - add

[HD]

00:31:357 (31357|1,31484|0) - ctrl+j

[MX]

01:50:978 (110978|1) - delete?

good mapset
gl~
Topic Starter
playin14
Sorry for the delay ArcherLove. We are having internet problems for over a week now. We will respond as soon as possible :)
[Kazuto]

ArcherLove wrote:

haro~
col=1~4

[kazuto ez]

00:05:661 (5661|1,6041|0) - ctrl+j? Okay
00:15:914 (15914|0) - move to 2 ^
00:47:054 (47054|1,47433|0) - ctrl+j ^
00:55:408 (55408|2) - move to 1 ^
01:32:623 (92623|2,93383|2) - http://puu.sh/qyhh3/35715cb30f.jpg ^
01:52:370 (112370|0,112750|2) - ctrl+j ^

[kazuto nm]

00:09:079 (9079|0) - move to 3 Okay
00:27:054 - add note here? ^
00:29:965 (29965|2) - http://puu.sh/qyi3Q/d6183201b2.jpg ^
00:32:623 - add ^
00:33:383 - add ^
01:09:585 - add ^
01:21:990 - add ^


good mapset
gl~
Your mod is really appreciated! :)
Topic Starter
playin14

ArcherLove wrote:

haro~
col=1~4


[HD]

00:31:357 (31357|1,31484|0) - ctrl+j Ok

[MX]

01:50:978 (110978|1) - delete? To be honest I don't know why I put a note there lol

good mapset
gl~
Thanks for the mod :)
Alsty-
hi , NM as playin14 requested.
okay here we go :3
4k Column Guide
1|2|3|4

mod
Kazuto's EZ :
00:00:725 (725|3,1104|2,1484|1,1864|0) - id rather make it 4|3|1|2 , the feel is different when u play it , separated sound snare and kick xD 00:02:243 (2243|3,2623|2,3003|1,3383|0) - here too
00:42:497 - i suggest you to put some LNs here , if not i think 00:43:256 - here its must be double
01:10:978 (70978|0,71357|1,71737|0,72117|1) - its not a bit to hard for newbie ? i mean 2x trill is not really good for them xD 01:12:497 (72497|3,72876|2,73256|3,73636|2) - here too , i think make it like this http://puu.sh/qLiJz/749ea16631.jpg its more comfortable dont forget to apllying on this too 01:12:876 (72876|2,73636|2) -
01:17:054 (77054|0,77433|1,77813|0) - this is too , too much tapping on the left side
01:18:193 (78193|3,78573|2,78952|3,79332|2) - same reason with 01:10:978 -
01:30:725 (90725|1,91104|0,91484|1) - make this 3|2|1
Kazuto's NM :
00:27:307 (27307|3,27687|0) - delete this, too heavy
00:35:281 - loook at this 00:36:421 - put the LNs untill the next LNs
00:44:775 - fill col 4 its so empty
01:22:845 - fill col 4 , maybe 01:24:269 (84269|1) - move this to 4
01:27:307 (87307|3,87307|2) - delete 1 notes and move it to 2 , its the same sound just different pitch
01:28:446 (88446|2,88446|3,88446|1) - its seems unbalance , why not try this http://puu.sh/qLjiZ/cf0397cb80.jpg
01:30:345 - col 4 again , its so empty
01:52:623 (112623|2) - why not make its double ?
okay thats all , hope it can help you. im a bit curious at MX , but i have nothing to say, its too complicated xD
thankyou for requesting and goodluckkk :3
[Kazuto]

Alsty- wrote:

hi , NM as playin14 requested.
okay here we go :3
4k Column Guide
1|2|3|4

mod
Kazuto's EZ :
00:00:725 (725|3,1104|2,1484|1,1864|0) - id rather make it 4|3|1|2 , the feel is different when u play it , separated sound snare and kick xD 00:02:243 (2243|3,2623|2,3003|1,3383|0) - here too Feels better, you're right!
00:42:497 - i suggest you to put some LNs here , if not i think 00:43:256 - here its must be double This would be a weird place to start the LN and I only use doubles for finishes in this diff o:
01:10:978 (70978|0,71357|1,71737|0,72117|1) - its not a bit to hard for newbie ? i mean 2x trill is not really good for them xD 01:12:497 Made it easier(72497|3,72876|2,73256|3,73636|2) - here too , i think make it like this http://puu.sh/qLiJz/749ea16631.jpg its more comfortable dont forget to apllying on this too 01:12:876 (72876|2,73636|2) - Okay!
01:17:054 (77054|0,77433|1,77813|0) - this is too , too much tapping on the left side Split it up on both sides
01:18:193 (78193|3,78573|2,78952|3,79332|2) - same reason with 01:10:978 - Fixed
01:30:725 (90725|1,91104|0,91484|1) - make this 3|2|1 Changed it to this: http://puu.sh/qLxoU/569ec8b2b2.png
Kazuto's NM :
00:27:307 (27307|3,27687|0) - delete this, too heavy You're right!
00:35:281 - loook at this 00:36:421 - put the LNs untill the next LNs I won't change the pattern because I like it the way it is and I don't think the LN would fit there
00:44:775 - fill col 4 its so empty Okay
01:22:845 - fill col 4 , maybe 01:24:269 (84269|1) - move this to 4 Yeah, I did it the way you suggested!
01:27:307 (87307|3,87307|2) - delete 1 notes and move it to 2 , its the same sound just different pitch Okay
01:28:446 (88446|2,88446|3,88446|1) - its seems unbalance , why not try this http://puu.sh/qLjiZ/cf0397cb80.jpg ^
01:30:345 - col 4 again , its so empty
01:52:623 (112623|2) - why not make its double ? Fixed
okay thats all , hope it can help you. im a bit curious at MX , but i have nothing to say, its too complicated xD
thankyou for requesting and goodluckkk :3
Your mod was really helpful! Thank you very much! :)
Feerum
Hi playin! Hi Kazu!
No kudosu

Überraschung \:D/
Schon wieder.. hab ich das nich auch bei deiner senya map gemacht..?
schwelgt in Erinnerungen

Jedenfalls habe ich hier etwas für dich!

Ich habe mir deine Map mal genauer angeschaut, jedenfalls die Dateien im folder und gemerkt das viele deine hitsounds ein wenig komisch sind.
Sie waren sehr imbalanced. Einige waren auf der rechten Tonspur lauter, einige auf der linken.

Außerdem ist die mp3 komisch gewesen. Mir wurden 144kbit/s angezeigt während spek sie auf 160kbit/s angezeigt hat und was weiß ich.
Ich habe sie mit Audacity bearbeitet und nu ist sie 128kbit/s was der geringste, rankable wert ist.
An der quality hat sich absolut nichts geändert, nur das alles jetzt ihre Richtigkeit hat!

Alle fixes kannst du hier in dieser .rar Datei aus meiner Drop Box entnehmen: click

Wichtig: Das Offset hat sich geändert! Audacity fügt leider automatisch immer ein bisschen delay hinzu wenn man eine mp3 abspeichert, was allerdings nicht so tragisch ist. Ich hab mir das ingame natürlich angeschaut und das neue Offset ist: 789. Bedeutet +64ms

Natürlich musst du alle Noten und Timing Points dementsprechend anpassen was aber mit einem kleinen trick ganz schnell geht!
Erstmal zu deinen Timing Points:

Du gehst erstmal ins Timing Setup Panel mit F6. Nun wählst du einen der Timing Points aus und drückst STRG + A. Einfach damit du alle markiert hast.
Jetzt gibst du in das Kästchen unter "Move selected offset by:" 64 ein und klickst auf "move".
Das wars! Timing Points sind gefixt!


Jetzt musst du nur noch alle Noten anpassen. Das geht jedoch auch ganz fix.
Bevor du das jedoch machst empfehle ich dir den Taktteiler auf 1/6 zu stellen da der ganze song anscheinend in 1/3 gemappt ist. Einfach um sicher zu gehen das alles richtig snapped ist.
Du gehst oben im Editor, zwischen Design und Web auf "Timing".
Dort klickst du einmal auf "move all notes in time" und gibst dort den gleichen wert ein, nämlich 64. Nur noch auf "move" klicken und das wars!
Alle noten wurden perfekt bewegt!


Da man der Technik nicht trauen kann lege ich dir wirklich ans Herz danach einmal drüber zu schauen ob alles auch richtig snapped ist.

Eine Sache noch:
Die Meta von deinem Song.

Während der Title und Artist korrekt sind mach das "o" in "oka" bitte auch groß.
Die QAT's sind mittlerweile sehr sehr streng was Meta angeht. Leider konnte ich keine offizielle Romanisierung finden daher muss ich mich leider auf das Ranked Set beziehen von diesem Jahr vom März, das du hier finden kannst: click

Desweiteren füg noch ein paar Tags hinzu! Das sieht so leer aus.
Folgendes würde passen: Naoyuki Sato, Konami, Bemani, follow slowly, Upper, plus, VOLZZA
Sind im Grunde der echte name des Artist, die Spielfirma, das Album wo der song erschienen ist und die anderen Spielversionen.
Alles gute Tags!

Gut, das wars. Hoffe ich konnte dir helfen!
Viel glück euch beiden in dem Set, vielleicht lasse ich bei Zeiten noch einen oder zwei Mods fallen :3
Topic Starter
playin14
Vielen Dank für die Mühe Feerum! Allerdings bin ich momentan in Italien und bin erst nächste Woche Sonntag zurück. Ich werde es dann so schnell wie möglich updaten :)
Adiopulse
Adiopulse's Dwarf Mod

1/2/3/4


HD
00:55:472 (55472|0,55472|1,55472|3,55599|3,55599|2,55725|1,55725|0,55852|3,55852|2,55978|1,55978|0,56105|3,56105|2,56232|1,56232|0,56358|3,56358|2,56485|1,56485|0,56611|3,56611|2,56738|0,56738|1,56864|3,56864|2,56991|0,56991|1) i dont see the reason for this patten, it should still be a jummpstream
00:58:510 ^
01:25:852 ^

01:07:624 - pattern suggestion here http://puu.sh/rNS4y/87adaf18f4.png

MX
00:36:675 note any col

00:54:206 (54206|1) this should be 2 lns 2ndd pitch is at 00:54:301

01:34:966 id like to play to the flute solo here
Topic Starter
playin14

Adiopulse wrote:

Adiopulse's Dwarf Mod

1/2/3/4


HD
00:55:472 (55472|0,55472|1,55472|3,55599|3,55599|2,55725|1,55725|0,55852|3,55852|2,55978|1,55978|0,56105|3,56105|2,56232|1,56232|0,56358|3,56358|2,56485|1,56485|0,56611|3,56611|2,56738|0,56738|1,56864|3,56864|2,56991|0,56991|1) i dont see the reason for this patten, it should still be a jummpstream
00:58:510 ^
01:25:852 ^ Changed them, but I will keep the chords

01:07:624 - pattern suggestion here http://puu.sh/rNS4y/87adaf18f4.png Done

MX
00:36:675 note any col Ok

00:54:206 (54206|1) this should be 2 lns 2ndd pitch is at 00:54:301 I don't really see why I should change this one. If you play it at full speed you don't really hear that
01:34:966 id like to play to the flute solo here Hmm, well I thought this would be a good point to give the player a break from Lns. I will think about it
Thank you for the mod <3
Fubukicat
Haywaaa

quick overview of HD since MX is too hard for me

dadons
key/coll=1/2/3/4
[HD]
00:03:510 (3510|1,3573|2,3637|3,3700|2,3763|1) - the first up and down is okay , however this is kinda tricky to play right
I'd suggest ctrl+H then move : 00:03:510 (3510|2,3573|1) - to 4 and 3 respectively it would flow better imho

00:13:700 (13700|0) - change for a LN : it is the same rythm and flow as here : 00:10:789 (10789|1,10915|2,11042|3,11042|0,11168|1,11295|3) -
00:16:105 (16105|2,16232|2,16358|2,16485|2) - do you think there is a way to make this be at max 3 notes consecutively on the same collumn ?
3 notes here might be okay , 4 sounds like a bit too much

00:39:966 (39966|3) - this LN is abit late, it should be 1/3 earlier (you probably didn't see this)
01:34:966 (94966|3,94966|2) - in this section you stopped to use triple notes for the snares till here : 01:41:421 (101421|3,101421|0,101421|2) -
I think that section could have triples for snare just like the whole song , but then this part is less 'intense' tham the other parts so up to you

and here goes

Good song , it's really catchy , Good Luck :3/
Topic Starter
playin14

Eternalie wrote:

Haywaaa

quick overview of HD since MX is too hard for me

dadons
key/coll=1/2/3/4
[HD]
00:03:510 (3510|1,3573|2,3637|3,3700|2,3763|1) - the first up and down is okay , however this is kinda tricky to play right
I'd suggest ctrl+H then move : 00:03:510 (3510|2,3573|1) - to 4 and 3 respectively it would flow better imho Ok

00:13:700 (13700|0) - change for a LN : it is the same rythm and flow as here : 00:10:789 (10789|1,10915|2,11042|3,11042|0,11168|1,11295|3) - Oh right, changed
00:16:105 (16105|2,16232|2,16358|2,16485|2) - do you think there is a way to make this be at max 3 notes consecutively on the same collumn ?
3 notes here might be okay , 4 sounds like a bit too much Chnaged

00:39:966 (39966|3) - this LN is abit late, it should be 1/3 earlier (you probably didn't see this) Chnaged
01:34:966 (94966|3,94966|2) - in this section you stopped to use triple notes for the snares till here : 01:41:421 (101421|3,101421|0,101421|2) -
I think that section could have triples for snare just like the whole song , but then this part is less 'intense' tham the other parts so up to you I think this is alright like this since the song is a bit quieter here

and here goes

Good song , it's really catchy , Good Luck :3/
Thanks for the quick mod :D
_Stan
from my modq and here we go

|1|2|3|4|

[kazuto's EZ]
  1. 00:27:751 - to 00:34:206 - , col 1 seems blank, I suggest move 00:29:649 (29649|3) - to 1 to avoid this
  2. 00:52:054 - to 00:57:751 - and same, I suggest move 00:53:573 (53573|1) - to 4
  3. 01:00:029 - I think you miss a note cuz here 00:56:991 (56991|1) - have a note and it's same music
  4. 01:12:181 (72181|2) - suggest move this to 2 then you can make a symmetrical part with 01:10:662 (70662|2,71042|0,71421|2,71801|0) -
  5. 01:22:434 - actually have a note here, suggest catch it
  6. 01:32:687 - I think there should double
[kazuto's NM]
  1. since 00:06:485 - to 00:09:902 - col 3 haven't note, I'll move 00:08:383 (8383|0) - to 3 to avoid this
  2. 00:27:118 - miss a note here?
  3. 00:30:029 - to 00:31:168 - is blank but music do not get soft, so considering add some note here?
  4. 00:55:472 (55472|2) - this LN length is not same with EZ, check it
  5. 01:52:307 (112307|3,112434|3) - suggest you not do this mini jack here, I think double mini jacks 01:52:307 (112307|3,112434|3,112687|3,112814|3) - will hard for nm, try to move 01:52:307 (112307|3) - to 1 avoid this
I like this song it's so nice~ and good luck :)
[Kazuto]
Hello Stan! o/

SPOILER

_Stan wrote:

from my modq and here we go

|1|2|3|4|

[kazuto's EZ]
  1. 00:27:751 - to 00:34:206 - , col 1 seems blank, I suggest move 00:29:649 (29649|3) - to 1 to avoid this Fixed and made further adjustments
  2. 00:52:054 - to 00:57:751 - and same, I suggest move 00:53:573 (53573|1) - to 4 ^
  3. 01:00:029 - I think you miss a note cuz here 00:56:991 (56991|1) - have a note and it's same music You're totally right. Fixed!
  4. 01:12:181 (72181|2) - suggest move this to 2 then you can make a symmetrical part with 01:10:662 (70662|2,71042|0,71421|2,71801|0) - Nice idea! Changed it.
  5. 01:22:434 - actually have a note here, suggest catch it I don't hear anything that would justify a note right there.
  6. 01:32:687 - I think there should double You're right again!
[kazuto's NM]
  1. since 00:06:485 - to 00:09:902 - col 3 haven't note, I'll move 00:08:383 (8383|0) - to 3 to avoid this Approved and adjusted 00:11:421 - accordingly.
  2. 00:27:118 - miss a note here? Right. Changed the pattern because of this.
  3. 00:30:029 - to 00:31:168 - is blank but music do not get soft, so considering add some note here? Filled it!
  4. 00:55:472 (55472|2) - this LN length is not same with EZ, check it Fixed!
  5. 01:52:307 (112307|3,112434|3) - suggest you not do this mini jack here, I think double mini jacks 01:52:307 (112307|3,112434|3,112687|3,112814|3) - will hard for nm, try to move 01:52:307 (112307|3) - to 1 avoid this Made it easier!
I like this song it's so nice~ and good luck :)

Thank you very much for your mod! It really helped to improve this map! :)
picel
Kazuto's EZ
00:26:232 (26232|0) - Why so many stairs? Just add notes in randomly, and no slow stairs.
00:38:763 (38763|0) - ^
00:43:320 (43320|3) - ^

Everything's fine with Kazuto's NM.

HD
00:15:978 (15978|0) - Reaaally fast doubles for a 3* map. Try this: Double, Single-Note, Double, Single-Note, etc..
from 00:31:168 (31168|3) - to 00:42:940 (42940|2) - LNs like can be really hard for someone that is starting. That part is really confusing, also.
00:43:700 (43700|3) - Seriously, this is a really hard map for a 3*. Triples like that can be really hard for someone that is starting. And, yes, I'm saying this for the third time.

MX
00:09:902 (9902|1) - This part of the map in the MX difficulty is easier than the HD one.
00:15:978 (15978|3) - Jacks here can be a good option, but not like this. Try to vary those patterns.
00:21:295 (21295|1) - Don't spam this. It's really exhausting and annoying.
01:06:864 (66864|0) - Another annoying pattern. Jacks like this are really bad.
01:09:649 (69649|2) - Once again, you're spamming the same pattern.
01:25:852 (85852|2) - ...
01:47:118 (107118|2) - .....................
01:50:156 (110156|1) - Geez...

Just don't spam patterns. Please. And learn how to use jacks.
[Kazuto]
Hi Crymeno! :)

Crymeno wrote:

Kazuto's EZ
00:26:232 (26232|0) - Why so many stairs? Just add notes in randomly, and no slow stairs. I think I have to disappoint you but I like the feeling of the stairs in this diff. Therefore I won't make any changes to this diff.
00:38:763 (38763|0) - ^ ^
00:43:320 (43320|3) - ^ ^
Even if I didn't change anything: Thank you for your mod! :)
Topic Starter
playin14

Crymeno wrote:

HD
00:15:978 (15978|0) - Reaaally fast doubles for a 3* map. Try this: Double, Single-Note, Double, Single-Note, etc.. I don't think that would make it easier since you still would have to jack and it would break the consistency
from 00:31:168 (31168|3) - to 00:42:940 (42940|2) - LNs like can be really hard for someone that is starting. That part is really confusing, also. Ok, I changed a few parts to make it easier
00:43:700 (43700|3) - Seriously, this is a really hard map for a 3*. Triples like that can be really hard for someone that is starting. And, yes, I'm saying this for the third time. I can't comprehend why this should be to hard. I will ask people whose skill level is around 3*

MX
00:09:902 (9902|1) - This part of the map in the MX difficulty is easier than the HD one. Yeah I know, but I thought since the rest is harder I could make this one easier
00:15:978 (15978|3) - Jacks here can be a good option, but not like this. Try to vary those patterns. Well, I keep them how they are for now. I will look for more opinions before changing the pattern completely
00:21:295 (21295|1) - Don't spam this. It's really exhausting and annoying. ^
01:06:864 (66864|0) - Another annoying pattern. Jacks like this are really bad. ^
01:09:649 (69649|2) - Once again, you're spamming the same pattern. ^
01:25:852 (85852|2) - ... ^
01:47:118 (107118|2) - ..................... ^
01:50:156 (110156|1) - Geez...^


Just don't spam patterns. Please. And learn how to use jacks.
Thanks, I will keep all that in mind :)
Critical_Star
Hello playin and kazuto :)
Feerum asked me if i could help you in your map~ Well lets see ;) just feel free to ask me, i won't bite lol >blame feerum

General

how about
OD HP
EZ 6 6
NM 7 7
HD 8 8
MX 8.5 9

this could be much balance for all diff ;)

below are just my personal suggestion, feel free to reject!

column 1 2 3 4

Kazuto's EZ
00:06:485 (6485|1) - could consider to move this to 3 or 4 since your pattern layering like 00:04:206 (4206|1,4586|0,4966|2,5345|3) - is swapping hand each time, maybe move it for consistent pattern variation
00:27:751 (27751|0,28130|1) - how about CTRL+G and 00:28:510 (28510|2,28890|3) - CTRL+G here too? it seems u are repeating 1-2-3-4 here often, maybe variate the pattern here
00:46:358 (46358|3,46738|2,47118|1,47497|0,47877|3,48257|2) - would suggest > http://puu.sh/rYxBl/e01a6141f4.png the sound variation changed here so maybe try not to repeat 4-3-2-1 stair pattern
00:55:092 - u can add a long note here end at 00:55:092 - to empyhasize the long sound instrumental , it feels empty here.
01:00:029 - u should add a note here, refer 00:56:991 (56991|0) -
01:12:181 (72181|1,72561|3,72940|1,73320|3) - CTRL+G here could feel much better to play!
01:22:434 - would be better to have a long note here end at 01:22:814 - to empyhasize the sound better
01:33:447 - u can have another note here for crash
01:34:206 - 01:34:586 - these are the main chord sound, probarly u shouldn't want to miss this
01:39:523 (99523|2) - move to 4?
01:52:687 - how about add a note here? yea it may looks a little harder for EZ diff but it feels odd to leave there empty


Kazuto's NM
00:08:763 (8763|3,9143|0,9523|3) - how about CTRL+H? make a mirror pattern of 00:07:244 (7244|3,7624|0,8004|3) - could be nice and much neater
00:11:801 (11801|0,12181|3,12561|0) - same suggestion like above ^ CTRL+G
00:14:459 (14459|2) - u can move to 4 to avoid unnecessary 1/2 jack here
00:21:421 (21421|1,21548|2) - maybe CTRL+H here for descending pitch
00:22:181 - 00:22:307 - not adding 1/3 note here?
00:22:814 - till 00:24:713 - hmm, i guess it won't hurt a lot to make a single 1/3 stream here, it is pretty easy to catch it for NM diff.
00:28:257 - 00:28:383 - u can add 1/3 note here too , u missed these sound . oh in case if u are worry about the star rating, NM can be allowed till <2.25
00:38:763 (38763|1) - how about move to 4? just to make the pattern much comfortable to play
00:40:282 (40282|3) - move to 1 like before ^
00:56:611 - 00:59:649 - could add a note here, kinda empty while i testplayed this part
00:58:510 (58510|0) - i think is better to end at 00:58:510 (58510|0) - since the sound ended here
01:06:105 - remove a note here since there isn't any crash here
01:08:763 (68763|1,68890|0,69016|1,69143|2,69143|3) - CTRL+H could be much friendly to beginner player
01:22:054 - feels odd to break the 1/2 flow here, i will suggest to add a note here
01:28:890 (88890|3) - u can change it into LN end at 01:29:270 - since the sound is just the same as 01:28:510 (88510|1) -
01:32:687 - double note for crash?


HD
(should probarly take note that the star rating between HD and NM is >1.5 ,either NM should make it higher or u should probarly need to nerf some part here since the pattern spike are huge between these 2 diff)
00:03:510 (3510|2) - can't really hear a sound here, remove?
00:37:244 - till 00:41:801 - how about focus only the kick +long sound here? also to make it easier compared to MX diff
01:06:864 (66864|2,66991|3,67118|2,67244|1,67371|3,67497|0) - how about > http://puu.sh/rZGwq/f622d5f955.jpg ? the sound variation changed here
01:09:713 - missed the 1/6 sound here? it is just like 01:09:333 (69333|2) -
01:22:687 (82687|0) - maybe move this to 3? just to avoid the same pattern variation with 01:21:801 (81801|1,81928|0,82181|1,82307|0) - since the sound are different here
01:47:244 (107244|3,107244|2,107371|0,107371|1,107497|2,107497|3,107624|1,107624|0,107751|3,107751|2,107877|0,107877|1,108004|3,108004|2,108130|0,108130|1,108257|3,108257|2,108383|0,108383|1,108510|3,108510|2) - look too simple here, would recommend to make something like 00:15:978 (15978|0,15978|1,16105|2,16105|1,16232|3,16232|2,16358|0,16358|3,16485|2,16485|1,16611|1,16611|0,16738|3,16738|0,16864|1,16864|2,16991|3,16991|2,17118|0,17118|3,17244|2,17244|1,17371|1,17371|0) - for example this one, could be better
01:49:206 - like before u missed a 1/6 sound here

MX
00:03:510 (3510|1) - same case with HD diff, there isn't any sound here
00:15:978 (15978|0,15978|1,16105|0,16105|1,16232|0,16232|1,16358|1,16358|2,16358|0,16485|1,16485|0,16611|1,16611|0,16738|0,16738|1,16738|2,16864|0,16864|1,16991|0,16991|1,17118|1,17118|2,17118|0,17244|1,17244|0,17371|0,17371|1,17497|0,17497|1,17497|2) - this pattern actually play fine for me but it is kinda forcing to play it.. maybe try to variate it something like in HD diff
00:20:029 (20029|3) - can't really feel the short long sound here, unlike 00:19:649 (19649|1) - , maybe make it into normal note?
00:28:763 (28763|2) - same case like before ^ it is just a snare sound here from what i hear
00:32:687 - could add another note here for a clap crash
00:33:826 - same here, u can add another note here just like 00:34:080 (34080|2,34080|0) -
00:57:371 - should be double here too for clap
01:00:409 - double here for clap and 01:00:789 - should be triple like 00:57:751 (57751|0,57751|1,57751|2) -
01:06:864 (66864|2) - move to 4 to reduce the jack strain at column 3
01:25:852 (85852|1,85852|3,85852|2,85978|3,85978|2,86105|2,86105|3,86232|3,86232|2,86358|2,86358|3,86485|2,86485|3,86611|1,86611|2,86611|3,86738|2,86738|3,86864|2,86864|3,86991|1,86991|2,86991|3,87118|3,87118|2,87244|2,87244|3,87371|1,87371|2,87371|3,87497|2,87497|3,87624|2,87624|3,87751|2,87751|3,87877|2,87877|3,88004|2,88004|3,88130|1,88130|2,88130|3,88257|2,88257|3,88383|2,88383|3) - same case like before , uh i just feel a little forcing on its instrumental here
01:46:991 - ^ the rest looks fine to play, the only concern maybe just these pattern


mapset overall look fine~ maybe only concern about the pattern layering in MX that i pointed >:(
Good Luck!
Topic Starter
playin14

Critical_Star wrote:

Hello playin and kazuto :)
Feerum asked me if i could help you in your map~ Well lets see ;) just feel free to ask me, i won't bite lol >blame feerum

General

how about
OD HP
EZ 6 6
NM 7 7
HD 8 8
MX 8.5 9 Done

this could be much balance for all diff ;)

below are just my personal suggestion, feel free to reject!

column 1 2 3 4

HD
(should probarly take note that the star rating between HD and NM is >1.5 ,either NM should make it higher or u should probarly need to nerf some part here since the pattern spike are huge between these 2 diff) I think we can make NM a bit harder, but the gap between HD and MX ist also >1,5. So this is not a problem? Edit: Nevermind, I will nerf the HD since I deleted the three long notes from the chord jack parts in MX which dropped the SR from 5 to 4 stars lol
00:03:510 (3510|2) - can't really hear a sound here, remove? I hear a piano sound. It's a bit quieter than the others and I also played this part on my piano and it wouldn't make much sense to leave that spot empty
00:37:244 - till 00:41:801 - how about focus only the kick +long sound here? also to make it easier compared to MX diff That seems pretty nice. I will change it. 00:31:168 - also changed the part here to match it up
01:06:864 (66864|2,66991|3,67118|2,67244|1,67371|3,67497|0) - how about > http://puu.sh/rZGwq/f622d5f955.jpg ? the sound variation changed here Ok
01:09:713 - missed the 1/6 sound here? it is just like 01:09:333 (69333|2) - Oh you're right. Changed
01:22:687 (82687|0) - maybe move this to 3? just to avoid the same pattern variation with 01:21:801 (81801|1,81928|0,82181|1,82307|0) - since the sound are different here Ok
01:47:244 (107244|3,107244|2,107371|0,107371|1,107497|2,107497|3,107624|1,107624|0,107751|3,107751|2,107877|0,107877|1,108004|3,108004|2,108130|0,108130|1,108257|3,108257|2,108383|0,108383|1,108510|3,108510|2) - look too simple here, would recommend to make something like 00:15:978 (15978|0,15978|1,16105|2,16105|1,16232|3,16232|2,16358|0,16358|3,16485|2,16485|1,16611|1,16611|0,16738|3,16738|0,16864|1,16864|2,16991|3,16991|2,17118|0,17118|3,17244|2,17244|1,17371|1,17371|0) - for example this one, could be better Oh yeah, I testplayed it a minute ago and thought the same :D
01:49:206 - like before u missed a 1/6 sound here Changed

MX
00:03:510 (3510|1) - same case with HD diff, there isn't any sound here like above
00:15:978 (15978|0,15978|1,16105|0,16105|1,16232|0,16232|1,16358|1,16358|2,16358|0,16485|1,16485|0,16611|1,16611|0,16738|0,16738|1,16738|2,16864|0,16864|1,16991|0,16991|1,17118|1,17118|2,17118|0,17244|1,17244|0,17371|0,17371|1,17497|0,17497|1,17497|2) - this pattern actually play fine for me but it is kinda forcing to play it.. maybe try to variate it something like in HD diff Well, I actually like those parts, but maybe it's better if I change them. I deleted the LNs and tried to make a good pattern. Same for the other two parts
00:20:029 (20029|3) - can't really feel the short long sound here, unlike 00:19:649 (19649|1) - , maybe make it into normal note? Oh damn, you're right D: Chnaged! (just removed the LN)
00:28:763 (28763|2) - same case like before ^ it is just a snare sound here from what i hear ^ and also removed this one here 00:26:864 - since it's the same and to keep the consistency
00:32:687 - could add another note here for a clap crash I will probably keep that for now
00:33:826 - same here, u can add another note here just like 00:34:080 (34080|2,34080|0) - ^
00:57:371 - should be double here too for clap Done. I also added a clap on a few more notes where I forgot it
01:00:409 - double here for clap and 01:00:789 - should be triple like 00:57:751 (57751|0,57751|1,57751|2) - added a note, but a triple wouldn't make sense since I use that for the kick in this part
01:06:864 (66864|2) - move to 4 to reduce the jack strain at column 3 Changed the whole pattern since I didn't really like it from the beginning
01:25:852 (85852|1,85852|3,85852|2,85978|3,85978|2,86105|2,86105|3,86232|3,86232|2,86358|2,86358|3,86485|2,86485|3,86611|1,86611|2,86611|3,86738|2,86738|3,86864|2,86864|3,86991|1,86991|2,86991|3,87118|3,87118|2,87244|2,87244|3,87371|1,87371|2,87371|3,87497|2,87497|3,87624|2,87624|3,87751|2,87751|3,87877|2,87877|3,88004|2,88004|3,88130|1,88130|2,88130|3,88257|2,88257|3,88383|2,88383|3) - same case like before , uh i just feel a little forcing on its instrumental here Changed
01:46:991 - ^ the rest looks fine to play, the only concern maybe just these pattern Changed


mapset overall look fine~ maybe only concern about the pattern layering in MX that i pointed >:(
Good Luck!
Thanks you <3 This helped me so much :D
[Kazuto]
Hey Critical_Star! Love you both! :)

Critical_Star wrote:

Kazuto's EZ
00:06:485 (6485|1) - could consider to move this to 3 or 4 since your pattern layering like 00:04:206 (4206|1,4586|0,4966|2,5345|3) - is swapping hand each time, maybe move it for consistent pattern variation Changed it.
00:27:751 (27751|0,28130|1) - how about CTRL+G and 00:28:510 (28510|2,28890|3) - CTRL+G here too? it seems u are repeating 1-2-3-4 here often, maybe variate the pattern here Okay.
00:46:358 (46358|3,46738|2,47118|1,47497|0,47877|3,48257|2) - would suggest > http://puu.sh/rYxBl/e01a6141f4.png the sound variation changed here so maybe try not to repeat 4-3-2-1 stair pattern Okay
00:55:092 - u can add a long note here end at 00:55:092 - to empyhasize the long sound instrumental , it feels empty here. Seems quite hard with that little gap but I have the same opinion.
01:00:029 - u should add a note here, refer 00:56:991 (56991|0) - You're totally right!
01:12:181 (72181|1,72561|3,72940|1,73320|3) - CTRL+G here could feel much better to play! Yeah!
01:22:434 - would be better to have a long note here end at 01:22:814 - to empyhasize the sound better Alright!
01:33:447 - u can have another note here for crash Sounds good!
01:34:206 - 01:34:586 - these are the main chord sound, probarly u shouldn't want to miss this Oh, nice catch. Didn't hear that. Changed the pattern after that accordingly.
01:39:523 (99523|2) - move to 4? Yeah and I changed the mirror pattern after that exactly the same.
01:52:687 - how about add a note here? yea it may looks a little harder for EZ diff but it feels odd to leave there empty Again you're right.


Kazuto's NM
00:08:763 (8763|3,9143|0,9523|3) - how about CTRL+H? make a mirror pattern of 00:07:244 (7244|3,7624|0,8004|3) - could be nice and much neater Yeah, it's definitely better!
00:11:801 (11801|0,12181|3,12561|0) - same suggestion like above ^ CTRL+G And just like above it's a good idea!
00:14:459 (14459|2) - u can move to 4 to avoid unnecessary 1/2 jack here Done.
00:21:421 (21421|1,21548|2) - maybe CTRL+H here for descending pitch Yeah makes sense!
00:22:181 - 00:22:307 - not adding 1/3 note here? Fixed!
00:22:814 - till 00:24:713 - hmm, i guess it won't hurt a lot to make a single 1/3 stream here, it is pretty easy to catch it for NM diff. Nice addition to the map! I also changed it at 00:28:890 - because it's the same part.
00:28:257 - 00:28:383 - u can add 1/3 note here too , u missed these sound . oh in case if u are worry about the star rating, NM can be allowed till <2.25 Added them and that's good to know!
00:38:763 (38763|1) - how about move to 4? just to make the pattern much comfortable to play Yet again you're right!
00:40:282 (40282|3) - move to 1 like before ^ Okay.
00:56:611 - 00:59:649 - could add a note here, kinda empty while i testplayed this part Actually I think this emptiness fits well to that part in the song and I don't hear anything that would make a note really necessary so I will keep it like it is.
00:58:510 (58510|0) - i think is better to end at 00:58:510 (58510|0) - since the sound ended here Fixed! In the EZ I did it right :/
01:06:105 - remove a note here since there isn't any crash here Fixed.
01:08:763 (68763|1,68890|0,69016|1,69143|2,69143|3) - CTRL+H could be much friendly to beginner player Approved but changed it a bit further because I didn't like the pattern resulting out of the CTRL+H.
01:22:054 - feels odd to break the 1/2 flow here, i will suggest to add a note here Approved again.
01:28:890 (88890|3) - u can change it into LN end at 01:29:270 - since the sound is just the same as 01:28:510 (88510|1) - Alright!
01:32:687 - double note for crash? Oh, I missed that!
That was an incredibly helpful mod! I learned so much from it. Thank you!

If I could give you feedback: I think it would be better if you would make it more clear whether or not you're making a new point because sometimes it gets really confusing in the reply window.
Something like this:

- 01:32:687 (92687|0) - Do this
- 01:32:687 (92687|0) - Do that

Just a suggestion! Thank you very much again! Awesome mod! :)
Critical_Star

[Kazuto] wrote:

That was an incredibly helpful mod! I learned so much from it. Thank you!

If I could give you feedback: I think it would be better if you would make it more clear whether or not you're making a new point because sometimes it gets really confusing in the reply window.
Something like this:

- 01:32:687 (92687|0) - Do this
- 01:32:687 (92687|0) - Do that

Just a suggestion! Thank you very much again! Awesome mod! :)
ah, i am really sorry about that since i used to do this >:(
i will keep in mind with that thanks! :)
lenpai
o hi

mx
nice lns and nice jacks <3
00:03:067 - i find the current pattern annoying, if its PR, i guess i can excuse this one but you might want to take a look at this https://puu.sh/s1q9Z/56b8cffe3c.png
00:37:624 (37624|1,37624|0,37751|0,37877|1,38004|1) - not the best pattern that can be used due to the amount of finger independence needed for this bit so 00:37:497 (37497|3,37624|0) - swap columns
01:09:143 - consider this https://puu.sh/s1qob/dded07aa09.png
01:51:042 (111042|1) - move to 3 just so that left hand will be less heavy

Good luck!
Topic Starter
playin14

Lenfried- wrote:

o hi

mx
nice lns and nice jacks <3 thanks <3 but it seems like you still have the old diff. I removed the LNs and changed the pattern of the chord D: I am thinking about changing it back
00:03:067 - i find the current pattern annoying, if its PR, i guess i can excuse this one but you might want to take a look at this https://puu.sh/s1q9Z/56b8cffe3c.png Changed
00:37:624 (37624|1,37624|0,37751|0,37877|1,38004|1) - not the best pattern that can be used due to the amount of finger independence needed for this bit so 00:37:497 (37497|3,37624|0) - swap columns ^
01:09:143 - consider this https://puu.sh/s1qob/dded07aa09.png ^
01:51:042 (111042|1) - move to 3 just so that left hand will be less heavy I deleted it. Seems to be a ghost note

Good luck!
Thanks <3 I also moved some more notes to make it nicer to play
Meiju
Hello

would be cool if you make diff names same as in reflec beat
EZ
00:06:485 - http://puu.sh/s64FW/166867f379.jpg
00:32:687 - note
00:35:725 - note
00:42:561 - start LN
01:00:029 - note
01:20:535 - double
01:26:611 - 01:27:371 - notes
01:28:890 - double
NM
00:09:143 - double
00:10:662 - 00:12:181 - 00:13:700 - 00:15:219 - doubles
00:39:523 - double
01:06:864 - 01:07:244 - notes
01:11:042 - 01:11:801 - 01:12:561 - 01:13:320 - 01:14:080 - 01:14:839 - and etc. - doubles
HD
00:15:978 - i don't think it's a good idea for HD diff, maybe you can make it easier - http://puu.sh/s63YL/562dadaf1f.jpg - like these jump trills
00:55:472 - 00:58:510 - 01:47:118 - same
01:01:548 - triple
01:06:864 - 01:07:244 - doubles
01:07:624 - triple
01:16:738 - triple
MX
wow 2manyLNs4me maybe OD 7.5-8?
00:15:978 - triple
00:25:092 - triple
00:31:168 - triple
01:25:852 - nononononoNONONONONO - http://puu.sh/s64xP/5cfbb9b136.jpg - please, make something like this
Good luck!
Topic Starter
playin14

Mage wrote:

Hello

would be cool if you make diff names same as in reflec beat Sounds like a good idea. I will talk to Kazuto before changing that

HD
00:15:978 - i don't think it's a good idea for HD diff, maybe you can make it easier - http://puu.sh/s63YL/562dadaf1f.jpg - like these jump trills I'm not really sure about that. Deleting those doubles would break the consistency and that pattern wouldn't emphasise the song
00:55:472 - 00:58:510 - 01:47:118 - same ^
01:01:548 - triple Ok
01:06:864 - 01:07:244 - doubles ^
01:07:624 - triple ^
01:16:738 - triple ^
MX
wow 2manyLNs4me maybe OD 7.5-8? Ah yes, I always forget this one D: Changed to 7.8
00:15:978 - triple Ok
00:25:092 - triple No, I don't follow the finish in this part. That would be too much
00:31:168 - triple Same here, but I will like through the whole map again to see if I can add those finishes without making mini jacks
01:25:852 - nononononoNONONONONO - http://puu.sh/s64xP/5cfbb9b136.jpg - please, make something like this Same as in HD, wouldn't emphasise the song. I already removed to of thos LN+Chord jack parts, but only having one seems kind of weird. I will reconsider.
Good luck!
Thanks :)
[Kazuto]
Hello Mage! :)

Mage wrote:

EZ
00:06:485 - http://puu.sh/s64FW/166867f379.jpg Looks cool.
00:32:687 - note I don't want to add notes to the LNs in the EZ difficulty. I think it's a little too hard and/or not that necessary.
00:35:725 - note ^
00:42:561 - start LN You're right!
01:00:029 - note Fixed.
01:20:535 - double ^
01:26:611 - 01:27:371 - notes The same thing like above.
01:28:890 - double Right.
NM
00:09:143 - double Look below.
00:10:662 - 00:12:181 - 00:13:700 - 00:15:219 - doubles ^
00:39:523 - double ^
01:06:864 - 01:07:244 - notes I didn't map this sound before so it would break the consistency.
01:11:042 - 01:11:801 - 01:12:561 - 01:13:320 - 01:14:080 - 01:14:839 - and etc. - doubles Look below.

I think I know what you want to do with the doubles but I already decided against it because I think that it doesn't really fit in the map. I also think that it's weird how you left out some parts where the sound is just the same.
Thank you for your mod! It was helping to improve our map! :)
REUSE-ABLE
Sorry for slow mod
and this small mod. im sick now and i have to clear my requests

SPECIAL
Note: ok so there's to much LN in this diff and by that i mean not remove them all but some of them. im gonna show you where should you less it
01:22:814 - this part to 01:25:852 - this part. Focus it to the clap sound. and less down the LN < I recomended that

Now for the mods:
you have to avoid 00:24:206 (24206|1,24459|1,24586|1) - this pattern. move the click note to 1
00:25:092 (25092|0,25219|1) - maybe you should switch the position
There's a lot of pattern same like the first one. so gl find them all. EXCEPT!!! > 00:27:244 (27244|3,27244|2,27371|2,27371|1,27497|0,27497|1,27624|2,27624|0,27751|1) - this pattern is okay

Hard
Note: HD is not allowed to use 3 stack pattern like 01:52:434 (112434|1,112434|3,112434|2) - so maybe you can less it

Mods: i found nothing... ._.
Hitsound problem: 01:52:687 (112687|0,112814|3) - change it to finish. the wisthle not make the outro sound effect.

ONCE AGAIN I'M SORRY. Im sick. and my focus not working. :(
but thanks for requesting
Topic Starter
playin14

REUSE-ABLE wrote:

Sorry for slow mod
and this small mod. im sick now and i have to clear my requests Don't worry about it <3

SPECIAL
Note: ok so there's to much LN in this diff and by that i mean not remove them all but some of them. im gonna show you where should you less it
01:22:814 - this part to 01:25:852 - this part. Focus it to the clap sound. and less down the LN < I recomended that I'm not sure about that. It's the beginning of the Kiai and it would be weird to remove them especially here

Now for the mods:
you have to avoid 00:24:206 (24206|1,24459|1,24586|1) - this pattern. move the click note to 1 I don't like the mini jacks with the single notes. I will change the pattern with the LNs so this won't happen
00:25:092 (25092|0,25219|1) - maybe you should switch the position Ok
There's a lot of pattern same like the first one. so gl find them all. EXCEPT!!! > 00:27:244 (27244|3,27244|2,27371|2,27371|1,27497|0,27497|1,27624|2,27624|0,27751|1) - this pattern is okay You're probably right. I will look which parts I can change

Hard
Note: HD is not allowed to use 3 stack pattern like 01:52:434 (112434|1,112434|3,112434|2) - so maybe you can less it Really? I didn't know that o:

Mods: i found nothing... ._.
Hitsound problem: 01:52:687 (112687|0,112814|3) - change it to finish. the wisthle not make the outro sound effect. Oh you're right. Changed

ONCE AGAIN I'M SORRY. Im sick. and my focus not working. :(
but thanks for requesting
Thanks for the mod <3
Tailsdk
Special
add note here because you made all the other sounds like this before triples 00:19:016 -
^00:19:396 -
^00:19:776 -
^ 00:20:156 - 00:20:535 - 00:20:915 - 00:21:295 - 00:21:675 - 00:22:054 - 00:22:434 - 00:22:814 - 00:23:194 - 00:23:573 - 00:23:953 - 00:24:333 - 00:24:713 - 00:25:092 - 00:25:472 - 00:25:852 - 00:26:232 - 00:26:611 - 00:26:991 - 00:27:371 - and so on this would make it more technical and give even some of the best players a litle trouble it would also help with variation the pattern posibilities as it is mostly the same patterns through out the song or if you dont want to add these notes in remove all the triples you made on this sound because its pretty inconsistent sometimes its 2 and sometimes its 3 on the some sound i would think about that
add a note here 01:20:915 -
extent this LN 01:22:054 (82054|2) - to 01:22:307 - and remove 01:22:181 (82181|1) - there is also some of these mistakes especially in between 00:21:295 - and 00:31:168 - i dont get what sound most of them are over
01:26:232 - add note
and here 01:27:751 -
add note here 01:30:029 -
^01:33:067 -
also mid changeing up some of the patterns here as i think it is too much the same around some parts to maybe something like this
you missed a LN here 01:43:826 -

thats what i have overall make sure to look through in 25% speed to hear the precise LN sounds at some points and decide if you will use 2's or 3's on the sounds
Topic Starter
playin14

tailsdk wrote:

Special
add note here because you made all the other sounds like this before triples 00:19:016 -
^00:19:396 -
^00:19:776 -
^ 00:20:156 - 00:20:535 - 00:20:915 - 00:21:295 - 00:21:675 - 00:22:054 - 00:22:434 - 00:22:814 - 00:23:194 - 00:23:573 - 00:23:953 - 00:24:333 - 00:24:713 - 00:25:092 - 00:25:472 - 00:25:852 - 00:26:232 - 00:26:611 - 00:26:991 - 00:27:371 - and so on this would make it more technical and give even some of the best players a litle trouble it would also help with variation the pattern posibilities as it is mostly the same patterns through out the song or if you dont want to add these notes in remove all the triples you made on this sound because its pretty inconsistent sometimes its 2 and sometimes its 3 on the some sound i would think about that I will change the pattern later. When I do I will think about that
add a note here 01:20:915 - I already thought about that. I wasn't quiet sure about this because of these notes 01:20:789 (80789|3,80852|2,81042|0) -
extent this LN 01:22:054 (82054|2) - to 01:22:307 - and remove 01:22:181 (82181|1) - there is also some of these mistakes especially in between 00:21:295 - and 00:31:168 - i dont get what sound most of them are over Oh yeah, seems like I made some mistakes with the LNs. Someone already mentioned something like that. I will check them all. Extended and deleted the LNs above
01:26:232 - add note
and here 01:27:751 - I don't want triples in this part
add note here 01:30:029 - Same as above
^01:33:067 - ^
also mid changeing up some of the patterns here as i think it is too much the same around some parts to maybe something like this Listen closely to the background music. I used pitch relevancy here
you missed a LN here 01:43:826 - No sound

thats what i have overall make sure to look through in 25% speed to hear the precise LN sounds at some points and decide if you will use 2's or 3's on the sounds Yes, I will check everything again!
Thanks :D
REUSE-ABLE
Again... i really like this medieval song
its just feel like final fantasy on the market.
+1 star penis again. GL for ranked
Topic Starter
playin14
Aww thank you <3
We are trying to solve some difficulty spread issues right now. After that we will try to rank it!
ArcherLove
when rank? this is good hahaha
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