from my q gday ladThanks for mod, short but helpful.
normal-hitfinish3.wav is currently unused in anywhere.
end kiais at 01:27:704 - lol it's currently making no sense at all. gonna clear both of these thanks
00:14:051 (1,1) - any reason for this nc spam? I don' t think the nc for 00:14:244 (1) - is really necessary. removed nc
00:21:935 (1,2) - the distance is really small to 00:21:551 (9) - plus 00:22:224 (3) - is higher pitch, I'd move these circles to the left bottom of the 4 of stream after. it makes better in both pattern looking and play-wise so why not. https://osu.ppy.sh/ss/7339788 agreed
00:22:513 (1,2) - you could've followed the sound at both red tick, sliders end at the blue ticks are like you tried to overmap it in anyway. however this currently picks only the strong sound from the white ticks so this could be work as is, but I'm sure it's better to catch noticeable sounds. eeh not too fun and Im consistent at expressing these more interesting sounds so I find it fine?
01:01:743 (1) - whistle on body fits on the sound dont have any sliderwhistle sounds in the mapset but what the heck why not
the stream shapes you made are really messy like 00:30:974 (3,4,5,6,7) - wtf happened lol, most of them are at the places that they should've been mapped straight but you didn't. maybe catch me in-game for questions about this.. agreed. Keeping the curves in the next stanza doe