Nao Tomori wrote:
most people snap their spinners to 1/4 not 1/16th lol.. literally who cares but ok will change cuz... who cares hihi
00:14:436 (4,3) - these notes are overmapped, or much quieter. the most obvious rhythm here is double based, and it makes it much more interesting than a generic quint too. (this is repeated every time there's a quint lol) there is rhythm going on and the reason I'm oversimplifying this is because of the beginning and low intensity
00:17:127 - this is a really quiet sound, i think it's better to leave it as a slider end. will think about it
00:20:204 - doesn't sound like any sound xd how can it sound to you if there is no sound? :thinking: (no but seriously there is a really obvious sound
00:30:974 (3,4,5,6,7) - should be same spacing as 00:29:436 (1,2,3,4,5) - imo, same sound in the song. agreed
this section is nice because it establishes a horizontal theme
00:31:551 (1,2,3,4,5,6,7) - then this thing completely ruins that entire theme. pretty weird lol. simply because having everything horizontal for the entire riff - boring. I was keeping it horizontal and then decided to move onto more vertical scheme
also the shape of that stream is really ugly, the right angle is weird and besides 00:32:032 (6) - is actually overmapped, i think you can easily adjust this to fit better with the rest of the map. the reason why I am mapping (6) is because I am giving it a bit of a light treatment because it is an end of a stanza and I want it to be interesting and difficult.
00:32:512 (1,2,3,4,5) - only time you use a curved burst up until now. with such a slight curve, you might be better off just making it into a straight line. already thought about changing this, but then other curved streams would fall out of context. After the square corner stream, I want it to become less stale
however, i don't think the straight horizontal gimmick is that good, since you don't implement it in the rest of the map. it's better to do stuff like polygon shapes or varying spacing rather than using that kind of map-defining theme in only half of the first kiai.
the next section has some messy visual spacings, like
00:41:358 (7,1) - is really close together but how is that a problem?
00:42:321 (2,3,4,5,6) - this entire pattern looks pretty ugly imo I am aware of that, I keep procrastinating on this.
00:47:320 (4,5) - this motion feels weird to me, just a minor change of ctrl g on 4 would make it "play" better I disagree on ctrl+g but I lowered the spacing a bit
00:47:897 (1,3,5) - you use 3 different sliders in the same section, and they are not really evenly spaced or stuff so it doesn't look that good. made two of them match
00:54:821 (5,6,7,8) - this pattern isn't that good cuz it puts a lot of emphasis on 7 even though 7 isn't a note that needs emphasis fixed a bit lets see how this does
00:55:782 (2,4) - is also an example of bad visual spacing pushed 4 away and alligned it with (2)
most of the 2nd kiai has this same issue where the notes don't really look like they're arranged in any sort of cohesive pattern. this leads to weird angles and emphasis like
01:04:244 (5,6) - having a wide angle into it and then 01:04:820 (7) - having huge spacing. (7) doesnt have huge spacing, its after a slider and its really intense. This is completely intentional. Weird angle between 5,6 because, well... 80% of my chorus are weird angles
01:05:589 (3,4,5,6) - has really big spacing even though it isn't anything special per se intensity rising, thus spacing getting bigger
the last kiai has the same issue of establishing a theme and then completely ruining it with the longer streams
i know this is quite a dumb sounding thing to say since it's hard to explain on a forum post. it'd be better to irc mod this imo, i could show you what i mean better.
this mod is super remap kds-y, i hope it helps. as always, pm me if you want to ask questions! ye it helps thanks :>