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Pikachu (CV:Ikue Otani) - Pikachu no Uta (TV Size) [Taiko]

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Total Posts
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Topic Starter
Pouyter
This beatmap was submitted using in-game submission on 2017年10月4日 at 13:40:04

Artist: Pikachu (CV:Ikue Otani)
Title: Pikachu no Uta (TV Size)
Source: ポケットモンスターXY&Z
Tags: pikachu,no,Uta,ピカチュウ,Ikue Otani,大谷育江,ポケットモ,Pokémon,pokemon,XY,Z,XY&Z,pocket,monsters,rew0825
BPM: 130
Filesize: 12194kb
Play Time: 01:19
Difficulties Available:
  1. Futsuu (1.66 stars, 122 notes)
  2. Kantan (1.34 stars, 101 notes)
  3. Muzukashii (2.53 stars, 194 notes)
  4. Rew's Oni (3.2 stars, 263 notes)
Download: Pikachu (CV:Ikue Otani) - Pikachu no Uta (TV Size)
Download: Pikachu (CV:Ikue Otani) - Pikachu no Uta (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

 #9








| Progress |
BGP ✔
MOV ✔
TIM ✔

( Kantan ) ✔
( Futsuu ) ✔
( Muzukashii ) ✔
( Rew's Oni ) ✔
| Changelog |
05-08-2016 : BGP ✔
05-08-2016 : MOV ✔
05-08-2016 : TIM ✔
05-08-2016 : ( Futsuu ) ✔
05-08-2016 : ( Muzukashii ) ✔
05-08-2016 : ( Kantan ) ✔
05-08-2016 : ( Rew's Oni ) ✔
15-08-2016 : Title Recorrected.
15-08-2016 : Tags ⇧
15-08-2016 : ( Futsuu ) ⇧
15-08-2016 : ( Rew's Oni ) ⇧
04-10-2017 : ( Kantan ) ⇧
04-10-2017 : ( Futsuu ) ⇧
04-10-2017 : ( Muzukashii ) ⇧
04-10-2017 : ( Rew's Oni ) ⇧
| Modding |
Thanks for modding :D
 ● Skylish
 ● Miseracy
 ● sing216
Skylish
Hi, from PM M4M. My map: https://osu.ppy.sh/s/480915

[General]

> The title of the song should be Pikachu no Uta. Source: http://mora.jp/package/43000001/4547557046540/

> HP should be disproportional to OD. Lower OD, higher HP. OD/HP suggestions as below:
Kantan: 3/7
Futsuu: 4/6
Muzukashii: 5/5
Rew's Oni: 6/6. HP can be a bit higher as the notes are quite easy despite the last streams.

> BG size recommended: 1366*768

[Kantan]

> 00:36:720 - add d here to follow the melody well. It is definitely not feasible to follow the vocal part properly, so as not to make the pattern look too porous comparing to 00:06:258 (3,4,5) - . Similar melodies should have similar patterns.
> 00:39:489 - ^ similar case. Try using k K D in 1/1?
The Finishers are following the note pattern at 00:47:335 - .
> 00:44:104 - add k, similar case again at 00:36:720 - .
> 00:51:489 - add d here to finish the whole phase with vocal and drum set.
> 00:54:258 - similar case at 00:50:566 - fix the patterns by yourself
> 01:01:872 - I know that you were mapping the vocal. However, the rhythm is hard for Kantan level players to catch up with. At the same time, some obvious drum kicks are neglected... I just want to point out that this session is quite awkward.
> 01:14:565 - those 1/1 spamming are too long. Make some space between the notes there! (maybe removing 01:15:026 - ?)
> The last 2 notes should be at 01:19:295 - and 01:19:987 - if you want to map 'ka' and 'chu'. Those rhythm are in 1/4 but not 1/6. 01:19:295 (101) -

[Futsuu]

> Check the consistencies before 00:30:258 -
> and also with the patterns you used before
> prefer re-mapping....

[Muzukashii]

> same case as well, the current mapset makes me upset :( .

You may find me again if you have finished remapping.
rew0825
Change HP/OD to 6

UPDATE
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 58873
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Pikachu no Uta (TV Size)
TitleUnicode:ピカチュウのうた (TV Size)
Artist:Pikachu (CV:Ikue Otani)
ArtistUnicode:ピカチュウ (CV:大谷育江)
Creator:ExtreIce
Version:Rew's Oni
Source:ポケットモンスターXY&Z
Tags:pikachu ピカチュウ Ikue Otani 大谷育江 ポケットモ Pokémon pokemon XY Z XY&Z pocket monsters rew0825
BeatmapID:1047619
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.mp4"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
720,461.538461538462,4,1,0,50,1,0
59796,461.538461538462,4,1,0,50,1,1
78257,461.538461538462,4,1,0,50,1,0


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Topic Starter
Pouyter

Skylish wrote:

Hi, from PM M4M. My map: https://osu.ppy.sh/s/480915

[General]

> The title of the song should be Pikachu no Uta. Source: http://mora.jp/package/43000001/4547557046540/

> HP should be disproportional to OD. Lower OD, higher HP. OD/HP suggestions as below:
 Kantan: 3/7
{ Done }
 Futsuu: 4/6
{ Done }
 Muzukashii: 5/5
{ Done }
Rew's Oni: 6/6. HP can be a bit higher as the notes are quite easy despite the last streams.

> BG size recommended: 1366*768
{ Done }
[Kantan]

> 00:36:720 - add d here to follow the melody well. It is definitely not feasible to follow the vocal part properly, so as not to make the pattern look too porous comparing to 00:06:258 (3,4,5) - . Similar melodies should have similar patterns.
 ● { Done }
> 00:39:489 - ^ similar case. Try using k K D in 1/1?
The Finishers are following the note pattern at 00:47:335 - .

 ● { Done }
> 00:44:104 - add k, similar case again at 00:36:720 - .
 ● { Done }
> 00:51:489 - add d here to finish the whole phase with vocal and drum set.
 ● { Done }
> 00:54:258 - similar case at 00:50:566 - fix the patterns by yourself
 ● { Done with 00:50:566 and the pattern start with 00:54:258 - , I change it to d k d k . }
> 01:01:872 - I know that you were mapping the vocal. However, the rhythm is hard for Kantan level players to catch up with. At the same time, some obvious drum kicks are neglected... I just want to point out that this session is quite awkward.
 ● { I think that in the Kiai time if I use the same pattern it would be over easy .
But in case , " the rhythm is hard for Kantan level players to catch up the note " ,
I try to remove some note that to get more space , to let some Kantan level players to catch the notes seasonably. }

> 01:14:565 - those 1/1 spamming are too long. Make some space between the notes there! (maybe removing 01:15:026 - ?)
 ● { I'd removed some notes to let it succinctly. }
> The last 2 notes should be at 01:19:295 - and 01:19:987 - if you want to map 'ka' and 'chu'. Those rhythm are in 1/4 but not 1/6. 01:19:295 (101) -
 ● { The last 2 notes would changed it's rhythms in 1/4 . }

[Futsuu]

> Check the consistencies before 00:30:258 -
> and also with the patterns you used before
 ● { I think I'd change up the correct pattern }
> prefer re-mapping....
 ● { Maybe I modify some notes first , if you believe that I shound remap these diffs , I will remap again. }

[Muzukashii]

> same case as well, the current mapset makes me upset :( .
 ● { Same comment with the last point of Futsuu DF. }

You may find me again if you have finished remapping.
 ● { Thanks and pleased to mod these two DF again :D }
And thanks "rew0825" to update the GD , GD was updated.
Skylish
Hi, you asked for a re-check.

[General]

- You mixed up the OD/HP settings in Futsuu. (OD/HP= 4/6) Please fix it carefully.
- There is tag conflict in Rew's Oni. Just fixing the tag column in Rew's Oni is fine.

[Muzukashii]

- The note spread between Muzukashii and Oni seems big. Try to put more notes at the Kiai or some places where have multi-elements. It is easy to put notes at the above parts.

> 00:28:412 (31) - it should also be a Finish since it is as same as 00:26:566 (25) - .

> 00:47:335 (75) - considering putting dddk in 1/3 since you put 1/3s at 00:39:950 (56,57,58,59) -

> 00:55:181 (87) - d sounds better although the whole phrase has a higher pitch than the previous 'pi ka pi ka-'

> 00:56:796 (89) - extend the slider to 00:57:720 - as '-u-' ends at this timing. The current one sounds a little bit off. Besides, the slider will have 9 hits instead of 8 hits which is quite weird in general cases. Actually, if you want to end the slider with 'ch-', the timing should be at 00:57:643 - strictly speaking. However, the slider would be presented badly in game mode. So, I think my suggestion is a compromise here.(use 1/6 beat divisor to find it out)

> 01:14:565 - 5-plets are rarely used in Muzukashii despite it is monochrome. If you want to keep the density remain a pretty high level, you may try to fill in the gaps between those original 5-plets. For example,01:14:565 (41) -

> 01:19:295 - the last 'pi pi ka chu'are in wrong timing perhaps... Let's try 01:19:295 - , 01:19:564 - , 01:19:718 - , and 01:19:949 - .

[Futsuu]

- This difficulty has a fatal problem: the note spread and SR spread are both disappointing. The beat you use the most in Futsuu would be 1/1 instead of 1/2, which makes the SR looks no different than Kantan. OR

- You can simply remove Kantan and directly use a mapset with Kantan - Muzukashii - Oni solely.

> 00:26:566 (37,38) - / 00:28:412 (40,41) - you wanna use kk/ KK? They should be the same no matter which one you opt to map.

> 00:27:489 - it should be d since it is accompaniment part.

> 00:27:950 - / 00:29:796 - you can add d here, mapping to the accompaniment part like the above one.

> In Kiai, I am completely lost at 01:01:642 (87,88,89) - and 01:05:334 (94,95,96) - . What are you trying to map? You should follow the mapping channel at 00:59:796 (84,85,86) - (vocal) consistently for the whole Kiai.

> 01:14:565 - It is not wise to boost the note density at this part only, but also among the WHOLE Futsuu please.

> Fix the last d, just like Muzukashii.

The mapset is too porous to be honest. It does not show a concrete patterns or base.
Topic Starter
Pouyter

Skylish wrote:

Hi, you asked for a re-check.

[General]

- You mixed up the OD/HP settings in Futsuu. (OD/HP= 4/6) Please fix it carefully.
- There is tag conflict in Rew's Oni. Just fixing the tag column in Rew's Oni is fine.

[Muzukashii]

- The note spread between Muzukashii and Oni seems big. Try to put more notes at the Kiai or some places where have multi-elements. It is easy to put notes at the above parts.

> 00:28:412 (31) - it should also be a Finish since it is as same as 00:26:566 (25) - .

> 00:47:335 (75) - considering putting dddk in 1/3 since you put 1/3s at 00:39:950 (56,57,58,59) -

> 00:55:181 (87) - d sounds better although the whole phrase has a higher pitch than the previous 'pi ka pi ka-'

> 00:56:796 (89) - extend the slider to 00:57:720 - as '-u-' ends at this timing. The current one sounds a little bit off. Besides, the slider will have 9 hits instead of 8 hits which is quite weird in general cases. Actually, if you want to end the slider with 'ch-', the timing should be at 00:57:643 - strictly speaking. However, the slider would be presented badly in game mode. So, I think my suggestion is a compromise here.(use 1/6 beat divisor to find it out)✔ , I try to use your method and I think 9 hits slider is more acceptable.

> 01:14:565 - 5-plets are rarely used in Muzukashii despite it is monochrome. If you want to keep the density remain a pretty high level, you may try to fill in the gaps between those original 5-plets. For example,01:14:565 (41) -
✔ , I use your pattern.

> 01:19:295 - the last 'pi pi ka chu'are in wrong timing perhaps... Let's try 01:19:295 - , 01:19:564 - , 01:19:718 - , and 01:19:949 - .
Maybe I can try to use the spin (?)

[Futsuu]

- This difficulty has a fatal problem: the note spread and SR spread are both disappointing. The beat you use the most in Futsuu would be 1/1 instead of 1/2, which makes the SR looks no different than Kantan. OR

- You can simply remove Kantan and directly use a mapset with Kantan - Muzukashii - Oni solely.

> 00:26:566 (37,38) - / 00:28:412 (40,41) - you wanna use kk/ KK? They should be the same no matter which one you opt to map.
00:26:566 (37,38)Okey, I changed to kk.

> 00:27:489 - it should be d since it is accompaniment part.


> 00:27:950 - / 00:29:796 - you can add d here, mapping to the accompaniment part like the above one.
I think it's too long ...

> In Kiai, I am completely lost at 01:01:642 (87,88,89) - and 01:05:334 (94,95,96) - . What are you trying to map? You should follow the mapping channel at 00:59:796 (84,85,86) - (vocal) consistently for the whole Kiai.

> 01:14:565 - It is not wise to boost the note density at this part only, but also among the WHOLE Futsuu please.
I changed as ddk ddk in 01:14:565 - 01:15:488 and 01:16:411 - maybe it's better (?)

> Fix the last d, just like Muzukashii. I change as spin same with Muzukashii.

The mapset is too porous to be honest. It does not show a concrete patterns or base.
Sorry for late comment >_<|||
Thanks for modding !!
Miseracy
:D yo man
NM here

General:
It is not a good idea to use finishes in this way, putting finishes at every setence 1st note would be a better choice.

Kantan
Some place might add finish if u like, but the finishes now is not in the most suitable place
Some patterns need modifications
00:26:104 (32) - d may be better
00:32:566 (40,41) - k d (without finishes)
00:39:950 (51,52) - k d (without finishes)
00:56:104 - a note missing (d?)
01:04:872 - a note missing (k?)
01:12:257 - a note missing (k?)
01:18:026 (99) - Very strange notes, although it's the true ending
01:19:295 (100,101) - delete

Futsuu
Some place might add finish if u like, but the finishes now is not in the most suitable place
00:14:566 (18) - k may be better
00:26:566 (37,38,39) - No finishes
00:30:258 (43,44,45,46,47) - No finishes
00:37:181 (53) - Move to 1 bar earlier

Muzukashii
This diff is a bit tend to an Oni rather than muzukashii
00:06:104 - Note could be added
00:09:796 - ^
00:13:489 - ^
00:17:181 - ^
00:28:412 (31) - finishes this or remove finishes from previous bar
00:35:643 - Note could be added
00:37:181 (49) - move 1 bar earlier
00:39:335 - Note could be added
00:40:873 - ^
00:44:104 - ^
00:47:335 (75,76) - 2 notes could be added between them just like previous section
00:56:796 (89) - delete/ use spinner

Rew's Oni
00:07:181 (9) - 1 beat slider is more encouraged than finishes
00:10:873 (18) - ^
00:14:566 (28) - ^
00:18:258 (38) - ^
00:19:181 - 00:32:104 Highly not suggest using all 2 plets patterns
00:41:027 (125,126) - extra notes
00:48:720 (153) - Actually u can use whistle with finishes'
00:56:796 (170) - Spinner
01:02:334 (182,183,184,185,186) - u may consider a break or better 5 plet patterns
01:18:257 (269) - k
01:19:257 (270,271,272,273) - Not suggest to put in notes
Topic Starter
Pouyter

Miseracy wrote:

:D yo man
NM here

General:
It is not a good idea to use finishes in this way, putting finishes at every setence 1st note would be a better choice.

Kantan
Some place might add finish if u like, but the finishes now is not in the most suitable place
Some patterns need modifications
00:26:104 (32) - d may be better
00:32:566 (40,41) - k d (without finishes)
00:39:950 (51,52) - k d (without finishes)
00:56:104 - a note missing (d?) ✔ , I put d.
01:04:872 - a note missing (k?) ✔ , I put k.
01:12:257 - a note missing (k?) ✔ , I put k.
01:18:026 (99) - Very strange notes, although it's the true ending ✔ , I changed in 01:18:103.
01:19:295 (100,101) - delete ✔ , but I add the spin.
In addition ,
01:12:949 - I changed k > d.
01:13:872 - I changed d > k and moved to 01:13:642.

Futsuu
Some place might add finish if u like, but the finishes now is not in the most suitable place
00:14:566 (18) - k may be better
00:26:566 (37,38,39) - No finishes
00:30:258 (43,44,45,46,47) - No finishes
00:37:181 (53) - Move to 1 bar earlier ✔ , I moved to 00:36:720

Muzukashii
This diff is a bit tend to an Oni rather than muzukashii
00:06:104 - Note could be added ✔ , I added d.
00:09:796 - ^ ✔ , I added d.
00:13:489 - ^ ✔ , I added d.
00:17:181 - ^ ✔ , I added d.
00:28:412 (31) - finishes this or remove finishes from previous bar
00:35:643 - Note could be added
00:37:181 (49) - move 1 bar earlier ✔ , I moved to 00:36:720
00:39:335 - Note could be added ✔ , I added d.
00:40:873 - ^ ✔ , I added k.
00:44:104 - ^ ✔ , I added d.
00:47:335 (75,76) - 2 notes could be added between them just like previous section ✔ , I added d in 00:48:258 - (?)
00:56:796 (89) - delete/ use spinner ✔ , deleted.

Rew's Oni
00:07:181 (9) - 1 beat slider is more encouraged than finishes
00:10:873 (18) - ^
00:14:566 (28) - ^
00:18:258 (38) - ^
00:19:181 - 00:32:104 Highly not suggest using all 2 plets patterns
00:41:027 (125,126) - extra notes
00:48:720 (153) - Actually u can use whistle with finishes'
00:56:796 (170) - Spinner
01:02:334 (182,183,184,185,186) - u may consider a break or better 5 plet patterns
01:18:257 (269) - k
01:19:257 (270,271,272,273) - Not suggest to put in notes
Sorry for late comment and thanks for modding !!
rew0825

Miseracy wrote:

:D yo man
NM here

General:
It is not a good idea to use finishes in this way, putting finishes at every setence 1st note would be a better choice.

Rew's Oni
00:07:181 (9) - 1 beat slider is more encouraged than finishes Not change. I think this sound is strong so Finish is look better.
00:10:873 (18) - ^ ^
00:14:566 (28) - ^ ^
00:18:258 (38) - ^ ^
00:19:181 - 00:32:104 Highly not suggest using all 2 plets patterns Ok. Delete some notes.
00:41:027 (125,126) - extra notes I think not. It have a melody but for easier I delete the front note on this.
00:48:720 (153) - Actually u can use whistle with finishes' On finish I want all is D so Not change.
00:56:796 (170) - Spinner Sure.
01:02:334 (182,183,184,185,186) - u may consider a break or better 5 plet patterns Change.
01:18:257 (269) - k I think d is look better for pattern.
01:19:257 (270,271,272,273) - Not suggest to put in notes Delete.
Sorry for late check ;w;. Thank you <3

Rew's Oni
osu file format v14

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AudioLeadIn: 0
PreviewTime: 58873
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Pikachu no Uta (TV Size)
TitleUnicode:ピカチュウのうた (TV Size)
Artist:Pikachu (CV:Ikue Otani)
ArtistUnicode:ピカチュウ (CV:大谷育江)
Creator:ExtreIce
Version:Rew's Oni
Source:ポケットモンスターXY&Z
Tags:pikachu no Uta ピカチュウ Ikue Otani 大谷育江 ポケットモ Pokémon pokemon XY Z XY&Z pocket monsters rew0825
BeatmapID:1047619
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256,192,61180,1,2,0:0:0:0:
256,192,61411,1,0,0:0:0:0:
256,192,61526,1,0,0:0:0:0:
256,192,61642,1,2,0:0:0:0:
256,192,61872,1,2,0:0:0:0:
256,192,61988,1,2,0:0:0:0:
256,192,62103,1,0,0:0:0:0:
256,192,62334,1,0,0:0:0:0:
256,192,62449,1,0,0:0:0:0:
256,192,62565,1,2,0:0:0:0:
256,192,62680,1,0,0:0:0:0:
256,192,62796,1,2,0:0:0:0:
256,192,63026,1,0,0:0:0:0:
256,192,63257,1,2,0:0:0:0:
256,192,63488,1,0,0:0:0:0:
256,192,63719,1,0,0:0:0:0:
256,192,63949,1,2,0:0:0:0:
256,192,64411,1,0,0:0:0:0:
256,192,64872,1,2,0:0:0:0:
256,192,65103,1,2,0:0:0:0:
256,192,65334,1,0,0:0:0:0:
256,192,65565,1,0,0:0:0:0:
256,192,65680,1,0,0:0:0:0:
256,192,65796,1,2,0:0:0:0:
256,192,66026,1,0,0:0:0:0:
256,192,66142,1,0,0:0:0:0:
256,192,66257,1,2,0:0:0:0:
256,192,66372,1,0,0:0:0:0:
256,192,66488,1,0,0:0:0:0:
256,192,66719,1,2,0:0:0:0:
256,192,66949,1,2,0:0:0:0:
256,192,67180,1,0,0:0:0:0:
256,192,67642,1,2,0:0:0:0:
256,192,67872,1,0,0:0:0:0:
256,192,68103,1,2,0:0:0:0:
256,192,68565,1,2,0:0:0:0:
256,192,68796,1,2,0:0:0:0:
256,192,69026,1,0,0:0:0:0:
256,192,69257,1,2,0:0:0:0:
256,192,69372,1,2,0:0:0:0:
256,192,69488,1,0,0:0:0:0:
256,192,69719,1,0,0:0:0:0:
256,192,69834,1,0,0:0:0:0:
256,192,69949,1,2,0:0:0:0:
256,192,70065,1,2,0:0:0:0:
256,192,70180,1,0,0:0:0:0:
256,192,70411,1,2,0:0:0:0:
256,192,70642,1,2,0:0:0:0:
256,192,70757,1,2,0:0:0:0:
256,192,70872,1,0,0:0:0:0:
256,192,71103,1,2,0:0:0:0:
256,192,71334,1,0,0:0:0:0:
256,192,71796,1,2,0:0:0:0:
256,192,72257,1,0,0:0:0:0:
256,192,72488,1,2,0:0:0:0:
256,192,72719,1,0,0:0:0:0:
256,192,72949,1,2,0:0:0:0:
256,192,73065,1,0,0:0:0:0:
256,192,73180,1,2,0:0:0:0:
256,192,73411,1,0,0:0:0:0:
256,192,73526,1,2,0:0:0:0:
256,192,73642,1,0,0:0:0:0:
256,192,73757,1,0,0:0:0:0:
256,192,73872,1,2,0:0:0:0:
256,192,74103,1,2,0:0:0:0:
256,192,74334,1,0,0:0:0:0:
256,192,74565,1,2,0:0:0:0:
256,192,74680,1,2,0:0:0:0:
256,192,74796,1,0,0:0:0:0:
256,192,74911,1,0,0:0:0:0:
256,192,75026,1,2,0:0:0:0:
256,192,75257,1,0,0:0:0:0:
256,192,75372,1,0,0:0:0:0:
256,192,75488,1,2,0:0:0:0:
256,192,75603,1,0,0:0:0:0:
256,192,75719,1,0,0:0:0:0:
256,192,75834,1,0,0:0:0:0:
256,192,75949,1,2,0:0:0:0:
256,192,76180,1,0,0:0:0:0:
256,192,76411,1,2,0:0:0:0:
256,192,76526,1,2,0:0:0:0:
256,192,76642,1,0,0:0:0:0:
256,192,76757,1,0,0:0:0:0:
256,192,76872,1,2,0:0:0:0:
256,192,76988,1,2,0:0:0:0:
256,192,77103,1,0,0:0:0:0:
256,192,77219,1,0,0:0:0:0:
256,192,77334,1,2,0:0:0:0:
256,192,77565,1,0,0:0:0:0:
256,192,77680,1,0,0:0:0:0:
256,192,77796,1,2,0:0:0:0:
256,192,77911,1,2,0:0:0:0:
256,192,78026,1,2,0:0:0:0:
256,192,78142,1,2,0:0:0:0:
256,192,78257,1,0,0:0:0:0:
256,192,79180,12,0,79949,0:0:0:0:
Topic Starter
Pouyter
GD updated !!
Thanks rew0825 !! :D
sing216
Pikachu pikachu~ Pikapika pikachu~~~~~ :3

  • Kantan
    1. 00:44:566 (59) - delete and 00:43:643 (57,58) - ctrl+g? 1/1 三連音之後再接五連音好似有少少難, 如果accept改短左後避免ddk ddk同色, 所以後面3連音轉成dkd/dkk? :3

      kiai: 因為你張圖mapset普遍較為低星, 我認為除了最後一粒音符, kantan可以將其他1/2既音符拉到去1/1, 例如:
    2. 01:01:872 (80) - 拉到 01:01:642 - 同埋01:02:103 - add d?
    3. 01:05:565 (85) - 拉到 01:05:334 - 同埋01:05:796 - add k?
      (kiai重復後半同樣, 但最後一部份01:13:642 (98) - 因為會變成5連音, 所以拉到01:14:103 - )
    4. 01:06:488 (87) - move to 01:06:719 -
    5. 01:18:103 (103) - move to 01:18:026 - 聽上去最後粒音應該放係呢到(?) kantan~muzukashii

  • 00:08:104 (7,8,9,10,11,12) - 改成ddk dkd? 00:04:412 (1,2,3,4,5,6) - 與呢邊分成兩組, 顏色一致性更好。 而且跟番00:11:796 (13,14,15) - 00:15:489 (19,20,21) - 頭一個3連音用ddk作為開始。
  • 00:14:566 (18) - change to d? 跟番比卡超低音 XDD
  • 00:23:335 (32) - delete and 00:26:104 - add d 聽起黎好似好啲, 跟番00:19:643 - 呢到(?) 如果覺得1/1太長, 可以考慮delete 00:27:027 (38) -
  • 00:30:720 - add k? futsuu感覺加少少音冇問題:3

    kantan與futsuu音符數量非常相近,
    kiai部份有少少感覺太容易, 但最後突然連續三連1/2 又變得太難。 可能可以嘗試下平均番少少整體kiai既難度, 改易少少最後, 而其他部份加多少少1/2? ><
Muzukashii
00:36:720 (50) - change to d? 呢粒音好似比較適合用紅 :300:48:258 (83) - delete?00:54:258 (91,92,93,94) - 轉成dkdk / ddkk 會唔會好d?

kiai與futsuu同樣, 玩上去同埋感覺整體難度唔太均衡? 感覺最後突然太難, 而其他部份感覺太疏, 下面係我既任性嘗試。 _(:з」∠)_01:02:565 - add k 01:03:026 - add d01:06:026 (19,20,21) - change to ddd? 加一些變化除左kkk三連音之外01:06:488 - add k01:09:026 - add k01:09:949 - add k 01:10:411 - add d01:10:872 (36,37,38) - change to ddd 同上ddd一樣原因01:12:026 - add d01:13:642 - add d and 01:14:103 - add d01:16:180 (58) - delete 需要加一個1/2break

Rew's Oni
How about 01:16:988 (89) - delete and 01:17:449 - add d, for consistency 01:14:565 (71,72,73,74,75,76,77,78,79,80,81,82) - 01:18:257 (99) - delete and 01:18:026 (97) - change to d? 01:18:257 - if you are following the voice of pikachu, this note is not necessary. But of course it is not a problem to keep for the beat.

This difficulty is already good and fine for me, pattern and the note color are so smoothly to play. :)
I like Pikachu, Good luck please go!! :) :) :)
Please take my kudosu when the map pending :3
Topic Starter
Pouyter

sing216 wrote:

Pikachu pikachu~ Pikapika pikachu~~~~~ :3

  • Kantan
    1. 00:44:566 (59) - delete and 00:43:643 (57,58) - ctrl+g? 1/1 三連音之後再接五連音好似有少少難, 如果accept改短左後避免ddk ddk同色, 所以後面3連音轉成dkd/dkk? :3

      kiai: 因為你張圖mapset普遍較為低星, 我認為除了最後一粒音符, kantan可以將其他1/2既音符拉到去1/1, 例如:
    2. 01:01:872 (80) - 拉到 01:01:642 - 同埋01:02:103 - add d?
    3. 01:05:565 (85) - 拉到 01:05:334 - 同埋01:05:796 - add k?
      (kiai重復後半同樣, 但最後一部份01:13:642 (98) - 因為會變成5連音, 所以拉到01:14:103 - )
    4. 01:06:488 (87) - move to 01:06:719 -
    5. 01:18:103 (103) - move to 01:18:026 - 聽上去最後粒音應該放係呢到(?) kantan~muzukashii

  • 00:08:104 (7,8,9,10,11,12) - 改成ddk dkd? 00:04:412 (1,2,3,4,5,6) - 與呢邊分成兩組, 顏色一致性更好。 而且跟番00:11:796 (13,14,15) - 00:15:489 (19,20,21) - 頭一個3連音用ddk作為開始。
  • 00:14:566 (18) - change to d? 跟番比卡超低音 XDD
  • 00:23:335 (32) - delete and 00:26:104 - add d 聽起黎好似好啲, 跟番00:19:643 - 呢到(?) 如果覺得1/1太長, 可以考慮delete 00:27:027 (38) -
  • 00:30:720 - add k? futsuu感覺加少少音冇問題:3

    kantan與futsuu音符數量非常相近,
    kiai部份有少少感覺太容易, 但最後突然連續三連1/2 又變得太難。 可能可以嘗試下平均番少少整體kiai既難度, 改易少少最後, 而其他部份加多少少1/2? ><
Muzukashii
00:36:720 (50) - change to d? 呢粒音好似比較適合用紅 :300:48:258 (83) - delete?00:54:258 (91,92,93,94) - 轉成dkdk / ddkk 會唔會好d?

kiai與futsuu同樣, 玩上去同埋感覺整體難度唔太均衡? 感覺最後突然太難, 而其他部份感覺太疏, 下面係我既任性嘗試。 _(:з」∠)_01:02:565 - add k 01:03:026 - add d01:06:026 (19,20,21) - change to ddd? 加一些變化除左kkk三連音之外01:06:488 - add k01:09:026 - add k01:09:949 - add k 01:10:411 - add d01:10:872 (36,37,38) - change to ddd 同上ddd一樣原因01:12:026 - add d01:13:642 - add d and 01:14:103 - add d01:16:180 (58) - delete 需要加一個1/2break

Rew's Oni
How about 01:16:988 (89) - delete and 01:17:449 - add d, for consistency 01:14:565 (71,72,73,74,75,76,77,78,79,80,81,82) - 01:18:257 (99) - delete and 01:18:026 (97) - change to d? 01:18:257 - if you are following the voice of pikachu, this note is not necessary. But of course it is not a problem to keep for the beat.

This difficulty is already good and fine for me, pattern and the note color are so smoothly to play. :)
I like Pikachu, Good luck please go!! :) :) :)
Please take my kudosu when the map pending :3
Thank you sing 大大 !! <3
我稍後時間再睇睇張圖 o3o
BanchoBot
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