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Umeboshi Chazuke - Owari to Hajimari no Oto

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Total Posts
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Topic Starter
fattypikachu
This beatmap was submitted using in-game submission on August-06-17 at 6:05:59 PM

Artist: Umeboshi Chazuke
Title: Owari to Hajimari no Oto
Source: VOEZ
Tags: rayark mobile ios android runnigwind Lokidoki
BPM: 201
Filesize: 5080kb
Play Time: 02:20
Difficulties Available:
  1. Advanced (3.01 stars, 315 notes)
  2. Easy (1.36 stars, 95 notes)
  3. Ending (4.83 stars, 493 notes)
  4. Hard (3.56 stars, 365 notes)
  5. Loki's Insane (5.04 stars, 544 notes)
  6. Normal (2.2 stars, 209 notes)
  7. Runnigwind's 16-bit Sound Wave (6.29 stars, 632 notes)
Download: Umeboshi Chazuke - Owari to Hajimari no Oto
Information: Scores/Beatmap Listing
---------------
Redownload if your version is from before 19 Jun, 2017!

Please do not disable the custom skin, otherwise the storyboard will look weird.

Feedback is appreciated, as always! :)

Thanks runnigwind and Lokidoki for the GD!

Skinning elements were taken from Project VOEZ, I highly suggest you use the full skin with this map!

runnigwind
Hey I saw the easy map and tried to help out [I hope :? ]



1 Slider 00:12:992 Should be moved to 00:12:695

2 Slider 00:15:380 Should be moved to 00:15:081

3 Slider shortened to 00:20:305

4 Slider added at 00:20:753 to 00:21:052

5 Spinner shortened to 01:34:554

6 Slider shortened to 01:58:982

7 Circle added 01:59:261

8 Arrow added to slider at 02:17:768

9 Spinner spaced back one tick [02:18:514]

10 Optional Slider shortened to 01:29:559
Topic Starter
fattypikachu
Hi! ^_^ (Note: Anything with a blue comment or nothing has been fixed.)

runnigwind wrote:

Hey I saw the easy map and tried to help out [I hope :? ]



1 Slider 00:12:992 Should be moved to 00:12:695 ]Did this, though I added a reverse arrow to it

2 Slider 00:15:380 Should be moved to 00:15:081 ^

3 Slider shortened to 00:20:305

4 Slider added at 00:20:753 to 00:21:052 I think I'll just put a circle here.

5 Spinner shortened to 01:34:554 ...there's no spinner here :?:

6 Slider shortened to 01:58:982

7 Circle added 01:59:261

8 Arrow added to slider at 02:17:768

9 Spinner spaced back one tick [02:18:514]

10 Optional Slider shortened to 01:29:559 I don't think I'll do this one.
Thanks for the mod, runnigwind! :)
Lokidoki
GD accepted :)
DigiDrake
Just some suggestions (My First Mod Sorry If It Sucks ;'O)



Hard
00:23:589 (3,1) - small change but consider moving circle and slider over like this
00:23:738 (1,2,3) - consider this :O
00:27:320 (1,2,3,4) - pattern flows better imo ??
00:31:052 (1,2) - slight placement change :J
00:52:395 (1,2,3,4,5,6) - space these out, flows better uwu
01:01:201 (7) - consider redirecting slider
01:26:126 (2,3,4,5) - maybe NC on these

Sorry for short mod >_>

I wish you luck on getting this ranked :D
Topic Starter
fattypikachu
Hi! ^_^ (Note: Anything with a blue comment or nothing has been fixed.)

DigiDrake wrote:

Just some suggestions (My First Mod Sorry If It Sucks ;'O) Don't worry, you're fine! :D



Hard
00:23:589 (3,1) - small change but consider moving circle and slider over like this
00:23:738 (1,2,3) - consider this :O
00:27:320 (1,2,3,4) - pattern flows better imo ?? It's nice, but I do have to edit it because of DS.
00:31:052 (1,2) - slight placement change :J
00:52:395 (1,2,3,4,5,6) - space these out, flows better uwu That feels a bit weird of me to not have done this `>_>
01:01:201 (7) - consider redirecting slider
01:26:126 (2,3,4,5) - maybe NC on these
That's actually a really good idea! It's also been added to some other areas.

Sorry for short mod >_>

I wish you luck on getting this ranked :D
Thanks for the mod, DigiDrake! :)
gaston_2199
Hi!
Mod from my queue
:D

[Hard]

General

  1. I suggest gather more notes when you do this: http://prntscr.com/cutc60
  2. Adjust inherited points

Composition

  1. 00:21:545 (1,2,3,4) - This change in distance is very unexpected. I suggest: This Put this 00:21:545 (1) on top of this 00:21:695 (2) and Replace this with slider 00:21:993 (3,4)
  2. 00:29:754 (3,4) - - Check distance
  3. 00:31:098 (1) - Put this on top this 00:31:247 (2)
  4. 00:31:098 (1) - Put on of this 00:31:247 (2)
  5. 00:47:963 (2,3,4) - - One above the other in 3 parts
  6. 00:48:859 (1,2,3,4,5) - in line
  7. 00:50:053 (1) -
  8. 00:52:739 (2,3,2,3) - So hard for this diff, cut distance
  9. 01:09:754 (2,3,4,5,2,3,4,5,2,3,4,5) - Same rason ^
  10. 01:15:127 (4,5,6,7) - ^
  11. 02:09:456 (2,3,4,5,2,3,4,5,2,3,4,5) - ^
[Insane]

General

  1. I suggest use CS in 4,2 o less. In my opinion, 5 is so hard for this diff
  2. Adjust inherited points

Composition

  1. 00:19:605 (3,4,5,6) - NC and Convert to stream
  2. 00:21:545 (1,2,3,4) - http://prntscr.com/cutzhi
  3. 00:24:978 (4) - NC
  4. 00:27:963 (6) - Adjust and add NC
  5. 00:29:754 (5) - NC
  6. Here 01:21:769 - and here 01:21:919 add note for convert to stream
  7. 01:23:486 (1,2,3,4) - Cut distance
  8. 01:28:262 (1,2,3,1,2,3,1,2,3,1,2,3) - Remap this, so hard for Insane (for me same)
  9. 01:50:799 (3,4) - What is this? Add note here 01:50:650 and add slider here 01:50:948
  10. 01:51:844 - Add note
  11. 01:53:038 - Add note
  12. 01:53:336 - Add stream or sliders 1/4 until here 01:54:456
This is all, sorry for my bad english. Good luck! ;)
Topic Starter
fattypikachu
Hi! (Note that everything with a blue comment or nothing has been fixed.)

gaston_2199 wrote:

Hi!
Mod from my queue
:D

[Hard]

General

  1. I suggest gather more notes when you do this: http://prntscr.com/cutc60 Hmmm... that's not really easy, but I tried.
  2. Adjust inherited points

Composition

  1. 00:21:545 (1,2,3,4) - This change in distance is very unexpected. I suggest: This Put this 00:21:545 (1) on top of this 00:21:695 (2) and Replace this with slider 00:21:993 (3,4) Turns out this was mostly a general DS problem, so that got fixed!
  2. 00:29:754 (3,4) - - Check distance
  3. 00:31:098 (1) - Put this on top this 00:31:247 (2)
  4. 00:31:098 (1) - Put on of this 00:31:247 (2)lol repeat
  5. 00:47:963 (2,3,4) - - One above the other in 3 parts That does sound a lot better than what I had >_<
  6. 00:48:859 (1,2,3,4,5) - in line I think that's a little too much for this section...
  7. 00:50:053 (1) -
  8. 00:52:739 (2,3,2,3) - So hard for this diff, cut distance
  9. 01:09:754 (2,3,4,5,2,3,4,5,2,3,4,5) - Same reason ^Sure, but it's not by much
  10. 01:15:127 (4,5,6,7) - ^^
  11. 02:09:456 (2,3,4,5,2,3,4,5,2,3,4,5) - ^^
[Insane]

General

  1. I suggest use CS in 4,2 o less. In my opinion, 5 is so hard for this diff
  2. Adjust inherited points

Composition

  1. 00:19:605 (3,4,5,6) - NC and Convert to stream Yeah, that part was too difficult
  2. 00:21:545 (1,2,3,4) - http://prntscr.com/cutzhi I like your idea, but the jump doesn't feel right...
  3. 00:24:978 (4) - NC
  4. 00:27:963 (6) - Adjust and add NC
  5. 00:29:754 (5) - NC
  6. Here 01:21:769 - and here 01:21:919 add note for convert to stream The second one I didn't add, since there was a oause in the melody.
  7. 01:23:486 (1,2,3,4) - Cut distance
  8. 01:28:262 (1,2,3,1,2,3,1,2,3,1,2,3) - Remap this, so hard for Insane (for me same)
  9. 01:50:799 (3,4) - What is this? Add note here 01:50:650 and add slider here 01:50:948 I trying to map the bass, though I did change it slightly to make it a little more intuitive.
  10. 01:51:844 - Add note
  11. 01:53:038 - Add note
  12. 01:53:336 - Add stream or sliders 1/4 until here 01:54:456 I think that this section is too calm to use streams here.
This is all, sorry for my bad english. Good luck! ;) Don't worry, I unsterstood you loud and clear ^-^
Thanks for the mod, gaston_2199! :)
Mir
M4M~ I'm pretty late with this, sorry!

Beginning

Easy

  1. 00:14:232 (3) – Note here? I don’t get why there’s a pause.
  2. 00:19:008 (3) – Super scrunched up. I don’t really think it looks nice. ;-; Make it more fluid? Also strong note on this downbeat that’s on a slider end. Not really a fan of that. ._.
  3. 00:36:919 (3,4) – Blanket is pretty off.
  4. Okay so most of the strong beats that you yourself emphasize with snares and finishes etc are on downbeats, which really isn’t satisfying to play.
  5. 01:16:322 (1) – NC cuz downbeat. Do this for pretty much everywhere in the map unless there’s a stronger note that should be new combo’d.
  6. 01:28:262 (3) – I get it. I really do. But this many reverses is a bit monotonous. Consider adding more sliders with reverses?
  7. 02:07:665 (3) - ^
  8. 02:11:247 (3,4) – Blanket looks off.
  9. 02:16:023 (3,4) – Blanket here perhaps?

    Overall not a fan of the slider shapes, but that’s personal preference.

Hard

Hard

  1. 00:23:635 (3) – DS inconsistency.
  2. 00:31:247 (2,3) – Make these more similar.
  3. 01:02:516 (3) – Straighten this out a bit more.
  4. 01:09:754 (2,3,4,5) – Err, a straight line may look nicer. Same for 01:10:948 (2,3,4,5).
  5. 01:13:784 (4,5,2) – Overlap. Actually there were a lot of overlaps before, but because of that I was too lazy to mention them all so I’ll say it now: So. Many. Overlaps. It’s a hard difficulty so you can switch up DS a bit to avoid them.
  6. 01:25:874 (1,1,1,1) – Why is this the only instance of this section’s every note being a new combo?
  7. 01:28:262 (1,1,1,1) – Why all new combos? Same at: 01:35:426 (1,1,1).
  8. 01:38:560 (6) – Active note on end would be more powerful.
  9. 01:58:113 (1) – Really short spinner. Is it really necessary? You could map what it covers honestly.

Good luck.~
Topic Starter
fattypikachu
Hi! ^_^ (Note: anything in blue or with nothing has been fixed.)

Miryle wrote:

M4M~ I'm pretty late with this, sorry! Don't worry, I take a long time with modding too :roll:

Beginning

Easy

  1. 00:14:232 (3) – Note here? I don’t get why there’s a pause. Huh? There is a note here.
  2. 00:19:008 (3) – Super scrunched up. I don’t really think it looks nice. ;-; Make it more fluid? Also strong note on this downbeat that’s on a slider end. Not really a fan of that. ._.
  3. 00:36:919 (3,4) – Blanket is pretty off. It's hard, but I tried .-.
  4. Okay so most of the strong beats that you yourself emphasize with snares and finishes etc are on downbeats, which really isn’t satisfying to play.
  5. 01:16:322 (1) – NC cuz downbeat. Do this for pretty much everywhere in the map unless there’s a stronger note that should be new combo’d.
  6. 01:28:262 (3) – I get it. I really do. But this many reverses is a bit monotonous. Consider adding more sliders with reverses? I hate 3/2 spacing, but there's nothing much I can do...
  7. 02:07:665 (3) - ^
  8. 02:11:247 (3,4) – Blanket looks off.
  9. 02:16:023 (3,4) – Blanket here perhaps? Nope. It's too far away.

    Overall not a fan of the slider shapes, but that’s personal preference.

Hard

Hard

  1. 00:23:635 (3) – DS inconsistency.
  2. 00:31:247 (2,3) – Make these more similar.
  3. 01:02:516 (3) – Straighten this out a bit more.
  4. 01:09:754 (2,3,4,5) – Err, a straight line may look nicer. Same for 01:10:948 (2,3,4,5). Ended up putting a wavy line first.
  5. 01:13:784 (4,5,2) – Overlap. Actually, there were a lot of overlaps before, but because of that I was too lazy to mention them all so I’ll say it now: So. Many. Overlaps. It’s a hard difficulty so you can switch up DS a bit to avoid them.
  6. 01:25:874 (1,1,1,1) – Why is this the only instance of this section’s every note being a new combo? That was a suggestion from another modder, but I get your point. I put in an NC every 2 beats for those sections.
  7. 01:28:262 (1,1,1,1) – Why all new combos? Same at: 01:35:426 (1,1,1).^
  8. 01:38:560 (6) – Active note on end would be more powerful.
  9. 01:58:113 (1) – Really short spinner. Is it really necessary? You could map what it covers honestly.Meh. I like spinners, but I see your point.

Good luck.~
Thanks for the mod, Miryle! :)
Arutsuki
hi from q

sound wave
•00:09:456 (3) - you used sliders to map this sound, you should keep that up. same sounds should be mapped the same
•00:11:844 - I see you're trying to prioritize sounds here but that doesnt mean mapping only those sounds exclusively. this way it just looks like a rhythmically wrong normal with weird difficulty settings
•00:13:933 (2) - slider starts should be on important sounds, such as 00:14:232 -. putting it on a non-prioritized or a quieter sound than the sliderend/return point can be misleading and doesnt go well with the music
•00:16:620 - you could easily just put 1/2 sliders here, makes it more fun to play
•00:19:381 (2,4) - no sound on these, delete
•00:40:501 - this doesnt seem to suitable for kicksliders imo, jsut use regular 1/2's
•00:57:814 (5,6,7) - these have almost the same spacing despite being different rhythm, space (7) more. it's better to read if you do
•overall the map just lacks structure and has loads of rhythm errors. I reckon you should watch some of these. They'll help ya understand better.

good luck
runnigwind
hi from q

sound wave
•00:09:456 (3) - you used sliders to map this sound, you should keep that up. same sounds should be mapped the same Yep
•00:11:844 - I see you're trying to prioritize sounds here but that doesnt mean mapping only those sounds exclusively. this way it just looks like a rhythmically wrong normal with weird difficulty settings
•00:13:933 (2) - slider starts should be on important sounds, such as 00:14:232 -. putting it on a non-prioritized or a quieter sound than the sliderend/return point can be misleading and doesnt go well with the music Fixed
•00:16:620 - you could easily just put 1/2 sliders here, makes it more fun to play This definitely works but not of how I wanted it to.
[/color]•00:19:381 (2,4) - no sound on these, delete No from what I am hearing there definitely are sounds here.
•00:40:501 - this doesnt seem to suitable for kicksliders imo, jsut use regular 1/2's Yep
•00:57:814 (5,6,7) - these have almost the same spacing despite being different rhythm, space (7) more. it's better to read if you do. Yep
•overall the map just lacks structure and has loads of rhythm errors. I reckon you should watch some of these. They'll help ya understand better.





Thank you soo much for this and I definitely saw what you had to offer!!! I will continue to redo this map until get this down
bezbashn
hi from q

[Loki's Insane]
00:34:307 - Slider is starting on the tick without strong beat. If you still want to keep it do it like this.

00:38:635 - Same thing but with the end of the slider. Like this.

01:18:710 - Starts here 01:18:747
01:24:381 - New combo
01:30:053 - New combo till 01:31:098
01:31:247 - new comdo
01:58:598 - Slider starts here

[Runnigwind's 16-bit Sound Wave]
Just one note here.
Pls lower those hitsounds my ears bleeding.
Lokidoki

bezbashn wrote:

hi from q

[Loki's Insane]
00:34:307 - Slider is starting on the tick without strong beat. If you still want to keep it do it like this. Yeah

00:38:635 - Same thing but with the end of the slider. Like this. No, it's pretty strong.

01:18:710 - Starts here 01:18:747 Yeah
01:24:381 - New combo Yeah
01:30:053 - New combo till 01:31:098 True
01:31:247 - new comdo Yeah
01:58:598 - Slider starts here Actually not, this is a different sound there.
up
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59261
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11888,30902,59559,108514,119261
DistanceSpacing: 1.4
BeatDivisor: 8
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:Owari to Hajimari no Oto
TitleUnicode:おわりとはじまりのおと
Artist:Umeboshi Chazuke
ArtistUnicode:梅干茶漬け
Creator:fattypikachu
Version:Loki's Insane
Source:VOEZ
Tags:rayark mobile ios android 梅干茶漬け runnigwind Lokidoki おわりとはじまりのおと
BeatmapID:1160060
BeatmapSetID:490887

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Owari_to_Hajimari_no_Oto.jpg",0,0
//Break Periods
2,20999,30273
2,100477,107885
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2292.16474569823,298.507462686567,4,3,1,91,1,0
20202,-100,4,3,1,90,0,0
20725,-100,4,3,2,5,0,0
21396,-100,4,3,2,35,0,0
39456,-100,4,3,2,43,0,0
39754,-100,4,3,2,51,0,0
40053,-100,4,3,2,59,0,0
40351,-100,4,3,2,68,0,0
40501,-100,4,3,1,75,0,0
47665,-100,4,3,3,75,0,0
48813,-100,4,3,1,85,0,0
57217,-100,4,3,3,85,0,0
58710,-100,4,3,1,90,0,0
59157,-100,4,3,1,95,0,0
59605,-100,4,3,1,100,0,1
69232,-100,4,3,1,5,0,1
69381,-100,4,3,1,100,0,1
69456,-100,4,3,1,5,0,1
69605,-100,4,3,1,100,0,1
70426,-100,4,3,1,5,0,1
70575,-100,4,3,1,100,0,1
70650,-100,4,3,1,5,0,1
70799,-100,4,3,1,100,0,1
71620,-100,4,3,1,5,0,1
71769,-100,4,3,1,100,0,1
71844,-100,4,3,1,5,0,1
71993,-100,4,3,1,100,0,1
74008,-100,4,3,1,5,0,1
74157,-100,4,3,1,100,0,1
74307,-100,4,3,1,5,0,1
74381,-100,4,3,1,100,0,1
75127,-100,4,3,3,100,0,1
76023,-100,4,3,1,100,0,1
79904,-100,4,3,1,100,0,0
80799,-66.6666666666667,4,3,1,100,0,0
81098,-100,4,3,1,100,0,0
81198,-100,4,3,1,80,0,0
99157,-100,4,3,1,67,0,0
99456,-100,4,3,1,53,0,0
99754,-100,4,3,1,39,0,0
100053,-100,4,3,1,25,0,0
108560,-133.333333333333,4,3,2,40,0,0
109157,-133.333333333333,4,3,2,50,0,0
109754,-133.333333333333,4,3,1,60,0,0
114530,-117.647058823529,4,3,1,70,0,0
115725,-117.647058823529,4,3,3,70,0,0
116919,-117.647058823529,4,3,1,70,0,0
118411,-117.647058823529,4,3,1,75,0,0
118710,-117.647058823529,4,3,1,80,0,0
119008,-117.647058823529,4,3,1,85,0,0
119307,-100,4,3,1,90,0,1
119605,-100,4,3,1,100,0,1
128933,-100,4,3,1,5,0,1
129083,-100,4,3,1,100,0,1
129157,-100,4,3,1,5,0,1
129307,-100,4,3,1,100,0,1
130127,-100,4,3,1,5,0,1
130277,-100,4,3,1,100,0,1
130351,-100,4,3,1,5,0,1
130501,-100,4,3,1,100,0,1
131322,-100,4,3,1,5,0,1
131471,-100,4,3,1,100,0,1
131545,-100,4,3,1,5,0,1
131695,-100,4,3,1,100,0,1
134829,-100,4,3,3,100,0,1
136023,-100,4,3,1,100,0,1
138710,-100,4,3,1,73,0,1
139008,-100,4,3,1,55,0,1
139307,-100,4,3,1,38,0,1
139605,-100,4,3,1,20,0,0
139904,-100,4,3,1,10,0,0
140202,-100,4,3,1,5,0,0


[Colours]
Combo1 : 230,206,255
Combo2 : 140,248,137
Combo3 : 132,187,255
Combo4 : 252,163,209
Combo5 : 253,214,159

[HitObjects]
64,96,11844,6,0,L|112:168,1,60
184,152,12142,2,0,L|224:208,1,60
216,288,12441,2,0,L|256:344,1,60
320,288,12739,2,0,P|360:304|392:304,1,60
448,352,13038,2,0,P|456:304|424:240,1,120
352,200,13486,1,0,0:0:0:0:
384,120,13635,1,0,0:0:0:0:
384,120,13784,2,0,L|360:64,1,60
272,64,14083,1,0,0:0:0:0:
272,64,14232,6,0,L|304:136,1,60
216,136,14530,2,0,L|184:64,1,60
112,64,14829,2,0,L|40:32,1,60
48,120,15127,2,0,L|32:192,1,60
120,176,15426,2,0,L|128:240,1,60
56,280,15725,2,0,P|88:304|128:312,1,60
192,320,16023,1,0,0:0:0:0:
192,320,16172,6,0,P|232:312|264:296,1,60
320,264,16471,1,0,0:0:0:0:
320,264,16620,2,0,P|328:312|344:344,1,60
408,280,16918,2,0,L|480:272,1,60
440,192,17217,1,0,0:0:0:0:
472,112,17366,1,0,0:0:0:0:
472,112,17516,6,0,L|408:104,1,60
344,56,17814,1,0,0:0:0:0:
264,88,17963,1,0,0:0:0:0:
184,56,18113,1,0,0:0:0:0:
184,56,18262,2,0,L|104:48,1,60
80,120,18560,2,0,L|152:128,1,60
208,176,18859,1,0,0:0:0:0:
208,176,19008,6,0,P|200:216|208:256,1,60
128,272,19307,2,0,P|160:296|200:312,1,60
248,352,19605,1,0,0:0:0:0:
275,339,19679,1,0,0:0:0:0:
295,317,19754,1,0,0:0:0:0:
305,289,19828,1,0,0:0:0:0:
304,260,19904,2,0,L|296:216,4,30
472,72,20799,5,0,0:0:0:0:
96,128,30948,5,0,0:0:0:0:
168,176,31098,1,0,0:0:0:0:
168,176,31247,2,0,P|160:216|160:256,1,60
240,208,31545,2,0,P|240:144|200:96,2,120
224,288,32292,1,0,0:0:0:0:
224,288,32366,1,0,0:0:0:0:
224,288,32441,1,0,0:0:0:0:
296,328,32590,2,0,P|336:336|376:328,1,60
432,304,32889,1,0,0:0:0:0:
432,304,33038,6,0,P|416:272|416:224,1,60
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416,80,33635,1,0,0:0:0:0:
344,32,33784,1,0,0:0:0:0:
344,32,33858,1,0,0:0:0:0:
344,32,33933,2,0,P|312:40|264:40,1,60
208,80,34232,1,0,0:0:0:0:
208,80,34381,2,0,L|176:40,2,30
104,40,34680,1,0,0:0:0:0:
64,112,34829,1,0,0:0:0:0:
112,184,34978,6,0,P|120:224|112:256,1,60
72,312,35277,1,0,0:0:0:0:
152,336,35426,1,0,0:0:0:0:
152,336,35575,2,0,P|192:352|232:352,1,60
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272,296,35948,1,0,0:0:0:0:
272,296,36023,2,0,L|336:288,1,60
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376,280,36322,2,0,L|448:272,1,60
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464,136,36769,1,0,0:0:0:0:
400,88,36919,2,0,P|392:56|400:24,1,60
320,64,37217,2,0,P|328:120|312:184,1,120
160,112,37814,1,0,0:0:0:0:
48,240,38113,1,0,0:0:0:0:
128,216,38262,1,0,0:0:0:0:
128,216,38336,1,0,0:0:0:0:
128,216,38411,2,0,L|192:208,1,60
232,200,38635,2,0,L|264:192,3,30
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256,320,39157,1,0,0:0:0:0:
256,320,39232,1,0,0:0:0:0:
256,320,39307,2,0,L|328:296,1,60
256,192,39530,12,0,40351,0:0:0:0:
192,144,40501,6,0,L|176:216,1,60
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152,352,41844,1,0,0:0:0:0:
152,352,41993,2,0,P|192:336|232:336,1,60
272,280,42292,2,0,P|288:312|296:360,1,60
360,280,42590,2,0,P|344:248|336:208,1,60
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336,32,43486,1,0,0:0:0:0:
336,32,43635,2,0,L|264:56,1,60
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192,32,44083,2,0,L|128:56,1,60
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48,176,44680,2,0,P|96:168|128:152,1,60
160,232,44978,2,0,P|184:264|192:304,1,60
104,296,45277,6,0,P|136:344|208:368,1,120
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392,352,46023,1,0,0:0:0:0:
392,352,46172,2,0,L|456:328,1,60
384,272,46471,2,0,L|352:208,1,60
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280,152,47665,2,0,P|240:144|208:120,1,60
216,48,47963,5,0,0:0:0:0:
216,48,48038,1,0,0:0:0:0:
216,48,48113,2,0,L|144:56,2,60
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155,195,48933,1,0,0:0:0:0:
133,215,49008,1,0,0:0:0:0:
105,225,49082,1,0,0:0:0:0:
76,224,49157,1,0,0:0:0:0:
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144,328,50202,1,0,0:0:0:0:
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208,304,50575,2,0,L|248:288,3,30
296,232,50948,2,0,P|304:264|336:304,1,60
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256,72,51695,5,0,0:0:0:0:
392,40,51844,1,0,0:0:0:0:
296,224,51993,1,0,0:0:0:0:
160,168,52142,1,0,0:0:0:0:
88,216,52292,1,0,0:0:0:0:
136,288,52441,2,0,L|120:320,4,30
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312,328,53187,1,0,0:0:0:0:
312,328,53262,2,0,L|368:320,1,30
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335,146,53784,1,0,0:0:0:0:
346,118,53859,1,0,0:0:0:0:
360,80,53933,2,0,P|336:48|296:32,1,60
272,104,54232,5,0,0:0:0:0:
257,109,54306,1,0,0:0:0:0:
243,114,54381,1,0,0:0:0:0:
229,119,54455,1,0,0:0:0:0:
215,125,54530,1,0,0:0:0:0:
144,176,54680,2,0,L|192:248,2,60
64,176,55127,6,0,L|24:240,1,60
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216,336,55725,1,0,0:0:0:0:
243,325,55799,1,0,0:0:0:0:
273,319,55874,1,0,0:0:0:0:
303,320,55948,1,0,0:0:0:0:
332,326,56023,1,0,0:0:0:0:
360,336,56098,2,0,L|408:360,3,30
408,264,56471,6,0,L|424:184,1,60
384,128,56769,1,0,0:0:0:0:
312,80,56919,1,0,0:0:0:0:
282,83,56993,1,0,0:0:0:0:
252,79,57068,1,0,0:0:0:0:
224,67,57142,1,0,0:0:0:0:
201,49,57217,5,0,0:0:0:0:
88,104,57366,1,0,0:0:0:0:
192,160,57516,1,0,0:0:0:0:
80,224,57665,1,0,0:0:0:0:
216,288,57814,1,0,0:0:0:0:
48,320,57963,1,0,0:0:0:0:
256,192,58262,12,0,59157,0:0:0:0:
216,136,59605,6,0,P|200:176|224:248,1,120
288,192,60053,1,0,0:0:0:0:
288,192,60127,1,0,0:0:0:0:
288,192,60202,2,0,L|368:176,2,60
216,136,60650,5,0,0:0:0:0:
368,96,60799,1,0,0:0:0:0:
280,72,60948,2,0,P|248:48|208:48,1,60
320,288,61247,1,0,0:0:0:0:
416,200,61396,1,0,0:0:0:0:
232,304,61545,2,0,P|256:352|280:376,1,60
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456,64,62142,1,0,0:0:0:0:
368,64,62292,6,0,L|352:136,1,60
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344,208,62665,1,0,0:0:0:0:
344,208,62739,2,0,L|328:272,2,60
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96,96,63635,1,0,0:0:0:0:
96,176,63784,1,0,0:0:0:0:
96,96,63933,2,0,P|120:56|152:40,1,60
176,248,64232,1,0,0:0:0:0:
224,312,64381,6,0,L|288:328,1,60
344,272,64680,2,0,P|384:280|424:272,1,60
392,192,64978,1,0,0:0:0:0:
392,192,65053,1,0,0:0:0:0:
392,192,65127,2,0,L|400:128,2,60
402,278,65575,1,0,0:0:0:0:
472,120,65725,2,0,L|456:88,2,30
288,56,66023,5,0,0:0:0:0:
264,136,66172,1,0,0:0:0:0:
184,160,66322,2,0,P|152:168|120:160,1,60
8,184,66620,1,0,0:0:0:0:
80,80,66769,1,0,0:0:0:0:
112,256,66919,2,0,B|104:296|112:336,1,60
184,360,67217,5,0,0:0:0:0:
184,360,67292,1,0,0:0:0:0:
184,360,67366,2,0,L|184:288,1,60
192,216,67665,1,0,0:0:0:0:
272,240,67814,1,0,0:0:0:0:
328,176,67963,6,0,L|264:152,2,60
344,96,68411,1,0,0:0:0:0:
424,120,68560,1,0,0:0:0:0:
464,192,68710,1,0,0:0:0:0:
461,206,68784,1,0,0:0:0:0:
459,221,68859,1,0,0:0:0:0:
400,280,69008,2,0,P|432:304|464:304,1,60
488,320,69232,6,0,P|464:352|432:360,1,60
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272,312,69754,1,0,0:0:0:0:
168,256,69904,1,0,0:0:0:0:
272,192,70053,1,0,0:0:0:0:
192,336,70202,1,0,0:0:0:0:
184,152,70351,1,0,0:0:0:0:
192,144,70426,6,0,P|200:96|184:64,1,60
200,48,70650,2,0,P|232:56|280:56,1,60
336,16,70948,1,0,0:0:0:0:
440,80,71097,1,0,0:0:0:0:
336,136,71247,1,0,0:0:0:0:
416,8,71396,1,0,0:0:0:0:
392,208,71545,1,0,0:0:0:0:
400,216,71620,6,0,P|416:264|416:288,1,60
448,304,71844,2,0,P|424:336|400:352,1,60
336,312,72142,1,0,0:0:0:0:
200,320,72292,1,0,0:0:0:0:
264,208,72441,1,0,0:0:0:0:
272,360,72590,1,0,0:0:0:0:
184,184,72739,2,0,P|200:152|288:128,1,120
352,88,73187,5,0,0:0:0:0:
330,66,73261,1,0,0:0:0:0:
305,51,73336,1,0,0:0:0:0:
276,43,73410,1,0,0:0:0:0:
246,43,73485,1,0,0:0:0:0:
216,56,73560,1,0,0:0:0:0:
189,69,73634,1,0,0:0:0:0:
159,72,73709,5,0,0:0:0:0:
130,65,73783,1,0,0:0:0:0:
104,48,73859,1,0,0:0:0:0:
80,24,73933,6,0,P|48:32|24:72,1,60
48,88,74157,2,0,P|48:120|32:152,1,60
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152,192,74829,1,0,0:0:0:0:
232,168,74978,1,0,0:0:0:0:
216,248,75127,5,0,0:0:0:0:
296,216,75277,1,0,0:0:0:0:
256,312,75426,1,0,0:0:0:0:
176,344,75575,1,0,0:0:0:0:
264,144,75874,2,0,P|320:144|368:192,1,120
368,200,76247,1,0,0:0:0:0:
368,216,76322,2,0,P|376:248|392:280,1,60
448,336,76620,1,0,0:0:0:0:
488,264,76769,1,0,0:0:0:0:
456,184,76919,6,0,P|448:144|448:112,1,60
496,56,77217,1,0,0:0:0:0:
416,24,77366,1,0,0:0:0:0:
256,192,77516,12,0,78635,0:0:0:0:
256,192,78710,12,0,79904,0:0:0:0:
168,144,80501,6,0,L|152:208,1,60
80,232,80799,6,0,P|112:272|168:280,1,90.0000034332277
224,240,81098,6,0,L|248:168,1,60
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296,120,81471,1,0,0:0:0:0:
296,120,81545,1,0,0:0:0:0:
248,40,81695,1,0,0:0:0:0:
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352,24,81919,1,0,0:0:0:0:
352,24,81993,1,0,0:0:0:0:
416,88,82142,6,0,P|432:120|440:152,1,60
384,208,82441,1,0,0:0:0:0:
432,280,82590,2,0,P|424:320|432:352,1,60
504,312,82889,1,0,0:0:0:0:
384,208,83038,1,0,0:0:0:0:
355,200,83112,1,0,0:0:0:0:
325,201,83187,1,0,0:0:0:0:
296,211,83261,1,0,0:0:0:0:
272,224,83336,6,0,P|240:232|224:232,3,30
208,232,83635,2,0,P|176:224|152:200,1,60
120,128,83933,1,0,0:0:0:0:
224,152,84083,1,0,0:0:0:0:
96,264,84232,1,0,0:0:0:0:
48,336,84381,1,0,0:0:0:0:
74,350,84455,1,0,0:0:0:0:
103,353,84530,1,0,0:0:0:0:
132,344,84604,1,0,0:0:0:0:
152,320,84680,2,0,P|184:312|200:312,3,30
208,328,84978,2,0,P|240:336|256:336,3,30
272,304,85277,2,0,P|304:296|352:296,1,60
376,304,85501,2,0,P|416:304|448:296,1,60
464,272,85725,5,0,0:0:0:0:
451,244,85799,1,0,0:0:0:0:
445,215,85874,1,0,0:0:0:0:
446,185,85948,1,0,0:0:0:0:
472,152,86023,2,0,L|480:112,3,30
440,96,86322,2,0,L|440:48,3,30
408,40,86620,5,0,0:0:0:0:
382,57,86694,1,0,0:0:0:0:
354,66,86769,1,0,0:0:0:0:
324,66,86843,1,0,0:0:0:0:
288,40,86919,2,0,L|256:32,3,30
232,64,87217,2,0,L|184:72,3,30
176,32,87516,2,0,L|136:24,3,30
120,56,87814,2,0,L|80:64,3,30
56,32,88113,6,0,P|24:48|24:144,1,120
64,192,88560,1,0,0:0:0:0:
144,240,88710,2,0,P|128:304|80:328,1,120
224,216,89157,2,0,P|192:168|120:160,1,120
232,328,89605,2,0,P|288:304|320:248,1,120
304,176,90053,1,0,0:0:0:0:
333,175,90127,1,0,0:0:0:0:
362,185,90202,1,0,0:0:0:0:
385,203,90276,1,0,0:0:0:0:
400,216,90351,2,0,P|416:232|424:248,3,30
416,272,90650,6,0,P|432:304|464:336,1,60
496,256,90948,2,0,P|496:224|472:176,1,60
416,144,91247,1,0,0:0:0:0:
436,122,91321,1,0,0:0:0:0:
463,110,91396,1,0,0:0:0:0:
493,111,91470,1,0,0:0:0:0:
496,72,91545,2,0,P|464:56|416:48,1,60
360,72,91844,2,0,P|328:72|288:64,1,60
280,64,92068,1,0,0:0:0:0:
256,64,92142,2,0,P|224:64|192:72,1,60
144,136,92441,6,0,P|152:176|144:216,1,60
72,160,92739,2,0,P|72:104|88:80,1,60
216,248,93038,2,0,P|168:272|96:256,1,120
72,160,93486,1,0,0:0:0:0:
88,264,93635,2,0,P|96:304|128:328,1,60
192,336,93933,2,0,P|232:320|264:320,1,60
288,320,94157,5,0,0:0:0:0:
317,327,94231,1,0,0:0:0:0:
346,327,94306,1,0,0:0:0:0:
375,319,94380,1,0,0:0:0:0:
400,304,94456,2,0,P|416:288|424:272,3,30
416,240,94754,5,0,0:0:0:0:
414,210,94828,1,0,0:0:0:0:
421,181,94903,1,0,0:0:0:0:
437,155,94977,1,0,0:0:0:0:
472,136,95053,2,0,L|512:112,3,30
472,88,95351,2,0,L|440:64,3,30
408,56,95650,5,0,0:0:0:0:
378,51,95724,1,0,0:0:0:0:
351,38,95799,1,0,0:0:0:0:
320,24,95874,2,0,P|272:32|200:24,1,120
200,112,96322,2,0,P|232:104|272:112,1,60
240,192,96620,1,0,0:0:0:0:
240,221,96694,1,0,0:0:0:0:
233,251,96769,1,0,0:0:0:0:
220,278,96843,1,0,0:0:0:0:
184,296,96919,6,0,L|160:328,3,30
128,304,97217,2,0,L|96:320,3,30
80,280,97516,2,0,L|48:272,3,30
24,240,97814,6,0,L|104:216,1,60
128,152,98113,1,0,0:0:0:0:
80,80,98262,2,0,L|8:104,2,60
256,192,98859,1,0,0:0:0:0:
256,192,98933,12,0,100277,0:0:0:0:
360,88,108560,6,0,B|264:112|264:112|160:88|160:88|56:120,1,315.000012016297
8,176,109754,2,0,P|40:192|64:192,2,45.0000017166138
56,264,110202,2,0,P|88:256|112:240,1,45.0000017166138
144,200,110501,1,0,0:0:0:0:
200,224,110650,1,0,0:0:0:0:
248,184,110799,1,0,0:0:0:0:
312,176,110948,2,0,P|336:192|368:192,2,45.0000017166138
424,208,111396,6,0,P|416:232|392:256,1,45.0000017166138
352,280,111695,1,0,0:0:0:0:
344,344,111844,1,0,0:0:0:0:
280,360,111993,1,0,0:0:0:0:
240,312,112142,2,0,P|216:296|184:296,2,45.0000017166138
144,336,112590,6,0,P|128:312|128:280,1,45.0000017166138
88,248,112889,1,0,0:0:0:0:
120,192,113038,1,0,0:0:0:0:
88,136,113187,1,0,0:0:0:0:
64,80,113336,2,0,B|96:80|96:80|128:64|128:64|168:64,1,90.0000034332277
216,72,113784,1,0,0:0:0:0:
237,78,113858,1,0,0:0:0:0:
259,79,113933,1,0,0:0:0:0:
281,74,114007,1,0,0:0:0:0:
312,64,114083,2,0,P|328:56|352:56,4,22.5000008583069
416,32,114530,6,0,P|408:80|424:152,1,102.000001945496
472,184,114978,1,0,0:0:0:0:
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-NekoNya
Hai~ this is the M4M you asked for! Sorry for late mod because my internet crashed. ;w;

Hard

    1. 00:20:202 (1) - The slider here. I think you should end it here: 00:21:098 - Because there's still a note there. and adding a circles seems a little too hard for a Hard diff.
    2. 00:23:187 (2,3) - The jump here. Since this song has a constant BPM i think you shouldn't make jumps. and the diff is only Hard. i think you should just move this 00:23:784 (1) - to 296x 256y for nice DS
    3. 00:30:202 (1,2,3) - This may seem a little hard. because this is a spaced stream and it's curved also.
    4. 00:30:948 (5) - move this to 240x 64y
    5. 00:35:127 (5,6,1) - DS is weird. Fix it. It's doesn't have the same DS.
    6. 00:54:530 (2,1) - ^^^
    7. 01:09:754 (2,3,4,5) - This may seem a little too hard for Hard.
      01:10:948 (2,3,4,5) - ^^^
      01:12:142 (2,3,4,5) - ^^^

      {8}01:55:725 (1,2,3,4) - Fix the curve

    Insane (Since i'm not fond for old map styles i'm still going to try and mod it.)
  • 00:42:590 (7) - move this to 240x 304y so that the triangle is shaped correct. Then stack 00:43:486 (3) - to that.
  • 00:56:919 (4,5,6,7) - Fix the curve of the stream.
  • 00:58:560 (1,2) - Fix blanket.
  • 01:12:590 (3,1) - Fix blanket.
  • 01:23:187 (4,5,6,7,1) - fix the stream's curve.
Loki's Insane (I hope you understand my simple explanation) >.<
00:19:307 (2) - It's much better if you just blanket this then move 00:19:605 (3,4,5,6,7) - according to the DS.
00:39:008 (1) - too much overlapping makes the map uglier. move this somewhere else.
00:41:993 (7,8) - Blanket for more fun.
00:44:978 (9,1) - blanket these properly.
01:38:933 (1) - End the slider here 01:40:202
01:56:545 (9,10,11,12) - Fix the curve.
02:08:486 (1) - Remove NC
02:18:113 (4) - I think there's no need for a 1/8 slider here.

Runnigwind's 16-bit Sound Wave (The title is Dope. xD)
00:10:053 (1) - NC
00:16:620 (2,3,4,5,6,7,8,9,10) - This is a little strange aesthetic... i think you should put more Distance to each note here.
00:19:307 (1,2,3,4,5,6,7,8,9,10,11,12) - This stream is not recommended. You can just do a normal stream.
00:20:799 (2) - Move this somewhere else. It overlaps with the previous notes.
00:30:799 (1,2,3,4) - This overlaps! move them further from each other.
00:48:560 (3) - This overlaps. Move this upward a little
00:51:993 - Put note here.
00:55:426 (1) - this one's DS is different from the next parts. please align them perfectly.
00:58:262 (7) - This overlaps and the slider is ugly. i hope you can think of other slider styles.
01:01:247 (9) - Overlaps. seems ugly if you ask me. You can change this into a note.
01:06:620 (4) - move this to 300x 160y
01:08:262 (3) - overlaps and the slider's end is overlapping
01:10:202 (5) - move this to 144x 192y
01:11:396 (5) - ^^^^
01:15:874 (5) - the distance is soooo small please move this to somewhere else.

Uguuuuu... I'm finally finished~
i tried to match your mod so i think this is alright. And i only do short maps ;w;
Wow! nice map. just a little more mods and i think this'll get ranked~ :)
runnigwind
Runnigwind's 16-bit Sound Wave (The title is Dope. xD) Thanks
00:10:053 (1) - NC Yep
00:16:620 (2,3,4,5,6,7,8,9,10) - This is a little strange aesthetic... i think you should put more Distance to each note here. It's on purpose

00:19:307 (1,2,3,4,5,6,7,8,9,10,11,12) - This stream is not recommended. You can just do a normal stream.^^^
00:20:799 (2) - Move this somewhere else. It overlaps with the previous notes. Yep
00:30:799 (1,2,3,4) - This overlaps! move them further from each other. If you are talking about 00:33:187 then I moved that instead but if not then I didn't.
00:48:560 (3) - This overlaps. Move this upward a little ok
00:51:993 - Put note here. Made into a slider instead.
00:55:426 (1) - this one's DS is different from the next parts. please align them perfectly. Yep

00:58:262 (7) - This overlaps and the slider is ugly. i hope you can think of other slider styles. :cry: Poor slider, but I changed it to a normal rounded slider.

01:01:247 (9) - Overlaps. seems ugly if you ask me. You can change this into a note. Nope just a strait up nope.
01:06:620 (4) - move this to 300x 160y I changed it to 324x 168y

01:08:262 (3) - overlaps and the slider's end is overlapping Yep

01:10:202 (5) - move this to 144x 192y I fixed all of them

01:11:396 (5) - ^^^^ ^^^^^^

01:15:874 (5) - the distance is soooo small please move this to somewhere else. On purpose.



Thank you for spending you time so you could help me be a better mapper.

Sincerely Runnigwind (why is this a letter)
Topic Starter
fattypikachu
Hello! ^-^ (Note: anything in blue or nothing has been fixed.)

-NekoNya wrote:

Hai~ this is the M4M you asked for! Sorry for the late mod because my internet crashed. ;w; No worries! Can't worry about things out of your control.

Hard
  1. 00:20:202 (1) - The slider here. I think you should end it here: 00:21:098 - Because there's still a note there. and adding a circle seems a little too hard for a Hard diff. ...You realize this is a spinner, right? Anyways I still did this.
  2. 00:23:187 (2,3) - The jump here. Since this song has a constant BPM I think you shouldn't make jumps. and the diff is only Hard. I think you should just move this 00:23:784 (1) - to 296x 256y for nice DS
  3. 00:30:202 (1,2,3) - This may seem a little hard. because this is a spaced stream and it's curved also.
  4. 00:30:948 (5) - move this to 240x 64y
  5. 00:35:127 (5,6,1) - DS is weird. Fix it. It doesn't have the same DS. Slight mistake on my part. Fixed.
  6. 00:54:530 (2,1) - ^^^ ^
  7. 01:09:754 (2,3,4,5) - This may seem a little too hard for Hard. No, I think this is fine.
    01:10:948 (2,3,4,5) - ^^^ ^
    01:12:142 (2,3,4,5) - ^^^ ^

    {8}01:55:725 (1,2,3,4) - Fix the curve

Insane (Since i'm not fond for old map styles i'm still going to try and mod it.) Is this actually an old map style? I never thought it was.

  1. 00:42:590 (7) - move this to 240x 304y so that the triangle is shaped correct. Then stack 00:43:486 (3) - to that.
  2. 00:56:919 (4,5,6,7) - Fix the curve of the stream.
  3. 00:58:560 (1,2) - Fix blanket.
  4. 01:12:590 (3,1) - Fix blanket.
  5. 01:23:187 (4,5,6,7,1) - fix the stream's curve. I'm pretty sure the curving is good, but I tried.

Uguuuuu... I'm finally finished~
I tried to match your mod ,so I think this is alright. And I only do short maps ;w;
Wow! nice map. just a little more mods and I think this'll get ranked~ :)
Thanks for the mod, -NekoNya! :)
Lokidoki

-NekoNya wrote:

Loki's Insane (I hope you understand my simple explanation) >.<
[*]00:19:307 (2) - It's much better if you just blanket this then move 00:19:605 (3,4,5,6,7) - according to the DS. This is actually better to stay like this due to flow being nicer this way.

[*]00:39:008 (1) - too much overlapping makes the map uglier. move this somewhere else. Welp, yeah. I messed up a bit

[*]00:41:993 (7,8) - Blanket for more fun. They are?

[*]00:44:978 (9,1) - blanket these properly. sure

[*]01:38:933 (1) - End the slider here 01:40:202 Sure

[*]01:56:545 (9,10,11,12) - Fix the curve. It's fine.

[*]02:08:486 (1) - Remove NC Yeah

[*]02:18:113 (4) - I think there's no need for a 1/8 slider here. There is due to song being faster.
Thanks for the mod.
up
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59261
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11888,30902,59559,108514,119261
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
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[Metadata]
Title:Owari to Hajimari no Oto
TitleUnicode:おわりとはじまりのおと
Artist:Umeboshi Chazuke
ArtistUnicode:梅干茶漬け
Creator:fattypikachu
Version:Loki's Insane
Source:VOEZ
Tags:rayark mobile ios android 梅干茶漬け runnigwind Lokidoki おわりとはじまりのおと
BeatmapID:1160060
BeatmapSetID:490887

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Owari_to_Hajimari_no_Oto.jpg",0,0
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208,176,19008,6,0,P|200:216|208:256,1,60
128,272,19307,2,0,P|160:296|200:312,1,60
248,352,19605,1,0,0:0:0:0:
275,339,19679,1,0,0:0:0:0:
295,317,19754,1,0,0:0:0:0:
305,289,19828,1,0,0:0:0:0:
304,260,19904,2,0,L|296:216,4,30
472,72,20799,5,0,0:0:0:0:
96,128,30948,5,0,0:0:0:0:
168,176,31098,1,0,0:0:0:0:
168,176,31247,2,0,P|160:216|160:256,1,60
240,208,31545,2,0,P|240:144|200:96,2,120
224,288,32292,1,0,0:0:0:0:
224,288,32366,1,0,0:0:0:0:
224,288,32441,1,0,0:0:0:0:
296,328,32590,2,0,P|336:336|376:328,1,60
432,304,32889,1,0,0:0:0:0:
432,304,33038,6,0,P|416:272|416:224,1,60
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344,32,33784,1,0,0:0:0:0:
344,32,33858,1,0,0:0:0:0:
344,32,33933,2,0,P|312:40|264:40,1,60
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208,80,34381,2,0,L|176:40,2,30
104,40,34680,1,0,0:0:0:0:
64,112,34829,1,0,0:0:0:0:
112,184,34978,6,0,P|120:224|112:256,1,60
72,312,35277,1,0,0:0:0:0:
152,336,35426,1,0,0:0:0:0:
152,336,35575,2,0,P|192:352|232:352,1,60
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272,296,35948,1,0,0:0:0:0:
272,296,36023,2,0,L|336:288,1,60
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376,280,36322,2,0,L|448:272,1,60
400,192,36620,5,0,0:0:0:0:
464,136,36769,1,0,0:0:0:0:
400,88,36919,2,0,P|392:56|400:24,1,60
320,64,37217,2,0,P|328:120|312:184,1,120
160,112,37814,1,0,0:0:0:0:
48,240,38113,5,0,0:0:0:0:
128,216,38262,1,0,0:0:0:0:
128,216,38336,1,0,0:0:0:0:
128,216,38411,2,0,L|192:208,1,60
232,200,38635,2,0,L|264:192,3,30
168,288,39008,1,0,0:0:0:0:
256,320,39157,1,0,0:0:0:0:
256,320,39232,1,0,0:0:0:0:
256,320,39307,6,0,L|328:296,1,60
256,192,39530,12,0,40351,0:0:0:0:
192,144,40501,6,0,L|176:216,1,60
112,152,40799,2,0,L|128:72,1,60
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104,232,41396,2,0,L|32:240,1,60
80,312,41695,5,0,0:0:0:0:
152,352,41844,1,0,0:0:0:0:
152,352,41993,2,0,P|192:336|232:336,1,60
272,280,42292,2,0,P|288:312|296:360,1,60
360,280,42590,2,0,P|344:248|336:208,1,60
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336,32,43486,1,0,0:0:0:0:
336,32,43635,2,0,L|264:56,1,60
224,112,43933,1,0,0:0:0:0:
192,32,44083,6,0,L|128:56,1,60
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48,176,44680,2,0,P|96:168|128:152,1,60
160,232,44978,2,0,P|176:256|176:304,1,60
96,304,45277,6,0,P|128:352|200:368,1,120
264,320,45725,2,0,L|336:304,1,60
392,352,46023,1,0,0:0:0:0:
392,352,46172,2,0,L|456:328,1,60
384,272,46471,6,0,L|352:208,1,60
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280,152,47665,6,0,P|240:144|208:120,1,60
216,48,47963,1,0,0:0:0:0:
216,48,48038,1,0,0:0:0:0:
216,48,48113,2,0,L|144:56,2,60
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155,195,48933,1,0,0:0:0:0:
133,215,49008,1,0,0:0:0:0:
105,225,49082,1,0,0:0:0:0:
76,224,49157,1,0,0:0:0:0:
40,224,49232,2,0,L|32:264,3,30
32,288,49530,6,0,L|48:320,3,30
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144,328,50202,1,0,0:0:0:0:
144,328,50277,2,0,L|192:312,3,30
208,304,50575,2,0,L|248:288,3,30
296,232,50948,2,0,P|304:264|336:304,1,60
376,224,51247,6,0,P|344:160|288:144,1,120
256,72,51695,1,0,0:0:0:0:
392,40,51844,1,0,0:0:0:0:
296,224,51993,1,0,0:0:0:0:
160,168,52142,1,0,0:0:0:0:
88,216,52292,1,0,0:0:0:0:
136,288,52441,6,0,L|120:320,4,30
216,304,52889,2,0,L|280:320,1,60
312,328,53113,1,0,0:0:0:0:
312,328,53187,1,0,0:0:0:0:
312,328,53262,2,0,L|368:320,1,30
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335,146,53784,1,0,0:0:0:0:
346,118,53859,1,0,0:0:0:0:
360,80,53933,2,0,P|336:48|296:32,1,60
272,104,54232,5,0,0:0:0:0:
257,109,54306,1,0,0:0:0:0:
243,114,54381,1,0,0:0:0:0:
229,119,54455,1,0,0:0:0:0:
215,125,54530,1,0,0:0:0:0:
144,176,54680,2,0,L|192:248,2,60
64,176,55127,6,0,L|24:240,1,60
80,296,55426,2,0,L|144:296,1,60
216,336,55725,1,0,0:0:0:0:
243,325,55799,1,0,0:0:0:0:
273,319,55874,1,0,0:0:0:0:
303,320,55948,1,0,0:0:0:0:
332,326,56023,1,0,0:0:0:0:
360,336,56098,2,0,L|408:360,3,30
408,264,56471,6,0,L|424:184,1,60
384,128,56769,1,0,0:0:0:0:
312,80,56919,1,0,0:0:0:0:
282,83,56993,1,0,0:0:0:0:
252,79,57068,1,0,0:0:0:0:
224,67,57142,1,0,0:0:0:0:
201,49,57217,5,0,0:0:0:0:
88,104,57366,1,0,0:0:0:0:
192,160,57516,1,0,0:0:0:0:
80,224,57665,1,0,0:0:0:0:
216,288,57814,1,0,0:0:0:0:
48,320,57963,1,0,0:0:0:0:
256,192,58262,12,0,59157,0:0:0:0:
216,136,59605,6,0,P|200:176|224:248,1,120
288,192,60053,1,0,0:0:0:0:
288,192,60127,1,0,0:0:0:0:
288,192,60202,2,0,L|368:176,2,60
216,136,60650,5,0,0:0:0:0:
368,96,60799,1,0,0:0:0:0:
280,72,60948,2,0,P|248:48|208:48,1,60
320,288,61247,1,0,0:0:0:0:
416,200,61396,1,0,0:0:0:0:
232,304,61545,2,0,P|256:352|280:376,1,60
416,200,61844,2,0,L|432:136,1,60
456,64,62142,1,0,0:0:0:0:
368,64,62292,6,0,L|352:136,1,60
344,208,62590,1,0,0:0:0:0:
344,208,62665,1,0,0:0:0:0:
344,208,62739,2,0,L|328:272,2,60
288,152,63187,6,0,P|240:136|168:136,1,120
96,96,63635,1,0,0:0:0:0:
96,176,63784,1,0,0:0:0:0:
96,96,63933,2,0,P|120:56|152:40,1,60
176,248,64232,1,0,0:0:0:0:
224,312,64381,6,0,L|288:328,1,60
344,272,64680,2,0,P|384:280|424:272,1,60
392,192,64978,1,0,0:0:0:0:
392,192,65053,1,0,0:0:0:0:
392,192,65127,2,0,L|400:128,2,60
402,278,65575,1,0,0:0:0:0:
472,120,65725,2,0,L|456:88,2,30
288,56,66023,5,0,0:0:0:0:
264,136,66172,1,0,0:0:0:0:
184,160,66322,2,0,P|152:168|120:160,1,60
8,184,66620,1,0,0:0:0:0:
80,80,66769,1,0,0:0:0:0:
112,256,66919,2,0,B|104:296|112:336,1,60
184,360,67217,5,0,0:0:0:0:
184,360,67292,1,0,0:0:0:0:
184,360,67366,2,0,L|184:288,1,60
192,216,67665,1,0,0:0:0:0:
272,240,67814,1,0,0:0:0:0:
328,176,67963,6,0,L|264:152,2,60
344,96,68411,1,0,0:0:0:0:
424,120,68560,1,0,0:0:0:0:
464,192,68710,1,0,0:0:0:0:
461,206,68784,1,0,0:0:0:0:
459,221,68859,1,0,0:0:0:0:
400,280,69008,2,0,P|432:304|464:304,1,60
488,320,69232,6,0,P|464:352|432:360,1,60
408,352,69456,2,0,P|360:336|336:336,1,60
272,312,69754,1,0,0:0:0:0:
168,256,69904,1,0,0:0:0:0:
272,192,70053,1,0,0:0:0:0:
192,336,70202,1,0,0:0:0:0:
184,152,70351,1,0,0:0:0:0:
192,144,70426,6,0,P|200:96|184:64,1,60
200,48,70650,2,0,P|232:56|280:56,1,60
336,16,70948,1,0,0:0:0:0:
440,80,71097,1,0,0:0:0:0:
336,136,71247,1,0,0:0:0:0:
416,8,71396,1,0,0:0:0:0:
392,208,71545,1,0,0:0:0:0:
400,216,71620,6,0,P|416:264|416:288,1,60
448,304,71844,2,0,P|424:336|400:352,1,60
336,312,72142,1,0,0:0:0:0:
200,320,72292,1,0,0:0:0:0:
264,208,72441,1,0,0:0:0:0:
272,360,72590,1,0,0:0:0:0:
184,184,72739,2,0,P|200:152|288:128,1,120
352,88,73187,5,0,0:0:0:0:
330,66,73261,1,0,0:0:0:0:
305,51,73336,1,0,0:0:0:0:
276,43,73410,1,0,0:0:0:0:
246,43,73485,1,0,0:0:0:0:
216,56,73560,1,0,0:0:0:0:
189,69,73634,1,0,0:0:0:0:
159,72,73709,5,0,0:0:0:0:
130,65,73783,1,0,0:0:0:0:
104,48,73859,1,0,0:0:0:0:
80,24,73933,6,0,P|48:32|24:72,1,60
48,88,74157,2,0,P|48:120|32:152,1,60
64,184,74381,2,0,P|34:190|4:189,2,60
152,192,74829,1,0,0:0:0:0:
232,168,74978,1,0,0:0:0:0:
216,248,75127,5,0,0:0:0:0:
296,216,75277,1,0,0:0:0:0:
256,312,75426,1,0,0:0:0:0:
176,344,75575,1,0,0:0:0:0:
264,144,75874,2,0,P|320:144|368:192,1,120
368,200,76247,1,0,0:0:0:0:
368,216,76322,2,0,P|376:248|392:280,1,60
448,336,76620,1,0,0:0:0:0:
488,264,76769,1,0,0:0:0:0:
456,184,76919,6,0,P|448:144|448:112,1,60
496,56,77217,1,0,0:0:0:0:
416,24,77366,1,0,0:0:0:0:
256,192,77516,12,0,78635,0:0:0:0:
256,192,78710,12,0,79904,0:0:0:0:
168,144,80501,6,0,L|152:208,1,60
80,232,80799,6,0,P|112:272|168:280,1,90.0000034332277
224,240,81098,6,0,L|248:168,1,60
296,120,81396,1,0,0:0:0:0:
296,120,81471,1,0,0:0:0:0:
296,120,81545,1,0,0:0:0:0:
248,40,81695,1,0,0:0:0:0:
352,24,81844,1,0,0:0:0:0:
352,24,81919,1,0,0:0:0:0:
352,24,81993,1,0,0:0:0:0:
416,88,82142,6,0,P|432:120|440:152,1,60
384,208,82441,1,0,0:0:0:0:
432,280,82590,2,0,P|424:320|432:352,1,60
504,312,82889,1,0,0:0:0:0:
384,208,83038,1,0,0:0:0:0:
355,200,83112,1,0,0:0:0:0:
325,201,83187,1,0,0:0:0:0:
296,211,83261,1,0,0:0:0:0:
272,224,83336,6,0,P|240:232|224:232,3,30
208,232,83635,2,0,P|176:224|152:200,1,60
120,128,83933,1,0,0:0:0:0:
224,152,84083,1,0,0:0:0:0:
96,264,84232,1,0,0:0:0:0:
48,336,84381,1,0,0:0:0:0:
74,350,84455,1,0,0:0:0:0:
103,353,84530,1,0,0:0:0:0:
132,344,84604,1,0,0:0:0:0:
152,320,84680,2,0,P|184:312|200:312,3,30
208,328,84978,2,0,P|240:336|256:336,3,30
272,304,85277,2,0,P|304:296|352:296,1,60
376,304,85501,2,0,P|416:304|448:296,1,60
464,272,85725,5,0,0:0:0:0:
451,244,85799,1,0,0:0:0:0:
445,215,85874,1,0,0:0:0:0:
446,185,85948,1,0,0:0:0:0:
472,152,86023,2,0,L|480:112,3,30
440,96,86322,2,0,L|440:48,3,30
408,40,86620,5,0,0:0:0:0:
382,57,86694,1,0,0:0:0:0:
354,66,86769,1,0,0:0:0:0:
324,66,86843,1,0,0:0:0:0:
288,40,86919,2,0,L|256:32,3,30
232,64,87217,2,0,L|184:72,3,30
176,32,87516,2,0,L|136:24,3,30
120,56,87814,2,0,L|80:64,3,30
56,32,88113,6,0,P|24:48|24:144,1,120
64,192,88560,1,0,0:0:0:0:
144,240,88710,2,0,P|128:304|80:328,1,120
224,216,89157,2,0,P|192:168|120:160,1,120
232,328,89605,2,0,P|288:304|320:248,1,120
304,176,90053,1,0,0:0:0:0:
333,175,90127,1,0,0:0:0:0:
362,185,90202,1,0,0:0:0:0:
385,203,90276,1,0,0:0:0:0:
400,216,90351,2,0,P|416:232|424:248,3,30
416,272,90650,6,0,P|432:304|464:336,1,60
496,256,90948,2,0,P|496:224|472:176,1,60
416,144,91247,1,0,0:0:0:0:
436,122,91321,1,0,0:0:0:0:
463,110,91396,1,0,0:0:0:0:
493,111,91470,1,0,0:0:0:0:
496,72,91545,2,0,P|464:56|416:48,1,60
360,72,91844,2,0,P|328:72|288:64,1,60
280,64,92068,1,0,0:0:0:0:
256,64,92142,2,0,P|224:64|192:72,1,60
144,136,92441,6,0,P|152:176|144:216,1,60
72,160,92739,2,0,P|72:104|88:80,1,60
216,248,93038,2,0,P|168:272|96:256,1,120
72,160,93486,1,0,0:0:0:0:
88,264,93635,2,0,P|96:304|128:328,1,60
192,336,93933,2,0,P|232:320|264:320,1,60
288,320,94157,5,0,0:0:0:0:
317,327,94231,1,0,0:0:0:0:
346,327,94306,1,0,0:0:0:0:
375,319,94380,1,0,0:0:0:0:
400,304,94456,2,0,P|416:288|424:272,3,30
416,240,94754,5,0,0:0:0:0:
414,210,94828,1,0,0:0:0:0:
421,181,94903,1,0,0:0:0:0:
437,155,94977,1,0,0:0:0:0:
472,136,95053,2,0,L|512:112,3,30
472,88,95351,2,0,L|440:64,3,30
408,56,95650,5,0,0:0:0:0:
378,51,95724,1,0,0:0:0:0:
351,38,95799,1,0,0:0:0:0:
320,24,95874,2,0,P|272:32|200:24,1,120
200,112,96322,2,0,P|232:104|272:112,1,60
240,192,96620,1,0,0:0:0:0:
240,221,96694,1,0,0:0:0:0:
233,251,96769,1,0,0:0:0:0:
220,278,96843,1,0,0:0:0:0:
184,296,96919,6,0,L|160:328,3,30
128,304,97217,2,0,L|96:320,3,30
80,280,97516,2,0,L|48:272,3,30
24,240,97814,6,0,L|104:216,1,60
128,152,98113,1,0,0:0:0:0:
80,80,98262,2,0,L|8:104,2,60
256,192,98859,1,0,0:0:0:0:
256,192,98933,12,0,100202,0:0:0:0:
360,88,108560,6,0,B|264:112|264:112|160:88|160:88|56:120,1,315.000012016297
8,176,109754,2,0,P|40:192|64:192,2,45.0000017166138
56,264,110202,2,0,P|88:256|112:240,1,45.0000017166138
144,200,110501,1,0,0:0:0:0:
200,224,110650,1,0,0:0:0:0:
248,184,110799,1,0,0:0:0:0:
312,176,110948,2,0,P|336:192|368:192,2,45.0000017166138
424,208,111396,6,0,P|416:232|392:256,1,45.0000017166138
352,280,111695,1,0,0:0:0:0:
344,344,111844,1,0,0:0:0:0:
280,360,111993,1,0,0:0:0:0:
240,312,112142,2,0,P|216:296|184:296,2,45.0000017166138
144,336,112590,6,0,P|128:312|128:280,1,45.0000017166138
88,248,112889,1,0,0:0:0:0:
120,192,113038,1,0,0:0:0:0:
88,136,113187,1,0,0:0:0:0:
64,80,113336,2,0,B|96:80|96:80|128:64|128:64|168:64,1,90.0000034332277
216,72,113784,1,0,0:0:0:0:
237,78,113858,1,0,0:0:0:0:
259,79,113933,1,0,0:0:0:0:
281,74,114007,1,0,0:0:0:0:
312,64,114083,2,0,P|328:56|352:56,4,22.5000008583069
416,32,114530,6,0,P|408:80|424:152,1,102.000001945496
472,184,114978,1,0,0:0:0:0:
424,240,115127,2,0,P|440:288|432:352,1,102.000001945496
352,296,115575,1,0,0:0:0:0:
272,192,115725,1,0,0:0:0:0:
216,312,115874,1,0,0:0:0:0:
352,296,116023,1,0,0:0:0:0:
168,240,116172,2,0,P|136:280|136:344,1,102.000001945496
112,352,116545,1,0,0:0:0:0:
86,354,116619,1,0,0:0:0:0:
61,348,116694,1,0,0:0:0:0:
39,335,116768,1,0,0:0:0:0:
80,272,116919,6,0,P|88:240|80:200,1,51.0000009727478
48,168,117217,1,0,0:0:0:0:
88,112,117366,1,0,0:0:0:0:
144,64,117516,1,0,0:0:0:0:
144,64,117590,1,0,0:0:0:0:
144,64,117665,2,0,P|184:72|216:64,1,51.0000009727478
248,24,117963,2,0,P|280:16|312:16,1,51.0000009727478
360,56,118262,1,0,0:0:0:0:
345,76,118336,1,0,0:0:0:0:
341,101,118411,1,0,0:0:0:0:
256,192,118486,12,0,119307,0:0:0:0:
104,104,119605,6,0,P|96:144|112:224,1,120
168,160,120053,1,0,0:0:0:0:
232,240,120202,1,0,0:0:0:0:
176,32,120351,1,0,0:0:0:0:
176,32,120501,2,0,P|200:72|232:88,1,60
320,144,120799,1,0,0:0:0:0:
232,240,120948,1,0,0:0:0:0:
304,56,121098,2,0,P|360:64|384:80,1,60
320,144,121396,5,0,0:0:0:0:
376,72,121545,1,0,0:0:0:0:
376,208,121695,1,0,0:0:0:0:
392,80,121844,1,0,0:0:0:0:
464,224,121993,1,0,0:0:0:0:
488,144,122142,5,0,0:0:0:0:
488,144,122217,1,0,0:0:0:0:
488,144,122292,1,0,0:0:0:0:
488,296,122441,1,0,0:0:0:0:
416,336,122590,1,0,0:0:0:0:
344,288,122739,2,0,B|312:304|264:288,1,60
312,216,123038,5,0,0:0:0:0:
160,296,123187,1,0,0:0:0:0:
264,296,123336,1,0,0:0:0:0:
176,152,123486,1,0,0:0:0:0:
160,304,123635,2,0,P|176:336|208:360,1,60
168,144,123933,2,0,P|144:120|120:104,2,60
208,216,124381,1,0,0:0:0:0:
272,104,124530,5,0,0:0:0:0:
272,104,124605,1,0,0:0:0:0:
272,104,124680,1,0,0:0:0:0:
312,224,124829,1,0,0:0:0:0:
400,128,124978,1,0,0:0:0:0:
336,64,125127,5,0,0:0:0:0:
400,224,125277,1,0,0:0:0:0:
496,136,125426,1,0,0:0:0:0:
424,32,125575,5,0,0:0:0:0:
488,248,125725,1,0,0:0:0:0:
464,328,125874,2,0,P|432:312|384:312,1,60
336,344,126172,1,0,0:0:0:0:
256,312,126322,2,0,P|256:272|272:232,1,60
296,136,126620,1,0,0:0:0:0:
160,192,126769,1,0,0:0:0:0:
200,104,126919,5,0,0:0:0:0:
200,104,126993,1,0,0:0:0:0:
200,104,127068,1,0,0:0:0:0:
152,280,127217,1,0,0:0:0:0:
296,136,127366,1,0,0:0:0:0:
160,192,127516,2,0,P|128:184|96:152,1,60
200,104,127814,1,0,0:0:0:0:
96,96,127963,2,0,P|76:69|72:24,1,60
200,104,128262,2,0,P|224:121|253:128,1,60
272,128,128486,6,0,L|312:128,3,30
368,64,128859,6,0,P|376:104|392:128,1,60
424,136,129083,2,0,P|432:176|424:208,1,60
392,216,129307,2,0,P|360:232|344:264,1,60
320,328,129605,1,0,0:0:0:0:
240,216,129754,1,0,0:0:0:0:
240,304,129904,1,0,0:0:0:0:
136,240,130053,1,0,0:0:0:0:
144,232,130127,6,0,P|152:200|144:160,1,60
120,144,130351,2,0,P|120:104|128:72,1,60
224,128,130650,1,0,0:0:0:0:
312,48,130799,1,0,0:0:0:0:
248,200,130948,1,0,0:0:0:0:
224,40,131098,1,0,0:0:0:0:
384,128,131247,1,0,0:0:0:0:
384,136,131322,6,0,P|368:176|368:208,1,60
376,232,131545,2,0,P|416:216|448:216,1,60
424,296,131844,1,0,0:0:0:0:
304,336,131993,1,0,0:0:0:0:
488,352,132142,1,0,0:0:0:0:
304,248,132292,1,0,0:0:0:0:
264,176,132441,6,0,L|232:152,4,30
288,96,132889,1,0,0:0:0:0:
260,83,132963,1,0,0:0:0:0:
231,79,133038,1,0,0:0:0:0:
201,84,133112,1,0,0:0:0:0:
176,96,133187,1,0,0:0:0:0:
147,103,133261,1,0,0:0:0:0:
117,103,133336,5,0,0:0:0:0:
88,96,133410,1,0,0:0:0:0:
64,80,133486,1,0,0:0:0:0:
40,64,133560,2,0,L|16:40,3,30
48,120,133933,6,0,P|48:160|32:192,1,60
16,256,134232,2,0,P|56:256|96:240,1,60
144,208,134530,1,0,0:0:0:0:
144,296,134680,1,0,0:0:0:0:
248,240,134829,5,0,0:0:0:0:
144,296,134978,1,0,0:0:0:0:
272,336,135127,1,0,0:0:0:0:
224,144,135277,1,0,0:0:0:0:
224,144,135575,6,0,P|224:112|232:72,1,60
240,72,135799,1,0,0:0:0:0:
256,56,135874,2,0,P|288:64|312:64,1,30
328,72,136023,6,0,L|312:152,1,60
376,192,136322,2,0,L|392:120,1,60
296,200,136620,6,0,L|280:280,1,60
344,320,136919,2,0,L|360:248,1,60
448,192,137217,5,0,0:0:0:0:
440,221,137291,1,0,0:0:0:0:
440,250,137366,1,0,0:0:0:0:
448,280,137440,1,0,0:0:0:0:
472,304,137516,2,0,L|448:336,3,30
424,352,137814,1,0,0:0:0:0:
394,345,137888,5,0,0:0:0:0:
364,344,137963,1,0,0:0:0:0:
335,349,138037,1,0,0:0:0:0:
304,360,138113,2,0,L|280:368,6,15
256,192,138560,12,0,141098,0:0:0:0:
Plush
Hey! Thanks for doing a GD for my map. I happen to like this song too and I want to help it out but I think I would suck at GDs (I run out of ideas pretty quick) so I'll do a mod xD

[Beginning]
  1. 01:10:351 (1) - add Finish at slidertail? you were doing Finish every two downbeats (and the song's tone is high at that part) maybe more interesting?
Actually I can't mod easy ;w; so, uh hi

[Normal]
  1. 00:28:859 (3) - I think a reverse is somehow not quite fit, how about this? http://osu.ppy.sh/ss/7198262
  2. 00:31:844 - this feels empty, feels weird when you have triples here 00:30:948 (1) and there seems to be a strong note? also there's nothing here 00:32:142 (3) so I think something like this will be better? http://osu.ppy.sh/ss/7198277
  3. 00:43:486 (2) - remove clap? sounds weird to me somehow
  4. 01:15:874 (3) - remove whistle at slidertail?
  5. 01:53:486 (4) - this note is not strong enough, not stronger than 01:53:336 (3) so I think changing the order would be better http://osu.ppy.sh/ss/7198449 (whistle at 3 start, clap at 4)
  6. 02:02:889 (3) - remove clap at slider tail? stronger hitsound makes it feel like there will be no notes shortly after
[Hard]
  1. 00:47:963 (2,3,4,5,6,7,1) - whoa this is too hard, it's 7 1/2 singletaps at once at 201bpm xD try this? http://osu.ppy.sh/ss/7198534
  2. 01:03:336 (6) - remove this? there doesn't seem to be a strong note there, or make 01:02:889 (5) reverse sliders, I think it's a little bit hard
To be honest this map plays like Light Insane, since the song is 201bpm? I think maybe you can make this difficulty a little bit harder (increase distance?), make this Light Insane, and then create Hard or find a Hard GD, it's like... much harder than normal, but ehh idk, hi

[Ending]
AR 8.5 or 9? AR8 is too low for 201bpm I think
This map is a little bit too hard for the Star Rating, since the streams are 201bpm but the jumps are very close. Usually players at around this skill level (201bpm bursts/streams) can do jumps quite far enough, so maybe add some jumps on some parts? Just Ctrl+Shift+S ing also works sometimes xD I think this rhythm pattern can be mapped to around 5 stars :o
  1. 00:36:919 (4,5,6,7,1,2,3,4) - it seems you're mapping different instruments here 00:36:919 (4,5,6,7) and here 00:38:113 (1,2,3,4) - maybe turn 00:37:814 (7) into a circle?
  2. 00:41:396 (1,2,3,4,5,6,7,8) - at AR8 this is completely unreadable ;w; the zigzag pattern would be much easier to read http://osu.ppy.sh/ss/7198655 but if you change the AR high enough (to 9?) you can keep the pattern
  3. 00:47:963 (2,3,4) - I think all these sliders should be 1/2 instead of 1/4
  4. 00:50:053 (1) - It's really hard for players to know when to stop here, I think two doublereverse sliders are better http://osu.ppy.sh/ss/7198712
  5. 01:15:127 - here you can create a jump to increase Star Rating http://osu.ppy.sh/ss/7198769
  6. 01:28:113 (6,7,1,2,3,1,2,3,1,2,3) - feels like technical part you get when playing on extra map ;w; try something easier like this http://osu.ppy.sh/ss/7198800
  7. 01:28:710 and 01:29:008 - remove clap, I think it feels weird in this pattern
  8. 01:20:799 (1) - the part near here, I think this can be mapped like this http://osu.ppy.sh/ss/7198851
  9. 01:31:844 (1,2,3,4,5,6,7) - same as above 00:41:396 (1,2,3,4,5,6,7,8) mod
  10. 01:37:814 (1,2,3,4,5,6) - potential jump here http://osu.ppy.sh/ss/7198868 (made the map 4.8* but not really harder)
  11. 01:50:948 and 01:53:336 - please make most downbeats clickable, there's also a strong note on both
  12. 01:53:486 (4) - move it to the big white tick? since it's really strong I think leaving later parts empty for a while feels good
  13. 01:50:948 add the note on the white tick http://osu.ppy.sh/ss/7198909
[Loki's Insane]
  1. 01:10:426 (1) - I think there's nothing on the blue tick in the map, so make it not clickable? 01:10:575 (2) this blue tick has something on the song, so Ctrl+G? http://osu.ppy.sh/ss/7199027
  2. 01:11:545 (8,1) - Ctrl+G ^
  3. 01:15:277 (2,3,4) - potential jump?
  4. 01:17:516 (1) - end the spinner at the white tick and start the second spinner at the blue tick, since starting the spinner doesn't emit sounds http://osu.ppy.sh/ss/7199010
  5. 02:10:053 (7,1) - Ctrl+G - same with 01:10:426 (1)
  6. 02:11:247 (7,1) - Ctrl+G ^
To my surprise I think this map is easier to play than Ending ver xD

[Runnigwind's 16-bit Sound Wave]
CS 4.5? CS 4.9 is too small, I think songs rarely go near CS5 even at this star rating xD
HP drain 9?.. I think 7 would be much better
I think AR9 also works better than AR8.5!
  1. 00:07:963 (1,2) - 2 overlaps with 1, it was hard to read, Move 2 up or down
  2. 00:13:635 (1) - make the slider end on the white tick
  3. 00:20:202 (1) - make this a circle with Finish hitsound?
  4. 00:30:799 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6) - you're mapping this to the other instrument in the song, but I think the normal instruments override that instrument by large margin, since 00:31:247 - suggest there's a note there, but I think maybe it's ok as is
  5. 00:44:083 (1,2,3,4,5,1,2,3,4,5,6,7,8) - make all of these further away from each other? mainly the early ones because players build up a lot of heat here 00:40:501 (1,2,3,4,5,6,7,8,1,2,3,4) so the players expect to click the notes fast (especially if they're near)
  6. 00:59:307 until 01:19:904 - sv too fast, could be a little bit shocking, in timing point try 1.2 - 1.3?
  7. 01:47:366 (1) - make this slider shorter and end it on the white tick
  8. 01:48:502 - for this timing point I suggest lowering the sv, same as 00:59:307
  9. 01:48:560 (2) - I don't think there's a reason for SV to be directly really high from the previous one here
  10. 01:59:307 - don't use 2.0x slider velocity at timing, I think 1.5x is enough : 1.8 is already too fast; the main SV is 1.4 so if you set to 2.0x in timing then it's 2.8x, use 1.5x so it's 2.1x
  11. 02:04:083 (9,1,2,3,4,5,6,7,8,9,10,11,12,13) - this pattern is very hard to read at AR 8.5. Consider AR 9 / changing patterns
  12. 02:17:814 (1,2,3,4,1,2,3,4) - don't turn on all the hitsounds here? :/
Round 2 mod (this post was updated)
  1. 00:57:963 (6) - change to hitcircle instead of a slider, doesn't seem to be anything here? 00:58:038
  2. 00:59:605 (3) - ^
  3. 01:02:516 (2) - I don't think hitsound in a blue tick is a good idea
  4. 01:15:127 (1,2,3,4) - this rhythm suggests jumps, imo. I know it's intentional from previous mod but consider making the space bigger
  5. 01:28:411 - 01:28:784 - 01:29:232 - from the spacing you created on the map, players won't know there's an empty part there. map those ticks using circles, especially 01:28:411 because I think the player expects a note there. or create spacing so that the players know there's nothing on the tick.
  6. 01:29:605 (1) - please end the pattern on a white tick.
  7. 01:38:859 (12) - end is not snapped to any tick?
I hope this mod helps, thanks again for doing a GD on my map! xD btw I shot a star already, nice song and BG lol
Topic Starter
fattypikachu
Hi! ^_^ (Note: Anything in blue or nothing

Plush wrote:

Hey! Thanks for doing a GD for my map. I happen to like this song too and I want to help it out but I think I would suck at GDs (I run out of ideas pretty quick) so I'll do a mod xD

[Beginning]
  1. 01:10:351 (1) - add Finish at slidertail? you were doing Finish every two downbeats (and the song's tone is high at that part) maybe more interesting?
Yeah, fixed, along with some others.
Actually I can't mod easy ;w; so, uh hi

[Normal]
  1. 00:28:859 (3) - I think a reverse is somehow not quite fit, how about this? http://osu.ppy.sh/ss/7198262 I don't like having 2 1/2 circles next to each other, so it's changed to a single circle.
  2. 00:31:844 - this feels empty, feels weird when you have triples here 00:30:948 (1) and there seems to be a strong note? also there's nothing here 00:32:142 (3) so I think something like this will be better? http://osu.ppy.sh/ss/7198277 Sure, though I changed the shape of 2.
  3. 00:43:486 (2) - remove clap? sounds weird to me somehow
  4. 01:15:874 (3) - remove whistle at slidertail?
  5. 01:53:486 (4) - this note is not strong enough, not stronger than 01:53:336 (3) so I think changing the order would be better http://osu.ppy.sh/ss/7198449 (whistle at 3 start, clap at 4)
  6. 02:02:889 (3) - remove clap at slider tail? stronger hitsound makes it feel like there will be no notes shortly after
[Hard]
  1. 00:47:963 (2,3,4,5,6,7,1) - whoa this is too hard, it's 7 1/2 singletaps at once at 201bpm xD try this? http://osu.ppy.sh/ss/7198534I don't like your fix though... changed it to something different.
  2. 01:03:336 (6) - remove this? there doesn't seem to be a strong note there, or make 01:02:889 (5) reverse sliders, I think it's a little bit hard
To be honest this map plays like Light Insane, since the song is 201bpm? I think maybe you can make this difficulty a little bit harder (increase distance?), make this Light Insane, and then create Hard or find a Hard GD, it's like... much harder than normal, but ehh idk, hi Not gonna change the Hard difficulty, but I will make an Advanced difficulty. I feel like this plays like a Hard... though this is someone who enjoys playing Light Insanes...

[Ending]
AR 8.5 or 9? AR8 is too low for 201bpm I think
This map is a little bit too hard for the Star Rating, since the streams are 201bpm but the jumps are very close. Usually players at around this skill level (201bpm bursts/streams) can do jumps quite far enough, so maybe add some jumps on some parts? Just Ctrl+Shift+S ing also works sometimes xD I think this rhythm pattern can be mapped to around 5 stars :o
  1. 00:36:919 (4,5,6,7,1,2,3,4) - it seems you're mapping different instruments here 00:36:919 (4,5,6,7) and here 00:38:113 (1,2,3,4) - maybe turn 00:37:814 (7) into a circle? No, I like having it as a slider because of the pattern it makes with 1, 2 and 3
  2. 00:41:396 (1,2,3,4,5,6,7,8) - at AR8 this is completely unreadable ;w; the zigzag pattern would be much easier to read http://osu.ppy.sh/ss/7198655 but if you change the AR high enough (to 9?) you can keep the pattern
  3. 00:47:963 (2,3,4) - I think all these sliders should be 1/2 instead of 1/4 They're supposed to be kick sliders, though I changed them to 1/8ths.
  4. 00:50:053 (1) - It's really hard for players to know when to stop here, I think two doublereverse sliders are better http://osu.ppy.sh/ss/7198712
  5. 01:15:127 - here you can create a jump to increase Star Rating http://osu.ppy.sh/ss/7198769 Not really a fan of deliberately increasing SR, though I'll change it slightly.
  6. 01:28:113 (6,7,1,2,3,1,2,3,1,2,3) - feels like technical part you get when playing on extra map ;w; try something easier like this http://osu.ppy.sh/ss/7198800
  7. 01:28:710 and 01:29:008 - remove clap, I think it feels weird in this pattern Yeah, have no idea why I put it there.
  8. 01:20:799 (1) - the part near here, I think this can be mapped like this http://osu.ppy.sh/ss/7198851
  9. 01:31:844 (1,2,3,4,5,6,7) - same as above 00:41:396 (1,2,3,4,5,6,7,8) mod
  10. 01:37:814 (1,2,3,4,5,6) - potential jump here http://osu.ppy.sh/ss/7198868 See the one for 01:15:127 -(made the map 4.8* but not really harder)
  11. 01:50:948 and 01:53:336 - please make most downbeats clickable, there's also a strong note on both
  12. 01:53:486 (4) - move it to the big white tick? since it's really strong I think leaving later parts empty for a while feels good
  13. 01:50:948 add the note on the white tick http://osu.ppy.sh/ss/7198909
I hope this mod helps, thanks again for doing a GD on my map! xD btw I shot a star already, nice song and BG lol Huh? Why the strike?
Thanks for the mod, Plush!
_sponez
Hello! I am from mod queue.

  • [Beginning]
  1. 00:41:396 (2) - Move it to x=160 and y=376.
  2. 01:17:516 (3,1) - The distance here must be the same as here 01:15:127 (3,1).
  3. 01:29:605 (4) - It must begin here 01:29:456 (4), becouse it active note.

    [Hard]
  4. 00:14:232 (1) - Move to x=168 and y=136.
  5. 00:16:620 (5) - Move to x=120 and y =96.
  6. 00:34:381 (2) - Move to x=263 and y=233. It looks better.
  7. 00:45:874 (2,3,4) - Do not lie on the line.

    [Runnigwind's 16-bit Sound Wave]
  8. 00:08:859 (1) - Move end to x=280 and y=116.
  9. 00:13:635 (1) - The slider is too long.
  10. 00:30:799 (1,2,3,4) - White tick - a strong note. On these sliders do not want to press, when they are on the red ticks. This prevents play during. But I do not know what to do.
  11. 01:03:187 (5,7) - The ends need to align.
  12. 01:04:830 (1,2,3) - Other space. Of course, if the idea is not so.
  13. 01:15:575 (4,5) - Better stack.
  14. 01:29:754 - Add circle. (active note)
  15. 01:51:247 - ^.
  16. 01:52:963 (4) - According to music does not fit.
  17. 02:02:889 (5,7) - Overlap is ugly.

    Good luck!
Ohwow
sry late m4m, From my roasting queue

[Easy]
00:35:127 (1,3) - blanket?
sorry can't mod low difficulties that well.

[Normal]
00:13:038 (3,4) - blanket would be nice here. sliders are a bit too curved imo
00:15:426 (3,4) - ^
01:05:277 (3,5) - try to make this farther apart
01:22:292 (3) - make this slider less curvy
02:07:665 (3,4) - make them symmetrical (copy 1 slider, paste &rotate 180)
02:17:814 (5,6,7) - try to make the equal spacing, and maybe make the jumps wider instead of 90 degrees
02:18:411 (7) - NC?

[Advanced]
00:50:053 (1) - Make this slider curve the other way so it point towards the next circle.
01:18:113 (3,4,5,6,7) - make this prettier pls https://i.gyazo.com/d7465328b5eb4d65bb0 ... d8d304.jpg
01:31:695 (4,5,6,7,8) - ctrl+G? optional
I notice a lot of slight spacing inconsistencies here, like 01:24:381 (3,4) - has slightly smaller spacing than 01:24:530 (4,5) , 01:25:874 (1,2) - has smaller spacing than 01:26:471 (3,4) , 01:28:113 (8,1) - is slightly overlapping. It would look a lot cleaner if spacing was consistent
00:57:217 (1,2,3,4,5,6) - overlaps but 01:37:814 (1,2,3,4,5,6) - doesn't. Also i don't know why you separate them here 01:38:113 (3,4) - when all the sounds there are the same
01:38:859 - should be clickable imo
02:15:127 (2) - place at x419 y 151 for better flow (so that previous slider point towards this circle)
02:17:814 (3,4,5,6,7) - This pattern looks messy again.

[Hard]
00:19:008 (1,2,3,4) - Make the angles of the jump equal (60 degrees) https://i.gyazo.com/e9b7c2399f935f9a9b5 ... a58c17.jpg
00:30:202 (1,4) - slightly overlapping
00:48:560 (6) - Why not also make this a 1/2 double like 00:47:963 (2,3,4,5) -
00:54:829 (1) - rotate this a bit more counter-clockwise so it has more flow towards the next slider.
01:13:933 (1,2) - blanket can be slightly better
01:15:127 (1,2,3,4) - zig zag can be slightly better. place (4) at x394 y299
01:17:516 (6) - NC maybe? (same with other difficulties)
01:22:292 (4) - ^
01:31:844 (5) - ^
01:34:232 (5) - ^
02:17:217 (6) - ^
02:06:471 (1,2) - blanket can be slightly better
02:12:292 (5,1) - weird flow

[Ending]
Change difficulty name, only the hardest difficulty is allowed to have a custom difficulty name
00:17:814 (1,2,3) - make the sliders blanket the (3). It would look a lot nicer
00:38:262 (2) - make slider less curvy
00:45:277 (1,2,3,4,1,2,3,4) - don't know why you decide to miss out on the 1/2 beats all of the sudden
00:57:814 (5,1) - stack?
00:57:814 (5,1) - blanket could be better
01:09:157 (1,1,1) - I don't really support this NC spam. NC should (most of the time) emphasize new combos. (same with the second kiai)
01:38:859 - Still think that this red tick should be clickable, it's literally the loudest noise in that little section there.

[Loki's Insane]
00:15:426 (5,6) - Blanket maybe?
00:52:142 (5,6,1) - spacing is too small compared to 00:51:695 (2,3,4) -
01:17:516 (1) - This part should be mapped instead of a spinner, it's like the most intense part of the whole kiai
01:26:919 (5,6,7,8) - These repeating sliders should all start at the white ticks since those are the loudest parts.
01:28:113 (1) - start at white tick as well.
01:34:157 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4) - This whole thing needs to be shifted 1 tick forward. I don't know why 01:34:456 (5,5,6) - are all starting at blue ticks when the white ticks are the ones that need to be emphasized
01:53:336 (5) - NC
01:55:725 (5) - ^
02:07:665 - should be clickable imo
02:08:486 (1) - delete NC

[Runnigwind's 16-bit Sound Wave]
Not too good modding gimmicks, i'll try my best
00:11:247 (1,1) - stack?
00:13:635 (1) - end at white tick (not blue tick)
00:33:187 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6) - remove the hitsounds :/
00:42:889 (1,2,3,4) - make this some sort of square pattern instead of a triangular pattern (since you are dealing with 4 sliders)
00:52:441 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - should be 5-note streams
00:58:262 (7) - NC (velocity change)
01:00:053 (4) - should start at the red tick since that's where the sound starts.
01:03:784 (7,8) - make the blanket like how you did for 01:04:082 (8,9) -
01:16:172 - there should be a triple here
01:28:113 - there is still sound to be mapped in this little break
01:29:829 - ^
01:34:680 (8,9,10,11,1,2,3,4) - spacing is inconsistent in this part of the stream
01:37:814 (7) - NC
01:38:411 (11) - Should just be 2 circles, not a slider. No change in music so it shouldn't be different than 01:37:814 (7,8,9,10) -
01:47:366 (1) - I suggest you do something else instead of this slider, cause theres a sound on this white tick here 01:47:963 - but, the slider only goes up to the blue tick, which is really weird.
01:48:560 (2) - NC the slider at least (velocity change), but imo I think you should do 4 3/4 sliders on the white ticks to make those sounds clickable
01:51:247 & 01:51:396 - missing a beat here
01:53:784 - stream should start here
01:54:381 (8,9,10) - spacing change is too much, it doesn't reflect the song. and it makes 01:54:754 (1) - look like it's part of the stream.
02:00:352 (5) & 02:04:382 (1) - - unrankable slider.
02:01:397 (5,6) - should make it blanket each other.
02:13:486 (7,8) - inconsistent spacing within the stream.
02:14:008 (2) - start at red tick.
02:17:217 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - split stream is too split :/

That's it. gl.
polka


[General:]

  • The sound effects are loud and kind of annoying. Turn them down and maybe match them to the music better.
[Beginning:]
  • Call this easy. Definitely not for beginners x)
    00:38:113 (4) - Make this a circle. Slider is kinda unattractive and isnt really mapping anything anyway.
    00:47:665 (3) - You dont need these sound effects on this slider.
    01:21:098 (1) - Finish it on white tick. Red tick to next object gap is awkward.
    01:22:292 (2,4) - Overlap is unattractive
    [list:1337]01:49:754 (1,2) - ^
01:33:038 (1,1) - Blanket needs work.
01:49:754 - Remove SV change
01:54:530 (1) - Start kiai here instead
02:18:486 (1) - Silence spinner end.[Normal:]
  • 00:21:396 - Remove SV Change
    00:47:963 (1) - These samples are kinda pointless. They feel misused here.
    00:52:441 (1,1,1,1) - <3
    01:38:859 (3) - Spinner works better.
    02:12:441 (3) - Ehhhhhh no I think this slider might be DQable but I'm not 100% sure.
Topic Starter
fattypikachu
Hi! ^-^ (Note: Anything in blue or with nothing has been fixed.

Dron4ik_G wrote:

Hello! I am from mod queue.

  • [Beginning]
  1. 00:41:396 (2) - Move it to x=160 and y=376.
  2. 01:17:516 (3,1) - The distance here must be the same as here 01:15:127 (3,1).
  3. 01:29:605 (4) - It must begin here 01:29:456 (4), becouse it active note.I'm trying to go for the notes that come every 1.5 beats, like you'll see in the Hard diff.

    [Hard]
  4. 00:14:232 (1) - Move to x=168 and y=136.
  5. 00:16:620 (5) - Move to x=120 and y =96.
  6. 00:34:381 (2) - Move to x=263 and y=233. It looks better. I moved it, but somewhere else.
  7. 00:45:874 (2,3,4) - Do not lie on the line.

Ohwow wrote:

sry late m4m, From my roasting queue

[Easy]
00:35:127 (1,3) - blanket?
sorry can't mod low difficulties that well.

[Normal]
00:13:038 (3,4) - blanket would be nice here. sliders are a bit too curved imo
00:15:426 (3,4) - ^
01:05:277 (3,5) - try to make this farther apart
01:22:292 (3) - make this slider less curvy
02:07:665 (3,4) - make them symmetrical (copy 1 slider, paste &rotate 180)
02:17:814 (5,6,7) - try to make the equal spacing, and maybe make the jumps wider instead of 90 degrees Decided to make a triangle out of it instead
02:18:411 (7) - NC?

[Advanced]
00:50:053 (1) - Make this slider curve the other way so it point towards the next circle.
01:18:113 (3,4,5,6,7) - make this prettier pls https://i.gyazo.com/d7465328b5eb4d65bb0 ... d8d304.jpg Tried to make a good-looking pattern originally... oh well that didn't turn out well.
01:31:695 (4,5,6,7,8) - ctrl+G? optional Doesn't look right to me, so I'll skip.
I notice a lot of slight spacing inconsistencies here, like 01:24:381 (3,4) - has slightly smaller spacing than 01:24:530 (4,5) , 01:25:874 (1,2) - has smaller spacing than 01:26:471 (3,4) , 01:28:113 (8,1) - is slightly overlapping. It would look a lot cleaner if spacing was consistent
00:57:217 (1,2,3,4,5,6) - overlaps but 01:37:814 (1,2,3,4,5,6) - doesn't. Also i don't know why you separate them here 01:38:113 (3,4) - when all the sounds there are the same I hear this a 2 sets of 3 beats, hence the separation.
01:38:859 - should be clickable imo
02:15:127 (2) - place at x419 y 151 for better flow (so that previous slider point towards this circle)
02:17:814 (3,4,5,6,7) - This pattern looks messy again.

[Hard]
00:19:008 (1,2,3,4) - Make the angles of the jump equal (60 degrees) https://i.gyazo.com/e9b7c2399f935f9a9b5 ... a58c17.jpg
00:30:202 (1,4) - slightly overlapping There's no overlap... maybe it's from an earlier version.
00:48:560 (6) - Why not also make this a 1/2 double like 00:47:963 (2,3,4,5) - An earlier mod told me having 7 taps in a row was too tiring, so I put that there.
00:54:829 (1) - rotate this a bit more counter-clockwise so it has more flow towards the next slider.
01:13:933 (1,2) - blanket can be slightly better
01:15:127 (1,2,3,4) - zig zag can be slightly better. place (4) at x394 y299
01:17:516 (6) - NC maybe? (same with other difficulties)
01:22:292 (4) - ^
01:31:844 (5) - ^
01:34:232 (5) - ^
02:17:217 (6) - ^ Fixed all of them. Does seem to follow earlier/later patterns now that I see it.
02:06:471 (1,2) - blanket can be slightly better
02:12:292 (5,1) - weird flow Brought the slider out, it should be fine now.

[Ending]
Change difficulty name, only the hardest difficulty is allowed to have a custom difficulty name Maybe, if more modders say so.
00:17:814 (1,2,3) - make the sliders blanket the (3). It would look a lot nicer
00:38:262 (2) - make slider less curvy
00:45:277 (1,2,3,4,1,2,3,4) - don't know why you decide to miss out on the 1/2 beats all of the sudden Me trying to emphasize the melody. Might change if more people say so.
00:57:814 (5,1) - stack?
00:57:814 (5,1) - blanket could be better
01:09:157 (1,1,1) - I don't really support this NC spam. NC should (most of the time) emphasize new combos. (same with the second kiai)
01:38:859 - Still think that this red tick should be clickable, it's literally the loudest noise in that little section there.

PolkaMocha wrote:



[General:]

  • The sound effects are loud and kind of annoying. Turn them down and maybe match them to the music better. I guess you're right after listening to them for a while, especially on the lower difficulties.
[Beginning:]
  • Call this easy. Definitely not for beginners x) Trying to reference the title (Hajimari => Beginning) Might change it if more people say so.
    00:38:113 (4) - Make this a circle. Slider is kinda unattractive and isnt really mapping anything anyway.
    00:47:665 (3) - You dont need these sound effects on this slider.
    01:21:098 (1) - Finish it on white tick. Red tick to next object gap is awkward.
    01:22:292 (2,4) - Overlap is unattractive
    [list:1337]01:49:754 (1,2) - ^
01:33:038 (1,1) - Blanket needs work.
01:49:754 - Remove SV change
01:54:530 (1) - Start kiai here instead That feels way too early to start it.
02:18:486 (1) - Silence spinner end.[Normal:]
  • 00:21:396 - Remove SV Change
    00:47:963 (1) - These samples are kinda pointless. They feel misused here. Trying to use them in the same fashion as Hard and Ending.
    00:52:441 (1,1,1,1) - <3
    01:38:859 (3) - Spinner works better.
    02:12:441 (3) - Ehhhhhh no I think this slider might be DQable but I'm not 100% sure. Tried to strech the front out, hopefully it works.
Thank you all for your mods! :)
runnigwind
[Runnigwind's 16-bit Sound Wave]
CS 4.5? CS 4.9 is too small, YepI think songs rarely go near CS5 even at this star rating xD
HP drain 9?.. I think 7 would be much better Changed to 8
I think AR9 also works better than AR8.5! Yep
[/color]
00:07:963 (1,2) - 2 overlaps with 1, it was hard to read, Move 2 up or down That mess up the flow pattern
00:13:635 (1) - make the slider end on the white tick Yep

00:20:202 (1) - make this a circle with Finish hitsound?
00:30:799 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6) - you're mapping this to the other instrument in the song, but I think the normal instruments override that instrument by large margin, since 00:31:247 - suggest there's a note there, but I think maybe it's ok as is I think it is ok too.

00:44:083 (1,2,3,4,5,1,2,3,4,5,6,7,8) - make all of these further away from each other? mainly the early ones because players build up a lot of heat here Yep

00:40:501 (1,2,3,4,5,6,7,8,1,2,3,4) so the players expect to click the notes fast (especially if they're near) ok I think I did this?

00:59:307 until 01:19:904 - sv too fast, could be a little bit shocking, in timing point try 1.2 - 1.3? I did this on purpose if too many people want me to change it I will, but not now.
01:47:366 (1) - make this slider shorter and end it on the white tick Yep
01:48:502 - for this timing point I suggest lowering the sv, same as 00:59:307 I did do this though
01:48:560 (2) - I don't think there's a reason for SV to be directly really high from the previous one here
01:59:307 - don't use 2.0x slider velocity at timing, I think 1.5x is enough : 1.8 is already too fast; the main SV is 1.4 so if you set to 2.0x in timing then it's 2.8x, use 1.5x so it's 2.1x ^^^ same as 00:59:307^^^
02:04:083 (9,1,2,3,4,5,6,7,8,9,10,11,12,13) - this pattern is very hard to read at AR 8.5. Consider AR 9 / changing patterns ^^^ at the beggining
02:17:814 (1,2,3,4,1,2,3,4) - don't turn on all the hitsounds here? :/ ok


Thank you Plush :)
runnigwind
[Runnigwind's 16-bit Sound Wave]
00:08:859 (1) - Move end to x=280 and y=116. This messes up flow
00:13:635 (1) - The slider is too long. No it starts and ends on a strong note.
00:30:799 (1,2,3,4) - White tick - a strong note. On these sliders do not want to press, when they are on the red ticks. This prevents play during. But I do not know what to do. These notes are on the sounds in the background and are definitely playable
01:03:187 (5,7) - The ends need to align. That is very specific but ok.
01:04:830 (1,2,3) - Other space. Of course, if the idea is not so. If the idea is not so what? I don't understand the question. I also don't have a 01:04:830 but I have a 01:04:829 did you mean something else?
01:15:575 (4,5) - Better stack. No I don't think this works here.
01:29:754 - Add circle. (active note) The end of the slider takes care of this
01:51:247 - ^.^
01:52:963 (4) - According to music does not fit. I have changed this.
02:02:889 (5,7) - Overlap is ugly. Ok


I can see that our mapping styles are very different, but thank you for your help Dron4ik_G :)
TequilaWolf
mod
Ending-

00:02:292 - any reason you're not mapping the start of the song?
00:18:262 (2) - ctrl+g makes it flow better
00:20:202 (9) - consider shortening the slider to red tick and adding a circle on slidertail at 00:20:799
00:21:396 - add note
00:25:575 (3,4) - maybe ctrl+g these, or arrange 00:24:978 (1,2,3,4) - in just one smooth pattern (something like http://puu.sh/ubiC4/c585542ba1.jpg&#41; instead of trying to make a triangle
00:27:366 (4,5,1,2) - 4/1 and 5/2 are too close to each other, just lower 1 and 2 it's fine
00:29:008 (2) - you can try moving this somewhere to the left like x192y240
00:32:739 (6,7,1) - there's a lot of this in the map, you can change distance spacing to 2.0 and space circle 7 and circle 1 out, because when you have things right after like 00:34:083 (3,4,5) - that's almost the same spacing but much faster it might be confusing
00:35:725 (9) - maybe extend to white tick
00:38:113 (1,3) - mentioned above
00:45:277 (1,2,3,4,1,2,3,4) - placement of these seem completely random, maybe try copying 00:46:471 (1,2,3,4) - and pasting on 00:45:277 then rotating by way of ctrl+shift+r so it looks like it has structure
00:52:142 (9) - consider ctrl+g
01:51:396 (6) - maybe stack this with 01:51:098 (5) -
01:52:142 (1) - maybe shorten slider and add note on 01:52:441
02:06:919 (2,3,4) - try out http://puu.sh/ubjjd/e51857f0ff.jpg
02:14:829 (1,2,3,4) - move 4 further from the rest to emphasise the sound (move it down)
#
Lokidoki

Plush wrote:

[Loki's Insane]
  1. 01:10:426 (1) - I think there's nothing on the blue tick in the map, so make it not clickable? 01:10:575 (2) this blue tick has something on the song, so Ctrl+G? http://osu.ppy.sh/ss/7199027
  2. 01:11:545 (8,1) - Ctrl+G ^
  3. 01:15:277 (2,3,4) - potential jump?
  4. 01:17:516 (1) - end the spinner at the white tick and start the second spinner at the blue tick, since starting the spinner doesn't emit sounds http://osu.ppy.sh/ss/7199010
  5. 02:10:053 (7,1) - Ctrl+G - same with 01:10:426 (1)
  6. 02:11:247 (7,1) - Ctrl+G ^
Dissagree with everything. Stuff like 01:10:426 (1) - and so on is a lot easier to play as it as, mostly serves as a cushion for players.
To my surprise I think this map is easier to play than Ending ver xD
I think it's about differences in mapping styles, since I really focused on streaming parts more1

Ohwow wrote:

[Loki's Insane]
00:15:426 (5,6) - Blanket maybe? fixed
00:52:142 (5,6,1) - spacing is too small compared to 00:51:695 (2,3,4) - don't see a problem
01:17:516 (1) - This part should be mapped instead of a spinner, it's like the most intense part of the whole kiai okay
01:26:919 (5,6,7,8) - These repeating sliders should all start at the white ticks since those are the loudest parts. fixed
01:28:113 (1) - start at white tick as well.fixed
01:34:157 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4) - This whole thing needs to be shifted 1 tick forward. I don't know why 01:34:456 (5,5,6) - are all starting at blue ticks when the white ticks are the ones that need to be emphasized fixed
01:53:336 (5) - NC fixed
01:55:725 (5) - ^ fixed
02:07:665 - should be clickable imo not really
02:08:486 (1) - delete NC
Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59261
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11888,30902,59559,108514,119261
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:Owari to Hajimari no Oto
TitleUnicode:おわりとはじまりのおと
Artist:Umeboshi Chazuke
ArtistUnicode:梅干茶漬け
Creator:fattypikachu
Version:Loki's Insane
Source:VOEZ
Tags:rayark mobile ios android 梅干茶漬け runnigwind Lokidoki おわりとはじまりのおと
BeatmapID:1160060
BeatmapSetID:490887

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Owari_to_Hajimari_no_Oto.jpg",0,0
//Break Periods
2,20999,30273
2,100402,107885
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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24,240,97814,6,0,L|104:216,1,60
128,152,98113,1,0,0:0:0:0:
80,80,98262,2,0,L|8:104,2,60
256,192,98859,1,0,0:0:0:0:
256,192,98933,12,0,100202,0:0:0:0:
360,88,108560,6,0,B|264:112|264:112|160:88|160:88|56:120,1,315.000012016297
8,176,109754,2,0,P|40:192|64:192,2,45.0000017166138
56,264,110202,2,0,P|88:256|112:240,1,45.0000017166138
144,200,110501,1,0,0:0:0:0:
200,224,110650,1,0,0:0:0:0:
248,184,110799,1,0,0:0:0:0:
312,176,110948,2,0,P|336:192|368:192,2,45.0000017166138
424,208,111396,6,0,P|416:232|392:256,1,45.0000017166138
352,280,111695,1,0,0:0:0:0:
344,344,111844,1,0,0:0:0:0:
280,360,111993,1,0,0:0:0:0:
240,312,112142,2,0,P|216:296|184:296,2,45.0000017166138
144,336,112590,6,0,P|128:312|128:280,1,45.0000017166138
88,248,112889,1,0,0:0:0:0:
120,192,113038,1,0,0:0:0:0:
88,136,113187,1,0,0:0:0:0:
64,80,113336,2,0,B|96:80|96:80|128:64|128:64|168:64,1,90.0000034332277
216,72,113784,1,0,0:0:0:0:
237,78,113858,1,0,0:0:0:0:
259,79,113933,1,0,0:0:0:0:
281,74,114007,1,0,0:0:0:0:
312,64,114083,2,0,P|328:56|352:56,4,22.5000008583069
416,32,114530,6,0,P|408:80|424:152,1,102.000001945496
472,184,114978,1,0,0:0:0:0:
424,240,115127,2,0,P|440:288|432:352,1,102.000001945496
352,296,115575,1,0,0:0:0:0:
272,192,115725,1,0,0:0:0:0:
216,312,115874,1,0,0:0:0:0:
352,296,116023,1,0,0:0:0:0:
168,240,116172,2,0,P|136:280|136:344,1,102.000001945496
112,352,116545,1,0,0:0:0:0:
86,354,116619,1,0,0:0:0:0:
61,348,116694,1,0,0:0:0:0:
39,335,116768,1,0,0:0:0:0:
80,272,116919,6,0,P|88:240|80:200,1,51.0000009727478
48,168,117217,1,0,0:0:0:0:
88,112,117366,1,0,0:0:0:0:
144,64,117516,1,0,0:0:0:0:
144,64,117590,1,0,0:0:0:0:
144,64,117665,2,0,P|184:72|216:64,1,51.0000009727478
248,24,117963,2,0,P|280:16|312:16,1,51.0000009727478
360,56,118262,1,0,0:0:0:0:
345,76,118336,1,0,0:0:0:0:
341,101,118411,1,0,0:0:0:0:
256,192,118486,12,0,119307,0:0:0:0:
104,104,119605,6,0,P|96:144|112:224,1,120
168,160,120053,1,0,0:0:0:0:
232,240,120202,1,0,0:0:0:0:
176,32,120351,1,0,0:0:0:0:
176,32,120501,2,0,P|200:72|232:88,1,60
320,144,120799,1,0,0:0:0:0:
232,240,120948,1,0,0:0:0:0:
304,56,121098,2,0,P|360:64|384:80,1,60
320,144,121396,5,0,0:0:0:0:
376,72,121545,1,0,0:0:0:0:
376,208,121695,1,0,0:0:0:0:
392,80,121844,1,0,0:0:0:0:
464,224,121993,1,0,0:0:0:0:
488,144,122142,5,0,0:0:0:0:
488,144,122217,1,0,0:0:0:0:
488,144,122292,1,0,0:0:0:0:
488,296,122441,1,0,0:0:0:0:
416,336,122590,1,0,0:0:0:0:
344,288,122739,2,0,B|312:304|264:288,1,60
312,216,123038,5,0,0:0:0:0:
160,296,123187,1,0,0:0:0:0:
264,296,123336,1,0,0:0:0:0:
176,152,123486,1,0,0:0:0:0:
160,304,123635,2,0,P|176:336|208:360,1,60
168,144,123933,2,0,P|144:120|120:104,2,60
208,216,124381,1,0,0:0:0:0:
272,104,124530,5,0,0:0:0:0:
272,104,124605,1,0,0:0:0:0:
272,104,124680,1,0,0:0:0:0:
312,224,124829,1,0,0:0:0:0:
400,128,124978,1,0,0:0:0:0:
336,64,125127,5,0,0:0:0:0:
400,224,125277,1,0,0:0:0:0:
496,136,125426,1,0,0:0:0:0:
424,32,125575,5,0,0:0:0:0:
488,248,125725,1,0,0:0:0:0:
464,328,125874,2,0,P|432:312|384:312,1,60
336,344,126172,1,0,0:0:0:0:
256,312,126322,2,0,P|256:272|272:232,1,60
296,136,126620,1,0,0:0:0:0:
160,192,126769,1,0,0:0:0:0:
200,104,126919,5,0,0:0:0:0:
200,104,126993,1,0,0:0:0:0:
200,104,127068,1,0,0:0:0:0:
152,280,127217,1,0,0:0:0:0:
296,136,127366,1,0,0:0:0:0:
160,192,127516,2,0,P|128:184|96:152,1,60
200,104,127814,1,0,0:0:0:0:
96,96,127963,2,0,P|76:69|72:24,1,60
200,104,128262,2,0,P|224:121|253:128,1,60
272,128,128486,2,0,L|312:128,3,30
368,64,128859,6,0,P|376:104|392:128,1,60
424,136,129083,2,0,P|432:176|424:208,1,60
392,216,129307,2,0,P|360:232|344:264,1,60
320,328,129605,1,0,0:0:0:0:
240,216,129754,1,0,0:0:0:0:
240,304,129904,1,0,0:0:0:0:
136,240,130053,1,0,0:0:0:0:
144,232,130127,6,0,P|152:200|144:160,1,60
120,144,130351,2,0,P|120:104|128:72,1,60
224,128,130650,1,0,0:0:0:0:
312,48,130799,1,0,0:0:0:0:
248,200,130948,1,0,0:0:0:0:
224,40,131098,1,0,0:0:0:0:
384,128,131247,1,0,0:0:0:0:
384,136,131322,6,0,P|368:176|368:208,1,60
376,232,131545,2,0,P|416:216|448:216,1,60
424,296,131844,1,0,0:0:0:0:
304,336,131993,1,0,0:0:0:0:
488,352,132142,1,0,0:0:0:0:
304,248,132292,1,0,0:0:0:0:
264,176,132441,6,0,L|232:152,4,30
288,96,132889,1,0,0:0:0:0:
260,83,132963,1,0,0:0:0:0:
231,79,133038,1,0,0:0:0:0:
201,84,133112,1,0,0:0:0:0:
176,96,133187,1,0,0:0:0:0:
147,103,133261,1,0,0:0:0:0:
117,103,133336,5,0,0:0:0:0:
88,96,133410,1,0,0:0:0:0:
64,80,133486,1,0,0:0:0:0:
40,64,133560,2,0,L|16:40,3,30
48,120,133933,6,0,P|48:160|32:192,1,60
16,256,134232,2,0,P|56:256|96:240,1,60
144,208,134530,1,0,0:0:0:0:
144,296,134680,1,0,0:0:0:0:
248,240,134829,5,0,0:0:0:0:
144,296,134978,1,0,0:0:0:0:
272,336,135127,1,0,0:0:0:0:
224,144,135277,1,0,0:0:0:0:
224,144,135575,6,0,P|224:112|232:72,1,60
240,72,135799,1,0,0:0:0:0:
256,56,135874,2,0,P|288:64|312:64,1,30
328,72,136023,6,0,L|312:152,1,60
376,192,136322,2,0,L|392:120,1,60
296,200,136620,6,0,L|280:280,1,60
344,320,136919,2,0,L|360:248,1,60
448,192,137217,5,0,0:0:0:0:
440,221,137291,1,0,0:0:0:0:
440,250,137366,1,0,0:0:0:0:
448,280,137440,1,0,0:0:0:0:
472,304,137516,2,0,L|448:336,3,30
424,352,137814,1,0,0:0:0:0:
394,345,137888,5,0,0:0:0:0:
364,344,137963,1,0,0:0:0:0:
335,349,138037,1,0,0:0:0:0:
304,360,138113,2,0,L|280:368,6,15
256,192,138411,12,0,141098,0:0:0:0:
Lokidoki
Mod on my own accord~
Check AiMod everywhere, tags don't match for difficulties.
[Beginner]
00:38:113 - unneseccary break
00:47:665 (3) - ugly slider, use only basic slidershapes in Easy and Normal difficulties
01:00:799 (2) - ^ and so on
sliders may look cool to you, but Easy and Normal are all about simplicity so please remap the sliders

[Hard]
00:32:142 (2,3) - weird flow
00:36:919 (1,2,3,4,5) - spacing should be consistent
00:38:187 (1) - remove spinner, unneseccary
00:47:963 (2,3,4,5) - bad structure, change pls
00:57:217 (1,2,3,4,5,6) - ^
linear placement in kiai is hard for players and looks bad, i suggest remapping

[runnigwind's diff]
This whole difficulty is messy.
Firstly, a lot of ignored sounds, bad overlaps, inconsistent spacing, weirdly placed objects.
I suggest you remap this completly, you can in-game PM me, so that I can try and help you with making it so much better, than it is today.
All the time I had, good luck~
Topic Starter
fattypikachu
Hello! ^_^ (Note: anything in blue or nothing has been fixed.)

Lokidoki wrote:

Mod on my own accord~
Check AiMod everywhere, tags don't match for difficulties.
[Beginner]
00:38:113 - unneseccary break
00:47:665 (3) - ugly slider, use only basic slidershapes in Easy and Normal difficulties
01:00:799 (2) - ^ and so on While I do partially agree with you on some of these, some of these sliders actually try to reflect the music without adding objects.
sliders may look cool to you, but Easy and Normal are all about simplicity so please remap the sliders

[Hard]
00:32:142 (2,3) - weird flow
00:36:919 (1,2,3,4,5) - spacing should be consistent
00:38:187 (1) - remove spinner, unneseccary I dunno, I'm trying to emulate the rise before the next part.
00:47:963 (2,3,4,5) - bad structure, change pls You're going to have to explain this, I have no idea what you're talking about.
00:57:217 (1,2,3,4,5,6) - ^
linear placement in kiai is hard for players and looks bad, i suggest remapping Maybe if more people suggest it.

TequilaWolf wrote:

mod
Ending-

00:02:292 - any reason you're not mapping the start of the song? Kinda want to hype up the player for the song ;)
00:18:262 (2) - ctrl+g makes it flow better
00:20:202 (9) - consider shortening the slider to red tick and adding a circle on slidertail at 00:20:799
00:21:396 - add note
00:25:575 (3,4) - maybe ctrl+g these, or arrange 00:24:978 (1,2,3,4) - in just one smooth pattern (something like http://puu.sh/ubiC4/c585542ba1.jpg&#41; instead of trying to make a triangle Ended up making a square out of this.
00:27:366 (4,5,1,2) - 4/1 and 5/2 are too close to each other, just lower 1 and 2 it's fine
00:29:008 (2) - you can try moving this somewhere to the left like x192y240
00:32:739 (6,7,1) - there's a lot of this in the map, you can change distance spacing to 2.0 and space circle 7 and circle 1 out, because when you have things right after like 00:34:083 (3,4,5) - that's almost the same spacing but much faster it might be confusing
00:35:725 (9) - maybe extend to white tick The tail wouldn't land on anything otherwise, so I'm going to keep this,
00:38:113 (1,3) - mentioned above It doesn't really fit the music with the change, so I'll keep it as is.
00:45:277 (1,2,3,4,1,2,3,4) - placement of these seem completely random, maybe try copying 00:46:471 (1,2,3,4) - and pasting on 00:45:277 then rotating by way of ctrl+shift+r so it looks like it has structure Yeah, it looks weird after seeing it... fixed.
00:52:142 (9) - consider ctrl+g
01:51:396 (6) - maybe stack this with 01:51:098 (5) - Ending up changing the rhythm so it worked better.
01:52:142 (1) - maybe shorten slider and add note on 01:52:441 ^
02:06:919 (2,3,4) - try out http://puu.sh/ubjjd/e51857f0ff.jpg I made (5,6) into one slider.
02:14:829 (1,2,3,4) - move 4 further from the rest to emphasise the sound (move it down)
#
Thanks for the mod, Lokidoki and TequilaWolf! :)
ColdVolcano
Topic Starter
fattypikachu

ColdVolcano wrote:

Got you a better quality mp3
Thanks! Where did you get it from? I'm kinda interested.
sakebi
from modding queue

[Advanced]
Unneeded green timing point offset 75

[Hard]
dont use drain rate 7 for a hard. it's not fun

[Runnigwind's 16-Bit Sound Wave]
00:02:292 (1,3) - slider and note overlap, move note to left a little
00:20:799 (14) - new combo
00:33:187 (1,2,3,4,5,6,7,8,9,10,11,12) - hitsounds don't fit with music right here, try whistle
00:35:576 (1,2,3,4,5,6) - finish hitsound doesn't fit here
00:36:770 (1,2,3,4,5,6) - clap hitsound doesnt fit here
00:42:889 (1,2,3,4) - should look more circular, try 120 degree turns and aligning them either by eye or with a big circle slider
00:45:277 (5,1) - new rhythm in music starts on the 5 so the new combo should be there, also the placement should be adjusted to fit with it
00:51:694 (2) - move down so it doesnt overlap with stream
01:03:784 (7,8) - should blanked each other like the 8 blankets the 9 here 01:04:082 (8,9)
01:16:322 (1,2,3,4,5,6,7,8) - having smaller spacing than the next stream here doesn't make sense
01:18:262 (11,12,13,1,2,3,4) - should be rounder, try using a round slider and the convert slider to stream function (ctrl+shift+f)
01:28:262 (1,2,3,1,2,3,4,1,2,3,4,5,1) - nothing in the music to make a spaced stream necessary
01:33:560 (2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6) - stream should be linear, use distance snap
01:37:814 (7) - new combo
01:38:859 (12) - slider should not end where it does, maybe snap to white tick with the timing point
01:47:366 (1) - break should not end here, should end with 01:48:560 (2)
01:52:739 (3,4,5) - shouldn't have the same spacing as 01:52:142 (1,2,3)
01:53:933 (2,3,4,5,6,7,8,9,10) - do not speed this stream up so quickly
02:02:292 (3,1) - should be a note on the red tick between these two
02:13:635 (1) - extend till end is on white tick
02:14:008 (2,3,4) - snap to the red ticks not the blue
02:17:217 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - dont use streamjumps like this, use kicksliders at the ends of the streams (on the 3s)
ColdVolcano

fattypikachu wrote:

Thanks! Where did you get it from? I'm kinda interested.
Direct feeding from VOEZ for Nintendo Switch
-Promise
Hi!,
From Modding Queue: p/5928090

Beginning
Nothing to say here.

Normal
Nothing to say here.

Advanced
02:15:575 (4,5,1) - Spacing is weird here.

Hard
Nothing to say here.

Ending
Nothing again.

Loki's Insane
Nothing here too, just kinda sad this diff doesn't have the hitsounds from the others.

Runnigwind's 16-bit Sound Wave
00:20:799 (14) - New combo
00:33:187 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6) - Make hitsounds quieter, the hitsounds are a but too much compared to the song.
00:44:083 (1,2,3,4,5,1,2,3,4,5,6,7,8) - ^ over powers the song
00:52:441 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^
00:57:217 (1,2,3,4,5,6) - ^
01:53:933 (2,3,4,5,6,7,8,9,10) - starts 1 tick sooner.
01:55:725 (1,2,3,4) - Hitsound all of them if you're going to hitsound 2.
02:02:143 (1,2,3) - put a single between the sliders and the triple, there's a note there.
02:07:068 (3,1) - there is a note after the triple.
02:14:008 (2,3,4) - 1 tick too early
02:15:575 (6) - why didn't you map the part after the slider?
02:16:023 (1,2,3,4) - not mapped to the music.
02:18:411 (1) - 1 tick too early.
Sounds fine on normal speed, some parts are off when listening at 50%.
Bokkie
Hello from my queue!

Loki's Insane

  1. Disable Widescreen Support since the map doesn't have any storyboard.
  2. 00:12:739 (4) - rotate it by 180 degrees and adjust it to match current position
  3. 00:20:799 (1) - I highly recommend using a slider to express the sound (a wiggly one would fit imo)
  4. 00:37:217 (4) - you should consider making this 1/2 slider and adding a cirlce (or another slider) at 00:37:516
  5. 00:39:530 (1) - you should end the spinner here
  6. 00:42:590 (5,1) - this blanket could be improved
  7. 00:50:948 (7,4) - stacking those two is a good idea
  8. 00:53:486 (6,1,2,3,4) - try to keep the spacing between stream objects equal (sliders and circles)
  9. 00:59:008 - I believe this is where the spinner should end
  10. 01:02:292 (1,2,3,4) - you got the rhythm wrong here; move (2,3) back in time (by 1/4) for better, matching one
  11. 01:04:829 - same issue here
  12. 01:15:874 (5) - NC on this
  13. 01:18:635 - you might want to mute (lower volume to 5%) spinner end
  14. 01:24:381 (6) - put NC here too
  15. 01:28:113 (1) - you probably should split this into 2 objects as there's important sound on big white tick
  16. 01:53:336 (5) - new combo
  17. 01:59:307 - the chorus starts here; I think it's a bit weird to start it with the spinner end

Good luck c:
FiddleBlue

This is probably the longest mod I've ever typed. xD
Also, I skipped Beginning and Normal difficulty. Busy with school so can't mod all.

General
  1. Disable countdown. Hardly any maps use them anyway. Lmao
  2. Disable widescreen support. You're not storyboarding anyway.
  3. Some difficulties continued the kiai after this part, 01:18:784 - . I think it should end there instead.
  4. The gap between Loki's Insane and Runningwind's 16-bit Sound Wave is too big. Consider making an extra difficulty.
  5. Hitsounds are sometimes random and just aren't applied. I'm not a good hitsounder so try to find a couple of hitsound modders.
Advanced
  1. 00:02:292 - Why not start here?
  2. 00:40:501 (1,3) - Fix snapping
  3. 00:42:889 (1) - Instead of having an unusual loud slider tick, why not end the slider there instead? It's alright since advance difficulty allows 1/2 snapping.
  4. 00:43:486 (2) - This one doesn't need to be one and 1/2 slider. It can be a whole beat slider.
  5. 00:44:083 (3) - NC
  6. 00:50:948 (4) - Why don't you blanket this with the slider instead, so that it won't look messy with 00:51:844 (6) - .
  7. 01:02:441 (2,3,4) - Triple? I don't know that much about advanced difficulty, but isn't this a bit hard for players on this rank?
  8. 01:04:829 (2,3,4) - ^
  9. 01:18:113 (3,4,5,6,7) - Looks really complicated for advanced difficulty. Why don't you try stacking instead?
    I'm don't really know that much advanced difficulty and below, since some parts look hard for players. But I'm not really sure. So sorry if I left a couple of them.
Hard
  1. 00:02:292 - Why don't you start here?
  2. 00:17:814 (1,2,3) - I think these should flow smoothly.
  3. 00:18:710 (3,1,2,3,4) - Same spacing.
  4. 00:51:247 (6) - NC
  5. 00:59:605 (1) - Perhaps you can stack this with 01:00:799 (6) - and make it into a blanket for 01:00:650 (5) - in the process.
  6. 01:04:083 (9,1) - Fix blanket
  7. 01:06:471 (9,1) - ^
  8. 01:12:739 (1) - How about making this into a full beat slider instead?
  9. 01:13:336 (3,4,5) - Perhaps make this into two repeating 1/4 sliders. I think it emphasize those sounds better.
  10. 01:16:919 (4) - Don't repeat the slider, and add a circle instead as the white tick is a strong sound.
  11. 01:17:516 (1,2,3,4) - Personally, I think you can make it more accurate than just eyeballing the angle of the slider. Since 01:17:516 (1,4) - are basically symmetrical, their angle are changed by 180 degrees. Adding 01:17:814 (2,3) - will make it into four sliders. 180/4=45. So each slider should be rotated by 45 degrees after the last.
  12. 01:19:904 - Why don't you add a spinner from the previous circle to here?
  13. 01:49:754 (1,2,4) - These sliders extended by 1/2 beat feels really weird especially when 01:50:948 (3) - follows the sound you're ignoring.
  14. 01:53:336 (4) - Perhaps making this end on the red tick before and add a circle on the used to be slider end.
Ending
  1. The ranking criteria says that custom difficulty name can only be applied to the last difficulty. So in this one, the difficulty name should be Insane instead.
  2. 00:02:292 - Why don't you start from here?
  3. 00:20:799 (10) - I don't think you should make the volume 5% for this circle.
  4. 00:25:277 (2,1) - Fix stack
  5. 00:28:560 (1,2,3) - Why don’t you align these into a straight line instead?
  6. 00:31:545 - I think you should emphasize this. Remove the repeat and insert a circle here.
  7. 00:32:441 (5) - Remove slider. I think it's weird as the music feels not supportive for it.
  8. 00:35:725 (9,1) - Swap NC as circle 9 is more appropriate.
  9. 00:41:993 (3,1) - Fix stack
  10. 00:52:739 (4,4,4,4) - I think it's better to make these as the same slider, just different angle.
  11. 01:14:530 (4,5) - Weird flow here. I think it should flow smoothly.
  12. 01:28:411 (1,2,3,2,3,4,2,3,4,6,7,8) - These triples should start from the red tick before them.
  13. 02:13:635 (1,2) - I think it's better if these are just two 1/2 sliders instead.
Loki's Insane
  1. This difficulty feels more into an expert difficulty instead of insane. Perhaps you can use it to your advantage and make an expert difficulty as the spread from this difficulty to the next is high.
  2. 00:02:292 - Why didn't you start here. This is a good position to start the map.
  3. 00:13:038 (5) - Change this into a 1/2 slider instead as this slider feels out of place since you didn't put it again after.
  4. 00:20:799 (1) - Why 5% volume? :/
  5. 00:32:590 (8,9) - Swap these as the slider ends on a strong sound.
  6. 00:36:023 (7) - Slider ends on a strong sound. I think you should make it a triple with 00:36:247 (8,9) - and change the triple from 00:35:874 (5,6,7) - to a repeating 1/4 sliders to emphasize the stronger sounds.
  7. 00:45:277 (1,2) - These sliders end on stronger sound.
  8. 00:47:963 (2,3,4,5) - The white ticks here have some interesting sounds, so I think it's best to emphasize those.
  9. 00:50:725 - There's no sound here. So it's a bit overmapped. On the other hand, there's a sound here, 00:50:874 - . So perhaps you can make a triple with 00:50:948 (7) - .
  10. 00:50:948 (7,4) - Fix stack
  11. 00:54:680 (6,1,2) - Kinda a lackluster for this part. Try doing this instead: https://i.gyazo.com/87b1d8f34e57f8fd5a7 ... a9885c.png.
  12. 00:56:471 (1,2) - Kinda weird if you ask me, since you're downgrading this part into 1/2 snapping instead where as the music is in 1/4 currently. 00:56:023 (7,8,1,2,3,4,5,6,1) - You can hear the song gradually getting louder on this part. So I suggest you follow that.
  13. 00:58:262 (1) - Start spinner on blue tick and add circle on red tick instead. Also end spinner on 00:59:008 - instead.
  14. 00:59:307 - Why don't you put a stream here until the slider?
  15. 01:01:844 (7) - Weird that this slider ends on a strong sound/big white tick.
  16. 01:02:590 (2,3,4) - This triple starts on 01:02:441 - . With that being said, I think 01:02:739 (4) - shouldn't repeat itself to emphasize 01:02:889 - more when using a 1/2 slider again here.
  17. A suggestion on 01:01:844 (7,8,1,2,3,4) - . Perhaps you can do this instead, following what I've stated above: https://i.gyazo.com/431dcf7046a183af225 ... 16046e.png
  18. 01:04:381 (1,2,3,4,5) - This part follows the same issues as above.
  19. 01:05:575 (6,1) - Swap NC. I don't really find any particular new that support a NC there. So I think the NC should start on the big white tick instead.
  20. 01:06:769 (5,1) - ^
  21. 01:09:008 (7,1) - Why such complicated pattern lol. 01:09:232 (1) - needs to start on the white tick instead so that when the players click it gives feedback to a certain sound rather than being silent, and the slider can be 3/4. While 01:09:008 (7) - can just be a circle on 01:09:008 - .
  22. 01:10:351 (7,1) - ^
  23. 01:11:545 (7,1) - ^
  24. 02:10:053 (7,1) - ^
  25. 02:11:247 (7,1) - ^
  26. 01:15:127 (1,2,3,4) - These sounds are stronger than 01:14:829 (4,5) - . So it's weird that it's spaced the same.
  27. 01:17:516 (1) - I don't think a spinner is really appropriate lol, as you are ignoring recognizable sounds. Try to make It a stream instead, and if you think the length is too long, just use repeating 1/4 sliders.
  28. 01:18:710 (1) - Spinners don't give feedback on the beginning, only the end. So this spinner should start on the blue tick and make the previous spinner (if you disagree with above) to end on the white tick.
  29. 01:20:501 (1) - Delete slider, I don't think it's necessary.
  30. 01:20:799 (1) - This beat can be made into a stream, why ignore? :/
  31. 01:21:098 - to 01:38:859 - , some part of are diminished here. Sometimes the strong, interesting sounds are ignored and downgraded to a simpler form. I don't really think it should be made simpler by using 1/2 snapping, as it's a difficulty that almost reach 5*. If you feel that it may be too hard for players to keep consistent to a 201bpm streams, you can use repeating 1/4 sliders, or just 1/4 sliders. I'll point out some of them:
    Click
    1. From 01:22:292 - to 01:22:739 - , why would you make this part as a 1/2 snapping? And 01:22:889 - to 01:23:411 - can be used with the last one. You can make 01:22:292 - to 01:22:739 - to be a small spacing/stacked streams and make 01:22:889 - to 01:23:411 -to be even greater as in that part, the sounds feel more stronger than before.
    2. 01:23:486 - and 01:23:933 - have a particular unusual strong sound. So I think you should emphasize those. You can make it to be a 1/4 slider with a circle on the next tick, as the next tick also has a sound.
    3. 01:28:113 (1) - Slider should start on the white tick.
    4. 01:32:441 (1,2,3,4,5,6) - This part has a really unique sounds, so I think you should find a way to emphasize those.
    5. 01:35:426 - This sound is being diminished by the repeating 1/4 slider. It should be emphasized instead.
    6. 01:37:814 (1,2,3) - These are very strong sounds. So I think you should make them into circles without any sliders.
  32. 01:54:530 (1) - Perhaps make this into a 1/2 and 1/4 slider instead.
  33. 01:55:127 (4) - There's a sound on the red tick in the middle.
  34. 01:55:725 (6) - NC
  35. 01:56:172 (8) - Why don't you make this slider end on the previous blue tick and add a 1/4 slider on the red tick? I think it's better as it emphasize the "TING".
  36. 01:56:545 (9,10,11,12) - I think these should start on 01:56:769 - to the slider instead, as that part is louder than before.
  37. 02:01:695 (3,4,5) - Maybe a 1/1 slider here to emphasize the sound.
  38. 02:13:635 - This loud sound is being diminished by the slider.
Runnigwind's 16-bit Sound Wave
  1. 00:02:292 (1,1,1,1,1,1) - MATH TIME! You know since you're moving each of the slider I think it's best to rotate them by a fixed degree. Since you've got six sliders how and you're making 00:02:292 (1,1) - as symmetrical. The symmetrical is basically 180 degrees. So basically you should rotate the slider by 30 degrees after the slider before since 180/6 is equal to 30.
  2. 00:20:202 (13,14) - Why don't you blanket this?
  3. 00:30:799 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5) - I think is part is weird since you follow the subtle sound in the back and ignoring the loud sound. Maybe you can do something like this instead: https://youtu.be/pSW9CZTdSlQ. I think it suits the part more as it focus on a single sound instead of mixed sound. If you agree, don't follow the placement lol, it's random. Or you can make a new pattern instead which emphasizes both.
  4. 00:41:695 (5) - NC
  5. 00:41:695 (5,6,7,8) - Perhaps stack these with 00:40:501 (1,2,3,4) - .
  6. 00:47:963 (1,2,3) - I think these should be 1/4 sliders instead as the sound you're following doesn't continue on the red tick.
  7. 00:50:053 (1,2,3,4,5,6,7,8) - These are different sounds than before. So I think you should change the spacing to emphasize it.
  8. 00:50:575 (8) - Slider should start at the white tick as the sound you're emphasizing is there.
  9. 00:50:948 (1,2,3,4,5) - These should be spaced apart from the previous stream so that players can know the 1/2 gap.
  10. 00:52:441 (1,2,3,4) - I think this pattern isn't suitable for this as there's sound on 00:52:739 - , 00:52:889 - and 00:52:963 - . So I think it should be a continue streams without any 1/2 gap. 00:52:665 (4) - You can make this as a 1/4 repeating slider and put a 1/4 slider on 00:52:889 - . Like this: https://i.gyazo.com/caeeec2513402485ee0 ... 6a6195.png. I think it suits the part more.
  11. 00:53:038 (1,2,3,4) - ^
  12. 00:53:635 (1,2,3,4) - ^
  13. 00:54:232 (1,2,3,4) - ^
  14. 00:56:023 (9,1) - Swap NC
  15. 00:59:605 (3) - NC
  16. 00:59:605 (3) - Why not make this a 1/2 slider instead as there's a sound on the red tick.
  17. 01:00:053 - to 01:00:202 - has 1/4 loud sounds. So why not put a triple there to emphasize it?
  18. 01:02:739 - There's a sound here.
  19. 01:04:232 (6) - The sound you're emphasizing starts on the white tick for a duration of a beat. So I think you should move it and add a circle on the red tick.
  20. 01:07:590 (1) - There's also a sound on the white tick. So I think you should make it a double instead with a circle on the blue tick and a 1/2 slider on the white tick.
  21. 01:09:307 (1) - I don't think a snap divisor of 1/12 works here. The sound you're emphasizing on the normal 1/4, so snap it that way instead.
  22. 01:10:501 (1) - ^
  23. 01:11:695 (1) - ^
  24. 01:13:933 (1) - ^
  25. 01:12:739 (1) - If you hear it properly, you can hear that it still continues after the blue tick. So I think you should end it on the white tick instead as there's a sound there besides the "WEEE".
  26. 01:13:859 (11,1) - Spacing is too large for a 1/4 jump lol.
  27. 01:14:680 (4) - It's snapped with 1/4 instead of 1/12. Also the white tick has a greater sound than the red tick. 01:14:978 - There's also a sound here. So I think you should move the 1/2 slider to start on the white tick and add a circle on the red tick.
  28. 01:15:127 (1,2,3,4) - Maybe a bigger spacing as these are strong sounds.
  29. 01:16:322 (1,2,3,4,5,6,7,8) - I think this is inappropriate as you are ignoring a loud and recognizable sounds. Why don't you try using this instead: https://i.gyazo.com/ec6fb570f24ccbd381d ... 455573.png
  30. 01:17:516 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6) - Perhaps make these as 1/4 sliders instead to emphasize the sounds better.
  31. 01:18:710 (6) - NC
  32. 01:20:799 - The streams here aren't really that good, in my opinion. You ignored most of the loud sounds and stop streams where the music is still going with the 1/4 sounds. It's ok to make a continuous streams as the music supports it. I'll point out some of them:
    Click
    1. 01:21:097 (5) - This is a loud sound. So try to emphasize it with a 1/4 slider, spacing or both.
    2. 01:21:396 (9,4) -
    3. 01:23:262 (6,8) - These sliders end on a great and recognizable sounds. So it's weird for you to ignore them.
    4. 01:25:277 (9,10) - Space these more so that players can know the 1/2 gap.
    5. 01:32:739 (17,18) - Weird gap as you can hear there's a sound between them, a 1/4 in fact.
    6. 01:34:456 (8,1) - ^
    7. 01:30:650 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This parts feel flat as you ignore some of the interesting sounds to create better pattern than just streams. Try to use spacing, 1/4 sliders and perhaps a repeating 1/8 sliders to emphasize this part more.
    8. 01:35:426 (1,2,3) - Why stop the streams and downgrade it by placing 1/2 sliders instead?
    9. 01:36:769 (4,5,6,7,8,9,10,1,2,3,4,5,6) - The stream starts on 01:36:620 - .
    10. 01:37:814 (7) - NC
    11. 01:38:859 (9) - Slider should probably end on 01:38:859 (9) - .
  33. 01:47:366 (1) - Delete slider as the sound it emphasizes is the same as the break time. 01:48:560 (2) - Should be the start as it emphasize a sound which isn't part of the sound on the break time.
  34. 01:59:008 (1) - Make this a repeating 1/4 slider until 01:59:232 - and add a circle on 01:59:307 - .
  35. 02:06:919 (1,2,3) - This looks bad if you turn on stacks.
  36. 02:08:859 (1,1,1) - I think two 1/4 sliders suit this better.
  37. 02:13:635 (1) - ^
  38. 02:10:501 (2) - This 1/2 slider is kinda out of place as you put others on the form of two circles.
  39. 02:18:411 (1) - Add circle on white tick and start spinner on the blue tick. Also end spinner with a volume of 5% instead as there's no sound for the hitsound to emphasize.
Good luck!
Topic Starter
fattypikachu
Hi! ^_^ (Note: blue/no reply = fixed)

FiddleBlue wrote:


This is probably the longest mod I've ever typed. xD
Also, I skipped Beginning and Normal difficulty. Busy with school so can't mod all.

General
  1. Disable countdown. Hardly any maps use them anyway. Lmao
  2. Disable widescreen support. You're not storyboarding anyway.
  3. Some difficulties continued the kiai after this part, 01:18:784 - . I think it should end there instead.
  4. The gap between Loki's Insane and Runningwind's 16-bit Sound Wave is too big. Consider making an extra difficulty.
  5. Hitsounds are sometimes random and just aren't applied. I'm not a good hitsounder so try to find a couple of hitsound modders.
Advanced
  1. 00:02:292 - Why not start here? I wanted to give some time before the beatmap started. Also, I found that part boring to map.
  2. 00:40:501 (1,3) - Fix snapping
  3. 00:42:889 (1) - Instead of having an unusual loud slider tick, why not end the slider there instead? It's alright since advance difficulty allows 1/2 snapping.
  4. 00:43:486 (2) - This one doesn't need to be one and 1/2 slider. It can be a whole beat slider.
  5. 00:44:083 (3) - NC
  6. 00:50:948 (4) - Why don't you blanket this with the slider instead, so that it won't look messy with 00:51:844 (6) - .
  7. 01:02:441 (2,3,4) - Triple? I don't know that much about advanced difficulty, but isn't this a bit hard for players on this rank? I might change it later, but I think the increased intensity is fine here.
  8. 01:04:829 (2,3,4) - ^^
  9. 01:18:113 (3,4,5,6,7) - Looks really complicated for advanced difficulty. Why don't you try stacking instead?
    I'm don't really know that much advanced difficulty and below, since some parts look hard for players. But I'm not really sure. So sorry if I left a couple of them.
Hard
  1. 00:02:292 - Why don't you start here?See above note.
  2. 00:17:814 (1,2,3) - I think these should flow smoothly.
  3. 00:18:710 (3,1,2,3,4) - Same spacing.
  4. 00:51:247 (6) - NC
  5. 00:59:605 (1) - Perhaps you can stack this with 01:00:799 (6) - and make it into a blanket for 01:00:650 (5) - in the process.
  6. 01:04:083 (9,1) - Fix blanket
  7. 01:06:471 (9,1) - ^
  8. 01:12:739 (1) - How about making this into a full beat slider instead?
  9. 01:13:336 (3,4,5) - Perhaps make this into two repeating 1/4 sliders. I think it emphasize those sounds better.
  10. 01:16:919 (4) - Don't repeat the slider, and add a circle instead as the white tick is a strong sound. There's still an emphasized sound 1/2 beat later, so I made it a 1/2 slider.
  11. 01:17:516 (1,2,3,4) - Personally, I think you can make it more accurate than just eyeballing the angle of the slider. Since 01:17:516 (1,4) - are basically symmetrical, their angle are changed by 180 degrees. Adding 01:17:814 (2,3) - will make it into four sliders. 180/4=45. So each slider should be rotated by 45 degrees after the last. I made it 60 degrees instead, but fixed.
  12. 01:19:904 - Why don't you add a spinner from the previous circle to here? I guess, considering I did for the other diffs.
  13. 01:49:754 (1,2,4) - These sliders extended by 1/2 beat feels really weird especially when 01:50:948 (3) - follows the sound you're ignoring. I didn't want it to be all the same. However, (2) and (4) are now 1/2s.
  14. 01:53:336 (4) - Perhaps making this end on the red tick before and add a circle on the used to be slider end.
Ending
  1. The ranking criteria says that custom difficulty name can only be applied to the last difficulty. So in this one, the difficulty name should be Insane instead. I guess...? Though, I really want to keep the naming scheme I had. I'll definitely change it if a BN or enough modders want it changed.
  2. 00:02:292 - Why don't you start from here?
  3. 00:20:799 (10) - I don't think you should make the volume 5% for this circle.
  4. 00:25:277 (2,1) - Fix stack
  5. 00:28:560 (1,2,3) - Why don’t you align these into a straight line instead? I wanted to show a difference between the sounds visually.
    Instead, I made the difference clearer.
  6. 00:31:545 - I think you should emphasize this. Remove the repeat and insert a circle here.
  7. 00:32:441 (5) - Remove slider. I think it's weird as the music feels not supportive for it.
  8. 00:35:725 (9,1) - Swap NC as circle 9 is more appropriate.
  9. 00:41:993 (3,1) - Fix stack
  10. 00:52:739 (4,4,4,4) - I think it's better to make these as the same slider, just different angle.
  11. 01:14:530 (4,5) - Weird flow here. I think it should flow smoothly.
  12. 01:28:411 (1,2,3,2,3,4,2,3,4,6,7,8) - These triples should start from the red tick before them. I don't understand what you mean.
  13. 02:13:635 (1,2) - I think it's better if these are just two 1/2 sliders instead. I'm trying to follow the melody here.
Loki's Insane
  1. This difficulty feels more into an expert difficulty instead of insane. Perhaps you can use it to your advantage and make an expert difficulty as the spread from this difficulty to the next is high.
  2. 00:02:292 - Why didn't you start here. This is a good position to start the map.
  3. 00:13:038 (5) - Change this into a 1/2 slider instead as this slider feels out of place since you didn't put it again after.
  4. 00:20:799 (1) - Why 5% volume? :/
  5. 00:32:590 (8,9) - Swap these as the slider ends on a strong sound.
  6. 00:36:023 (7) - Slider ends on a strong sound. I think you should make it a triple with 00:36:247 (8,9) - and change the triple from 00:35:874 (5,6,7) - to a repeating 1/4 sliders to emphasize the stronger sounds.
  7. 00:45:277 (1,2) - These sliders end on stronger sound.
  8. 00:47:963 (2,3,4,5) - The white ticks here have some interesting sounds, so I think it's best to emphasize those.
  9. 00:50:725 - There's no sound here. So it's a bit overmapped. On the other hand, there's a sound here, 00:50:874 - . So perhaps you can make a triple with 00:50:948 (7) - .
  10. 00:50:948 (7,4) - Fix stack
  11. 00:54:680 (6,1,2) - Kinda a lackluster for this part. Try doing this instead: https://i.gyazo.com/87b1d8f34e57f8fd5a7 ... a9885c.png.
  12. 00:56:471 (1,2) - Kinda weird if you ask me, since you're downgrading this part into 1/2 snapping instead where as the music is in 1/4 currently. 00:56:023 (7,8,1,2,3,4,5,6,1) - You can hear the song gradually getting louder on this part. So I suggest you follow that.
  13. 00:58:262 (1) - Start spinner on blue tick and add circle on red tick instead. Also end spinner on 00:59:008 - instead.
  14. 00:59:307 - Why don't you put a stream here until the slider?
  15. 01:01:844 (7) - Weird that this slider ends on a strong sound/big white tick.
  16. 01:02:590 (2,3,4) - This triple starts on 01:02:441 - . With that being said, I think 01:02:739 (4) - shouldn't repeat itself to emphasize 01:02:889 - more when using a 1/2 slider again here.
  17. A suggestion on 01:01:844 (7,8,1,2,3,4) - . Perhaps you can do this instead, following what I've stated above: https://i.gyazo.com/431dcf7046a183af225 ... 16046e.png
  18. 01:04:381 (1,2,3,4,5) - This part follows the same issues as above.
  19. 01:05:575 (6,1) - Swap NC. I don't really find any particular new that support a NC there. So I think the NC should start on the big white tick instead.
  20. 01:06:769 (5,1) - ^
  21. 01:09:008 (7,1) - Why such complicated pattern lol. 01:09:232 (1) - needs to start on the white tick instead so that when the players click it gives feedback to a certain sound rather than being silent, and the slider can be 3/4. While 01:09:008 (7) - can just be a circle on 01:09:008 - .
  22. 01:10:351 (7,1) - ^
  23. 01:11:545 (7,1) - ^
  24. 02:10:053 (7,1) - ^
  25. 02:11:247 (7,1) - ^
  26. 01:15:127 (1,2,3,4) - These sounds are stronger than 01:14:829 (4,5) - . So it's weird that it's spaced the same.
  27. 01:17:516 (1) - I don't think a spinner is really appropriate lol, as you are ignoring recognizable sounds. Try to make It a stream instead, and if you think the length is too long, just use repeating 1/4 sliders.
  28. 01:18:710 (1) - Spinners don't give feedback on the beginning, only the end. So this spinner should start on the blue tick and make the previous spinner (if you disagree with above) to end on the white tick.
  29. 01:20:501 (1) - Delete slider, I don't think it's necessary.
  30. 01:20:799 (1) - This beat can be made into a stream, why ignore? :/
  31. 01:21:098 - to 01:38:859 - , some part of are diminished here. Sometimes the strong, interesting sounds are ignored and downgraded to a simpler form. I don't really think it should be made simpler by using 1/2 snapping, as it's a difficulty that almost reach 5*. If you feel that it may be too hard for players to keep consistent to a 201bpm streams, you can use repeating 1/4 sliders, or just 1/4 sliders. I'll point out some of them:
    Click
    1. From 01:22:292 - to 01:22:739 - , why would you make this part as a 1/2 snapping? And 01:22:889 - to 01:23:411 - can be used with the last one. You can make 01:22:292 - to 01:22:739 - to be a small spacing/stacked streams and make 01:22:889 - to 01:23:411 -to be even greater as in that part, the sounds feel more stronger than before.
    2. 01:23:486 - and 01:23:933 - have a particular unusual strong sound. So I think you should emphasize those. You can make it to be a 1/4 slider with a circle on the next tick, as the next tick also has a sound.
    3. 01:28:113 (1) - Slider should start on the white tick.
    4. 01:32:441 (1,2,3,4,5,6) - This part has a really unique sounds, so I think you should find a way to emphasize those.
    5. 01:35:426 - This sound is being diminished by the repeating 1/4 slider. It should be emphasized instead.
    6. 01:37:814 (1,2,3) - These are very strong sounds. So I think you should make them into circles without any sliders.
  32. 01:54:530 (1) - Perhaps make this into a 1/2 and 1/4 slider instead.
  33. 01:55:127 (4) - There's a sound on the red tick in the middle.
  34. 01:55:725 (6) - NC
  35. 01:56:172 (8) - Why don't you make this slider end on the previous blue tick and add a 1/4 slider on the red tick? I think it's better as it emphasize the "TING".
  36. 01:56:545 (9,10,11,12) - I think these should start on 01:56:769 - to the slider instead, as that part is louder than before.
  37. 02:01:695 (3,4,5) - Maybe a 1/1 slider here to emphasize the sound.
  38. 02:13:635 - This loud sound is being diminished by the slider.
Runnigwind's 16-bit Sound Wave
Note: I'll be responding to some of these since runnigwind has some personal issues to deal with.
  1. 00:02:292 (1,1,1,1,1,1) - MATH TIME! You know since you're moving each of the slider I think it's best to rotate them by a fixed degree. Since you've got six sliders how and you're making 00:02:292 (1,1) - as symmetrical. The symmetrical is basically 180 degrees. So basically you should rotate the slider by 30 degrees after the slider before since 180/6 is equal to 30. It's ended up slightly different (I noticed he ctrl+H'd some of the sliders) If he wants to change it, it'll be up to him.
  2. 00:20:202 (13,14) - Why don't you blanket this?
  3. 00:30:799 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5) - I think is part is weird since you follow the subtle sound in the back and ignoring the loud sound. Maybe you can do something like this instead: https://youtu.be/pSW9CZTdSlQ. I think it suits the part more as it focus on a single sound instead of mixed sound. If you agree, don't follow the placement lol, it's random. Or you can make a new pattern instead which emphasizes both. Leaving this to runnigwind.
  4. 00:41:695 (5) - NC
  5. 00:41:695 (5,6,7,8) - Perhaps stack these with 00:40:501 (1,2,3,4) - .
  6. 00:47:963 (1,2,3) - I think these should be 1/4 sliders instead as the sound you're following doesn't continue on the red tick.
  7. 00:50:053 (1,2,3,4,5,6,7,8) - These are different sounds than before. So I think you should change the spacing to emphasize it. Leaving this to runnigwind.
  8. 00:50:575 (8) - Slider should start at the white tick as the sound you're emphasizing is there.
  9. 00:50:948 (1,2,3,4,5) - These should be spaced apart from the previous stream so that players can know the 1/2 gap.
  10. 00:52:441 (1,2,3,4) - I think this pattern isn't suitable for this as there's sound on 00:52:739 - , 00:52:889 - and 00:52:963 - . So I think it should be a continue streams without any 1/2 gap. 00:52:665 (4) - You can make this as a 1/4 repeating slider I did this one. and put a 1/4 slider on 00:52:889 - . Like this: https://i.gyazo.com/caeeec2513402485ee0 ... 6a6195.png. I think it suits the part more. Left the other part for runnigwind.
  11. 00:53:038 (1,2,3,4) - ^^
  12. 00:53:635 (1,2,3,4) - ^^
  13. 00:54:232 (1,2,3,4) - ^^
  14. 00:56:023 (9,1) - Swap NC
  15. 00:59:605 (3) - NC
  16. 00:59:605 (3) - Why not make this a 1/2 slider instead as there's a sound on the red tick.
  17. 01:00:053 - to 01:00:202 - has 1/4 loud sounds. So why not put a triple there to emphasize it? Leaving this to runnigwind.
  18. 01:02:739 - There's a sound here. ^
  19. 01:04:232 (6) - The sound you're emphasizing starts on the white tick for a duration of a beat. So I think you should move it and add a circle on the red tick. Leaving this to runnigwind.
  20. 01:07:590 (1) - There's also a sound on the white tick. So I think you should make it a double instead with a circle on the blue tick and a 1/2 slider on the white tick.
  21. 01:09:307 (1) - I don't think a snap divisor of 1/12 works here. The sound you're emphasizing on the normal 1/4, so snap it that way instead. I'll change it, but I'll let runnigwind change this if he needs to.
  22. 01:10:501 (1) - ^
  23. 01:11:695 (1) - ^
  24. 01:13:933 (1) - ^
  25. 01:12:739 (1) - If you hear it properly, you can hear that it still continues after the blue tick. So I think you should end it on the white tick instead as there's a sound there besides the "WEEE".
  26. 01:13:859 (11,1) - Spacing is too large for a 1/4 jump lol.
  27. 01:14:680 (4) - It's snapped with 1/4 instead of 1/12. Also the white tick has a greater sound than the red tick. 01:14:978 - There's also a sound here. So I think you should move the 1/2 slider to start on the white tick and add a circle on the red tick. Leaving this to runnigwind.
  28. 01:15:127 (1,2,3,4) - Maybe a bigger spacing as these are strong sounds.
  29. 01:16:322 (1,2,3,4,5,6,7,8) - I think this is inappropriate as you are ignoring a loud and recognizable sounds. Why don't you try using this instead: https://i.gyazo.com/ec6fb570f24ccbd381d ... 455573.png Leaving this to runnigwind.
  30. 01:17:516 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6) - Perhaps make these as 1/4 sliders instead to emphasize the sounds better. This is debatable, so I'm leaving this to runnigwind.
  31. 01:18:710 (6) - NC
  32. 01:20:799 - The streams here aren't really that good, in my opinion. You ignored most of the loud sounds and stop streams where the music is still going with the 1/4 sounds. It's ok to make continuous streams as the music supports it. I'll point out some of them:
    Click
    1. 01:21:097 (5) - This is a loud sound. So try to emphasize it with a 1/4 slider, spacing or both.
    2. 01:21:396 (9,4) -
    3. 01:23:262 (6,8) - These sliders end on great and recognizable sounds. So it's weird for you to ignore them. Leaving this to runnigwind.
    4. 01:25:277 (9,10) - Space these more so that players can know the 1/2 gap.
    5. 01:32:739 (17,18) - Weird gap as you can hear there's a sound between them, a 1/4 in fact.
    6. 01:34:456 (8,1) - ^
    7. 01:30:650 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This parts feel flat as you ignore some of the interesting sounds to create better pattern than just streams. Try to use spacing, 1/4 sliders and perhaps a repeating 1/8 sliders to emphasize this part more. I'll have to leave this to runnigwind.
    8. 01:35:426 (1,2,3) - Why stop the streams and downgrade it by placing 1/2 sliders instead?^
    9. 01:36:769 (4,5,6,7,8,9,10,1,2,3,4,5,6) - The stream starts on 01:36:620 - .
    10. 01:37:814 (7) - NC
    11. 01:38:859 (9) - Slider should probably end on 01:38:859 (9) - .
  33. 01:47:366 (1) - Delete slider as the sound it emphasizes is the same as the break time. 01:48:560 (2) - Should be the start as it emphasize a sound which isn't part of the sound on the break time.
  34. 01:59:008 (1) - Make this a repeating 1/4 slider until 01:59:232 - and add a circle on 01:59:307 - . I'd disagree with this but I'll leave this to runnigwind.
  35. 02:06:919 (1,2,3) - This looks bad if you turn on stacks.
  36. 02:08:859 (1,1,1) - I think two 1/4 sliders suit this better. Leaving this to runnigwind.
  37. 02:13:635 (1) - ^^
  38. 02:10:501 (2) - This 1/2 slider is kinda out of place as you put others on the form of two circles.
  39. 02:18:411 (1) - Add circle on white tick and start spinner on the blue tick. Also end spinner with a volume of 5% instead as there's no sound for the hitsound to emphasize.
Good luck!
Thanks for the mod, FiddleBlue! :)
-Aerith-
Hello !!! Hitsound Modding from my Queue


As i said this is a short mod so......Here we go :


Runnigwind's 16-bit Sound Wave
-00:40:501 add whistle
-00:40:799 add clap
-00:41:098 add whistle
-00:41:396 add clap
-00:41:695 (1,2,3,4) Do the same like i said before
-00:44:083 change it to whistle
-00:44:381 change it to clap
-00:44:680 (3,4,5,1,2,3,4,5,6,7,8) do the same like i said before
runnigwind
From LilligantEX


Runnigwind's 16-Bit Sound Wave
00:02:292 (1,3) - slider and note overlap, move note to left a little (Done)
00:20:799 (14) - new combo I'm not a fan of this idea
00:33:187 (1,2,3,4,5,6,7,8,9,10,11,12) - hitsounds don't fit with music right here, try whistle A lot of the hit sounds where already fixed
00:35:576 (1,2,3,4,5,6) - finish hitsound doesn't fit here
00:36:770 (1,2,3,4,5,6) - clap hitsound doesnt fit here
00:42:889 (1,2,3,4) - should look more circular, try 120 degree turns and aligning them either by eye or with a big circle slider But I like triangles
00:45:277 (5,1) - new rhythm in music starts on the 5 so the new combo should be there, also the placement should be adjusted to fit with it No
00:51:694 (2) - move down so it doesnt overlap with stream
01:03:784 (7,8) - should blanked each other like the 8 blankets the 9 here 01:04:082 (8,9)
01:16:322 (1,2,3,4,5,6,7,8) - having smaller spacing than the next stream here doesn't make sense The rhythm here is way slower compare to the next combo so therefore I squeezed the combo together so that player can she the difference between each combo.
01:18:262 (11,12,13,1,2,3,4) - should be rounder, try using a round slider and the convert slider to stream function (ctrl+shift+f) I did
01:28:262 (1,2,3,1,2,3,4,1,2,3,4,5,1) - nothing in the music to make a spaced stream necessary
01:33:560 (2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6) - stream should be linear, use distance snap
01:37:814 (7) - new combo
01:38:859 (12) - slider should not end where it does, maybe snap to white tick with the timing point Ok
01:47:366 (1) - break should not end here, should end with 01:48:560 (2)
01:52:739 (3,4,5) - shouldn't have the same spacing as 01:52:142 (1,2,3)
01:53:933 (2,3,4,5,6,7,8,9,10) - do not speed this stream up so quickly
02:02:292 (3,1) - should be a note on the red tick between these two
02:13:635 (1) - extend till end is on white tick Ok
02:14:008 (2,3,4) - snap to the red ticks not the blue Ok
02:17:217 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - dont use streamjumps like this, use kicksliders at the ends of the streams (on the 3s)


Thank you for your mod, not many of the changes in your mod were used due to difference in mapping styles [I hope that it's that at least and not that I can't hear properly :? ]
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