1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted
boi here's my probably useless mod

General

  1. Don't you think the preview point should be better at 01:53:581 - ? It's not really important, but at that kiai it actually recalls Sanae's name in the first one/two seconds.
  2. who's -katari- in the tags?

o boi the actual map

  1. skipping those 00:10:366 - , 00:10:634 - , 00:10:902 - doesn't sound very good imo (actually, it's only the blue tick that really bothers me because it's kinda loud)
  2. 00:38:670 (6,1) - I don't really understand the meaning of that spacing slowing down, besides using the same spacing with 00:38:581 (5,6,1) - would make the pattern play more nicely imo
  3. shouldn't you use a pattern like 01:01:616 (1,2) - here too? 01:01:259 (2,3,4) -
  4. 01:42:331 - this slider could be a bit more round for the blanket imo, like this (and since a lot of other 1/2 sliders are more "roundy" this could fit better idk???)
  5. 01:45:902 (1,2) - you could fix this blanket
  6. 02:02:599 (2,3) - same as ^
  7. 02:17:375 (1) - is this really necessary? a little pause could fit and I mean fuck spinners
  8. 03:05:724 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3) - I don't kN0w
  9. 03:09:831 (5) - uguu blanket looks kinda bad imo uguu
  10. 03:16:438 (4,7) - you cooouuld make the smaller slider fit in the larger one so they actually have the same curve I'm really bad at explaining but I hope you get my point
  11. 03:16:706 (5,6) - I would ctrl-j tbh
  12. 03:22:152 (3,4,5) - !! BLANKET FIX OK EBINS THX !! ( I know you have to change two sliders but pls don't be lazy)
  13. 03:30:366 - skipping this red tick doesn't feel that right
  14. 03:45:813 (3,1) - ay what the fuck I think that's too much spacing
  15. 04:47:866 - mmmmm what if you make the spinner end here and you put another stacked circle here 04:48:045 - ? yeah there's only vocals but they pretty much are ok to map
  16. 05:09:920 (4) - move this slightly to the left? (like this)

map is b00tiful have my babies
posted
quick mod


  • [Behind you!]
  1. 00:10:188 (1,2,3) - this rhythm when i first play it's too weird for me, so i suggest this rhyrthm
  2. 00:15:188 (1) - nazi x472 y167 (00:31:616 (1,1,1) - here is same)
  3. 00:24:295 (1,2,3) - here piano sound 1/8 rhythm
  4. 01:15:456 (1,2,3,1,2,1) - well...01:15:634 (3,1) - too hard...at the 168 bpm 01:15:724 (1,2,1) - i highly recommend ctrl+g
  5. 01:21:259 (1) - ctrl+g fell looks better
  6. 01:53:045 (1,2,3,4,5) - x472 y137
  7. 02:05:188 (2) - ctrl+h, try like this
posted
Yo i cant fucking pass this i tried for like an hour got to the 2nd part of the last kiai twice
Ill mod it when i pass it, just have some stars for now
fucking amazing map dude
posted
I'll get my ass to check mods when sb will happen so it's frozen for now let'shopenotforacouplemonthslememe
also thanks for stars and feedback people i really appreciate it!
posted
and can somebody remove one kd i gave to felys
posted
please
thanks happyrocket
posted
@Damnae 05:13:893 - one of your letter scaling down here, why? (3093.png)
posted

Reya wrote:

@Damnae 05:13:893 - one of your letter scaling down here, why? (3093.png)
Because it's a strong independent green letter who don't need no fixed scaling.
posted
damnae let's play some diablo
posted
ok
liar
posted
dam sorry wasn't serious
posted
poke
posted
cool :)
posted
340188,600,4,2,1,65,1,0
340788,476.190476190476,4,2,1,65,1,0
341264,521.739130434783,4,2,1,65,1,0
341785,545.454545454546,4,2,1,65,1,0
342330,357.142857142857,4,2,1,65,1,0
posted
so billion of blankets were fixed, same goes for stacks, as for spacing changes: there were bunch for example 03:45:813 (3,1) - this one is WAY BETTER TO PLAY NOW, 03:58:134 (5,1) - this have a better emphazise, etc. Applied almost every hitsound suggestions urushi gave me, and sum nazi stuff from taeyang (i aware of 1/6s on piano, but i don't really want to add any becaue they would be too bitchy gameplay-wice and since there still exist 1/4 part in the song i'd keep it as it is) Also 05:08:938 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2) - should be a bit easier to play now

so about reya's suggestions: there were couple about playability of patterns such as 02:29:027 (1,2,3,1,2,3,4,1,2,3,1,2,3) - what was even more harder to play before
posted
02:35 Irreversible: can you adjust the combo colerz slightly
02:35 Irreversible: so they aren't exactly the same at points
02:35 Irreversible: 04:02:866 (4,1) - pretty similar i mean
02:36 Irreversible: 1 +2 are a bit similar
02:36 Irreversible: 4 + 5
02:38 EvilElvis: sur
02:39 EvilElvis: any suggestions?
02:39 Irreversible: 03:45:456 (2,3,1,2,3) -
02:39 Irreversible: are you sure it plays good
02:39 Irreversible: i have my doubts
02:40 EvilElvis: well, honestly i was playing it when 03:45:902 (1) - was ctrl+g
02:40 EvilElvis: so idk
02:40 EvilElvis: but ok i'll come up with something
02:40 EvilElvis: also
02:40 EvilElvis: about colors
02:40 EvilElvis: any suggestions of colors?
02:41 Irreversible: hmm not really
02:41 EvilElvis: but i want to all of them green
02:41 Irreversible: just make
02:41 Irreversible: darker or
02:41 Irreversible: lighter
02:41 Irreversible: XD
02:41 Irreversible: 01:09:027 - what about adding some spicy circles here? i can hear something in the bg 01:09:384 - 01:09:741 -
02:42 Irreversible: 01:15:456 (1,2,3,1,2,1) - i also feel like too much movement is here, but this time01:15:456 (1,2,3) - seems a bit too much
02:42 EvilElvis: well, ye, but i don't really into them because i want to highlight vocals
02:42 Irreversible: okay :3
02:43 EvilElvis: what if
02:43 EvilElvis: https://osu.ppy.sh/ss/5987123
02:43 Irreversible: the dark green 123
02:43 Irreversible: isn't it a bit too sharp
02:43 Irreversible: ?
02:44 Irreversible: 02:30:545 (1,2,3,4,5,6,7,8) - can u add some more hitsounds here, it is so silent i'm confused because i thought it's somehow +/2
02:44 Irreversible: 1/2
02:44 EvilElvis: https://osu.ppy.sh/ss/5987136
02:44 Irreversible: perfect!
02:45 EvilElvis: well, i tried to add sum normalhits
02:45 EvilElvis: thought there is not that much difference
02:45 Irreversible: you failed
02:45 Irreversible: xddddd
02:45 Irreversible: jk
02:45 EvilElvis: i blaem drums
02:46 EvilElvis: also
02:46 EvilElvis: 03:45:456 (2,3,1,2,3) - now https://osu.ppy.sh/ss/5987141
02:46 Irreversible: niz
02:47 Irreversible: 05:10:634 (3,4,1,2,1,2,1) - kinda has no hitsounds too
02:47 EvilElvis: there is
02:47 Irreversible: but is so silent
02:47 EvilElvis: they just sound
02:47 EvilElvis: o
02:47 EvilElvis: i have an idea
02:47 EvilElvis: too similliar
02:47 Irreversible: i don't hear it :(
02:47 EvilElvis: lemme try
02:48 Irreversible: 05:29:474 (5) - this is weird, shouldn't it be like 05:29:831 (7) - ?
02:48 EvilElvis: try to increase sound by 10% only for 05:10:634 (3,4,1,2,1,2) - these
02:49 Irreversible: i don't even hear it with 100%
02:49 EvilElvis: what do you exactly mean?
02:49 Irreversible: i just don't hear it
02:49 Irreversible: XD
02:49 EvilElvis: ok lemme try to fuck up with normal hitsounds then
02:49 EvilElvis: i meant the last one point
02:50 EvilElvis: you mentoined
02:50 Irreversible: ok
02:50 EvilElvis: what is weird about this?
02:50 Irreversible: ah
02:50 Irreversible: i think
02:50 Irreversible: 5678
02:50 Irreversible: are like
02:50 Irreversible: one pattern
02:50 Irreversible: but 5 is straight slider lol
02:50 Irreversible: i feel like http://puu.sh/qVGMd/49b03fb13c.jpg
02:51 EvilElvis: well, honestly idea was making straight slider and then blanket it with curved
02:51 EvilElvis: but i hadn't enought free space to
02:51 EvilElvis: so i did what i did
02:51 EvilElvis: xd
02:51 Irreversible: XD
02:52 EvilElvis: also you can hear 05:29:652 (6) - how sound here a bit other than at the straight one
02:52 EvilElvis: thats why i wanted to blanked it at the first place


Good map, not much to complain~ Fixed some stuff that could cause playability breaks and adjusted the combo colours.
posted
Same
posted
samE
posted
Looks very nice, looking forward to this being ranked!
posted
[General]
  1. metadata?


[Behind you!]
  1. 00:11:974 (1) - is there any reason for the NC here? i mean... 00:11:616 (1,2,1,2) - sounds equal to 00:12:331 (1,2,3,4) - so, i would put a NC on 00:12:688 - or either remove it from 00:11:974 (1) - (wow some quality mod here)
  2. 00:28:402 (4,5,6) - why so different spacing? looks messy tbh ):
  3. 01:00:099 (11,1) - i think the spacing between these 2 is a bit exaggerated for this section, i get ur intention of emphasizing piano but it looks overdone when even stuff like 01:53:849 (5,1) - are less spaced
  4. 02:15:009 (4,5,6,7) - i guess your idea was to increase the spacing as the music builds up but it doesn't really make any difference while playing, it just looks uneven imo... moving 02:15:009 (4) - to x:152 y:276 might help
  5. 02:50:724 (4,1) - the rhythm choice isn't the best to me, the beat on 02:51:081 - is super strong so relying it to the slidertail doesn't play/sound well, i think you can take the rhythm from 02:39:116 (3,4) - it sounds way better
  6. 04:47:375 (1) - auto (aka spinning 477 consistently) barely reaches 1k score in this spinner , so normal players who only can spin 250 (like me) will tend to break the combo here s: i think it's better if you just remove the spinner, considering that the map doesn't have breaks, mouse players will thank you a lot
  7. 05:31:795 (2,3,4,5,6) - i think you should avoid to cover the sliderpath in this way, it isn't unrankable in its current state, but definitely on the edge


thats all !
show more
Please sign in to reply.