from the beginning to 00:26:510 - you just used simple circles. i suggest to make it a bit more varied (also consider making some triangle/straight line patterns circular, so its a bit more of variety)
Intentional, While it's not as varied as the later part it makes the start stand out so I'll keep it that way00:30:010 (2) - NC here instead of 00:29:510 (1) - maybe?
hmmm I personally cant see an NC consistency, maybe im just blind. But i recommend to put definetly NC's at strong downbeats like at the previous point.
I wasn't completly sure how to use NC well for this map but i tried to make it seems fitting with the singing before the beat. I feel that that one is pretty clear though and feels weirder if it has a NC there instead.00:58:510 (2) - I'd NC here too e.g.
01:48:510 (13) - pretty long combo tho
tru changed00:31:510 (4) - maybe make its shape a bit cleaner, since its a long slider which you definetly visually notice for quite a long time, so i think its important to make it clean. try smth like
http://puu.sh/qpZUc/ba6317d021.jpg or without the red anchor
Made it slightly better00:38:010 (8) - this circle looks a bit left out imo, maybe try to blanket it with 00:36:010 (5,8) - so it has a realtion to smth?
00:47:010 (7,1,2,1) - it looks kinda boring to make the same slidershape (especially when they come 1 after 1) over and over aga
Donein, try to add some variety with red anchors etc. (e.g. you can make 00:48:010 (1,2) - blanket into each other, just so that they look together since they have the same vocal)
01:08:760 (4,5) - awkward cursor movement into slider (5)
I feel it works fine, It's not moving circular but it's boring if everything is that way01:21:010 (7) - this is a really strong beat, i think it deserves a special emphasis (sliderhead e.g., but not just in a simple 1/2 circles row)
Done01:21:510 (1,2,3) - you definetly have to make this pattern cleaner, use approachcircle to adjust the 2 sliders
Done02:01:260 - missing beat
Done02:01:510 (4) - this slider should be symmetrical, or have at least structure. Try using more red anchors in sliders
02:50:260 (6,7,1) - same DS maybe?
Done03:18:010 (6,7,8) - ^
in general maybe check some DS's, i think there are more DS issues like the 2 above
03:02:010 (9,1) - overlap
03:12:010 (1,3) - this is really confusing since the slider path tends to circle (3) although there's circle (2) which should get hit next, and not (3) (espeically for low AR its confusing)
I don't think it's that confusing03:22:010 (12,14) - close being an overlap, looks not that nice these objects being so close together imo
I dunno....I like it