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Minamotoya feat. Kuroa* - Hana Kagerou

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Topic Starter
Porochu
This map has been deleted on the request of its creator. It is no longer available.
A r M i N
As requested

[General]

- For future maps I would set Slider velocity on 1,80 at this BPM
- also for future maps: New combo starts at Big White Tick most of the time: 00:17:198 (2) - NC 00:18:561 (2) - NC but dont change it now since The pattern depends on the combo if you know what i mean, New combo, New patter so if you change up the combo you need to change up the patterns, so do that in your next map

[Extra]

00:01:415 (3) - maybe like this http://puu.sh/qr5Tu/298521981d.jpg
00:04:239 (3) - hmm not so sure about that one
00:06:709 (1) - fail blanket try using the approach circle as a help http://puu.sh/qr5YS/b525dc4394.jpg
00:07:062 (2,3,4,5) - make them the same distance
00:13:138 (5,6) - fail blanket
00:14:471 (7) - make it more smooth http://puu.sh/qr7bV/3b00e1da8b.jpg
00:20:096 (1) - keep it the same pattern http://puu.sh/qr7qA/46a39a8c28.jpg
00:26:743 (1) - Fail blanket
00:30:152 (3,4) - fail blankets
00:36:630 (1) - remove that and map sth instead of the spinner Example: http://puu.sh/qr7AV/8a2cb38bd9.jpg
00:37:993 (2,2) - stack those like you did it with the other ones
00:42:596 - 00:42:766 - Your are missing two beats
00:43:107 (1) - You can easily put something in between those notes http://puu.sh/qr7Iv/be1102e212.jpg
00:46:005 (2,2,2) - Not the same spacing
00:48:817 - Missing beat
00:52:652 (6) - Fail blanket
00:55:380 (2) - ^
00:57:851 - Add timing point with soft hitsound and 5% volume
00:58:618 (1) - Fail blanket
00:58:618 (1) - This thing doesnt end on a Tick, have you changed the slider speed on that one ?
01:00:664 - Circle
01:00:834 - slider
01:01:175 - slider sounds better
01:04:584 - Stream (listen closely to music) but those circles are also fine really
01:20:948 - Since this is a slow part i would turn down the slider velocity here
01:22:652 (2) - fail blanket
01:26:232 (4) - ^
01:28:277 (3) - fail stack
01:27:425 (5) - fail blanket
01:42:596 (1) - i would remove that and map something until 01:42:596 (1) -

I hope I helped, very good 2nd map
Topic Starter
Porochu

A r M i N wrote:

As requested

[General]

- For future maps I would set Slider velocity on 1,80 at this BPM okay, thanks. this map i just stole all the timings and velocities from the original : x
- also for future maps: New combo starts at Big White Tick most of the time: 00:17:198 (2) - NC 00:18:561 (2) - NC but dont change it now since The pattern depends on the combo if you know what i mean, New combo, New patter so if you change up the combo you need to change up the patterns, so do that in your next map thanks for the advice!

[Extra]

00:01:415 (3) - maybe like this http://puu.sh/qr5Tu/298521981d.jpg fixed!
00:04:239 (3) - hmm not so sure about that one okay i changed it, not sure if it's any better?
00:06:709 (1) - fail blanket try using the approach circle as a help http://puu.sh/qr5YS/b525dc4394.jpg Fixed, and thanks for the tip! helped with the rest of the map and will help with future maps too!
00:07:062 (2,3,4,5) - make them the same distance fixed i think? i used distance snap so yeah.
00:13:138 (5,6) - fail blanket ye
00:14:471 (7) - make it more smooth http://puu.sh/qr7bV/3b00e1da8b.jpg ye
00:20:096 (1) - keep it the same pattern http://puu.sh/qr7qA/46a39a8c28.jpg fixed thanks
00:26:743 (1) - Fail blanket fixed
00:30:152 (3,4) - fail blankets fixed
00:36:630 (1) - remove that and map sth instead of the spinner Example: http://puu.sh/qr7AV/8a2cb38bd9.jpg sure, thanks for the example by the way i didn't really know how i wanted to map it so i just added a spinner originally. but i added more now : x
00:37:993 (2,2) - stack those like you did it with the other ones i assume you mean the ones at the end? fixed
00:42:596 - 00:42:766 - Your are missing two beats added
00:43:107 (1) - You can easily put something in between those notes http://puu.sh/qr7Iv/be1102e212.jpg added
00:46:005 (2,2,2) - Not the same spacing fixed i think
00:48:817 - Missing beat added beat
00:52:652 (6) - Fail blanket Fixed Blanket
00:55:380 (2) - ^ ^
00:57:851 - Add timing point with soft hitsound and 5% volume done, thanks for the tip
00:58:618 (1) - Fail blanket Fixed blanket!
00:58:618 (1) - This thing doesnt end on a Tick, have you changed the slider speed on that one ? fixed
01:00:664 - Circle circle
01:00:834 - slider slider!
01:01:175 - slider sounds better indeed it does
01:04:584 - Stream (listen closely to music) but those circles are also fine really kept the same
01:20:948 - Since this is a slow part i would turn down the slider velocity here might fix in future? i kind of like the way it is now but you do have a point
01:22:652 (2) - fail blanket ty
01:26:232 (4) - ^ ^
01:28:277 (3) - fail stack i hope i got this one right, fixed
01:27:425 (5) - fail blanket yeah
01:42:596 (1) - i would remove that and map something until 01:42:596 (1) - i will map something

I hope I helped, very good 2nd map you did help, thanks a lot!!! +1 kudosu to you. i am new to mapping so your tips helped a lot :>
celerih
A bit late (sorry, went for some ice cream, it was pretty good), but a quick mod from r/osumapping

Extra
First of all, this is a good map, even more impressive when you see that it's your first completed, good job, keep it up.
00:24:186 (4,1,2,3) - Distance in space is the same here than before, but there is more time between the single and triple than between the last jumps, so overlap the triple, or make the triple go further away, so it's easier to see there's a small pause.
00:30:919 (2) - There is no sound in the song where this circle is, so move back 00:30:834 (1,2) - to 00:30:749 - so that you have 2 triples instead of a stream
00:31:686 (2,3,4) - While here a stream would fit better, so I'd add circles here 00:31:942 - and here 00:32:113 -
00:48:221 - It's kinda anticlimactic to have the slider fill the beat here, so I'd move the slider end to 00:48:050 - and have a circle over the other one already there
00:59:300 (2,3,4) - Instead of having a triple here, I'd put it here 00:59:641 (5,6) - So it follows the song more, and have a regular jump where you had a triple before
01:10:465 - Not sure you should have a break here, it,s kind of an important part of the song that is just a break.
01:21:544 - Having a note here would fit the song more
01:45:834 - Once again, you should map the ending, the song is still going strong before it stops.
All around, the map was good, the patterns were clean and fun to play, keep up the good work and definitely message me if you need more mods, I'll have fun playing your future maps
Topic Starter
Porochu

celerih wrote:

A bit late (sorry, went for some ice cream, I was pretty good), but a quick mod from r/osumapping

Extra
First of all, this is a good map, even more impressive when you see that it's your first completed, good job, keep it up.
00:24:186 (4,1,2,3) - Distance in space is the same here than before, but there is more time between the single and triple than between the last jumps, so overlap the triple, or make the triple go further away, so it's easier to see there's a small pause.
00:30:919 (2) - There is no sound in the song where this circle is, so move back 00:30:834 (1,2) - to 00:30:749 - so that you have 2 triples instead of a stream
00:31:686 (2,3,4) - While here a stream would fit better, so I'd add circles here 00:31:942 - and here 00:32:113 -
00:48:221 - It's kinda anticlimactic to have the slider fill the beat here, so I'd move the slider end to 00:48:050 - and have a circle over the other one already there
00:59:300 (2,3,4) - Instead of having a triple here, I'd put it here 00:59:641 (5,6) - So it follows the song more, and have a regular jump where you had a triple before
01:10:465 - Not sure you should have a break here, it,s kind of an important part of the song that is just a break.
01:21:544 - Having a note here would fit the song more
01:45:834 - Once again, you should map the ending, the song is still going strong before it stops.
All around, the map was good, the patterns were clean and fun to play, keep up the good work and definitely message me if you need more mods, I'll have fun playing your future maps
thanks!! all fixed :>
i also mapped the break, i will map the end later. thank you for the mod, i appreciate it! ♥
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