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Kamishiro Ami - Cherry My Heart (Short Ver.)

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Topic Starter
Rare

ykcarrot wrote:

Hi :D
Mod requested by somebody. (Sorry, I forgot who asked me to mod this map. orz)


[Insane]
00:13:425 - Add a note
00:38:788 (1) - Hmm... I'm surprised at this short spinner. I'd rather make it to like this example. http://osu.ppy.sh/ss/168885
00:50:038 (6) - Add finish to reverse arrow


[Hard]
00:50:234 (7) - Add finish to start of slider

[Easy]
00:37:603 (1) - Shorten its length. to 00:40:761


There is no serious problem. I think you can bother any MAT.
Good luck ;)
All fixed :)
thx for mod and star ~
KSHR

ykcarrot wrote:

[KSHR's Normal]
Some finish suggestions.
00:17:274 (1) - Add finish to start of slider
00:38:590 (1) - Add finish
00:42:538 (1) - Add finish to start of slider
01:28:327 (1) - ^
all done~!
and, I changed by myself => 01:30:696 (4) - add finish to start of slider

thank you for modding :)

Download: Kamishiro Ami - Cherry My Heart (Short ver.) (R a r e) [KSHR's Normal].osu
IceBeam
hello

first of all,Insane is the only difficulty witn disabled letterboxes
as there aren't any breaks in map,you may disable them in all other difficulties too,or enable in Insane,but they should be consistent

also,fix Preview Time in 31's Taiko via notepad,it should be 55959

fine otherwise

Easy
00:48:853 - from this point rhytm is wrong at all =\ here's my suggestions how to improve it
use the notes as they are in the timeline,though you can map using any objects on your personal taste
first part (00:48:853 - 00:51:813)

second part (00:52:406 - 00:56:353)

01:04:445 (2) - move it 1/2 earlier (to 01:04:445)

it'd be better if you mapped it to the end..cause it's very short

[KSHR's Normal]
00:29:315 (3) - unsnapped
01:04:840 (4) - note is missng here :| if you'd stack it with 01:05:037 (5),it wouldn't make it hard to hit
01:06:222 (6) - separate this reverse-slider and use this pattern:
it fits the rhytm much more

[31's Taiko]
fix Preview Point,fine otherwise

[Hard]
HP Drain - 1? a bit high for hard difficulty

00:28:130 (1,2,3) - a bit unexpected rhytm..something like this would be better:
don't look at the playfield,only timeline

01:17:274 (1) - it should start 1/2 earlier
01:18:853 (1,2) - zero stack leniency is unrankable..as you see,during gameplay stacking doesn't occur when 2 sliders are stacked in the same point
so you may fix it by moving 2-nd slider 1 grid down and right (lvl4)
like this:

[Insane]
00:28:130 (1,2,3) - same suggestion as in Hard
01:15:696 (1) - too close to previous object,fix distance
01:22:011 (x) - cut Kiai here

I'd like you to fix everything,as I pointed out only major issues
if you won't find any other MATs - call me back for recheck
Topic Starter
Rare

IceBeam wrote:

hello

first of all,Insane is the only difficulty witn disabled letterboxes
as there aren't any breaks in map,you may disable them in all other difficulties too,or enable in Insane,but they should be consistent

also,fix Preview Time in 31's Taiko via notepad,it should be 55959

fine otherwise

Easy
00:48:853 - from this point rhytm is wrong at all =\ here's my suggestions how to improve it
use the notes as they are in the timeline,though you can map using any objects on your personal taste
first part (00:48:853 - 00:51:813)

second part (00:52:406 - 00:56:353)

01:04:445 (2) - move it 1/2 earlier (to 01:04:445)

it'd be better if you mapped it to the end..cause it's very short

[31's Taiko]
fix Preview Point,fine otherwise

[Hard]
HP Drain - 1? a bit high for hard difficulty

00:28:130 (1,2,3) - a bit unexpected rhytm..something like this would be better:
don't look at the playfield,only timeline

01:17:274 (1) - it should start 1/2 earlier
01:18:853 (1,2) - zero stack leniency is unrankable..as you see,during gameplay stacking doesn't occur when 2 sliders are stacked in the same point
so you may fix it by moving 2-nd slider 1 grid down and right (lvl4)
like this:

[Insane]
00:28:130 (1,2,3) - same suggestion as in Hard
01:15:696 (1) - too close to previous object,fix distance
01:22:011 (x) - cut Kiai here

I'd like you to fix everything,as I pointed out only major issues
if you won't find any other MATs - call me back for recheck
All fixed!!
Thank you for recheck~
I'll ask to mod MAT after updated KSHR's normal ;)
Breeze

General

  1. Why there is an extra red line in [31's Taiko] diff.? Offset 3064, BPM 152 one
  2. Custom soft-hitclap sounds with a low volume, raise it a bit if possible, if you have no tools to do that, I can do this for you if you want

Timing

  1. I've got a offset : 1480 (-5), if you agree with this, then use this one, or just keep yours

Easy

  1. 01:33:058 (1) - This spinner is really long /o/ So that makes this diff. feel like ending with endless spinning...Ends this spinner at 01:37:795 with 5% volume is better IMO

KSHR's Normal

  1. 00:29:315 (3) - Unsnapped slider start
  2. 00:37:598 (3) - Consider adding a finish sound here?
  3. 00:43:914 (2) - Finish instead of whistle and clap?
  4. 00:50:230 (3) - Finish?
  5. 01:03:058 (1) - ^
  6. 01:18:853 (1) - Ends this spinner at 01:21:616 seems better
  7. 01:33:058 spinner - Same to easy

Hard

  1. 00:20:427 (2) - Why here a clap? Sounds weird to me :/
  2. 01:03:058 (1) - How about add finish here?
  3. 01:21:019 (1), 01:21:611 (1) - Remove NC, those 3 combo looked too short than others

Insane

  1. 00:07:006 (1,2,3) - Eh, I just want to say, they're not in a straight line or a smooth curve, well...this is just nazi
  2. 00:59:308 (1,2) - Those 2 notes are confusing, stack them two at the place where 00:58:519 (2) be seems better, or you could put them two at somewhere you think is proper
  3. 00:10:164 (1,2,3) - ^, I'm not gonna post them all then /o/, it's not a issue, if you like this, just keep them
  4. 00:45:690 (3) - Emm, spacing too close IMO
  5. 01:24:572 (1,2) - This jump might be confusing, since 01:24:966 (1,2) after this jump with usual spacing, I feel it's easily hit quick to 01:24:966 (1,2) :/ maybe just for me. 01:27:730 (1,2) two are fine since it's a beat space to 01:28:322 (1)


31's Taiko

  • I found there're few mod about taiko, I know few taiko, but it's nice to know how taiko player feel about this taiko diff.
  1. 00:29:511 (158,159,160,161) - Exchange 158 and (159, 160, 161), I mean 00:29:511 - kkd, then 00:29:906 - K, just personal opinion
Topic Starter
Rare

Breeze wrote:

General

  1. Why there is an extra red line in [31's Taiko] diff.? Offset 3064, BPM 152 one
  2. Custom soft-hitclap sounds with a low volume, raise it a bit if possible, if you have no tools to do that, I can do this for you if you want

Easy

  1. 01:33:058 (1) - This spinner is really long /o/ So that makes this diff. feel like ending with endless spinning...Ends this spinner at 01:37:795 with 5% volume is better IMO

Hard

  1. 00:20:427 (2) - Why here a clap? Sounds weird to me :/
  2. 01:03:058 (1) - How about add finish here?
  3. 01:21:019 (1), 01:21:611 (1) - Remove NC, those 3 combo looked too short than others

Insane

  1. 00:07:006 (1,2,3) - Eh, I just want to say, they're not in a straight line or a smooth curve, well...this is just nazi
    [attachment=0:f3ecf]0.jpg[/attachment:f3ecf]
  2. 00:59:308 (1,2) - Those 2 notes are confusing, stack them two at the place where 00:58:519 (2) be seems better, or you could put them two at somewhere you think is proper
  3. 00:10:164 (1,2,3) - ^, I'm not gonna post them all then /o/, it's not a issue, if you like this, just keep them
  4. 00:45:690 (3) - Emm, spacing too close IMO
  5. 01:24:572 (1,2) - This jump might be confusing, since 01:24:966 (1,2) after this jump with usual spacing, I feel it's easily hit quick to 01:24:966 (1,2) :/ maybe just for me. 01:27:730 (1,2) two are fine since it's a beat space to 01:28:322 (1)
All fixed ~
thx for mod Breeze! :)
KSHR

IceBeam wrote:

[KSHR's Normal]
00:29:315 (3) - unsnapped
01:04:840 (4) - note is missng here :| if you'd stack it with 01:05:037 (5),it wouldn't make it hard to hit
01:06:222 (6) - separate this reverse-slider and use this pattern:
it fits the rhytm much more

Breeze wrote:

KSHR's Normal

  1. 00:29:315 (3) - Unsnapped slider start
  2. 00:37:598 (3) - Consider adding a finish sound here?
  3. 00:43:914 (2) - Finish instead of whistle and clap?
  4. 00:50:230 (3) - Finish?
  5. 01:03:058 (1) - ^
  6. 01:18:853 (1) - Ends this spinner at 01:21:616 seems better
  7. 01:33:058 spinner - Same to easy
all fixed~!
thank you for modding :)

Download: Kamishiro Ami - Cherry My Heart (Short ver.) (R a r e) [KSHR's Normal].osu
IceBeam
hey!

the map is fine,just few issues

I'm a little unsure about 01:02:471 (1,2,1) in Insane.even though it's rankable,distance looks similar to 1/2
and fix spacing 01:04:445 (2) in Easy

also,the rest of maps have Ver. capitalized,so better change your title to Cherry My Heart (Short Ver.) in the map,and here,in the map's thread too
you can do it,before clicking Submit button,in the tab above creator's words

well,that's it
Topic Starter
Rare

IceBeam wrote:

hey!

the map is fine,just few issues

I'm a little unsure about 01:02:471 (1,2,1) in Insane.even though it's rankable,distance looks similar to 1/2
and fix spacing 01:04:445 (2) in Easy

also,the rest of maps have Ver. capitalized,so better change your title to Cherry My Heart (Short Ver.) in the map,and here,in the map's thread too
you can do it,before clicking Submit button,in the tab above creator's words

and just a suggestion,maybe add mapper_31 to Tags
cause this tag differs and already has a ranked map with it

well,that's it
All fixed!!!
thanks for recheck again :D
IceBeam
bubbled
Topic Starter
Rare

IceBeam wrote:

bubbled
thanks for Bubble~ :)
Andrea
[KSHR's Normal]

01:06:024 (6) - New combo.

[Hard]

01:18:853 (1,2) - Align them together? Would look much better to me.

[Insane]

00:59:313 (1) - Remove new combo.
01:17:274 (1,2,3,4,5,6) - Make them a bit farther? Would look much better to me.
01:33:261 (1) - End this spinner at 01:37:800 like you did on the other difficulties.


Fix everything and I'll be fine with ranking this.
Topic Starter
Rare

osuplayer111 wrote:

[KSHR's Normal]

01:06:024 (6) - New combo.

[Hard]

01:18:853 (1,2) - Align them together? Would look much better to me.

[Insane]

00:59:313 (1) - Remove new combo.
01:17:274 (1,2,3,4,5,6) - Make them a bit farther? Would look much better to me.
01:33:261 (1) - End this spinner at 01:37:800 like you did on the other difficulties.


Fix everything and I'll be fine with ranking this.
sry for delay :(
All fixed!!
Andrea
Looks good.

Ranked~
Melophobia
おめでとーーーーーー!!!
AIR315
Congratz~

8-)
Ryafuka
gratz :D
Suzully
11 months...おめでとう! :)
Akemi_Homura
congratz~~!!! :D
Laurier
omecchi
IceBeam
gratz!
Kawayi Rika
おめでとう! ;)
xsrsbsns
Grats~! :)
Takos
finally...
congratz~
Topic Starter
Rare

osuplayer111 wrote:

Looks good.

Ranked~
Thanks :lol:
Topic Starter
Rare
みんなーありがとう!!
Hinacle
おおー!

おめでとう!!
Dino99
Congratz!!~ ;)
hoLysoup
oh~ finally ranked!
1st map
おめでとう~!
asamiru
長かった・・・おめです!
kosiga
1st ranked おめでとうございます~ !! :) :)
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