Yuuki Aira - Zankoku yo Kibou to Nare

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Topic Starter
shikyu

Miya wrote:

Your map has been updated, but i'll try to mod your map again :)

Normal
01:54:003 (4) - move the center point of the slider 1 grid left
01:55:330 (5) - move the end point of the slider 2 grid down
02:31:436 (4) - make this slider like this
[attachment=2:08abc]slider1.PNG[/attachment:08abc]

Hard
00:49:224 (4) - make this slider shape curve or anything more beautiful. :)
01:26:259 (4) - 1 grid up
01:30:374 (2) - make this slider start point linear to 3
01:38:339 (3) - i think slider shape is more beautiful like this
[attachment=1:08abc]slider2.PNG[/attachment:08abc]
01:41:259 (6,7) - make this slider simetric like this

[attachment=0:08abc]lala.PNG[/attachment:08abc]
01:50:817 (8) - this slider point is too much, decrease it to make this slider more beautiful.

That's all for my mod (Again) :P.. I hope this 'll help (again) x)
Fixed :)
OzzyOzrock
[General]
Delete the old .osb file. It doesn't even use the correct title.

[Easy]
00:17:100 (5) - Two to the right?

Hmm, I wouldn't recommend putting the circles on blue ticks to follow the vocal like you did. This is pretty hard to read in most easy diffs, as people usually expect simple 1/2 patterns and stuff. If you still want to, use a repeat slider or something.

Aaah, this seemed promising, but it needs some work still. At the moment it looks like most new mapper maps.
You'll get it later on, but for now, acquire as much mapping knowledge you can, and re-map this in the future.

Or very basically, use more pretty sliders. Those of which you can find here: viewtopic.php?f=56&t=37194
[Hard]
Oh and here's the second part of the simple things to making a nice map
00:14:976 (1,1,1,1) - Don't new combo spam. This was used to make an effect BEFORE, now it's just not good.

But yes, like easy, this needs more mapping knowledge to be fully rankable, or even moddable.
I mean, you seem to know about the rules and general guidelines of mapping, but still need time to make flow of it.

But that will take a LONG TIME. Well maybe not if you try.
[Insane]
Wait, was this made by you? Probably not, hence JK.

Either way, this is still new mapper style, as in, needs more experience.
There's an unfortunate chance that this will not be ranked.
But there's a fortunate chance that you will both improve.

Having said that:
01:06:480 (4) - FOLLOW THE SONG HERE.

*ahem* Anyways yes, get pro, re-map this later. Good luck.
jusufkala
Topic Starter
shikyu

OzzyOzrock wrote:

[General]
Delete the old .osb file. It doesn't even use the correct title.

[Easy] ugh... it's normal actually :?
00:17:100 (5) - Two to the right? ok
Hmm, I wouldn't recommend putting the circles on blue ticks to follow the vocal like you did. This is pretty hard to read in most easy diffs, as people usually expect simple 1/2 patterns and stuff. If you still want to, use a repeat slider or something.

Aaah, this seemed promising, but it needs some work still. At the moment it looks like most new mapper maps.
You'll get it later on, but for now, acquire as much mapping knowledge you can, and re-map this in the future.

Or very basically, use more pretty sliders. Those of which you can find here: viewtopic.php?f=56&t=37194
[Hard]
Oh and here's the second part of the simple things to making a nice map
00:14:976 (1,1,1,1) - Don't new combo spam. This was used to make an effect BEFORE, now it's just not good. ok

But yes, like easy, this needs more mapping knowledge to be fully rankable, or even moddable.
I mean, you seem to know about the rules and general guidelines of mapping, but still need time to make flow of it.

But that will take a LONG TIME. Well maybe not if you try.
[Insane]
Wait, was this made by you? Probably not, hence JK.

Either way, this is still new mapper style, as in, needs more experience.
There's an unfortunate chance that this will not be ranked.
But there's a fortunate chance that you will both improve.

Having said that:
01:06:480 (4) - FOLLOW THE SONG HERE.

*ahem* Anyways yes, get pro, re-map this later. Good luck.
remake and fixed :)
artpiggo
JK
(suggestion) don't have to make most of sliders/notes in horizon or vertical. Cuz it makes much tension for players. (and also the player who want to watch auto-play too.) Just use them in the parts you thinks that the rhythm goes really tense. don't overuse it.
00:08:073 (1,2,3,4,5) - Try this ?

00:12:852 (4) - flip counterclockwise(CCW) 90
00:14:843 (5) - move to next white line
00:30:640 (7) - flip CCW 90
00:32:233 (2,3,4,5,6,7) - ah.

01:05:418 (2,3,4,5,6,7,8) - NEED to change in here.

this is suggested pattern

01:29:843 (4) - (384,192)
01:38:339 (1,2,3,4) - change to slider. this is dume-like sound gradually fading.
02:26:259 (2) - remove
02:26:657 (4) - ^
02:49:224 (1,2,3,1,2,3,1,2,3,1,2) - try this.

03:18:693 (8,9,1,2,3,4,5,6,7,8,9,10) - don't think about stream much. It doesn't fit here at all. Try use slider to express. since the rhythm goes most tense here. Jump can be included here when the volume goes sudden higher.
03:24:534 (5) - kiai must start here.

Hard
Circle size +1
00:09:135 (5) - remove finish since it cause too loud.
00:12:321 (7) - ^
01:05:418 (3) - add curve in it.


7/10. It needs much more effort on it.
(Just suggestion) mapping for the entire song can be too tough for you. Why don't try making TV-size then so that you can have concentrate on it much better(Of course you have to cut mp3 for it, too.). Moreover, you should have concepts in each part of song. You have to learn that yourself. Sorry for too-much talk. Maybe you dislike me...
Rei Hakurei
[request from queue]

[Normal]
> i see 1.2x spacing... and some symetrical-like slider shape.. here some suggestion
> i'm using images because too hard to tell it with "nazi"
00:11:259 (4) - symetrical like ->
00:15:507 (1,2) -
00:18:427 (4) - (nazi) up-right 1 grid
00:20:551 (5) -
00:24:003 (2) -
00:30:905 (4) - (nazi) slider-end-point left 1 grid
00:38:339 (1) - (nazi) slider-2nd-point right 2 grid
00:39:401 (2) - (nazi) slider-2nd-point left 2 grid
00:43:649 (4) -
00:53:472 (3) - (nazi) left 1 grid
00:54:799 (2) -
00:55:595 (3,4) - a bit harsh spacing
00:56:923 (6) - (nazi) slider-end-point left 1 grid
00:59:578 (1) -
01:03:295 (3,4) - jump? lol it was very surprising
01:14:976 (2) - (nazi) slider-2nd-point right 3 grid; slider-3rd-point,slider-4th-point right 2 grid
01:23:472 (4) - (nazi) slider-end-point left 2 grid; slider-2nd-point down 1 grid
01:28:781 (3) -
01:56:392 (1,2) -
01:59:578 (4) - (nazi) slider-end-point up 3 grid
02:05:418 (5) - (nazi) slider-end-point right 3 grid
02:12:321 (1) - (nazi) slider-end-point up 1 grid
02:14:445 (4) - (nazi) slider-end-point left 2 grid
02:35:684 (2) - (nazi) slider-2nd-point up 1 grid

[Hard]
> Drain -2 AR + 1
01:25:330 (1,2,3,4,5) - too far...
03:31:171 (x) - add circle ?

[Insane]
> Drain -1 OD +1
> generally, i see your most of your pattern is straight which sometimes makes me bored..
00:34:091 (6,7,8) - remove ?
00:53:206 (8,9) - remove ALL claps, and ADD claps on each slider start point
(8)(<)(O) then double click the number, add clap.
01:07:011 (5) - shift early 1/4 beat
01:54:932 (6,7,8) - remove ?
03:18:958 (1,2,3,4,5,6,7,8,9,10) - truly, some of them are junk of circle, remove some of them.
01:07:277 (x) - add circle

okay, it still need more modding again, good luck~
Maya-kira
mod from queue :D
(well, personally, the song is not into my liking but yeah-)

-general-

I think you should use JK's kiai time. its more accurate :)
-normal-

00:15:507- (1) it sounds weird. why don't change it into 1-1 reverse slider?
00:19:224- (2) removes clap, put it in (3) instead.
00:21:879- (7) put clap on the start of the slider.
00:30:905- (4) remove clap on the start of the slider, put finish on the end of the slider.
00:56:923- (6) move to a half beat earlier. remember to distance snap it later.
01:28:781- (3) new combo as a mark of slider speed change
02:49:888- (3) why don't try to change it into like this? http://osu.ppy.sh/ss/163964

so far so good
-hard-

AR + 1

00:24:003- (9) new combo here
01:14:711- (7) remove soft hitsound here. it doesn't suit the song imo
01:53:604- (4) move to the white tick next to it.
02:08:073- (x) add note here, and one on 02:08:206
02:08:339- (6) ^ if you did that, remove repeat, add a slider velocity 0,5 then change it into a 1 beat slider (without repeat)
02:09:401- (1) ^ if you did that, add a slider velocity 1 again here.
02:25:064- (5) add finish in the end of slider.
02:25:595- (6) add finish.
02:27:587- (5,6) use finish instead of clap.
03:23:206- (4) add finish

nice
-JK insane-

00:43:649- (1) remove new combo.
00:44:976- (11) ^ if you did that, start new combo here.
01:28:516- end kiai time here instead.
02:27:454- (8) why don't try this instead? http://osu.ppy.sh/ss/164005
02:28:516- (1,2) delete this (follow the vocal) remember to new combo on 3.
02:49:622- removes all new combos until the orange one
02:55:064- the break is too long. try mapping some of it (since its a guitar, then streams fits here perfectly imo)
03:38:339- (aye, stream parts) if I'm you, I will put sliders here rather than streams (since its the last part you mapped). or if you want it to stay like this, remove the new combos.

this beatmap is rather fun to play :) good job (and luck too)
good luck~
Topic Starter
shikyu

artpiggo wrote:

Hard
Circle size +1 like this size
00:09:135 (5) - remove finish since it cause too loud. change hitsound volume
00:12:321 (7) - ^ ^
01:05:418 (3) - add curve in it. ok

Rei_Fan49 wrote:

[request from queue]

[Normal]
> i see 1.2x spacing... and some symetrical-like slider shape.. here some suggestion
> i'm using images because too hard to tell it with "nazi"
00:11:259 (4) - symetrical like ->
00:15:507 (1,2) -
00:18:427 (4) - (nazi) up-right 1 grid
00:20:551 (5) -
00:24:003 (2) -
00:30:905 (4) - (nazi) slider-end-point left 1 grid
00:38:339 (1) - (nazi) slider-2nd-point right 2 grid
00:39:401 (2) - (nazi) slider-2nd-point left 2 grid
00:43:649 (4) -
00:53:472 (3) - (nazi) left 1 grid
00:54:799 (2) -
00:55:595 (3,4) - a bit harsh spacing no
00:56:923 (6) - (nazi) slider-end-point left 1 grid
00:59:578 (1) -
01:03:295 (3,4) - jump? lol it was very surprising fixed
01:14:976 (2) - (nazi) slider-2nd-point right 3 grid; slider-3rd-point,slider-4th-point right 2 grid
01:23:472 (4) - (nazi) slider-end-point left 2 grid; slider-2nd-point down 1 grid
01:28:781 (3) -
01:56:392 (1,2) -
01:59:578 (4) - (nazi) slider-end-point up 3 grid
02:05:418 (5) - (nazi) slider-end-point right 3 grid
02:12:321 (1) - (nazi) slider-end-point up 1 grid
02:14:445 (4) - (nazi) slider-end-point left 2 grid
02:35:684 (2) - (nazi) slider-2nd-point up 1 grid
use some of your nazi mod

[Hard]
> Drain -2 AR + 1 ok
01:25:330 (1,2,3,4,5) - too far... I use distance snap
03:31:171 (x) - add circle ? weird

okay, it still need more modding again, good luck~

Maya-kira wrote:

mod from queue :D
(well, personally, the song is not into my liking but yeah-)

-general-

I think you should use JK's kiai time. its more accurate :)
-normal-

00:15:507- (1) it sounds weird. why don't change it into 1-1 reverse slider? weird
00:19:224- (2) removes clap, put it in (3) instead. put clap at (2) and (3)
00:21:879- (7) put clap on the start of the slider. ok
00:30:905- (4) remove clap on the start of the slider, put finish on the end of the slider. ok
00:56:923- (6) move to a half beat earlier. remember to distance snap it later. ok
01:28:781- (3) new combo as a mark of slider speed change ok
02:49:888- (3) why don't try to change it into like this? http://osu.ppy.sh/ss/163964 ok

so far so good
-hard-

AR + 1 ok

00:24:003- (9) new combo here ok
01:14:711- (7) remove soft hitsound here. it doesn't suit the song imo ok
01:53:604- (4) move to the white tick next to it. I follow lyric
02:08:073- (x) add note here, and one on 02:08:206 add note at 02:08:073
02:08:339- (6) ^ if you did that, remove repeat, add a slider velocity 0,5 then change it into a 1 beat slider (without repeat) no
02:09:401- (1) ^ if you did that, add a slider velocity 1 again here. no
02:25:064- (5) add finish in the end of slider. ok
02:25:595- (6) add finish.ok
02:27:587- (5,6) use finish instead of clap. ok
03:23:206- (4) add finish ok

nice
good luck~
jusufkala
tekanan batin kudapatkan dari kakakku :o:o:o

Download: Yuuki Aira - Zankoku yo Kibou to Nare (shikyu) [JK Insane].osu
Raging Bull
Hi just posting I'll mod this today or tomorrow.


General:
JK insane has different tags. Please add opening 2 to tags. Although personally I would remove 2 from tags because it's too short and too general to even find this beatmap.
I think you should change your kiai time to match JK's as it feels way better than your current placed ones.

Normal:
Considering this is the easiest diff...Perhaps you could use 1x DS? I think the notes are rather spaced far apart. -1 OD would be better too so it isn't too harsh on beginners who don't know the song well.
00:28:781 (2) - Perhaps reading the guide would help you create better elbow sliders? Read this and look for elbow slider.
00:30:109 (3) - ^
00:49:489 (1) - I don't think this spinner is necessary. Perhaps remove it and map this part? Spinning also causes beginners to tire out rather quickly so it's another reason why removing it would be good.
01:11:790 (6) - Moving this slider to 01:11:525 sounds A LOT better. Remember to space the next few combo if needed.
01:38:339 (1) - Don't silence notes. This is unrankable. Please raise this volume to somewhere that is audible (maybe 30%)
01:53:206 (2,3) - Changing these two notes into a slider would be better since mapping to blue ticks is not recommended on the easiest diff. Changing it to slider would allow you to map to blue ticks but without making beginners have trouble on blue ticks.
01:54:003 (4) - See if you can improve this elbow slider too with the guide I gave you.
02:07:808 (1,1) - I think you can map these spinners? They are placed at where you can hear vocals so I think it could be good to map it and remove some spinners.
02:16:569 (3,4) - Same note about mapping to blue ticks. Perhaps a slider?
02:18:693 (2,3) - ^
02:26:525 (6) - I think moving this to 02:26:657 would play better and also prevent blue tick.
02:27:587 (2) - Same think. Moving it to the white tick would be okay since it will follow with the consistent BPM so it shouldn't trip beginners up
02:29:711 (2) - ^ Move it to white tick
02:37:808 (1,2,3) - Make these into a repeat slider instead? Gets rid of the blue tick note and will be easier with a slider.
02:46:038 (1) - I think this note appears way too fast after a spinner in normal. Delete slider and add note at 02:46:303 would be better since there will be more recovery time.
02:49:489 (3) - I don't think you need slow down here. Perhaps reverting back to 1x would be better since slowing down the slider could confuse beginners.
Map to the end like you did on hard.

Hard:
I think AR7 would play much better. This song doesn't seem fast enough to me for AR8.
00:15:507 (2,3,4) - This one seems rather confusing...Most people usually do these kick sliders with only 2 repeats so the next slider will start on white tick. Yours however, has 3 repeat which will make it start on blue tick then on red tick. I suggest making it only repeat 2 times. Example http://osu.ppy.sh/ss/165171
00:24:003 (1) - This slow down here is rather flow breaking. You move at rather normal pace and then this extremely slow slider pops out. I think using 1x SV will be a lot better.
00:43:383 (2) - Same note about elbow slider on normal.
00:48:958 (3,4) - This doesn't follow the vocals too well. You're mapping 1/2 tick late (If you were mapping to vocals that is). Moving these two notes and starting at 00:49:223 Will be better.
01:06:879 (5) - Move this note elsewhere? The overlap with 01:05:418 (3) seems bad.
01:11:392 (4) - Remove this slider and add a note. Move 5 to here 01:11:790 and extend the slider to the white tick? This plays out much better as the slider will now be right where the singer holds the note.
01:54:268 (6) - Move this slider elsewhere? You have a bad overlap with 01:53:604 (4) and 01:55:728 (2).
02:40:595 (6,1) - The gap between these notes feel weird. Perhaps you could follow my suggestion like earlier with 01:11:392 (4)? That is make 6 a slider and map a slider from 02:40:728 to 02:41:525. Follows the music better and it also removes that odd gap.
02:44:445 (7) - Same note as above.

JK:
Well since it's an insane I guess AR8 is okay.
00:25:197 (8) - This slider is rather hard to hear. Perhaps 30% would be a lot better?
01:54:268 (1,3,5,7) - Maybe add soft whistle? Seems rather bland to have no hitsound at that quiet spot :(
03:16:038 (1) - Hmm. After a spaced out stream and then a slow down slider doesn't feel good to me. Perhaps you should space your streams closer or make a less drastic slow down. Perhaps .80x SV?
03:18:958 (1) - I suggest you space this closer. You had slow SV a small jump which could be unexpected.
03:19:755 (6,1) - Space this please. A jump stream seems rather not fun. Especially if you aren't an experience mapper yet.

Overall:
I believe some sliders could do with a little more extra work and some overlaps/note placements I didn't like too much but didn't point out since you probably did some intentionally. Perhaps a little polishing would be nice. Also your NCing seems rather random, but I'm not that good with NC mods. :(
jusufkala
i change the shape of the slider :o

Download: Yuuki Aira - Zankoku yo Kibou to Nare (shikyu) [JK Insane].osu
kokono_tan
Hi :)

Sorry about the my MOD no quantity-quality
  • Normal
    00:10:197(3) 2nd point x:400 y:232
    00:39:401(2) 2nd point x:408 y:320
    00:47:365 Please change this spinner different pattern it is not effective
    00:57:985(2)2nd point x:488y:272
    01:14:711(1,2) Confusing
    02:07:808Same as 00:47:365
    02:46:038(1) Too quickly from previous spinner end. Change new pattern or spinner end to 02:45:507
    02:50:551 spinner end to 02:54:799

    Hard
    01:29:843 finish
    03:23:206(4) remove slider and I think it is better to place a circle of 03:23:206 (4) and 03:23:737 (5)
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