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angela - Asu e no Brilliant Road (TV Size)

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Clare
[General]:
1.不加個無聲normal-sliderslide進去嗎?

[Easy]:
00:30:500 (1) - 加個whistle?
01:26:500 (1) - 也可以加個clap進去

[Normal]:
01:26:500 (1) - 同

[ertyukjh010's Hard]:
00:51:300 (-) - 這段以後為啥不繼續使用N1音效呢?
01:21:700 (1,2,3,4,5) - 試著擺開?
01:26:500 (1) - 同

[Hard]:
00:48:100 (5) - 加個折返?

[KPY]:
fine

Top diff:Hard KPY

star!
Topic Starter
Nixnez

Clare wrote:

SPOILER
[General]:
1.不加個無聲normal-sliderslide進去嗎? - 感觉没那个必要。

[Easy]:
00:30:500 (1) - 加個whistle? - Ok.
01:26:500 (1) - 也可以加個clap進去 - 只有个clap在那儿感觉不太好,没放。

[Normal]:
01:26:500 (1) - 同 - 同上 >_<。

[ertyukjh010's Hard]:
00:51:300 (-) - 這段以後為啥不繼續使用N1音效呢?
01:21:700 (1,2,3,4,5) - 試著擺開?
01:26:500 (1) - 同

[Hard]:
00:48:100 (5) - 加個折返? - 改了,稍微调整排列。

[KPY]:
fine

Top diff:Hard KPY

star!
感谢Clare~

4 months and counting....looking back I never realise my second ranked map took me half a year. Almost thought this one is my longest pending ever.While leaving Amadeus rotting in graveyard, I might get back working on that. Maybe. Me lazy. :S
Shiro
I've been wanting to mod this for a while. !request gave it for me to mod~

General
  1. Correct artist is Angela (capitalized A...).
  2. Correct title is Asu e no Brilliant Road.
  3. Why "astuko" and "katsu" in the tags ?
  4. Disable "letterbox during breaks" as you have a video. When in a break, black bars appear at the top and bottom of the screen - disabling this will prevent them from appearing.
Easy
  1. The beginning feels extremely awkward. You start off with 4/1 rhythms, then throw in a long slider followed immediately by 1/1 beats, then a spinner, then a break. While the 4/1 fit, the 1/1 beats don't fit much because they introduce a fast rhythm that doesn't really fit the song, rhythm which you cut instantly after with the spinner and the break. I think you should re-think the 1/1 spinner part (and map in the break).
  2. 00:09:700 (1) - This slider could be greatly improved. Here's an example of what could be done: 216,72,9700,6,0,B|108:116|92:224|136:312|200:336|256:337|312:336|376:312|420:224|404:116|296:72,1,700 (note that the top isn't perfect)
  3. The rhythm after the break is extremely confusing (and the placement doesn't help). I don't think it even matches the song (?) and is quite unintuitive. Try making something simpler - for the easiest diff, it would be better.
  4. This is more of a personal opinion, but I greatly recommend not to use kick sliders in an Easy/Normal (that is, 1/2 or faster sliders with more than one repeat), because the number of repeats can't be expected, and they are generally short enough for the cursor to hide the repeat arrows, which makes the number of repeat unreadable.
Normal
  1. It's a bit sad that the beginning is exactly the same as in Easy (I really mean the exact same). You should try to do something else (a bit more complicated).
  2. Such low spacing might be very confusing. Because if how it is (0.6), it means the distance between two circles is half the length of a slider ! This will lead to confusing patterns. :/
  3. 00:47:300 (1,2) - These are too far apart. Their spacing look like the previous 1/1 spacing but they're 1/2 apart. And then 00:49:900 (1,2) - is spaced with 0.6 once again, which is extremely confusing.
  4. 01:03:300 (1) - Remove this new combo: you're still mapping to the drums and didn't change your pattern or anything, so it is not needed.
ertyukjh010's Hard
  1. 00:25:900 (1) - This comes really too soon after the spinner, and the distance from the center of the screen made me think it was 1/1 after it. You should make the spinner end earlier (like 1/1 earlier) should you silence its end.
  2. 00:43:100 (1,2,3,4,5) - I don't really agree with the anti-jumps, honestly. Their spacing makes them look like they are 1/4 apart, and I don't think anything justifies an anti-jump here at all.
  3. 00:51:500 (2,2) - These should end 1/4 later to match the lyrics. I was very surprised when I played this because I expected them to go for the 3/4 rhythm in the lyrics.
  4. 00:54:500 (1,2) - For ^ these reasons, replace them with a 3/4 repeat slider ?
Hard
  • For consistency with the other diffs, use tick rate 1 ? You'll need to remove the slowdown sliders if you do this. I personnally think they don't fit at all (and their rhythm is wrong anyway, the vocals go for 3/4 rhythms) and introduce lots of speed changes which play quite bad.
KPY
  1. 00:01:700 (1,2) - and 00:26:100 (3,1) - and 00:26:700 (3,1) - and 00:34:100 (2,3,4,5) - I don't understand these jumps at all. I don't think they make sense (?) to the music and were really surprising while playing (especially the first one)
  2. 00:52:800 (5) - I didn't see this note while playing because the approach circle blended in with the video and the note itself is covered by a hitburst.
  3. 00:58:300 (2) - I didn't see this note while playing D:
Ah, this mapset needs some work, but it's far from being bad. I'd have liked it if one of the Hard diffs was easier for a better spread, but that's for you to decide. =p good luck with it
kanpakyin

Odaril wrote:

KPY
  1. 00:01:700 (1,2) - and 00:26:100 (3,1) - and 00:26:700 (3,1) - and 00:34:100 (2,3,4,5) - I don't understand these jumps at all. I don't think they make sense (?) to the music and were really surprising while playing (especially the first one)
  2. 00:52:800 (5) - I didn't see this note while playing because the approach circle blended in with the video and the note itself is covered by a hitburst. Feel much better after add a new combo here.
  3. 00:58:300 (2) - I didn't see this note while playing D: I stack this at the end of the slider.
o/

Download: angela - Asu e no brilliant road (TV Size) (Soul-less) [KPY].osu
Topic Starter
Nixnez
I apologize for the long absense from osu!, will be finding time to look at this.

Late update 1: Busy schoolwork, busted laptop monitor, and a series of unfortunate events forces me to delay this map(and all my modding queue works D:), I apologized for any (in)convenience caused. =S

-Revival + Mods edit-

- Updated KPY's diffiiculty
- Correction on artist + title
- Adjusted beat placement according to Odaril's mod.

Really sorry(yet again!) for actually letting this graveyarded. Most likely won't happened again, probably.
It happened. Me fails. D: *Slight bump in hope of some fresh mods*
AmaiHachimitsu
Hiho, some suggestions, you don't have to follow them ;3

[General]
Nice map and song
Great slider art :P
Nothing more to add ;3

[Easy]
00:00:100 (1,1,1,1,1,1) - I don't know if you did it on purpose, but placing of these notes looks random, use more sparse grid level for a sec and make it more symetrical?
00:48:300 (1,2) - This will confuse beginners for sure, try to avoid placing notes on red ticks in this way. I prefer start this from 00:48:100 and place 4-5 notes on the following white ticks. And if you want to let this pattern be as it is now, maybe make the new combo color more contrasting to the previous one.
01:15:900 (3) - I'd better move it to 01:16:100 (remember about spacing)
01:23:300 (1,2) - Looks quite ugly, very close to the left side and without shape. (previouse ones were nicely curved)
[Normal]
01:15:900 (2) - Consider removing this circle? Sounds better IMO.
Nothing more found. Slider velocity is a bit too fast for a normal (especially at the beginning, which isn't very fast), but I think it's bearable
[ertyukjh010's Hard] <<< Geez what a nickname T.T
01:02:100 (12) - Move it to 01:02:300 and place it under 01:01:500 (9) and see if it's better
01:13:700 (1,2,3,4,5,6) - I'm sure there's a way to make it prettier
[Hard]
Wow, another hard :O
00:04:900 (1) - Place the slider that it's end lead straight to the start of the next slider.
00:11:900 (1,2) - I'd prefer a little smaller distance snap.
00:50:500 (1,2) - How about moving both of them few grids up?
[KPY]
00:12:700 (12) - It's out of rhythm, I'd never click it as it is in the map, consider moving it to 00:12:900? (of course you'll have to move and shorten the spinner)
01:12:100 (1) - New combo?

Anyway, Good job out there, I hope my suggestions will improve your map even if it's just a bit.
Good Luck, I think it's time to ask MAT's and BAT's :D
Topic Starter
Nixnez
Thanks for the mod Amaihachimitsu! Wasn't really expecting any mods at the moment as I only post my request on #modreqs occasionally, which doesn't works well in most of the time XD.

Time to find MATs and BATs eh....hard task indeed. =P

AmaiHachimitsu wrote:

SPOILER
Hiho, some suggestions, you don't have to follow them ;3

[General]
Nice map and song
Great slider art :P - Now I look back at this, some spirals looked silly.*shrugs*
Nothing more to add ;3

[Easy]
00:00:100 (1,1,1,1,1,1) - I don't know if you did it on purpose, but placing of these notes looks random, use more sparse grid level for a sec and make it more symetrical? - Gave up for this on normal, guess lots of people didn't notice why I positioned those beats that way - related to video. D: Still no change though, I'll insist this on easy!
00:48:300 (1,2) - This will confuse beginners for sure, try to avoid placing notes on red ticks in this way. I prefer start this from 00:48:100 and place 4-5 notes on the following white ticks. And if you want to let this pattern be as it is now, maybe make the new combo color more contrasting to the previous one. - Suggested quite a few times before by other moddes, I'll still stand firm on this though. Sorry no change.
01:15:900 (3) - I'd better move it to 01:16:100 (remember about spacing) - A very interesting suggestion for this one, but due to the way I mapped Normal and Hard, don't think I'll change this.
01:23:300 (1,2) - Looks quite ugly, very close to the left side and without shape. (previouse ones were nicely curved) - Yea, looks plain. Now it's curved!
[Normal]
01:15:900 (2) - Consider removing this circle? Sounds better IMO. - After some consideration...yep removed.
Nothing more found. Slider velocity is a bit too fast for a normal (especially at the beginning, which isn't very fast), but I think it's bearable - Have to agree the velocity increase from easy to normal is a bit high, but meh.
[ertyukjh010's Hard] <<< Geez what a nickname T.T
01:02:100 (12) - Move it to 01:02:300 and place it under 01:01:500 (9) and see if it's better
01:13:700 (1,2,3,4,5,6) - I'm sure there's a way to make it prettier
[Hard]
Wow, another hard :O
00:04:900 (1) - Place the slider that it's end lead straight to the start of the next slider. - Sorry, nope.
00:11:900 (1,2) - I'd prefer a little smaller distance snap. - Will be taking in consideration, at the moment no.
00:50:500 (1,2) - How about moving both of them few grids up? - I intend them to be in a straight line, so nope.
[KPY]
00:12:700 (12) - It's out of rhythm, I'd never click it as it is in the map, consider moving it to 00:12:900? (of course you'll have to move and shorten the spinner)
01:12:100 (1) - New combo?

Anyway, Good job out there, I hope my suggestions will improve your map even if it's just a bit.
Good Luck, I think it's time to ask MAT's and BAT's :D
P.S. Don't worry it was indeed helpful. I'll post the full mod edit post here once I get to it tomorow. It's 2am my time at the moment. XD
Edit: Mod edit post up!
AmaiHachimitsu
Nothing more than patience needed 8D + you should check if my mod was useful before giving me kd : D I will shoot one for ya cuz i earned 2 kudos ;3 It deserves one anyway ^^ Good Luck
ertyukjh010
[CSGA]Ar3sgice
Hi~ modding as requested

[Easy]
ok

[Normal]
00:09:700 (1) - use this slider? http://up.ppy.sh/files/screenshot082-5.jpg
256,216,9700,6,0,B|336:200|248:72|168:104|120:176|112:272|160:328|224:368|304:376|416:329|504:240|472:16|352:-88|64:-56|-8:104|72:296|136:336|160:336,1,1050
00:09:700 (1) - 转盘? 两个回旋滑条有点不舒服
00:27:900 (1) - spacing
00:30:300 (2,1,2,3) - 这一段太挤了, 拉开点notes吧 ?
00:39:700 (3) - 很难看出来这个 0.0

[Ert's Hard]
00:49:700 (1,2,3,4,5,6,7,8) - spacing?
01:11:300 (2) - 不好看0.0

[Hard]
00:00:300 (2,3) - 这样好看点 http://up.ppy.sh/files/screenshot080-8.jpg
00:02:500 (3) - ^
00:04:100 (3) - ^
00:55:300 (3) - ^
00:08:100 (4) - move to (328,296)
00:09:100 (3) - 1/2 slider?
01:27:100 (5) - 这样好看点 http://up.ppy.sh/files/screenshot079-6.jpg
00:13:300 (3) - I prefer this... http://up.ppy.sh/files/screenshot081-8.jpg
00:58:300 (2) - why nc here

[KPY]
KPX?
01:23:900 (6) - add note
01:11:700 (5) - move to (376,72)
01:11:900 (6) - move to (256,152)?
01:12:100 (7) - move to (136,72)
Suimya
add kite on your tags >w<
Kite
Thanks for adding my difficulty in!
Finished hitsounding it :3

EDIT : I think offset 105 works better, current one is slightly early imo (I set offset on my diff to 105 already D:)
geckogates tested it aswell and got the same offset

Download: Angela - Asu e no Brilliant Road (TV Size) (Soul-less) [Kite's Insane].osu
Suimya
hi as Kite said, set the offset to 105m it's better =3=

because you already have 6 diffs, then add my diff to your song info box, if you like it :<
here's my diff
Topic Starter
Nixnez
Alright, after reverting back artist name to angela(not capitalized A, check ranked maps for further confirmation =D), additional difficulties, this thread is suddenly bustling with activities, which is a nice thing! Now it's up to me not to flunk this. Like dissappearing for months.

Nine months and counting...D:

Edit:A late thanks to [CSGA]Ar3sgice for modding!
ertyukjh010
Topic Starter
Nixnez
A bump for this? Almost it's first anniversary soon. Orz.
Kite
I've been asking around but can't get any MAT/BAT attention =/ Sorry
Topic Starter
Nixnez
Thanks Kite. It's ok, I blame my relative inactiveness here in osu!. We'll see.
LunarSakuya
mod req ;)

Easy
Distance Snap should be used throughout this diff

00:00:105 (1,1,1,1,1,1) - These notes should be the same distance
00:12:905 (1) - Spacing
00:25:705 (1) - Make a single note?
00:27:305 (1) - Spacing
00:28:905 (1) - ^
00:50:505 (2) - ^
(I'll stop mentioning spacing; also, the AIMod could help too ;D)
01:20:105 (3) - I don't want to kill your slider art.., but put a spinner here instead

Normal
00:12:905 (1) - Put spinner here instead, the repetition of this swirl may be a bit boring
00:27:105 (2) - Spacing..same with the other patterns like this
00:38:505 (2,3,1) - Maybe place this X shape on the right side since you already had this on the left earlier
01:03:705 (2) - Bring out like this: http://puu.sh/jpHb

ERT's Hard
00:04:905 (1) - Add whistle at beginning
00:09:705 (5) - ^
00:41:505 - Add note
00:45:705 - Consider starting a slider here...I don't wanna force you to remap too much xD
00:47:305 - Same here ^, it's kinda hard to read
00:51:705 (2) - Ctrl + R
00:53:305 (2) - ^, there are more patterns like this but I'll leave it up to you ;)

Hard
00:30:305 (4) - Move somewhere else, the overlapping.. x_x
00:31:905 (4) - ^
00:36:505 (3) - Delete Finish at end

Kite's Insane
00:04:105 (3) - Extend to white tick
00:44:305 (1) - this anti-jump feels kinda funny

KPY
00:49:805 (6) - NC
01:09:705 (3) - Ctrl + R
01:12:105 (7) - NC
01:15:705 (6) - Delete Finish at end
01:28:105 (4) - the slowness doesn't fit, bring it back to the original velocity


Nice song and sliders!!xD Good luck :D
Kite
Oooh it's back from the grave :3
Could you raise the overall difficulty on my insane to 7?
Topic Starter
Nixnez

Kite wrote:

Oooh it's back from the grave :3
Could you raise the overall difficulty on my insane to 7?
Rise of the dead!...oh wait that's implying me being the dead(But eh almost, soulless being! =3=). OD of Kite's Insane changed.
kanpakyin
= =... 我的Diff不堪入目, 我下周去修一下把
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