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Royal Republic - Underwear

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13
Topic Starter
HiPat
This beatmap was submitted using in-game submission on 24 June 2019 at 12:32:54

Artist: Royal Republic
Title: Underwear
Tags: underwear royal republic przepson mjozog3 871
BPM: 200
Filesize: 3696kb
Play Time: 01:49
Difficulties Available:
  1. Hard (2.39 stars, 212 notes)
  2. Insane (4.73 stars, 447 notes)
  3. przepson's Expert (5.31 stars, 447 notes)
  4. Underwear (6.25 stars, 479 notes)
Download: Royal Republic - Underwear
Information: Scores/Beatmap Listing
---------------
#1
Hit sounds yet to be done.











Weber
mod

MJ's Insane:

Could probably bare to have some more interesting patterns other than "rotating back and forth" over and over

00:39:139 (1,2,3,4,5) - Way too many notes here, try to stick with the vocals as well as possible
00:39:739 (7) - Also unnecessary
01:22:039 (6) - Not lined up straight with (2) and (4)
01:32:268 (10) - ^
01:34:668 (10) - ^
01:39:318 (9) - Change from slider to hitcircle
01:45:018 (8,9,10,11,12) - This shape could definitely use some fixing

Underwear:

There are alot of weird slider shapes throughout this diff that could probably use some touching up.

00:10:189 (5,1,2,3,4,5,6,7,1) - This stream shape could probably do with some improving imo
00:10:189 (5) - NC
00:15:739 (6,1) - Overlapping notes like these generally shouldn't be NC, making them the same combo colour is really visually appealing (apply to all examples)
00:48:589 (8) - NC

GL
Topic Starter
HiPat

Tatsuyu wrote:

mod

MJ's Insane:

Could probably bare to have some more interesting patterns other than "rotating back and forth" over and over

00:39:139 (1,2,3,4,5) - Way too many notes here, try to stick with the vocals as well as possible
00:39:739 (7) - Also unnecessary
01:22:039 (6) - Not lined up straight with (2) and (4)
01:32:268 (10) - ^
01:34:668 (10) - ^
01:39:318 (9) - Change from slider to hitcircle
01:45:018 (8,9,10,11,12) - This shape could definitely use some fixing

Underwear:

There are alot of weird slider shapes throughout this diff that could probably use some touching up.

00:10:189 (5,1,2,3,4,5,6,7,1) - This stream shape could probably do with some improving imo
00:10:189 (5) - NC
00:15:739 (6,1) - Overlapping notes like these generally shouldn't be NC, making them the same combo colour is really visually appealing (apply to all examples)
00:48:589 (8) - NC

GL
Thanks ;)
Terriama

Tatsuyu wrote:

mod

MJ's Insane:

Could probably bare to have some more interesting patterns other than "rotating back and forth" over and over This is going to be remapped soon (at least the back and forth section)

00:39:139 (1,2,3,4,5) - Way too many notes here, try to stick with the vocals as well as possible Removed the second circle
00:39:739 (7) - Also unnecessary Removed it
01:22:039 (6) - Not lined up straight with (2) and (4) Fixed
01:32:268 (10) - ^ I don't understand what you meant here. (Did you mean same as above? Attempted to fix it.
01:34:668 (10) - ^ I don't understand what you meant here. (Did you mean same as above? Attempted to fix it.
01:39:318 (9) - Change from slider to hitcircle I can hear there 2 beats. Changed it into 2 circles
01:45:018 (8,9,10,11,12) - This shape could definitely use some fixing That was an attempt to do the pentagon... Changed it into reverse star
Tried to fix it.
871
Hey yo ~ XD

About Underwear diff :

1) There is a huge problem about it. All map action is taking place in the left side of the screen. It feels very strange while playing. I suggest you to use all the screen parts on your map. Maybe if you do this the next problem would disapear.

2) Rythm is ok. Note placement kills me. Jumps at 00:01:789 - 00:10:039 are truly insane. If u won't play it with HR it's too hard to pass it. And btw all of this jumps have the same form of star. I think It will look better if u add some different jump patterns. ( I can remake some jumps to show you if you want )


That was the only problems remains there~

About MJ's Insane :

1) Map was fully made with using Distant Snap am i right ? You can use Ds sometimes but not for you entire map. Because of it map look a bit boring. Ds kills your freedom when it comes to map placment :( ( Btw your map will look awsome if some pattern won't repeat like this one 00:29:989 - 00:30:889. I Truly liked it. )


That's all ~ :)
Elixzr
About mjozog3's Extra difficulty,

The Hp Drain from 00:11:011 to 00:27:500 is a tad bit annoying, resulting in a red screen if you are around 50% HP when going into that section. Any way to alleviate it, at least just a little?
Terriama

Elixzr wrote:

About mjozog3's Extra difficulty,

The Hp Drain from 00:11:011 to 00:27:500 is a tad bit annoying, resulting in a red screen if you are around 50% HP when going into that section. Any way to alleviate it, at least just a little?
Might try to ask HiPat to lower it to 6.5 or something like that. :)
Danii
yo!!! found you in modreqs
popular song i guess

underwear
00:02:839 (3,8) - firstly, make here blanket, and secondly, stack 00:03:139 (5) - with end of 00:03:589 (8) - because bad overlap

00:03:439 (7,1) - stack end of slider with note (and also start of 00:05:089 (7) - too)

00:04:489 (4,2) - stack

00:05:389 (1,4) - ^

00:08:239 (3,5) - bad overlap, make it more (move note to 413 190)

00:12:139 (5,1) - bad overlap, better stack it for save blanket 00:12:289 (1,3) -

00:19:489 (2,3) - bad overlap again, unstack it

00:22:789 (3,5) - stack note with end of slider

00:24:889 (4,2) - too close, move note left

00:25:939 (4,3) - make here blanket

00:28:789 (3,5) - ^

00:29:089 (4) - move to 304 226 for better overlap with note (also save blanket with 00:29:989 (1) - )

00:32:539 (5,1) - bad overlap, unstack it

00:32:689 (6,2) - stack

00:36:289 (3,5) - fix blanket (move note up (also save stack 00:36:289 (3,2) - ))

00:38:389 (9) - add nc

00:41:389 (8,2) - fix blanket

00:43:339 (2,5) - ^

00:43:489 (3,1) - ^

00:44:689 (2,5) - ^

00:44:689 (2,7) - located too close, move note left

00:46:639 (7,1) - wrong stack? fix it

00:50:989 (2,4) - ^

00:52:189 (6,1) - stack

00:52:189 (6,1) - fix blanket

00:53:389 (3,1) - stack end of slider with note

00:54:889 (3,1) - stack end of (1) with start of (3)

01:03:889 (4,5) - fix blanket, move (4) to 320 240

01:07:789 (3,1) - nazi stack

01:07:789 (3,2) - ^

01:13:639 (6) - looks like a bit far, move note to 121 190

01:16:489 (7,2) - nazi stack

01:18:589 (5,7) - fix blanket, move note right

01:19:339 (1,3) - nazi stack

01:21:889 (4,6) - wrong blanket, move note down

01:23:689 (2,2) - stack

01:30:018 (5,1) - swapped nc

01:49:743 (1,2,3) - make here this because i dont like that you pass strong sound in 01:49:968 -

hard
its a not hard, change diff name to "light insane" and to do true hard (or ask for gd) if you want to mapset for rank

00:07:489 (2,1) - bad overlap

00:08:689 (2,3) - ,ake here blanket

00:10:189 (3) - make here this

00:48:589 (5) - ^

00:14:689 (4,5) - fix blanket, move note down

00:43:189 (1,4) - stack

00:51:589 - put slider here

00:53:239 (5,7) - bad overlap, make it better (or stack)

01:44:418 (6,2) - fix bad overlap. move note down

01:45:618 (1) - starting spinner on strong sound is a not good idea imo, better put on 01:45:618 - note, and put spinner start on 01:45:693 - (end of spinner leave where it was)

good luck
Topic Starter
HiPat

DaniilLillifag wrote:

yo!!! found you in modreqs
popular song i guess

underwear
00:02:839 (3,8) - firstly, make here blanket, and secondly, stack 00:03:139 (5) - with end of 00:03:589 (8) - because bad overlap

00:03:439 (7,1) - stack end of slider with note (and also start of 00:05:089 (7) - too)

00:04:489 (4,2) - stack

00:05:389 (1,4) - ^

00:08:239 (3,5) - bad overlap, make it more (move note to 413 190)

00:12:139 (5,1) - bad overlap, better stack it for save blanket 00:12:289 (1,3) -

00:19:489 (2,3) - bad overlap again, unstack it

00:22:789 (3,5) - stack note with end of slider

00:24:889 (4,2) - too close, move note left

00:25:939 (4,3) - make here blanket

00:28:789 (3,5) - ^

00:29:089 (4) - move to 304 226 for better overlap with note (also save blanket with 00:29:989 (1) - )

00:32:539 (5,1) - bad overlap, unstack it

00:32:689 (6,2) - stack

00:36:289 (3,5) - fix blanket (move note up (also save stack 00:36:289 (3,2) - ))

00:38:389 (9) - add nc

00:41:389 (8,2) - fix blanket

00:43:339 (2,5) - ^

00:43:489 (3,1) - ^

00:44:689 (2,5) - ^

00:44:689 (2,7) - located too close, move note left

00:46:639 (7,1) - wrong stack? fix it

00:50:989 (2,4) - ^

00:52:189 (6,1) - stack

00:52:189 (6,1) - fix blanket

00:53:389 (3,1) - stack end of slider with note

00:54:889 (3,1) - stack end of (1) with start of (3)

01:03:889 (4,5) - fix blanket, move (4) to 320 240

01:07:789 (3,1) - nazi stack

01:07:789 (3,2) - ^

01:13:639 (6) - looks like a bit far, move note to 121 190

01:16:489 (7,2) - nazi stack

01:18:589 (5,7) - fix blanket, move note right

01:19:339 (1,3) - nazi stack

01:21:889 (4,6) - wrong blanket, move note down

01:23:689 (2,2) - stack

01:30:018 (5,1) - swapped nc

01:49:743 (1,2,3) - make here this because i dont like that you pass strong sound in 01:49:968 -

hard
its a not hard, change diff name to "light insane" and to do true hard (or ask for gd) if you want to mapset for rank

00:07:489 (2,1) - bad overlap

00:08:689 (2,3) - ,ake here blanket

00:10:189 (3) - make here this

00:48:589 (5) - ^

00:14:689 (4,5) - fix blanket, move note down

00:43:189 (1,4) - stack

00:51:589 - put slider here

00:53:239 (5,7) - bad overlap, make it better (or stack)

01:44:418 (6,2) - fix bad overlap. move note down

01:45:618 (1) - starting spinner on strong sound is a not good idea imo, better put on 01:45:618 - note, and put spinner start on 01:45:693 - (end of spinner leave where it was)

good luck
Thanks for help!! ;)

WIP
Im trying to do most of your mods


EDIT: Done!
Sorry for not saying this on your quote but I did all things on your mod (I guess so)
Infinicy
Hello from my modding queue :D Starting with the hardest difficulty because I'm weird like that :P You may choose to do everything that I say could be improved, or nothing at all. It's all up to you c:

Dear god this song is so cringe worthy it's good lmao

Underwear

I found nothing bad about note placement and patterns in this diff. Good job! :D Everything that I will mention is fixing combos and new combos, so this is probably going to be an under-average to terrible mod :/

The following combo thingies indicated below are made on my minds ideal "Every 8 notes should be a new combo AKA every 4 ticks of BPM" Most of these could be completely wrong.

The new combo that starts at 00:02:539 (1) should begin here 00:02:389 (7) instead.

New combo that is at 00:03:889 (1) should begin at 00:03:589 (8)

New combo that is at 00:05:389 (1) should begin at 00:04:789 (6)

00:04:789 (1,2,3,4,5,6)
These should all be one combo

00:05:989 (1,2,3,4,5,6,7,8)
^

00:07:189 (1,2,3,4,5,6,7,8)
^

00:08:389 (1,2,3,4,5,6)
^

00:09:589 (1,2,3,4,5,6,7,8,9,10,11,12)
^

00:10:789 (1,2,3,4)
^

00:12:139 (1,2,3,4)
^

00:13:189 (1,2,3,4)
^

00:15:739 (1,2,3,4,5)
^

00:16:939 (1,2,3,4)
^

00:20:389 (1,2,3,4)
^

00:21:589 (1,2,3,4,5)
^

00:00:000 - 01:49:968
BASICALLY JUST A LOT OF COMBO FIXING ;w;

01:53:268 (1)
While there IS noise here, this is kinda unnecessary to have. (Also just noticed that it sounds like a camera going off. Wp song creators.)
Topic Starter
HiPat

DaTopBull wrote:

Hello from my modding queue :D Starting with the hardest difficulty because I'm weird like that :P You may choose to do everything that I say could be improved, or nothing at all. It's all up to you c:

Dear god this song is so cringe worthy it's good lmao

Underwear

I found nothing bad about note placement and patterns in this diff. Good job! :D Everything that I will mention is fixing combos and new combos, so this is probably going to be an under-average to terrible mod :/

The following combo thingies indicated below are made on my minds ideal "Every 8 notes should be a new combo AKA every 4 ticks of BPM" Most of these could be completely wrong.

The new combo that starts at 00:02:539 (1) should begin here 00:02:389 (7) instead. k, done

New combo that is at 00:03:889 (1) should begin at 00:03:589 (8) done

New combo that is at 00:05:389 (1) should begin at 00:04:789 (6) done

00:04:789 (1,2,3,4,5,6) done
These should all be one combo

00:05:989 (1,2,3,4,5,6,7,8) done
^

00:07:189 (1,2,3,4,5,6,7,8) done
^

00:08:389 (1,2,3,4,5,6) done
^

00:09:589 (1,2,3,4,5,6,7,8,9,10,11,12) ?
^

00:10:789 (1,2,3,4) done
^

00:12:139 (1,2,3,4) done
^

00:13:189 (1,2,3,4) done
^

00:15:739 (1,2,3,4,5) done
^

00:16:939 (1,2,3,4) done
^

00:20:389 (1,2,3,4) done
^

00:21:589 (1,2,3,4,5) done
^

00:00:000 - 01:49:968 Kebab >.<
BASICALLY JUST A LOT OF COMBO FIXING ;w;

01:53:268 (1) Yeah, I was planning to delete this note, but that was fun so it was for a long time on the map ^^
While there IS noise here, this is kinda unnecessary to have. (Also just noticed that it sounds like a camera going off. Wp song creators.)
Thanks for a little mod! :3
Sulfur
Hello there, very short mod:

Normal
00:27:589 (1,2,3,4,5,6) - This section is too quiet and may be too confusing to play for new players. Would be much better if you increase volume here from 30% to 45% and add soft whistles to all these objects.

871's Hard
00:58:789 (3,1) - Sounds different here 00:59:089 (1) than 00:58:789 (3) but same spacing, something like looks a bit better imo.

Light Insane
00:01:339 (2,3) - Something like this instead would fit to the song a bit better imo.
Pretty cool map overall, good luck :)
Topic Starter
HiPat

Su1fu7 wrote:

Hello there, very short mod:

Normal
00:27:589 (1,2,3,4,5,6) - This section is too quiet and may be too confusing to play for new players. Would be much better if you increase volume here from 30% to 45% and add soft whistles to all these objects.

Light Insane
00:01:339 (2,3) - Something like this instead would fit to the song a bit better imo.
Pretty cool map overall, good luck :)
tryed to fix few things but you did mod when I didn't finish hitsounds yet ;)
Thanks for mod!!
BanchoBot
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